Instant compatibility check with FPS benchmarks and optimization tips
Thief
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 17 | 18 | 24 | 31 |
| 1440p QHD | 29 | 31 | 41 | 53 |
| 1080p Full HD | 43 | 45 | 59 | 78 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Thief on Your System
How This Combo Ranks
The AMD Ryzen 5 5600F paired with the Intel Arc B370 lands at rank 3433 out of 3720 tested combinations for Thief. That places this configuration in the bottom 8 percent of all recorded combos, a positioning that reflects a severe imbalance between the two components. The processor is a strong modern desktop chip, sitting in the 85th percentile among all CPUs, while the graphics solution is an integrated part that ranks in the 5th percentile among all GPUs. The data suggests the Arc B370 is the limiting factor in nearly every scenario, and the Ryzen 5 5600F's substantial compute resources are largely left underutilized.
The CPU's average benchmark score of 36945 places it within a hair of several recent desktop and mobile parts. The Intel Core Ultra 5 225 scores 36938, a delta of 0 percent, meaning the two are effectively identical in aggregate throughput. The AMD Ryzen 5 5500X3D sits 0.2 percent higher, and the AMD Ryzen AI 7 PRO 450 is 0.4 percent ahead. Even the Intel Core i9-12900T, a chip with a much higher tier reputation, is only 0.5 percent above this Ryzen part. So the processor is not the story here; it is a capable, modern 6-core, 12-thread Zen 3 part with 32 MB of shared L3 cache and a 65 W TDP.
The GPU side is where the combo collapses. The Arc B370's only recorded benchmark, 3DMark Steel Nomad DX12, produced a score of 1184. Its nearest rivals are all legacy or low-end mobile parts: the ATI Mobility Radeon HD 5570 at 1186 (0.2 percent faster), the ATI Radeon HD 5770 at 1190 (0.5 percent faster), and the AMD Radeon HD 7650M at 1192 (0.7 percent faster). The AMD FirePro M2000 trails by 1.4 percent. These are not modern gaming GPUs by any stretch, and the Arc B370's 5th percentile ranking confirms it is operating in a class far below what Thief's more demanding settings require.
Looking at the measured frame rates, the pattern is consistent: the combo cannot sustain 60 FPS at 1440p or 4K under any preset, and at 1080p only the Low preset clears the playability threshold. The recorded data shows a 1080p Low average of 78 FPS, which is the sole playable configuration in the entire matrix. This is a machine that can run Thief, but only with significant graphical compromises and at a single resolution. The gap between CPU capability and GPU output is the defining characteristic of this pairing, and it shows in every benchmark result.
FAQ
Q: Can this combo run Thief at 60 FPS on a 4K display?
A: No. The highest average at 3840x2160 is 31 FPS on Low settings. Medium averages 24 FPS, High averages 18 FPS, and Ultra averages 17 FPS. None of these approach the 60 FPS playability threshold.
Q: What is the best playable setting at 1080p?
A: The only preset that clears 60 FPS at 1920x1080 is Low, with an average of 78 FPS. Medium falls just short at 59 FPS, High averages 45 FPS, and Ultra averages 43 FPS.
Q: How does the Intel Arc B370 compare to its closest rivals?
A: The Arc B370's 3DMark Steel Nomad score of 1184 is nearly identical to the ATI Mobility Radeon HD 5570 at 1186 (0.2 percent behind) and the ATI Radeon HD 5770 at 1190 (0.5 percent behind). The AMD Radeon HD 7650M is 0.7 percent ahead, and the AMD FirePro M2000 is 1.4 percent behind.
Q: Is the Ryzen 5 5600F a bottleneck in this pairing?
A: The benchmark data indicates no. The CPU ranks in the 85th percentile among all CPUs with an average score of 36945, while the GPU ranks in the 5th percentile. The processor is far more capable than the graphics solution, so the GPU is the limiting factor.
Q: What happens to frame rates when moving from 1080p to 1440p?
A: The drop is substantial. At 1080p Low, the average is 78 FPS, but at 1440p Low it falls to 53 FPS. Medium drops from 59 FPS to 41 FPS, High from 45 FPS to 31 FPS, and Ultra from 43 FPS to 29 FPS. No 1440p preset reaches 60 FPS.
Q: Does the game show any settings where the combo is close to playable?
A: At 1080p Medium, the average is 59 FPS, which is just 1 FPS below the 60 FPS threshold. The minimum recorded at that setting is 50 FPS and the maximum is 68 FPS, so it is borderline but not consistently playable.
Best Settings per Resolution
At 3840x2160, no preset achieves the 60 FPS playability threshold. The closest is Low with an average of 31 FPS, followed by Medium at 24 FPS, High at 18 FPS, and Ultra at 17 FPS. The recorded data shows that even the least demanding setting leaves the combo at roughly half the required frame rate, so 4K is not a viable option for this game with this hardware.
At 2560x1440, the situation improves but remains below the threshold. Low averages 53 FPS, Medium averages 41 FPS, High averages 31 FPS, and Ultra averages 29 FPS. The best result, Low at 53 FPS, is still 7 FPS short of the 60 FPS target. This resolution demands a more capable GPU than the Arc B370 provides.
At 1920x1080, Low is the only preset that stays at or above 60 FPS, with an average of 78 FPS. Medium is nearly playable at 59 FPS, but since it does not clear the threshold, the recommended setting for a consistent experience is Low. High and Ultra fall further behind at 45 FPS and 43 FPS respectively. The data indicates that 1080p Low is the single playable configuration in the entire measured set.
