Allods Online
This combination delivers exceptional performance with an average of 158 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 51 | 85 | 133 | 168 |
| 1440p QHD | 102 | 160 | 191 | 209 |
| 1080p Full HD | 154 | 183 | 219 | 241 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Allods Online with Intel Core i5-12400F + NVIDIA GeForce RTX 5090, In-Depth Analysis
The Intel Core i5-12400F paired with the NVIDIA GeForce RTX 5090 delivers a wide spread of performance in Allods Online, with average frame rates ranging from 50.8 FPS at 4K Ultra to 241.1 FPS at 1080p Low. The data suggests that while the RTX 5090 is a dominant GPU, its capabilities are heavily modulated by both the game's engine and the CPU's single-thread performance. This analysis examines the measured FPS across resolutions and settings to characterize the interaction between this specific processor and graphics card.
FAQ
Q: What is the best average frame rate achieved by this combo?
A: The highest recorded average is 241.1 FPS, achieved at 1920x1080 resolution with Low settings. This is the only setting that pushes past the 240 FPS mark.
Q: How much does the combo's performance drop from 1080p to 4K at High settings?
A: At High settings, the average FPS drops from 182.6 at 1920x1080 to 84.6 at 3840x2160. This represents a reduction of 98 FPS, or approximately 53.7% of the 1080p score.
Q: What is the combo's ranking among all tested system configurations for this game?
A: The combo ranks 127th out of 1715 tested combinations. This places it in the top 7.4% of all recorded results for Allods Online.
Q: Is the frame rate difference between Medium and High settings consistent across resolutions?
A: No, the difference is not consistent. At 1080p, the gap is 36.3 FPS (218.9 vs 182.6). At 1440p, the gap narrows to 30.6 FPS (190.8 vs 160.2). At 4K, the gap shrinks further to 48.3 FPS (132.9 vs 84.6).
Q: Does the Ultra preset ever outperform the Low preset?
A: No, the Low preset always yields the highest average FPS at every resolution. The margin is largest at 1080p, where Low is 87.2 FPS faster than Ultra, and smallest at 4K, where Low is 117.4 FPS faster.
Q: What is the single-thread benchmark score of the i5-12400F?
A: In the 3dmark_single_thread test, the processor scores 909. This is notably lower than its Cinebench R23 single-core score of 2332.
GPU Role
The NVIDIA GeForce RTX 5090 is the centerpiece of this configuration, built on the Blackwell 2.0 architecture with a 5 nm process. Its specs are formidable: 32 GB of GDDR7 memory on a 512-bit bus yields a bandwidth of 1.79 TB/s, and the boost clock reaches 2407 MHz. With 21760 shading units and 176 ROPs, the card is positioned for extreme throughput. The benchmark data confirms this, with a Passmark G3D score of 39650 and a 3DMark Steel Nomad DX12 score of 14411, placing it in the 94th percentile of all GPUs.
In the context of Allods Online, the GPU's role appears to be significant but not always the limiting factor. At 4K Ultra, the average FPS collapses to 50.8, suggesting the game's highest preset imposes a massive load that even this GPU cannot overcome. However, the scaling from Medium to High and then to Ultra is not linear. For instance, at 2560x1440, the jump from High (160.2 FPS) to Ultra (101.9 FPS) is a 58.3 FPS drop, while the jump from Medium (190.8) to High is only 30.6 FPS. This indicates that the Ultra preset likely enables effects that are disproportionately expensive on the render pipeline.
The GPU's memory subsystem is ample for this game, as Allods Online is a 2010-era MMORPG that cannot realistically utilize 32 GB of VRAM. The clock speeds are more relevant; the 2407 MHz boost clock ensures that when the CPU can feed it enough draw calls, the card has the raw compute to push frames. Yet the data shows that at 1080p Low, the system hits 241.1 FPS, which is likely near the CPU's maximum output for this title, regardless of the GPU headroom.
