Instant compatibility check with FPS benchmarks and optimization tips
Minimum
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 25 | 32 | 39 | 50 |
| 1440p QHD | 46 | 60 | 72 | 94 |
| 1080p Full HD | 71 | 93 | 111 | 145 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minimum on Your System
The AMD Ryzen 5 5600F paired with the Intel Arc B570 presents a mid-range combination that has been measured in the third-person shooter Minimum. The dataset provides a clear picture of performance across three resolutions and four quality presets, with all results confirming that this system delivers a fundamentally playable experience at 1080p and 1440p, while 4K remains out of reach for smooth gameplay. The measured FPS values show a predictable scaling pattern where resolution and preset load directly impact frame rates, and the component roles shift from GPU-bound at lower resolutions to a more balanced load at higher settings.
Measured FPS Breakdown
At 1920x1080, the combination produces its strongest results. With the Low preset, the average FPS reaches 145, which is the highest figure recorded across the entire test matrix. Moving to Medium, the average drops to 111 FPS, with a minimum of 95 and a maximum of 128, indicating that even in demanding scenes the frame rate stays well above the 60 FPS playability threshold. The High preset delivers 93 FPS on average, while the Ultra preset still manages 71 FPS. Notably, even at the most demanding 1080p preset, the system never falls below 60 FPS, making this resolution entirely playable across all settings. The scaling from Low to Ultra shows a reduction of approximately 51% in average frame rate, from 145 down to 71, which is a substantial but expected cost for the visual quality increase.
At 2560x1440, the results remain playable but require more care with preset selection. The Low preset yields 94 FPS on average, which is still a very comfortable margin above the 60 FPS threshold. Medium produces 72 FPS on average, with a minimum of 61 and a maximum of 82, meaning the frame rate occasionally dips close to the playability line but does not cross it. The High preset exactly hits 60 FPS on average, which technically meets the threshold for playable performance, though the lack of a recorded minimum figure suggests that transient dips could occur. The Ultra preset falls to 46 FPS on average, which is below the 60 FPS threshold and therefore not considered playable. The drop from Low to Ultra at 1440p is from 94 to 46 FPS, a 51% reduction that mirrors the 1080p scaling pattern.
At 3840x2160, the system struggles to maintain playable frame rates. The Low preset averages 50 FPS, which is below the 60 FPS threshold. Medium averages 39 FPS, with a minimum of 33 and a maximum of 44, showing that the frame rate remains in a narrow band but consistently below playable levels. High averages 32 FPS, and Ultra averages just 25 FPS. No preset at 4K reaches the 60 FPS mark, and the best result, Low at 50 FPS, still falls short by 10 FPS. The scaling from Low to Ultra at 4K ranges from 50 down to 25 FPS, a 50% reduction that is consistent with the other resolutions, but the absolute values are all too low for smooth gameplay. The data shows no min or max FPS values for the Low, High, and Ultra presets at 4K, but the Medium preset’s range of 33 to 44 FPS provides a representative sample of the variability at this resolution.
Across all resolutions, the pattern is clear: 1080p is fully playable at every preset, 1440p is playable up to High but not Ultra, and 4K is not playable at any preset. The average FPS figures follow a consistent hierarchy, with Low always being the fastest and Ultra always being the slowest, and the gaps between presets are roughly uniform in percentage terms.
Similar Performance Alternatives
Looking at the CPU benchmarks, the AMD Ryzen 5 5600F has an average benchmark score of 36945, which places it in the 85th percentile among all CPUs. Its nearest rival is the Intel Core Ultra 5 225 with a score of 36938, showing a delta of 0%, meaning the two are effectively identical in performance. The AMD Ryzen 5 5500X3D scores 37018, which is 0.2% higher, and the AMD Ryzen AI 7 PRO 450 scores 37093, which is 0.4% higher. The Intel Core i9-12900T scores 37112, which is 0.5% higher. These deltas are all within a fraction of a percent, so any of these alternative CPUs would deliver nearly indistinguishable frame rates in Minimum. The 5600F’s multi-thread benchmark score is 19236, and its single-thread score is 2872, which are the relevant figures for gaming performance, though the nearest rival comparisons are based on the aggregate average score.
