Instant compatibility check with FPS benchmarks and optimization tips
Overpower
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 26 | 32 | 34 | 54 |
| 1440p QHD | 31 | 37 | 40 | 64 |
| 1080p Full HD | 35 | 42 | 45 | 72 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Overpower on Your System
How This Combo Ranks
The Intel Core i5-13400F paired with the Intel Arc B390 lands at rank 3301 out of 3713 tested combinations for Overpower. This places the combo in the bottom 11% of all tested systems, indicating that this hardware configuration is positioned well below the median performer for this title. The low ranking is primarily attributable to the GPU, which sits at the 9th percentile among all tested graphics cards, while the CPU performs at the 77th percentile among all tested processors. The disparity between the two components is stark: the processor is a capable mid-range part, but the graphics solution is among the weakest in the database.
Benchmark results show the GPU achieves an average score of 1482 in the 3DMark Steel Nomad DX12 test. This score places it in direct competition with several legacy NVIDIA parts. The nearest rival, the NVIDIA GeForce GT 520MX, scores 1463, which is 1.3% lower. The NVIDIA GeForce 800M trails by 1.5% with a score of 1460. The NVIDIA GeForce GT 625 OEM scores 1446, a 2.5% deficit, and the NVIDIA GeForce GT 710 scores 1443, which is 2.7% lower. These comparisons highlight that the Arc B390, despite its modern architecture and features, delivers performance in the same class as decade-old entry-level discrete GPUs.
The CPU side tells a different story. The Core i5-13400F averages 25292 across all benchmark tests, putting it in the 77th percentile. Its nearest rivals are all within a fraction of a percent. The AMD Ryzen 9 6900HS matches at 25284, a 0% delta. The Intel Core 5 120 scores 25362, which is 0.3% higher. The AMD Ryzen 5 5600X3D also scores 25365, 0.3% higher. The AMD Ryzen 7 6800H trails slightly at 25201, a 0.4% deficit. In practical terms, the CPU is interchangeable with these alternatives, but none of them can compensate for the GPU bottleneck observed in Overpower.
The data shows a fundamental imbalance. At 1920x1080 with Low settings, the combo produces 72 FPS on average. At 3840x2160 with Ultra settings, it drops to 26 FPS. The gap between the CPU's capability and the GPU's output is the defining characteristic of this configuration.
CPU and GPU Roles
For Overpower, the recorded data indicates that the GPU is the dominant constraint across all resolutions and presets. The CPU, while competent in synthetic benchmarks, does not meaningfully influence the frame rate outcomes in this title. Evidence comes from the scaling pattern: as resolution increases, frame rates drop consistently, which is the classic signature of a GPU-bound scenario.
Between 1920x1080 and 2560x1440 at Low settings, the average FPS falls from 72 to 64, an 11.1% reduction. Between 2560x1440 and 3840x2160 at Low settings, the average FPS drops from 64 to 54, a 15.6% reduction. At Medium settings, the progression is 45, 40, and 34 FPS across the three resolutions, representing drops of 11.1% and 15% respectively. At High settings, the values are 42, 37, and 32 FPS, with drops of 11.9% and 13.5%. At Ultra settings, the values are 35, 31, and 26 FPS, with drops of 11.4% and 16.1%.
These consistent double-digit percentage declines as resolution increases confirm that the rendering workload, not the CPU's processing capacity, sets the performance ceiling. The CPU's 10 cores and 16 threads, with a boost clock of 4.60 GHz, are more than sufficient for this game's demands. The 3DMark multi-threaded scores, such as 7314 for 16 threads and 7307 for max threads, show strong parallel performance, but Overpower does not appear to require that level of CPU throughput.
