Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Thief
Stealth 2014

Thief

77%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
181 FPS
Ultra 1080p Measured
111 FPS

1440p (2K / QHD)

Low 1440p Measured
135 FPS
Ultra 1440p Measured
74 FPS

4K (Ultra HD)

Low 4K Measured
81 FPS
Ultra 4K Measured
45 FPS
8.9ms Frame Time
13ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,499
Your CPU 25,292
Graphics Card
Required 27,801
Your GPU 26,331

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 45 44 62 81
1440p QHD 74 81 103 135
1080p Full HD 111 112 151 181

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 112
1920x1080 Low 181
1920x1080 Medium 151
1920x1080 Ultra 111
2560x1440 High 81
2560x1440 Low 135
2560x1440 Medium 103
2560x1440 Ultra 74
3840x2160 High 44
3840x2160 Low 81
3840x2160 Medium 62
3840x2160 Ultra 45

Performance Analysis: Thief on Your System

The Intel Core i5-13400F paired with the NVIDIA GeForce RTX 5060 delivers a decisive performance profile for Thief, with benchmark data showing that the combination is fully playable at 1080p and 1440p across all tested presets, while 4K requires a settings compromise to maintain fluid frame rates. Across the twelve measured configurations, the average frame rates range from a low of 43.9 FPS at 4K High to a high of 180.5 FPS at 1080p Low, indicating that this system’s headroom is substantial at lower resolutions but constrained at the highest pixel counts. The data shows a clear pattern: the RTX 5060, with its 8 GB of GDDR7 memory and 448.0 GB/s bandwidth, scales efficiently when resolution drops, while the i5-13400F’s 10 cores and 16 threads provide consistent CPU headroom that prevents bottlenecking even at high frame rates.

Measured FPS Breakdown

At 1920x1080, the system demonstrates overwhelming performance, with every preset exceeding the 60 FPS playability threshold by a wide margin. The Low preset produces an average of 180.5 FPS, while Medium reaches 150.8 FPS, and High drops to 112.3 FPS. Interestingly, the Ultra preset at 1080p yields 111.1 FPS, which is nearly identical to the High preset (112.3 FPS), suggesting that the incremental visual fidelity from High to Ultra costs only 1.2 FPS on average at this resolution. The data indicates that the GPU is not the limiting factor here; the frame rate differences between presets are driven primarily by graphical workload scaling, with the RTX 5060’s 19.18 TFLOPS FP32 compute proving ample for this 2014 title.

Moving to 2560x1440, the performance remains robust but shows expected scaling penalties as pixel count increases by roughly 77% compared to 1080p. The Low preset averages 134.8 FPS, Medium delivers 102.5 FPS, High holds at 81.1 FPS, and Ultra maintains 74 FPS. All four settings comfortably clear the 60 FPS threshold, with the gap between Low and Ultra being 60.8 FPS — a substantial range that gives users flexibility to prioritize either frame rate or visual quality. The Ultra preset’s 74 FPS average is particularly notable because it shows that even the most demanding settings at 1440p remain well within playable territory, leaving headroom for potential frame rate dips that are not captured in the average metric.

At 3840x2160, the picture changes markedly. The Low preset averages 81.3 FPS, which is still comfortably above 60 FPS, and Medium averages 61.9 FPS, just barely clearing the playability threshold. However, High drops to 43.9 FPS and Ultra falls to 44.6 FPS, both well below the 60 FPS target. The data reveals a steep cliff between Medium and High at 4K: a drop of 18 FPS (from 61.9 to 43.9) despite the relatively modest setting change. This suggests that the High and Ultra presets introduce rendering features (likely higher-resolution textures or more complex lighting) that disproportionately tax the GPU’s 8 GB memory capacity and 128-bit memory bus at 4K. The near-identical scores for High (43.9) and Ultra (44.6) further indicate that the bottleneck at 4K is not the preset-specific workload but rather the fundamental memory bandwidth constraint.

CPU and GPU Roles

The benchmark data reveals that the RTX 5060 is the dominant performance determinant at 4K, while the i5-13400F becomes increasingly relevant as resolution decreases. At 3840x2160, the GPU’s workload dominates: the average frame rates scale almost linearly with preset complexity, and the CPU’s role is largely relegated to feeding the GPU with draw calls — a task the i5-13400F handles without issue given its 20 MB of L3 cache and 16 threads. The fact that 4K Low (81.3 FPS) is only slightly below 1440p High (81.1 FPS) is telling: the GPU is the limiting factor at 4K, as the same average frame rate is achieved at both resolutions despite the 2.25x pixel count difference, which would only be possible if the GPU were saturated in both cases.

At 2560x1440, the balance shifts. The scaling from 1080p to 1440p at the same preset (e.g., High: 112.3 to 81.1 FPS, a 27.8% drop) is roughly proportional to the pixel count increase (77% more pixels), indicating that the GPU is still the primary bottleneck, but the CPU begins to show its strength in maintaining high frame rates. The i5-13400F’s single-thread score of 960 in 3DMark and 3634 in PassMark single-thread tests suggests it has ample headroom to keep frame times low, which is reflected in the 134.8 FPS average at 1440p Low — a figure that would be unattainable if the CPU were struggling to issue draw commands.

At 1920x1080, the CPU’s role becomes more visible. The jump from 1440p Low (134.8 FPS) to 1080p Low (180.5 FPS) is a 33.9% increase, which is larger than the pixel count reduction (44% fewer pixels), suggesting that the CPU is starting to contribute to the frame rate ceiling at lower resolutions. The data shows that at 1080p, the RTX 5060 is capable of producing frame rates above 150 FPS on Medium and above 110 FPS on High/Ultra, and the i5-13400F’s 16 threads ensure that no CPU-side bottleneck emerges, as evidenced by the consistent scaling between presets.

