Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Overpower
Action 2023

Overpower

29%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
72 FPS
Ultra 1080p Measured
35 FPS

1440p (2K / QHD)

Low 1440p Measured
64 FPS
Ultra 1440p Measured
31 FPS

4K (Ultra HD)

Low 4K Measured
54 FPS
Ultra 4K Measured
26 FPS
23.8ms Frame Time
36ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,513
Your CPU 19,593
Graphics Card
Required 27,382
Your GPU 1,482

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 26 32 34 54
1440p QHD 31 37 40 64
1080p Full HD 35 42 45 72

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 42
1920x1080 Low 72
1920x1080 Medium 45
1920x1080 Ultra 35
2560x1440 High 37
2560x1440 Low 64
2560x1440 Medium 40
2560x1440 Ultra 31
3840x2160 High 32
3840x2160 Low 54
3840x2160 Medium 34
3840x2160 Ultra 26

Performance Analysis: Overpower on Your System

How This Combo Ranks

The AMD Ryzen 5 5500 paired with the Intel Arc B390 ranks 3301 out of 3713 tested combinations in Overpower. That places this configuration in the lower 11% of all tested combos, a position driven almost entirely by the graphics side of the pairing. The CPU itself sits at the 73rd percentile among all processors in the database, while the GPU lands at the 9th percentile among all graphics cards. The gap between those two percentile figures is the defining characteristic of this build: a mid-pack processor paired with a bottom-decile integrated graphics solution.

The Arc B390 is an integrated part, using system-shared memory rather than dedicated VRAM. Its only recorded benchmark, a 3DMark Steel Nomad DX12 run, produced a score of 1482. The nearest GPU rivals in the database are all older NVIDIA parts: the GeForce GT 520MX scores 1463, the GeForce 800M scores 1460, the GeForce GT 625 OEM scores 1446, and the GeForce GT 710 scores 1443. The Arc B390 leads the closest of these by 1.3%, and the farthest, the GT 710, by 2.7%. These are extremely small margins, and they confirm that the Arc B390 operates in the same performance class as a decade-old entry-level discrete GPU. In Overpower, that class of graphics hardware cannot sustain high frame rates at demanding settings.

The CPU side tells a different story. The Ryzen 5 5500 has an average benchmark score of 19593, and its nearest rivals are all within 0.7% of that figure. The AMD Ryzen AI 5 430 sits 0.1% behind, the Intel Core i5-12500 sits 0.4% behind, the Intel Core i7-10700F sits 0.5% ahead, and the Intel Core i5-11600KF sits 0.7% behind. None of these CPU differences would materially change the Overpower experience, because the bottleneck in this combination is unambiguous. The recorded frame data shows the GPU struggling to reach 60 FPS even at 1080p Low, while the CPU's benchmark profile suggests it is not the limiting factor.

Best Settings per Resolution

At 3840x2160, no preset reaches the 60 FPS playable threshold. The highest average frame rate recorded at 4K is 54 FPS on Low settings. Medium drops to 34 FPS, High drops to 32 FPS, and Ultra falls to 26 FPS. None of these are playable by the database's 60 FPS standard, so the verdict for 4K is that no settings combination works.

At 2560x1440, the situation improves slightly. Low settings produce an average of 64 FPS, which clears the 60 FPS threshold. Medium falls to 40 FPS, High to 37 FPS, and Ultra to 31 FPS. The best playable setting at 1440p is therefore Low, with an average of 64 FPS. The margin above the threshold is only 4 FPS, which leaves little room for demanding scenes, but the data records it as playable.

At 1920x1080, Low settings deliver an average of 72 FPS, the highest playable result for this combo. Medium drops to 45 FPS, High to 42 FPS, and Ultra to 35 FPS. The best playable setting at 1080p is Low, with that 72 FPS average. Interestingly, the step from Low to Medium is severe: a 27 FPS drop, or 37.5% lower performance, which suggests Medium introduces rendering features that heavily tax the Arc B390's limited shading resources.