For the GPU, the Intel Arc B570 has an average benchmark score of 20556, placing it in the 65th percentile among all GPUs. Its nearest rival is the NVIDIA GeForce RTX 3070 Mobile with a score of 20534, a delta of 0.1%, meaning the B570 is marginally faster. The Intel Arc A750 scores 20582, which is 0.1% higher than the B570, making it essentially equivalent. The NVIDIA Quadro M4000M scores 20480, which is 0.4% lower, and the AMD Radeon R9 M390X scores 20662, which is 0.5% higher. These deltas are all within 0.5%, so swapping the B570 for any of these GPUs would produce nearly identical performance in Minimum. The B570’s PassMark G3D score is 14195, and its DirectX 12 score is 72, which are the relevant gaming benchmarks, but the nearest rival comparisons use the aggregate average score.
In practical terms, a system with the Intel Core Ultra 5 225 or the AMD Ryzen 5 5500X3D instead of the 5600F would deliver frame rates within 1% of the measured results. Similarly, replacing the Intel Arc B570 with an Intel Arc A750 or an NVIDIA GeForce RTX 3070 Mobile would yield performance differences of less than 1%. This means the measured FPS values for the tested combination are highly representative of what these alternative parts would produce. The 1080p Ultra result of 71 FPS would remain playable, the 1440p High result of 60 FPS would remain at the threshold, and the 4K results would remain unplayable, regardless of which nearest rival part is chosen.
CPU and GPU Roles
The benchmark data reveals how the CPU and GPU divide their workloads across resolutions and presets in Minimum. At 1920x1080, the GPU is the primary bottleneck, as the frame rates scale dramatically with preset changes. The Low preset at 145 FPS suggests that the CPU is capable of feeding the GPU at a very high rate, but the drop to 71 FPS at Ultra indicates that the GPU’s rendering load increases significantly. The fact that the CPU can maintain 145 FPS at Low means it is not the limiting factor at this resolution, and the GPU is responsible for the performance differences between presets.
At 2560x1440, the scaling pattern is similar but with lower absolute values. The Low preset at 94 FPS still indicates a CPU that can keep up, but the Ultra preset at 46 FPS shows the GPU struggling more. The ratio between Low and Ultra at 1440p is roughly 2:1, which is identical to the 1080p ratio, suggesting that the GPU’s workload scaling is consistent regardless of resolution. The CPU’s role becomes slightly more prominent at higher resolutions because the GPU takes longer to render each frame, but the data does not show a dramatic shift in bottleneck behavior.
At 3840x2160, the GPU is overwhelmingly the limiting factor. The Low preset at 50 FPS indicates that even the lowest rendering settings are too heavy for the B570 at 4K, and the CPU cannot compensate for this. The Ultra preset at 25 FPS shows a 50% reduction from Low, which is the same percentage reduction seen at lower resolutions, indicating that the GPU’s performance scaling is resolution-independent. The CPU’s role at 4K is minimal because the GPU is so far below the playability threshold that any CPU improvements would not help.
The presets themselves also reveal the component balance. The Low preset at 1080p produces 145 FPS, which is likely near the CPU’s maximum frame rate capability, given the 5600F’s single-thread score of 2872. The Medium preset at 111 FPS and High at 93 FPS show a smooth progression that is typical of GPU-bound workloads. The Ultra preset at 71 FPS is still well above the 60 FPS threshold, confirming that the GPU can handle the full visual load at 1080p. At 1440p, the High preset’s exact 60 FPS average is a sign that the GPU is working at its limit for that preset, while the CPU has headroom, since the Low preset reaches 94 FPS. At 4K, the GPU is so overloaded that even the Low preset cannot reach 60 FPS, and the CPU’s headroom is irrelevant.
How This Combo Ranks
The combination of the AMD Ryzen 5 5600F and Intel Arc B570 ranks 2984 out of 3712 tested combos in Minimum. This places it in the bottom 20% of all tested configurations, which is a meaningful context for the measured FPS results. The rank is based on the combined performance of both components, and the low position suggests that many other CPU-GPU pairings deliver higher frame rates in this game. However, the rank does not tell the full story, because the measured FPS values at 1080p and 1440p are playable, and the rank likely reflects the 4K results dragging down the overall score.
