Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Fivem
Multiplayer 2017

Fivem

100%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
278 FPS
Ultra 1080p Measured
136 FPS

1440p (2K / QHD)

Low 1440p Measured
183 FPS
Ultra 1440p Measured
90 FPS

4K (Ultra HD)

Low 4K Measured
102 FPS
Ultra 4K Measured
50 FPS
5.7ms Frame Time
9ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,479
Your CPU 84,003
Graphics Card
Required 27,716
Your GPU 40,377

Recommendations

Excellent!

Your system exceeds recommended specs. Enjoy max settings!

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 50 64 80 102
1440p QHD 90 116 144 183
1080p Full HD 136 175 219 278

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 175
1920x1080 Low 278
1920x1080 Medium 219
1920x1080 Ultra 136
2560x1440 High 116
2560x1440 Low 183
2560x1440 Medium 144
2560x1440 Ultra 90
3840x2160 High 64
3840x2160 Low 102
3840x2160 Medium 80
3840x2160 Ultra 50

Performance Analysis: Fivem on Your System

# Can Intel Core Ultra 9 290K Plus + NVIDIA GeForce RTX 5070 Run Fivem?

The short answer: Yes, comfortably — but with important caveats depending on your target resolution. This combination of Intel's newest Arrow Lake Refresh flagship and NVIDIA's Blackwell 2.0 mid-ranger delivers playable frame rates across the board, with the most demanding preset at 4K requiring a settings drop to maintain 60 FPS.

Measured FPS Breakdown

The measured FPS data from the FACT PACK reveals a clear scaling pattern across resolutions and presets. At 3840x2160, the system averages 64 FPS on High, 80 FPS on Medium, and 102 FPS on Low. Pushing to Ultra at 4K drops the average to 50 FPS, which is below the playable threshold. At 2560x1440, the story improves: High runs at 116 FPS, Medium at 144 FPS (with a minimum of 123 FPS), Low at 183 FPS, and Ultra hits 90 FPS. The sweet spot appears at 1920x1080, where Ultra averages 136 FPS (minimum 186 FPS on Medium, up to 252 FPS). High at 1080p achieves 175 FPS, and Low reaches 278 FPS.

The data shows a clear pattern: the CPU and GPU combination scales efficiently as resolution decreases, with the most demanding 4K Ultra preset being the only setting that fails the 60 FPS rule.

Best Settings per Resolution

For each resolution, the most demanding preset that still holds a 60+ average FPS is:

  • 3840x2160: High — averages 64 FPS. This is the only 4K preset that clears the bar. Ultra at 4K drops to 50 FPS, so it is not viable for a consistent 60 Hz experience.
  • 2560x1440: Ultra — averages 90 FPS. This is a comfortable margin, and the minimum FPS data (when present) shows it rarely dips below the threshold.
  • 1920x1080: Ultra — averages 136 FPS. This is the most forgiving setting, with Medium also well above the bar at 219 FPS average.

CPU and GPU Roles

Understanding which component matters more at each resolution is key to optimizing settings. The data suggests the GPU scaling is the primary driver at higher resolutions, while the CPU becomes more relevant as resolution drops.

At 4K, the gap between High (64 FPS) and Medium (80 FPS) is a 25% difference. Moving from Ultra (50 FPS) to High (64 FPS) is a 28% gain. This points to the RTX 5070's shading units (6144) and TMUs (192) being the decisive factor — the 30.87 TFLOPS FP32 throughput is fully engaged at this resolution.

At 1440p, the jump from High (116 FPS) to Ultra (90 FPS) is a 22% loss, while Medium (144) to Ultra (90) is a 37% gap. The 5070's pixel fill rate of 201.0 GPixel/s and texture rate of 482.3 GTexel/s are being saturated as resolution drops.

At 1080p, the CPU's role becomes more visible. The Core Ultra 9 290K's current 5.8 GHz boost clock and 24 cores give the geometry processing a clear boost. Going from Medium (219 FPS) to High (175 FPS) is a 20% gain, but Low (278) to Medium (219) is a 21% step. The Ultra preset at 136 FPS shows the CPU is still holding up, but the GPU is doing more of the heavy lifting.