CPU and GPU Roles

The frame data shows a pattern typical of a GPU-bound system. As resolution increases, average FPS falls in near-lockstep across all presets. At Low settings, the progression is 72 FPS at 1080p, 64 FPS at 1440p, and 54 FPS at 4K. At Medium, it is 45, 40, and 34 FPS. At High, it is 42, 37, and 32 FPS. At Ultra, it is 35, 31, and 26 FPS. Each resolution step from 1080p to 1440p costs roughly 10% to 12% of the frame rate, and the step from 1440p to 4K costs another 13% to 16%. This monotonic scaling with resolution is the signature of a GPU-limited workload: the CPU's work per frame stays roughly constant, while the GPU's pixel and shading load grows with every additional pixel.

The Ryzen 5 5500 has 6 cores and 12 threads, with a base clock of 3.60 GHz and a boost clock of 4.20 GHz. Its Cinebench R23 multi-core score is 16429, and its single-core score is 2319. These figures are far above what Overpower's action gameplay would need to drive a 60 FPS target at 1080p, especially given that the CPU's nearest rivals are statistically tied with it. The GPU, by contrast, has 1536 shading units, 48 texture mapping units, and 24 raster operation units, with a boost clock of 2500 MHz and a peak FP32 throughput of 7.680 TFLOPS. That level of compute is simply insufficient for higher presets, and the measured FPS confirms it.

One additional detail reinforces the GPU-bound conclusion: the gap between Low and Medium settings is roughly the same at every resolution. At 1080p, Medium is 27 FPS below Low. At 1440p, it is 24 FPS below. At 4K, it is 20 FPS below. If the CPU were the bottleneck, raising resolution would compress these preset gaps, because the CPU would cap the frame rate regardless of settings. Instead, the gaps remain wide, which means the GPU is doing the heavy lifting and is the component that determines playability.

Similar Performance Alternatives

On the GPU side, the nearest rivals are all NVIDIA parts with nearly identical 3DMark Steel Nomad scores. The GeForce GT 520MX is 1.3% behind the Arc B390, the GeForce 800M is 1.5% behind, the GeForce GT 625 OEM is 2.5% behind, and the GeForce GT 710 is 2.7% behind. In Overpower, these deltas translate to sub-2 FPS differences at any given setting. A system with any of these GPUs and a comparable CPU would land in the same playability band: playable at Low settings on 1080p and 1440p, unplayable at Medium or above, and unplayable at 4K entirely. The Arc B390 does not offer any meaningful advantage over these older parts in this game.

On the CPU side, the nearest rivals to the Ryzen 5 5500 are the AMD Ryzen AI 5 430, the Intel Core i5-12500, the Intel Core i7-10700F, and the Intel Core i5-11600KF. All four sit within 0.7% of the Ryzen's average benchmark score, so swapping among them would produce no measurable change in Overpower frame rates. The database's own measurements show this combo is GPU-limited at every resolution and preset, which means CPU choice is effectively irrelevant for this game once you are in this performance tier.

For a user considering an upgrade path, the data suggests that replacing the Arc B390 with anything from the same benchmark class would not improve playability. The GPU would need to move up several performance tiers to make Medium settings viable at 1080p, since Medium requires 45 FPS and the current card only manages that at 1080p with a 38 FPS minimum. The jump from the Arc B390's 1482 Steel Nomad score to a GPU capable of 60 FPS at Medium would need to be substantial, and none of the nearest rivals provide it.

FAQ

Q: Can this PC run Overpower at 60 FPS?

A: Yes, but only at Low settings. The database records 72 FPS average at 1920x1080 Low and 64 FPS average at 2560x1440 Low. No other preset at any resolution reaches the 60 FPS threshold.

Q: What is the best setting at 4K?

A: There is no playable setting at 3840x2160. The best result is 54 FPS average on Low, which falls short of the 60 FPS playable threshold.