The percentile data for the individual components provides additional context. The CPU is in the 85th percentile, meaning it outperforms 85% of all CPUs, but the GPU is only in the 65th percentile, meaning it outperforms 65% of all GPUs. This imbalance suggests that the GPU is the weaker link in the combination, which aligns with the FPS data showing GPU-bound behavior at higher resolutions. The combo rank of 2984 out of 3712 is lower than what the CPU percentile alone would suggest, confirming that the GPU holds the system back.
Compared to other tested combos, the 2984th rank means there are 728 combos that rank worse, but the vast majority of tested configurations perform better. This is not a top-tier gaming system for Minimum, but the rank alone does not indicate unplayability. The verdict data shows that the system is playable at 1080p and 1440p, so the rank is more a measure of competitive performance than absolute playability. A combo ranked higher would likely achieve higher FPS at 4K or maintain higher minimum frame rates, but for the tested resolutions, the system meets the 60 FPS threshold in most cases.
The Verdict
Can this PC run Minimum? The data provides a clear answer for each resolution. At 1920x1080, the system is fully playable across all four presets. The Ultra preset delivers 71 FPS on average, which clears the 60 FPS threshold with an 11 FPS margin. The High preset at 93 FPS, Medium at 111 FPS, and Low at 145 FPS all provide even larger margins. There is no preset at 1080p that falls below the playability threshold, so gamers can use the highest visual quality settings without sacrificing smoothness.
At 2560x1440, the system is playable on three presets: Low, Medium, and High. The High preset exactly hits 60 FPS on average, which is the minimum playable level, while Medium averages 72 FPS and Low averages 94 FPS. The Ultra preset at 46 FPS is not playable, so gamers at 1440p must choose between the High preset for maximum quality or the Medium preset for a safer margin above 60 FPS. The verdict lists High as the best playable setting at this resolution, with an average FPS of 60.
At 3840x2160, the system is not playable at any preset. The best result is the Low preset at 50 FPS, which is 10 FPS below the 60 FPS threshold. The Medium preset at 39 FPS, High at 32 FPS, and Ultra at 25 FPS are all further below the threshold. The verdict confirms that no playable settings exist at 4K, meaning the system cannot run Minimum smoothly at this resolution. The data shows that the 4K resolution is simply too demanding for the Intel Arc B570, regardless of the CPU’s capabilities.
FAQ
Q: What is the highest preset that maintains at least 60 FPS at 1920x1080?
A: The Ultra preset maintains an average of 71 FPS at 1920x1080, which is the highest preset tested and clears the 60 FPS threshold.
Q: Is the Intel Arc B570 or the AMD Ryzen 5 5600F the limiting factor at 2560x1440?
A: The data shows that at 1440p, the GPU is the limiting factor because the Ultra preset drops to 46 FPS while the Low preset reaches 94 FPS, indicating the GPU cannot keep up with higher settings.
Q: Can this system achieve 60 FPS at 3840x2160 on any settings?
A: No, the best 4K result is the Low preset at 50 FPS, which is 10 FPS below the playable threshold of 60 FPS.
Q: How does the Intel Arc B570 compare to its nearest GPU rival in benchmarks?
A: The Intel Arc B570 has an average benchmark score of 20556, while the Intel Arc A750 scores 20582, a delta of 0.1%, meaning they perform nearly identically.
Q: What is the average FPS at 2560x1440 with the Medium preset?
A: The Medium preset at 2560x1440 averages 72 FPS, with a minimum of 61 and a maximum of 82.
Q: Does the CPU or GPU have a higher percentile ranking among all tested parts?
A: The AMD Ryzen 5 5600F ranks in the 85th percentile among all CPUs, while the Intel Arc B570 ranks in the 65th percentile among all GPUs.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which delivers an average of 71 FPS. This is the highest quality setting available, and it provides an 11 FPS margin above the playability threshold. The data shows that all four presets at 1080p are playable, so Ultra is the recommended choice for maximum visual fidelity.
At 2560x1440, the most demanding preset that stays at or above 60 FPS is High, which delivers an average of exactly 60 FPS. This is the boundary case, as the Ultra preset falls to 46 FPS and is not playable. The High preset meets the threshold, but the Medium preset at 72 FPS offers a more comfortable margin for those who prioritize consistent frame rates over visual quality.
At 3840x2160, there is no preset that stays at or above 60 FPS. The closest is the Low preset at 50 FPS, which is below the playability threshold. Therefore, no recommended settings exist for 4K, and the system should be used at 1440p or lower for playable performance in Minimum.