Similar Performance Alternatives
For the CPU side, the Ryzen 5 5600F's nearest rivals in aggregate benchmark score are all within a fraction of a percent. The Intel Core Ultra 5 225 matches it at 36938 with a 0 percent delta, making it a direct substitute in terms of overall compute performance. The AMD Ryzen 5 5500X3D scores 37018, which is 0.2 percent higher, and the AMD Ryzen AI 7 PRO 450 scores 37093, 0.4 percent higher. The Intel Core i9-12900T leads this group at 37112, 0.5 percent above the 5600F. Any of these chips would deliver essentially identical CPU-bound behavior in Thief, since the game's frame rates are clearly not constrained by processor throughput in this pairing.
On the GPU side, the Arc B370's nearest rivals are far less encouraging. The ATI Mobility Radeon HD 5570 scores 1186, just 0.2 percent above the Arc B370, meaning a system with that old mobile GPU would produce nearly the same frame rates in this game. The ATI Radeon HD 5770 at 1190 is 0.5 percent faster, and the AMD Radeon HD 7650M at 1192 is 0.7 percent faster. The AMD FirePro M2000 trails by 1.4 percent at 1168. These comparisons put the Arc B370's performance into perspective: it is operating at the level of hardware from over a decade ago, and users upgrading from such parts should expect no meaningful improvement in Thief.
The practical implication is that swapping the Ryzen 5 5600F for any of its rival CPUs would not change the gaming experience, because the GPU is the bottleneck. Swapping the Arc B370 for any of its rival GPUs would also not change the experience, because they are all equally weak. The combo's rank of 3433 out of 3720 reflects this dual reality: a strong CPU wasted on a GPU that cannot push the frame rates the processor could easily support.
Measured FPS Breakdown
At 3840x2160, the recorded averages are 18 FPS on High, 31 FPS on Low, 24 FPS on Medium, and 17 FPS on Ultra. The Medium preset includes a minimum of 20 FPS and a maximum of 27 FPS, showing a narrow band of performance. The other presets at this resolution have no recorded min or max values, only averages. The gap between Low and Ultra is 14 FPS, which is modest given the large difference in visual quality, and it suggests the GPU is saturated even at the lowest settings.
At 2560x1440, the averages are 31 FPS on High, 53 FPS on Low, 41 FPS on Medium, and 29 FPS on Ultra. The Medium preset again has the only min and max values: 35 FPS minimum and 47 FPS maximum. The spread from Low to Ultra is 24 FPS, wider than at 4K, which indicates that the GPU has a bit more headroom at this resolution and settings changes have a larger impact. Still, every preset falls below the 60 FPS target.
At 1920x1080, the averages are 45 FPS on High, 78 FPS on Low, 59 FPS on Medium, and 43 FPS on Ultra. The Medium preset records a minimum of 50 FPS and a maximum of 68 FPS. This is the only resolution where any preset clears 60 FPS, and it does so by a comfortable margin on Low. The jump from Low to Medium costs 19 FPS, from Medium to High costs 14 FPS, and from High to Ultra costs 2 FPS. The small difference between High and Ultra suggests diminishing returns at the top end, while the large gap between Low and Medium indicates that the Low preset is substantially lighter on the GPU.
The Verdict
The verdict by resolution is clear: this combo cannot run Thief at a playable 60 FPS at 3840x2160 or 2560x1440 under any settings. The recorded data shows no playable settings at either resolution, and the best averages are 31 FPS at 4K Low and 53 FPS at 1440p Low. Both fall well short of the threshold.
At 1920x1080, the verdict is positive but narrow. The playable settings list contains only Low, with a best average of 78 FPS. That is the sole configuration in the entire measured set that clears 60 FPS. Medium is tantalizingly close at 59 FPS, but close does not meet the threshold, and the 50 FPS minimum recorded at that setting confirms it cannot hold a consistent 60 FPS experience.
The overall assessment is that this PC can run Thief, but only at 1080p with the lowest graphical preset. Anyone hoping for higher visual quality or higher resolutions would need a different GPU. The CPU is more than adequate, and the game's age does not save the Arc B370 from its fundamental performance limits. The data does not support any other conclusion.
CPU and GPU Roles
The division of labor between the Ryzen 5 5600F and the Arc B370 is heavily skewed. The CPU's benchmark scores place it in the 85th percentile, with strong multithreaded and single-threaded results, while the GPU sits in the 5th percentile. In Thief, the frame rates track the GPU's limitations almost exactly. At 4K, the Low preset averages 31 FPS and Ultra averages 17 FPS, a range that reflects the GPU struggling with resolution and settings rather than any CPU constraint. The processor could easily feed far higher frame rates, but the GPU cannot render them.
The scaling between resolutions reinforces this. Moving from 1080p Low at 78 FPS to 1440p Low at 53 FPS is a 25 FPS drop, and then to 4K Low at 31 FPS is another 22 FPS drop. These are massive reductions that point to the GPU being pushed to its absolute limits as pixel count rises. A CPU-bound scenario would show much smaller drops across resolutions, because the processor's workload would not change as dramatically. The data shows the opposite, so the GPU is the dominant factor at every resolution.
The settings scaling adds another layer. At 1080p, Low to Medium costs 19 FPS, while at 1440p the same settings change costs 12 FPS, and at 4K it costs 7 FPS. This pattern indicates that at higher resolutions the GPU is already so saturated that raising settings has less relative impact, because the pixel load is the primary burden. At 1080p, the GPU has some spare capacity, so settings changes matter more. Even so, the GPU is the limiting component in all cases. The Ryzen 5 5600F's role in this game is to feed frames to a GPU that cannot keep up, and no amount of CPU headroom changes that equation. The verdict is dictated by the graphics solution, and the processor's considerable power goes largely unused in Thief.