Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Fivem
Multiplayer 2017

Fivem

88%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
154 FPS
Ultra 1080p Measured
75 FPS

1440p (2K / QHD)

Low 1440p Measured
101 FPS
Ultra 1440p Measured
50 FPS

4K (Ultra HD)

Low 4K Measured
56 FPS
Ultra 4K Measured
28 FPS
10.3ms Frame Time
15ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,479
Your CPU 84,003
Graphics Card
Required 27,716
Your GPU 23,021

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 35 44 56
1440p QHD 50 64 80 101
1080p Full HD 75 97 121 154

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 97
1920x1080 Low 154
1920x1080 Medium 121
1920x1080 Ultra 75
2560x1440 High 64
2560x1440 Low 101
2560x1440 Medium 80
2560x1440 Ultra 50
3840x2160 High 35
3840x2160 Low 56
3840x2160 Medium 44
3840x2160 Ultra 28

Performance Analysis: Fivem on Your System

Intel Core Ultra 9 290K Plus paired with the Intel Arc B580 delivers a benchmark result for Fivem that is heavily resolution-dependent, with the data showing a clear split between 4K and lower resolutions. At 3840x2160, no preset clears the 60 FPS playability threshold, while at 2560x1440 and 1920x1080, multiple settings achieve playable frame rates. The measured FPS data, drawn from direct testing, indicates that this combination is best suited for 1440p and 1080p gaming, with the GPU becoming the primary constraint at higher resolutions.

FAQ

Q: What is the highest playable settings preset at 1920x1080 for this combination?

A: At 1920x1080, the Ultra preset is playable, with an average FPS of 75. This is above the 60 FPS threshold, and the data shows that all four settings presets (Low, Medium, High, Ultra) are playable at this resolution.

Q: Can this PC run Fivem at 2560x1440 with High settings?

A: Yes, the High preset at 2560x1440 achieves an average of 64 FPS, which is above the 60 FPS playability threshold. The Medium and Low presets also remain playable at this resolution, but the Ultra preset drops to 50 FPS average.

Q: Is 3840x2160 playable with any settings preset?

A: No, the data shows that no settings preset at 3840x2160 reaches the 60 FPS threshold. The best result at this resolution is the Low preset with an average of 56 FPS, followed by Medium at 44 FPS, High at 35 FPS, and Ultra at 28 FPS.

Q: How does the Intel Arc B580 compare to its nearest rivals in average benchmark score?

A: The Intel Arc B580 has an average benchmark score of 23021. This is 0.6% higher than the NVIDIA GeForce RTX 2080 (22895), 0.2% lower than the AMD Radeon RX 580 2048SP (23061), and 0.7% lower than the NVIDIA GeForce RTX 3080 (23172).

Q: What is the CPU's percentile ranking among all tested CPUs?

A: The Intel Core Ultra 9 290K Plus scores in the 96th percentile of all CPUs. Its average benchmark score is 84003, which is 0.2% higher than the Intel Core Ultra 9 285K (83807) and 1.1% higher than the AMD EPYC 4584PX (83090).

Q: What is the average FPS difference between Low and Ultra presets at 1920x1080?

A: The Low preset at 1920x1080 averages 154 FPS, while the Ultra preset averages 75 FPS. This represents a 79 FPS difference, or roughly a 51% reduction in average frame rate when moving from the lowest to the highest settings preset at this resolution.

Similar Performance Alternatives

The Intel Core Ultra 9 290K Plus sits in a tight performance cluster according to average benchmark scores. The closest rival is the Intel Core Ultra 9 285K, which scores 83807 on average, a delta of just 0.2% from the 290K Plus's 84003. The AMD EPYC 4584PX (83090, 1.1% lower) and AMD EPYC 9135 (82980, 1.2% lower) are also within a narrow margin, while the AMD EPYC 7F72 is 1.3% higher at 85072. For users seeking similar CPU behavior in Fivem, any of these processors would be expected to deliver nearly identical frame pacing given the same GPU, as the differences are well within benchmark noise.

On the GPU side, the Intel Arc B580's average benchmark score of 23021 places it directly between several established cards. The NVIDIA GeForce RTX 2080 is nearly identical at 22895 (0.6% lower), the AMD Radeon RX 580 2048SP is marginally higher at 23061 (0.2% higher), and the NVIDIA GeForce RTX 3080 is 0.7% higher at 23172. The NVIDIA P106-100 is 1.0% higher at 23249. In practical terms for Fivem, these GPUs should produce very similar frame rates at the same settings and resolution, meaning that swapping the Arc B580 for any of these rivals would not materially change the playability verdict at each resolution.

The CPU's single-thread performance is notably strong, with a Cinebench R23 single-core score of 7303 and a Passmark single-thread score of 4823. This is relevant because Fivem's multiplayer nature often involves physics and scripting workloads that are sensitive to single-core performance. The multi-core results are equally robust, with a Cinebench R23 multi-core score of 51731 and a Passmark multithread score of 60860, but the game's scaling with core count is not directly measured in this data.

CPU and GPU Roles

The measured FPS data across resolutions reveals how the balance of CPU and GPU load shifts. At 1920x1080, the Low preset produces 154 FPS, which is the highest result in the entire dataset. This suggests that at 1080p with minimal GPU load, the CPU is capable of driving very high frame rates. As settings increase to Medium (121 FPS), High (97 FPS), and Ultra (75 FPS), the average frame rate drops steadily, indicating that the GPU becomes the limiting factor as its workload increases.

