Instant compatibility check with FPS benchmarks and optimization tips
Thief
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your system exceeds recommended specs. Enjoy max settings!
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 63 | 63 | 87 | 110 |
| 1440p QHD | 103 | 111 | 143 | 187 |
| 1080p Full HD | 154 | 159 | 191 | 208 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Thief on Your System
The Intel Core i7-14700F paired with the NVIDIA GeForce RTX 5070 delivers a benchmark profile that is decisively above the 60 FPS playable threshold for Thief across every tested resolution and preset. The data shows a system with substantial headroom, capable of running the game at maximum settings with average frame rates ranging from 62.6 FPS at 4K to 154.2 FPS at 1080p. This analysis breaks down the measured performance, contextualizes the hardware within its nearest rivals, and identifies the optimal settings for a smooth experience.
Similar Performance Alternatives
Based on aggregate benchmark scores, the components in this combo sit close to a distinct set of alternative hardware. The Intel Core i7-14700F, with an average benchmark score of 53620 and a percentile rank of 91 against all CPUs, is nearly matched by the Intel Xeon 6505P, which scores 53701 (a delta of -0.2%). The AMD Ryzen 9 7900X trails by a mere 0.6% with a score of 53288, while the AMD EPYC 7313P is 0.8% behind at 53206. The Intel Xeon Phi 7290 is the only rival that edges out the i7-14700F by a fraction, scoring 53469, which is a 0.3% delta. For practical purposes, a system built around any of these processors would exhibit nearly identical CPU-bound performance in Thief, meaning the game's logic and physics processing would feel the same.
On the graphics side, the NVIDIA GeForce RTX 5070 holds an average benchmark score of 40377 and ranks in the 82nd percentile of all GPUs. Its nearest rivals, based on the data, are a set of professional and mobile workstation cards, which is an interesting comparison point. The AMD Radeon Pro 580 is essentially equivalent, with a score of 40318 (0.1% delta). The AMD Radeon Pro WX 7100 scores 40063, a 0.8% difference, and the AMD Radeon Pro 5300 is 1.2% higher at 40870. The NVIDIA RTX A500 Mobile is 2% higher, scoring 39568. While these are the closest matches in synthetic benchmarks, the RTX 5070's measured performance in Thief should be considered the reference point, as these rivals are not part of the tested configurations. The implication is that the RTX 5070's raw compute and rendering capabilities are in this performance tier, though the game-specific results show it has ample power for this title.
Best Settings per Resolution
For a consistent 60 FPS or higher experience, the data indicates that the most demanding preset—Ultra—is achievable at all three tested resolutions.
At 3840x2160 (4K), the Ultra preset produces an average of 62.6 FPS. This is the highest visual quality available, and it remains playable, though with less headroom than lower resolutions. The High preset at this resolution averages 63.3 FPS, which is nearly identical, making Ultra the clear choice for maximum fidelity.
At 2560x1440 (1440p), the Ultra preset averages 102.5 FPS. This provides a significant margin above the 60 FPS threshold, allowing for a fluid experience with all settings maxed out.
At 1920x1080 (1080p), the Ultra preset reaches an average of 154.2 FPS. This is far beyond the playable threshold and is ideal for high-refresh-rate displays, ensuring that the GPU is the primary driver of performance without any CPU bottleneck concerns.
Measured FPS Breakdown
The measured FPS data reveals a clear and consistent scaling pattern across resolutions and settings. All figures represent average frame rates, as min and max values were not recorded.
At 1920x1080, the performance is exceptionally high across the board. The Low preset leads with 208.2 FPS, followed closely by Medium at 191.0 FPS. High settings yield 159.0 FPS, and Ultra produces 154.2 FPS. The difference between Low and Ultra is 54.0 FPS, indicating that even at the highest settings, the system is not stressed.
Moving to 2560x1440, there is a predictable performance drop due to the increased pixel count. Low settings average 186.7 FPS, Medium drops to 143.4 FPS, High to 111.1 FPS, and Ultra to 102.5 FPS. The scaling from Low to Ultra is a 45.2% reduction in frame rate, but the absolute performance remains high, with all presets comfortably exceeding 100 FPS.
At 3840x2160, the impact of 4K resolution is more pronounced. Low settings still manage an impressive 110.1 FPS. Medium averages 86.8 FPS, while High and Ultra are nearly tied at 63.3 FPS and 62.6 FPS, respectively. This suggests that at 4K, the render load begins to saturate the GPU, and the difference between High and Ultra becomes negligible, likely due to a graphics driver or game engine limit on this specific setting combination. The key takeaway is that even the most demanding 4K preset remains above the 60 FPS playable threshold.
