Instant compatibility check with FPS benchmarks and optimization tips
Fivem
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your system exceeds recommended specs. Enjoy max settings!
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 67 | 87 | 109 | 138 |
| 1440p QHD | 122 | 157 | 196 | 248 |
| 1080p Full HD | 185 | 238 | 297 | 377 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Fivem on Your System
Fivem, the multiplayer modification platform built on Grand Theft Auto V, presents a unique performance profile that diverges from typical single-player benchmarks. The measured data for this combination of an Intel Core Ultra 9 290K Plus and an NVIDIA GeForce RTX 5090 reveals a system that is overwhelmingly capable, yet the scaling between resolutions and presets tells a nuanced story about where the bottlenecks lie. This analysis examines the measured FPS across three resolutions and four quality presets, the roles of the CPU and GPU, and how this specific pairing ranks against other tested configurations in the database.
FAQ
Q: What is the best preset for 4K gaming with this combo?
A: At 3840x2160, the Ultra preset is the most demanding playable option, delivering an average of 67 FPS. This clears the 60 FPS playable threshold, though with less headroom than lower presets.
Q: How much faster is 1080p compared to 4K at Ultra settings?
A: The average FPS at 1920x1080 Ultra is 185, while at 3840x2160 Ultra it drops to 67. This represents a significant 118 FPS difference, showing that resolution scaling has a massive impact on frame rates.
Q: Does the RTX 5090 bottleneck the CPU at any point?
A: The data suggests the opposite. At 1920x1080 Low, the average FPS reaches 377, while at 3840x2160 Low it is 138. The massive gap indicates the GPU becomes the limiting factor as resolution increases, but the CPU is strong enough to push very high frame rates at lower resolutions.
Q: What is the minimum FPS recorded for this system?
A: The only recorded minimum FPS is at the Medium preset, showing 92 FPS at 4K, 166 FPS at 1440p, and 253 FPS at 1080p. These minimums are all well above the 60 FPS playable threshold.
Q: How does this combo rank among all tested systems for Fivem?
A: This specific CPU and GPU combination ranks 59th out of 3707 tested combos, placing it in the top 1.6% of all configurations in the database for this game.
Q: Is the Ultra preset playable at all tested resolutions?
A: Yes, the verdict data confirms that Ultra settings maintain an average above 60 FPS at every resolution: 67 FPS at 4K, 122 FPS at 1440p, and 185 FPS at 1080p.
CPU and GPU Roles
The interplay between the Intel Core Ultra 9 290K Plus and the NVIDIA GeForce RTX 5090 becomes clear when examining the frame rate scaling across resolutions. At the Low preset, the average FPS drops from 377 at 1920x1080 to 248 at 2560x1440, and then to 138 at 3840x2160. This is a 63% reduction from 1080p to 4K, which strongly indicates the GPU is the primary driver of performance at lower graphical loads, as the CPU has ample headroom to feed frames.
However, the CPU's role becomes more pronounced when looking at the preset scaling at a fixed resolution. At 3840x2160, moving from Low to Ultra reduces the average from 138 to 67 FPS. While this is a significant drop, the fact that the 4K Ultra setting still achieves 67 FPS suggests the GPU is handling the increased shader and texture work without collapsing, but the CPU is not the limiting factor here. The situation changes at 1080p, where the Low preset hits 377 FPS and Ultra hits 185 FPS. The 192 FPS gap between presets shows that the CPU can push extremely high frame rates, but the GPU's workload at Ultra still reduces output, indicating a more balanced load.
The data suggests that at 1080p, the system is more CPU-bound, especially at lower presets where the GPU has less work. The 377 FPS average at Low reflects the CPU's single-thread and multi-thread capabilities. As resolution increases to 1440p and 4K, the GPU becomes the dominant factor, as the pixel fill rate and memory bandwidth of the RTX 5090 are stretched. The 4K Ultra result of 67 FPS is particularly telling: it shows that even a top-tier GPU like the RTX 5090, with its 32 GB of GDDR7 memory and 1.79 TB/s bandwidth, sees a substantial workload increase, yet the CPU still manages to keep the frame rate above the playable threshold.
Measured FPS Breakdown
At 3840x2160, the system delivers an average of 138 FPS on Low, 109 FPS on Medium, 87 FPS on High, and 67 FPS on Ultra. The Medium preset has the only recorded minimum and maximum, at 92 and 125 FPS respectively. This shows a consistent degradation in performance as visual fidelity increases, with a 71 FPS difference between the lowest and highest presets. The High preset, at 87 FPS, offers a substantial improvement over Ultra while still providing a smooth experience.