Preset scaling at each resolution further supports the GPU-bound conclusion. At 1920x1080, moving from Low to Medium reduces the average FPS from 72 to 45, a 37.5% drop. From Medium to High, it goes from 45 to 42, a 6.7% drop. From High to Ultra, it goes from 42 to 35, a 16.7% drop. At 2560x1440, the pattern is similar: Low at 64, Medium at 40, High at 37, and Ultra at 31. At 3840x2160, the values are 54, 34, 32, and 26. The largest performance penalty consistently occurs when enabling Medium settings, which suggests that specific rendering features activated at that preset are particularly heavy for the Arc B390.
The GPU's specifications help explain these results. It operates with a base clock of 300 MHz and a boost clock of 2500 MHz, with 1536 shading units, 48 texture mapping units, and 24 render output units. The pixel rate is 60.00 GPixel/s and the texture rate is 120.0 GTexel/s. The FP32 compute is 7.680 TFLOPS. These numbers indicate a low-end part, and the measured frame rates align with that classification.
Best Settings per Resolution
The playable threshold in the database is set at 60 FPS. At 3840x2160, no preset reaches this threshold. The highest average FPS at this resolution is 54, achieved at Low settings, which falls short of the 60 FPS mark. Therefore, no settings are playable at 4K.
At 2560x1440, only the Low preset clears the 60 FPS line. The recorded average FPS is 64, which provides a modest margin above the threshold. Medium settings at this resolution yield 40 FPS, which is not playable. The best settings for 1440p are Low, with an average of 64 FPS.
At 1920x1080, the Low preset delivers 72 FPS on average, comfortably above the 60 FPS threshold. This is the only playable preset at 1080p. Medium settings produce 45 FPS, which is below the threshold. The best settings for 1080p are Low, with an average of 72 FPS.
The data indicates that this combo is limited to Low presets for any playable experience, and even then, only at 1080p and 1440p. At 4K, the system cannot maintain 60 FPS at any setting.
FAQ
Q: Can this PC run Overpower at 1920x1080 with High settings?
A: No. The recorded average FPS at 1920x1080 with High settings is 42, which is below the 60 FPS playable threshold. The only playable preset at this resolution is Low, which averages 72 FPS.
Q: What is the best playable settings preset at 2560x1440?
A: The only playable preset at 2560x1440 is Low, with an average FPS of 64. Medium, High, and Ultra all fall below 60 FPS, with averages of 40, 37, and 31 FPS respectively.
Q: Is the Intel Core i5-13400F or the Intel Arc B390 the limiting factor?
A: The GPU is the limiting factor. The CPU sits at the 77th percentile among all tested processors, while the GPU sits at the 9th percentile. Frame rates drop consistently as resolution increases, which indicates a GPU-bound workload.
Q: How does the Intel Arc B390 compare to its nearest rivals in synthetic benchmarks?
A: The Arc B390 scores 1482 in 3DMark Steel Nomad DX12. It is 1.3% faster than the NVIDIA GeForce GT 520MX, 1.5% faster than the NVIDIA GeForce 800M, 2.5% faster than the NVIDIA GeForce GT 625 OEM, and 2.7% faster than the NVIDIA GeForce GT 710.
Q: What frame rate can I expect at 3840x2160 with Medium settings?
A: The average FPS at 3840x2160 with Medium settings is 34, with a minimum of 29 and a maximum of 39. This is well below the 60 FPS playable threshold.
Q: Does the combo rank change based on the CPU's performance?
A: The combo ranks 3301 out of 3713 tested combinations. The CPU's strong synthetic scores do not boost the overall ranking because the GPU's low percentile dominates the gameplay results in Overpower.
Measured FPS Breakdown
At 1920x1080, the recorded data covers all four presets. Low settings produce an average of 72 FPS, with no recorded minimum or maximum values. Medium settings produce an average of 45 FPS, with a minimum of 38 and a maximum of 52. High settings produce an average of 42 FPS. Ultra settings produce an average of 35 FPS. The spread between Low and Ultra is 37 FPS, which represents a 51.4% reduction in average frame rate from the lowest to the highest preset.
At 2560x1440, Low settings produce an average of 64 FPS. Medium settings produce an average of 40 FPS, with a minimum of 34 and a maximum of 46. High settings produce an average of 37 FPS. Ultra settings produce an average of 31 FPS. The gap between Low and Ultra is 33 FPS, a 51.6% reduction.