How This Combo Ranks

Within the tested combos (3707), this pairing sits at rank 764. That places it in the top ~21% of all tested configurations for this game.

The data implies it is neither a top-tier 4K beast nor a 1080p overachiever. It is a balanced performer, with its strongest showing at 1440p Ultra. The Core Ultra 9 290K Plus's 96th percentile ranking vs all CPUs and the RTX 5070's 82nd percentile vs all GPUs align to make this a predictable, high-refresh-rate 1440p machine.

The closest rivals in the database illustrate this positioning:

  • The Intel Core Ultra 9 285K scores 83807 (~0.2% slower).
  • The AMD EPYC 4584PX is 1.1% slower.
  • The AMD EPYC 9135 is 1.2% behind.
  • The AMD EPYC 7F72 is 1.3% faster.

On the GPU side:

  • The AMD Radeon Pro 580 is a 0.1% shadow — essentially identical performance.
  • The AMD Radeon Pro WX 7100 is 0.8% slower.
  • The AMD Radeon Pro 5300 is 1.2% slower.
  • The NVIDIA RTX A500 Mobile is 2% slower.

Similar Performance Alternatives

If you cannot find this exact pairing, the nearest equivalents are:

  • Swap the CPU to the Intel Core Ultra 9 285K: Its average benchmark of 83807 is within 0.2% of the Core Ultra 9 290K. Expect nearly identical frame pacing. The 3 MB L2 per core and 36 MB shared L3 keep the 24 cores fed at 1080p.
  • Drop to the AMD EPYC 9135: 1.2% slower overall, but its 82980 average score still drives the 5070 to the same 1440p Ultra bracket.
  • Pick the RTX 5070's predecessor, the RTX 40-series, if available: The data does not list a direct 40-series equivalent, but the 5070's 30.87 TFLOPS is what pushes the 1440p Ultra preset over 90 FPS.
  • AMD Radeon Pro 580: With a 0.1% delta, this is a direct match. If the 5070 is unavailable, this GPU will reproduce the same FPS curve within the margin of error.

The Verdict

The data supports a clear YES for 1080p and 1440p, conditional for 4K.

3840x2160: Run at High preset — 64 FPS average. Do not attempt Ultra; it drops to 50 FPS. Low grants 102 FPS, Medium 80 FPS.

2560x1440: Set to Ultra — 90 FPS average. This is the resolution where the combo shines; you have headroom to spare. High is 116 FPS, Medium 144 FPS, Low 183 FPS.

1920x1080: Ultra — 136 FPS. This is a no-brainer. Even Medium (219 FPS) is far above the threshold. Cap your frame rate.

FAQ

Q: Can the Core Ultra 9 290K + RTX 5070 run FiveM at 4K?

A: Yes, but only on the High preset, which delivers 64 FPS on average. If you need to enable grass shadows or extended draw distances, drop to Medium (80 FPS) or Low (102 FPS). The Ultra preset at 4K averages 50 FPS, which will cause stutter.

Q: What is the best preset for 2560x1440?

A: Ultra is playable — 90 FPS average. It is the most demanding preset that stays comfortably above the 60 FPS threshold. If you stream large scenes, the min-FPS data suggests it can dip, but the average is solid.

Q: Is the CPU or GPU more important for this game?

A: The data indicates the GPU is the primary driver at 4K — the delta between Medium and High is 16 FPS. At 1080p, the CPU's single-thread might matters more: the delta between Low and Medium is 59 FPS, indicating a CPU-bound scenario.

Q: Does this combo work for competitive play?

A: Yes, for 1440p and 1080p. At 1440p Ultra, you get a 90 FPS average, which is 50% above the playable threshold. At 1080p Ultra, it reaches 136 FPS — a very high ceiling for competitive settings.

Q: What is the closest AMD alternative?

A: The AMD Radeon Pro 580 is 0.1% faster, making it an exact match. The AMD Radeon Pro WX 7100 is 0.8% slower, and the AMD Radeon Pro 5300 is 1.2% slower. On the CPU side, the EPYC 7F72 is 1.3% faster, but the Core Ultra 9 285K is the closest match at 0.2% slower.