Moving to 2560x1440, the averages jump significantly. The Low preset achieves 248 FPS, Medium hits 196 FPS with a minimum of 166 and maximum of 225, High reaches 157 FPS, and Ultra maintains 122 FPS. The scaling from 4K to 1440p is not linear; at Ultra, the 122 FPS average is nearly double the 67 FPS seen at 4K, showing that the GPU has more headroom at this resolution. The gap between Low and Ultra is 126 FPS, which is proportionally similar to the 4K results but at a higher absolute level.
At 1920x1080, the system shows its peak performance. Low settings produce an average of 377 FPS, Medium delivers 297 FPS with a minimum of 253 and maximum of 342, High achieves 238 FPS, and Ultra still maintains a robust 185 FPS. The lowest recorded average across all presets at this resolution is 185 FPS, which is three times the playable threshold of 60 FPS. The Medium preset's minimum of 253 FPS is higher than the Ultra average at 1440p, highlighting the substantial performance gain from reducing resolution.
Similar Performance Alternatives
The nearest rivals for the Intel Core Ultra 9 290K Plus, based on average benchmark scores, offer similar computational capabilities. The Intel Core Ultra 9 285K is the closest match, with a delta of only 0.2% from the 290K's average score of 84003. This means that in CPU-bound scenarios, such as the low-resolution, high-frame-rate cases in Fivem, switching to the 285K would yield nearly identical results. The AMD EPYC 4584PX is 1.1% behind, and the AMD EPYC 9135 is 1.2% behind, while the AMD EPYC 7F72 is 1.3% ahead. These server-class chips are unlikely to be chosen for gaming, but the data shows they have similar multi-threaded throughput.
On the GPU side, the NVIDIA GeForce RTX 5090's nearest rivals are surprisingly older data center and mobile parts. The NVIDIA Tesla P100 PCIe 16 GB is only 0.3% behind in average score, and the P100 PCIe 12 GB is 0.6% behind, while the AMD Radeon RX 6850M XT is 1.1% behind and the AMD Radeon Pro Vega 64X is 1.4% ahead. These comparisons are based on synthetic benchmarks and may not translate directly to gaming performance, but they indicate that the RTX 5090's raw compute power is in a class that includes some specialized hardware. For Fivem specifically, the RTX 5090's advantage lies in its modern features and high memory bandwidth, which are not fully captured by these rival scores.
How This Combo Ranks
The combination of the Intel Core Ultra 9 290K Plus and the NVIDIA GeForce RTX 5090 achieves a rank of 59 out of 3707 tested combos in Fivem. This places it in the top 1.6% of all configurations, which is an exceptional result. The ranking reflects the ability of this system to maintain high average frame rates even at the most demanding 4K Ultra settings. The data shows that this combo outperforms the vast majority of other systems, with only 58 configurations delivering better results. Given that the CPU has a percentile of 96 against all CPUs and the GPU has a percentile of 92 against all GPUs, the combined rank of 59 suggests that the pairing is well-balanced for this specific game, with neither component dragging down the overall performance.
The Verdict
This PC can run Fivem exceptionally well across all tested settings and resolutions. The verdict data confirms that every preset at every resolution clears the 60 FPS playable threshold. At 3840x2160, the most demanding Ultra preset achieves an average of 67 FPS, providing a playable but not overly comfortable margin. At 2560x1440, the Ultra preset reaches 122 FPS, offering a smooth and responsive experience with significant headroom. At 1920x1080, the Ultra preset hits 185 FPS, ensuring maximum smoothness and minimal input lag. The system is not just playable; it is overkill for 1080p and 1440p, and remains highly capable at 4K. The only consideration is that the 4K Ultra result is close to the 60 FPS threshold, so players who prioritize a locked 60 FPS with no dips might prefer the High preset, which offers 87 FPS.
Best Settings per Resolution
For 3840x2160, the best setting that stays at or above 60 FPS is Ultra, with an average of 67 FPS. This is the most demanding preset that remains playable, but it leaves little room for frame rate drops in busy multiplayer scenes. The High preset, at 87 FPS, would provide a more stable experience, but the data shows Ultra is technically viable.
At 2560x1440, the Ultra preset is the best choice, delivering an average of 122 FPS. This offers a perfect balance of visual quality and performance, with enough headroom to absorb any temporary dips without falling below 60 FPS.
For 1920x1080, the Ultra preset again is the best, achieving an average of 185 FPS. This is a phenomenal result, providing a fluid experience that is well beyond the needs of any display. The data indicates that players can max out all settings at 1080p and still have performance to spare, making this the ideal resolution for competitive play or high-refresh-rate monitors.