At 3840x2160, Low settings produce an average of 54 FPS. Medium settings produce an average of 34 FPS, with a minimum of 29 and a maximum of 39. High settings produce an average of 32 FPS. Ultra settings produce an average of 26 FPS. The gap between Low and Ultra is 28 FPS, a 51.9% reduction.
The consistency of the percentage reduction from Low to Ultra across resolutions (roughly 51-52%) indicates that the preset scaling applies a uniform workload increase regardless of resolution. The minimum and maximum values are only recorded for Medium settings at each resolution, so variance data is limited. At 1080p Medium, the range is 38 to 52 FPS, a 14 FPS swing. At 1440p Medium, the range is 34 to 46 FPS, a 12 FPS swing. At 4K Medium, the range is 29 to 39 FPS, a 10 FPS swing. The variance narrows as resolution increases, which is typical for GPU-bound scenarios where higher resolution stabilizes frame pacing.
The Verdict
Can this PC run Overpower? The answer depends on the target resolution and the acceptable quality level. Using the 60 FPS playable threshold, the verdict is clear.
At 3840x2160, the system cannot run Overpower at any preset. There are no playable settings, and the best recorded average FPS is 54 at Low, which is 6 FPS short of the threshold. The Ultra preset at this resolution averages 26 FPS, which is not a playable experience.
At 2560x1440, the system can run Overpower, but only at the Low preset. The average FPS at Low is 64, which provides a 4 FPS margin above the threshold. Medium, High, and Ultra presets all fail to reach 60 FPS, with averages of 40, 37, and 31 FPS respectively. Users who prioritize frame rate over visual fidelity can play at 1440p with Low settings.
At 1920x1080, the system can run Overpower at the Low preset with an average of 72 FPS. This is the most comfortable playable configuration, with a 12 FPS margin above the threshold. Medium settings at 45 FPS, High at 42 FPS, and Ultra at 35 FPS are all below the threshold.
The overall verdict is that this combo is playable only at Low settings, and only at 1080p and 1440p. The GPU's low percentile ranking (9th) relative to its peers makes higher presets unattainable. The CPU's strong performance is irrelevant to the outcome because the GPU cannot keep up with the rendering demands of Overpower at higher quality settings.
Similar Performance Alternatives
For the Intel Core i5-13400F, the nearest rivals in the database are within a narrow performance band. The AMD Ryzen 9 6900HS matches the CPU's average score of 25292 with a score of 25284, a 0% delta. The Intel Core 5 120 scores 25362, which is 0.3% higher. The AMD Ryzen 5 5600X3D scores 25365, also 0.3% higher. The AMD Ryzen 7 6800H scores 25201, which is 0.4% lower. In Overpower, swapping the Core i5-13400F for any of these processors would produce effectively identical frame rates, since the GPU-bound nature of the game means CPU differences do not translate into measurable FPS changes.
For the Intel Arc B390, the nearest rivals represent a much older performance tier. The NVIDIA GeForce GT 520MX scores 1463, which is 1.3% lower than the Arc B390's 1482. The NVIDIA GeForce 800M scores 1460, 1.5% lower. The NVIDIA GeForce GT 625 OEM scores 1446, 2.5% lower. The NVIDIA GeForce GT 710 scores 1443, 2.7% lower. These GPUs would deliver nearly identical performance in Overpower, meaning users with any of these alternatives would face the same limitation: playable only at Low settings at 1080p or 1440p, with no playable preset at 4K.
The data shows that for users seeking a better Overpower experience, the GPU would need to be upgraded to a part in a significantly higher percentile. The current GPU's 9th percentile ranking places it at the bottom of the tested pool, and the nearest rivals do not offer any meaningful improvement. The CPU, by contrast, has multiple alternatives that perform within 0.4% of its average score, but none of them would change the game's outcome given the GPU constraint.