Resolution Scaling
The measured data reveals how frame rate scales with resolution, and the pattern is revealing. At High settings, going from 1080p (182.6 FPS) to 1440p (160.2 FPS) is a 22.4 FPS drop, while going from 1440p to 4K (84.6 FPS) is a 75.6 FPS drop. This disproportionate decline at 4K indicates a shift in the bottleneck from the CPU to the GPU. At 1080p and 1440p High, the i5-12400F is likely limiting the frame rate, as the GPU has fewer pixels to process, but at 4K, the RTX 5090's pixel throughput becomes the constraint.
For Low settings, the scaling is more moderate. The drop from 1080p (241.1) to 1440p (209.1) is 32 FPS, and from 1440p to 4K (168.2) is 40.9 FPS. This suggests that even at 4K Low, the GPU is still not fully saturated, or that the CPU's frame generation limit is being approached. The fact that 4K Low (168.2 FPS) is higher than 1440p Ultra (101.9 FPS) confirms that the Ultra preset's visual features have a more significant impact on performance than raw resolution.
The Ultra preset shows the steepest resolution cliff. At 1080p, it manages 153.9 FPS, which is respectable, but at 4K it falls to 50.8 FPS. This is a 103.1 FPS reduction, or a 67% decrease. This pattern indicates that Ultra settings at 4K push the GPU into a region where its 1.79 TB/s bandwidth and 104.8 TFLOPS of FP32 compute are not sufficient to maintain a smooth experience, despite the card's top-tier status.
Measured FPS Breakdown
The complete dataset provides a clear matrix of performance. At 1920x1080, the average frame rates are: Low 241.1, Medium 218.9, High 182.6, and Ultra 153.9. The spread here is 87.2 FPS, which shows that even with a powerful GPU, the CPU can maintain high frame rates across most presets. The Ultra preset's drop below 160 FPS suggests it introduces CPU-intensive simulation or draw call overhead that the 6-core processor struggles with.
At 2560x1440, the averages are: Low 209.1, Medium 190.8, High 160.2, and Ultra 101.9. The Medium to High gap is 30.6 FPS, while the High to Ultra gap is 58.3 FPS. This widening gap at Ultra is a critical finding; it implies that the Ultra preset at 1440p is not merely a GPU load increment but a step change in rendering complexity, likely involving post-processing effects or shadow techniques that are particularly taxing on the Blackwell architecture.
At 3840x2160, the averages are: Low 168.2, Medium 132.9, High 84.6, and Ultra 50.8. The Low to Medium drop is 35.3 FPS, which is the largest single-preset jump at any resolution. This suggests that at 4K, even the transition from Low to Medium introduces a significant GPU load. The Ultra result of 50.8 FPS is below the 60 FPS threshold, making it impractical for smooth gameplay, while High at 84.6 FPS is borderline playable.
How This Combo Ranks
The comboRankInGame of 127 out of 1715 places this system in the 92.6th percentile of all tested configurations. This is a strong result, but it is not the absolute top. The ranking reflects the combination of the i5-12400F's mid-range CPU performance and the RTX 5090's top-tier GPU performance. The CPU's percentileVsAllCpus is 77, and its average benchmark score is 19221, which is nearly identical to the Intel Core i7-8700K (19210, deltaPct 0.1). This proximity to an older flagship suggests that the i5-12400F is not a bottleneck in synthetic tests, but its 6 cores and 12 threads may limit frame pacing in an MMORPG with many players on screen.
The GPU's percentileVsAllGpus is 94, and its average benchmark score is 84306. Its nearest rival, the NVIDIA GeForce RTX 5090 D, scores 84241, a deltaPct of 0.1. This indicates that the 5090 is at the very top of the GPU hierarchy, meaning the combo's rank of 127 is likely dragged down by the CPU's ceiling in certain scenarios. The data implies that if paired with a higher-end CPU, this same GPU could achieve a higher rank, but as configured, the combo is still superior to 92.6% of the field.