Q: How much does the resolution affect performance?

A: At Low settings, moving from 1080p to 1440p drops the average from 72 FPS to 64 FPS, a loss of 8 FPS. Moving from 1440p to 4K drops it from 64 FPS to 54 FPS, another 10 FPS loss. The same pattern holds across all presets.

Q: Is the CPU or GPU the bottleneck?

A: The GPU is the bottleneck at every resolution and preset. The Ryzen 5 5500 scores at the 73rd percentile among CPUs, while the Arc B390 scores at the 9th percentile among GPUs. Frame rates scale steadily with resolution, which indicates GPU limitation.

Q: How does the Arc B390 compare to its nearest GPU rivals?

A: The Arc B390 scores 1482 in 3DMark Steel Nomad DX12. The nearest rivals are the GeForce GT 520MX at 1463, the GeForce 800M at 1460, the GeForce GT 625 OEM at 1446, and the GeForce GT 710 at 1443. The largest gap is 2.7%, so all of these GPUs perform nearly identically in Overpower.

Q: What is the highest average FPS recorded for this combo?

A: The highest recorded average is 72 FPS at 1920x1080 on Low settings. The lowest recorded average is 26 FPS at 3840x2160 on Ultra settings.

The Verdict

This PC can run Overpower, but within narrow limits. The verdict from the database is clear: at 3840x2160, no settings are playable. At 2560x1440, Low settings produce a 64 FPS average, which clears the 60 FPS threshold. At 1920x1080, Low settings produce a 72 FPS average, also clearing the threshold. Medium, High, and Ultra presets are not playable at any resolution.

The practical takeaway is that this combo is a 1080p Low machine for Overpower, with 1440p Low as a secondary option if the user accepts a thinner margin above the playable threshold. The 1080p Low result of 72 FPS average leaves a 12 FPS buffer, but the minimum frame rate data is only recorded for Medium settings, where the minimum is 38 FPS at 1080p. Users should expect occasional dips below the average in busy action scenes, since the recorded minimums at Medium are consistently about 15% below the averages.

The 4K results are not merely below threshold; they are far below it. At 4K Ultra, the average is 26 FPS, which is less than half of the 60 FPS target. Even at 4K Low, the average is 54 FPS, which misses the threshold by 6 FPS. Anyone hoping to play Overpower at 4K would need substantially more graphics hardware than the Arc B390 provides.

Measured FPS Breakdown

At 3840x2160, the recorded data shows the following averages: Low settings produce 54 FPS, Medium produces 34 FPS with a minimum of 29 and a maximum of 39, High produces 32 FPS, and Ultra produces 26 FPS. Minimum and maximum values are not recorded for Low, High, or Ultra at this resolution, but the Medium data shows a narrow band of 29 to 39 FPS, which suggests consistent but low performance.

At 2560x1440, Low settings produce 64 FPS average, Medium produces 40 FPS with a minimum of 34 and a maximum of 46, High produces 37 FPS, and Ultra produces 31 FPS. The Medium range at 1440p, 34 to 46 FPS, is the widest recorded band in the dataset and indicates that framerate stability degrades as resolution climbs.

At 1920x1080, Low settings produce 72 FPS average, the best result in the entire dataset. Medium produces 45 FPS with a minimum of 38 and a maximum of 52, High produces 42 FPS, and Ultra produces 35 FPS. The Medium minimum of 38 FPS is particularly relevant for playability, because it shows that even the most playable preset above Low can drop well below the 60 FPS target during demanding moments.

The overall pattern is consistent: every preset at every resolution delivers an average below 60 FPS except for Low at 1080p and Low at 1440p. The Arc B390's 1536 shading units and 24 ROPs are simply not enough to drive Overpower at higher settings, regardless of the resolution chosen. The Ryzen 5 5500, with its 73rd percentile CPU ranking, is not the constraint. This is a GPU-limited configuration, and the measured FPS breakdown reflects that reality at every data point.