FAQ

Q: Can this PC run Thief at 4K resolution?

A: Yes, but only with preset limitations. The measured data shows that 4K Low averages 81.3 FPS and 4K Medium averages 61.9 FPS, both above the 60 FPS playability threshold. However, 4K High (43.9 FPS) and 4K Ultra (44.6 FPS) fall below the threshold, so users must select Medium or lower for a playable 4K experience.

Q: What is the best preset at 1440p for this combination?

A: The Ultra preset at 2560x1440 averages 74 FPS, which clears the 60 FPS threshold with 14 FPS of headroom. Since all four presets (Low: 134.8, Medium: 102.5, High: 81.1, Ultra: 74) are playable at 1440p, Ultra provides the highest visual fidelity without compromising playability.

Q: How does the RTX 5060 compare to its nearest GPU rivals in this context?

A: The RTX 5060’s average benchmark score is 26,331, placing it in the 72nd percentile of all GPUs. Its nearest rival, the AMD Radeon RX 6750 XT, scores 26,011 (a 1.2% delta), while the AMD Radeon RX 5700 XT 50th Anniversary scores 26,553 (a -0.8% delta). The RTX 5060 sits effectively between these two in raw compute terms, but its measured FPS in Thief shows strong real-world performance.

Q: Is the i5-13400F a bottleneck at 1080p?

A: The data suggests no bottleneck at 1080p. The CPU’s PassMark multithread score of 25,032 and single-thread score of 3,634 indicate strong processing capability, and the measured 1080p frame rates (180.5 FPS at Low, 150.8 FPS at Medium) show that the CPU keeps pace with the GPU’s output. The i5-13400F ranks in the 77th percentile of all CPUs, with its nearest rival being the AMD Ryzen 7 6800H (0.4% delta).

Q: What is the frame rate difference between High and Ultra at 1080p?

A: At 1920x1080, High averages 112.3 FPS and Ultra averages 111.1 FPS, a difference of only 1.2 FPS. This indicates that the visual improvements from High to Ultra are nearly free in terms of performance at this resolution, making Ultra the recommended choice for 1080p users who want maximum quality.

Q: How does this combo rank among all tested combinations for Thief?

A: This specific CPU-GPU combination ranks 1,578 out of 3,720 tested combos for Thief, placing it in the top 42.4% of all configurations. This rank reflects its balanced performance — not elite-tier for 4K enthusiasts but comfortably above average for mainstream gaming at 1080p and 1440p.

The Verdict

The data clearly shows that this system is fully capable of running Thief at 1080p and 1440p with no compromises, while 4K requires a settings adjustment. At 1920x1080, all four presets — Low (180.5 FPS), Medium (150.8 FPS), High (112.3 FPS), and Ultra (111.1 FPS) — exceed the 60 FPS playability threshold by at least 51.1 FPS, making this resolution the sweet spot for maximum visual quality. At 2560x1440, the same holds true: every preset clears 60 FPS, with Ultra averaging 74 FPS and Low reaching 134.8 FPS, giving users the freedom to prioritize either fidelity or frame rate.

At 3840x2160, the verdict is more nuanced. The system can run Thief at 4K, but only on Low (81.3 FPS) or Medium (61.9 FPS). High and Ultra are not playable, with averages of 43.9 FPS and 44.6 FPS respectively, falling short of the 60 FPS target by 16.1 and 15.4 FPS. For 4K users, the recommended approach is to select Medium settings, which provides a 61.9 FPS average — just barely above the threshold but technically playable. The performance cliff between Medium and High at 4K suggests that the GPU’s 8 GB memory and 128-bit bus are the limiting factors, not the CPU.

How This Combo Ranks

In the broader context of all tested hardware combinations for Thief, this pairing of the Intel Core i5-13400F and NVIDIA GeForce RTX 5060 ranks 1,578th out of 3,720 combos, placing it in the 42.4th percentile. This rank is respectable given that the RTX 5060 sits in the 72nd percentile of all GPUs and the i5-13400F in the 77th percentile of all CPUs — the combination performs slightly below what the individual component percentiles might suggest, likely due to the game’s age and its relative insensitivity to the latest architectural features. The GPU’s nearest rivals include the AMD Radeon RX 6750 XT (1.2% higher average score) and the AMD Radeon RX 5700 XT 50th Anniversary (0.8% lower), while the CPU’s nearest rivals include the AMD Ryzen 9 6900HS (0% delta) and the Intel Core 5 120 (-0.3% delta). This rank indicates that while not a top-tier configuration for Thief, the system comfortably outperforms the majority of tested setups, particularly those with older or lower-end GPUs.

Best Settings per Resolution

Based on the measured FPS data and the 60 FPS playability threshold, the optimal settings for each resolution are as follows:

  • 1920x1080: The most demanding preset that maintains an average of at least 60 FPS is Ultra, which averages 111.1 FPS. This provides the highest visual quality with 51.1 FPS of headroom, making it the clear recommendation for 1080p gaming.
  • 2560x1440: The best preset is Ultra, averaging 74 FPS. This clears the 60 FPS threshold by 14 FPS, and given that all four presets are playable, Ultra offers the best balance of image quality and performance at 1440p.
  • 3840x2160: The most demanding playable preset is Medium, which averages 61.9 FPS. This just barely exceeds the 60 FPS threshold, leaving only 1.9 FPS of headroom. Users who prefer a safety margin may opt for Low (81.3 FPS), but Medium is technically playable and provides improved visuals over Low. High and Ultra are not viable at 4K due to sub-60 FPS averages.