FAQ
*Q: Can this system run Thief at 4K with maximum settings?*
A: Yes. The measured data shows that at 3840x2160 resolution with the Ultra preset, the system achieves an average of 62.6 FPS, which is above the 60 FPS playable threshold.
Q: What is the best preset to use at 1440p for the highest visual quality?
A: The Ultra preset is the best choice at 2560x1440, as it runs at an average of 102.5 FPS, providing a smooth experience with all visual features enabled.
Q: How much faster is Low settings compared to Ultra at 1080p?
A: At 1920x1080, the Low preset averages 208.2 FPS, while the Ultra preset averages 154.2 FPS. This represents a 54.0 FPS difference, or roughly 35% higher performance on Low.
Q: Is the RTX 5070 a bottleneck at 1080p?
A: The data suggests no. At 1080p, even the Ultra preset yields 154.2 FPS. The performance is so high that the game is likely not GPU-limited, and the Intel Core i7-14700F is more than capable of feeding the GPU.
Q: Which resolution shows the smallest gap between High and Ultra settings?
A: At 3840x2160, the High preset averages 63.3 FPS and Ultra averages 62.6 FPS, a difference of only 0.7 FPS. This is the smallest gap observed, indicating that the render cost of Ultra is nearly identical to High at this resolution.
Q: What is the playable threshold for this game in the benchmark data?
A: The benchmark database defines the playable threshold as 60 FPS. All tested configurations in this combo clear this threshold.
CPU and GPU Roles
The performance scaling across resolutions and presets clarifies the distinct roles of the CPU and GPU in Thief. At 1920x1080, the frame rates are exceptionally high, with the Low preset hitting 208.2 FPS and Ultra at 154.2 FPS. The comparatively small performance delta between Low and Ultra (54.0 FPS) suggests that at this resolution, the CPU is playing a more significant role in limiting the maximum frame rate. The GPU has enough headroom to render frames quickly, but the game's engine and CPU logic may cap the output. This is a classic CPU-bound scenario.
As the resolution increases to 2560x1440, the gap between Low (186.7 FPS) and Ultra (102.5 FPS) widens to 84.2 FPS. This indicates that the GPU is becoming the primary bottleneck, as the higher pixel count demands more from the render hardware. The CPU is still able to supply frames, but the GPU's workload is now the limiting factor. The trend continues at 3840x2160, where the performance drops significantly. Low settings average 110.1 FPS, but Ultra falls to 62.6 FPS. Here, the GPU is unequivocally the dominant component, with the render resolution placing a heavy burden on the RTX 5070.
The data shows a clear transition. At 1080p, the system is balanced with a slight CPU lean; at 1440p, it is balanced with a growing GPU lean; and at 4K, it is heavily GPU-bound. This means that for users playing at 1080p who want higher frame rates, upgrading the CPU would yield the most benefit. For users at 4K, the GPU is the component that matters most, and the i7-14700F provides ample support without being a limiting factor.
How This Combo Ranks
Within the benchmark database, this specific combination of the Intel Core i7-14700F and NVIDIA GeForce RTX 5070 achieves a rank of 393 out of 3720 tested combos for Thief. This places the system in the top 10.6% of all tested configurations, underscoring its high-performance status. The rank is a composite measure of the CPU and GPU's ability to run this specific game, and the high percentile confirms that the hardware is well-matched for the task. The result indicates that the vast majority of other tested systems will deliver lower frame rates in Thief than this combo.
The Verdict
The benchmark results are unambiguous: this PC can run Thief exceptionally well. The verdict by resolution confirms that the playable settings list includes High, Low, Medium, and Ultra at all three tested resolutions. The best settings, which represent the highest quality preset that stays at or above 60 FPS, are as follows:
- 3840x2160 (4K): Ultra at 62.6 FPS average. This clears the playable threshold, though with limited headroom, making it suitable for 60 Hz displays.
- 2560x1440 (1440p): Ultra at 102.5 FPS average. This provides a comfortable margin above 60 FPS, ideal for high-refresh-rate monitors and smooth gameplay.
- 1920x1080 (1080p): Ultra at 154.2 FPS average. This is far beyond the playable threshold, making it perfect for competitive or high-refresh-rate gaming.
In summary, the data shows that the Intel Core i7-14700F and NVIDIA GeForce RTX 5070 combination is more than sufficient for Thief. The system delivers a playable experience at maximum settings even at 4K, and offers exceptional performance at lower resolutions, making it a versatile and powerful configuration for this title.