CPU Role
The Intel Core i5-12400F is a 6-core, 12-thread processor based on Alder Lake architecture, with a base clock of 2.50 GHz and a boost clock of 4.40 GHz. It has 18 MB of shared L3 cache and supports DDR4 and DDR5 memory. Its benchmark scores are mixed: the Cinebench R23 multicore score is 16518, but the single-core score is 2332. In contrast, the 3dmark_single_thread score is only 909, while the 3dmark_max_threads score is 5912. This discrepancy suggests that the CPU's single-thread performance is not exceptional for gaming, despite its decent multicore capabilities.
In Allods Online, a game from 2010, the CPU's role is likely central for handling game logic, NPC AI, and player state updates. The measured FPS at 1080p Low (241.1) is likely near the engine's frame rate cap or the CPU's single-thread limit. The fact that Medium (218.9) and High (182.6) at 1080p are significantly lower than Low indicates that the CPU is not the sole bottleneck, as the GPU is also working harder. However, the Ultra preset at 1080p (153.9) shows a sharp decline, which could be attributed to the CPU struggling with the additional draw calls that Ultra settings generate.
The processor's TDP of 65 W is modest, but its boost clock of 4.40 GHz is sufficient for the game's demands. The Passmark single-thread score of 3481 is the most relevant metric for this MMORPG, and it is above average but not top-tier. The data suggests that the CPU is a capable partner for the RTX 5090, but it does not fully unlock the GPU's potential in CPU-bound scenarios, as evidenced by the 4K High score of 84.6 FPS, which is lower than what a faster CPU might achieve.
Settings Recommendations
Based on the measured FPS rows, the optimal preset depends on the user's resolution and target frame rate. For 1920x1080, the Medium preset (218.9 FPS) offers a balanced experience, providing a 36.3 FPS improvement over High (182.6) while still maintaining high visual quality. The Low preset (241.1) is the fastest but sacrifices visual fidelity for a marginal 22.2 FPS gain over Medium. The Ultra preset (153.9) is not recommended, as it drops below 160 FPS and offers diminishing returns for the performance cost.
At 2560x1440, the Medium preset (190.8 FPS) is again the sweet spot, staying above 190 FPS while offering decent visuals. The High preset (160.2) is acceptable for those prioritizing quality, but the drop to Ultra (101.9) is severe and should be avoided unless a 100 FPS target is acceptable. The Low preset (209.1) is viable for competitive play, but the difference from Medium is only 18.3 FPS, making Medium the better choice for most users.
For 3840x2160, the recommendations change dramatically. The Ultra preset (50.8 FPS) is unplayable for smooth action. The High preset (84.6 FPS) is the highest quality option that stays above 60 FPS, but it is still below the 90 FPS threshold for a truly fluid experience. The Medium preset (132.9 FPS) is the best recommendation for 4K, as it delivers a high frame rate with acceptable visual compromises. The Low preset (168.2 FPS) is the fastest, but the visual downgrades are significant at this resolution. Therefore, for 4K owners, Medium is the recommended preset, as it provides a 48.3 FPS improvement over High while maintaining a playable and visually coherent image.
Hardware Specifications
Intel Core i5-12400F
NVIDIA GeForce RTX 5090
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12400F + NVIDIA GeForce RTX 5090 in Allods Online
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 168.2 |
| 3840x2160 | Medium | 132.9 |
| 3840x2160 | High | 84.6 |
| 3840x2160 | Ultra | 50.8 |
| 2560x1440 | Low | 209.1 |
| 2560x1440 | Medium | 190.8 |
| 2560x1440 | High | 160.2 |
| 2560x1440 | Ultra | 101.9 |
| 1920x1080 | Low | 241.1 |
| 1920x1080 | Medium | 218.9 |
| 1920x1080 | High | 182.6 |
| 1920x1080 | Ultra | 153.9 |
Allods Online with ii5-12400F + Other GPUs
See how Allods Online performs with the same CPU but different graphics cards.
Allods Online with RTX 5090 + Other CPUs
See how Allods Online performs with the same GPU but different processors.
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