At 2560x1440, the pattern continues but with lower absolute numbers. The Low preset averages 101 FPS, Medium drops to 80 FPS, High to 64 FPS, and Ultra to 50 FPS. The scaling from 1080p to 1440p at the same settings shows a consistent reduction: Low drops from 154 to 101 FPS (a 34% decrease), Medium from 121 to 80 FPS (a 34% decrease), High from 97 to 64 FPS (a 34% decrease), and Ultra from 75 to 50 FPS (a 33% decrease). This uniform percentage drop across all settings strongly indicates that the GPU is the primary bottleneck at both resolutions, as the frame rate scales directly with pixel count.

At 3840x2160, the frame rates fall further, with Low at 56 FPS, Medium at 44 FPS, High at 35 FPS, and Ultra at 28 FPS. The drop from 1440p to 4K is more severe in absolute terms: Low drops from 101 to 56 FPS (a 45% decrease), Medium from 80 to 44 FPS (a 45% decrease), High from 64 to 35 FPS (a 45% decrease), and Ultra from 50 to 28 FPS (a 44% decrease). The larger percentage drop at 4K compared to the drop from 1080p to 1440p suggests that at 4K, the GPU is even more heavily stressed, and the CPU's role diminishes further.

The CPU's performance headroom is evident at 1080p Low, where 154 FPS is achieved. This is far above the 60 FPS threshold, and even the 1440p Low preset at 101 FPS demonstrates that the CPU is not limiting at these settings. The CPU's 96th percentile ranking and its benchmark scores, including a Passmark physics score of 3315 and a Passmark single-thread score of 4823, support the interpretation that the processor is more than adequate for this game. The GPU, with its 68th percentile ranking, is the component that determines playability at higher resolutions and settings.

The Verdict

This PC can run Fivem, but the quality of the experience depends entirely on the chosen resolution. At 1920x1080, all four settings presets clear the 60 FPS threshold, with the Ultra preset averaging 75 FPS. This means a user can run the game at maximum settings and still maintain a comfortable margin above the playability threshold. At 2560x1440, the High preset is the best playable option, averaging 64 FPS, with Low and Medium also exceeding 60 FPS. The Ultra preset at 1440p falls short at 50 FPS.

At 3840x2160, the verdict is clear: this combination cannot maintain 60 FPS at any settings preset. The Low preset averages 56 FPS, which is close but still below the threshold, and all other presets are further behind. The data shows that 4K gaming with this hardware would require a reduction in resolution or a GPU upgrade to achieve a smooth experience. For users targeting 1080p or 1440p, this system is a viable choice for Fivem, but 4K is not playable by the defined standard.

Measured FPS Breakdown

At 1920x1080, the measured average frame rates are as follows: Low preset averages 154 FPS, Medium averages 121 FPS with a minimum of 103 FPS and a maximum of 140 FPS, High averages 97 FPS, and Ultra averages 75 FPS. The Medium preset has the only fully recorded frame range at this resolution, showing a 37 FPS spread between minimum and maximum.

At 2560x1440, the Low preset averages 101 FPS, Medium averages 80 FPS with a minimum of 68 FPS and a maximum of 92 FPS, High averages 64 FPS, and Ultra averages 50 FPS. The Medium preset's frame range shows a 24 FPS spread, which is narrower than at 1080p, indicating more consistent frame pacing at this resolution for that preset.

At 3840x2160, the Low preset averages 56 FPS, Medium averages 44 FPS with a minimum of 38 FPS and a maximum of 51 FPS, High averages 35 FPS, and Ultra averages 28 FPS. The Medium preset at 4K has a 13 FPS spread between minimum and maximum, the smallest range recorded in the dataset, suggesting that at this resolution, the frame rate is more tightly clustered but at a level that is not playable.

The progression from 1080p to 4K shows a consistent halving of frame rates as resolution increases. For example, the High preset drops from 97 FPS at 1080p to 64 FPS at 1440p to 35 FPS at 4K. Similarly, the Ultra preset drops from 75 FPS at 1080p to 50 FPS at 1440p to 28 FPS at 4K. The Low preset follows the same trend: 154 FPS at 1080p, 101 FPS at 1440p, and 56 FPS at 4K.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which achieves an average of 75 FPS. This is the highest settings preset available, and the data shows it maintains a 15 FPS margin above the playability threshold. The next lower preset, High, averages 97 FPS, but the Ultra preset is the best choice for maximum visual quality while remaining playable.

At 2560x1440, the best playable settings preset is High, with an average of 64 FPS. This clears the 60 FPS threshold by just 4 FPS, which is a narrow margin. The Medium preset averages 80 FPS and Low averages 101 FPS, both of which are also playable, but High offers the best visual fidelity among the playable options. The Ultra preset at 50 FPS is not playable by the defined threshold.

At 3840x2160, there is no playable settings preset. The closest is Low, which averages 56 FPS, falling 4 FPS short of the 60 FPS threshold. Medium averages 44 FPS, High averages 35 FPS, and Ultra averages 28 FPS. The data indicates that 4K gaming is not feasible with this hardware for Fivem, regardless of settings adjustments.

How This Combo Ranks

Among all tested combinations for Fivem, this pairing of the Intel Core Ultra 9 290K Plus and Intel Arc B580 ranks 2788 out of 3707 combinations. This places it in the lower portion of the overall distribution, roughly in the 25th percentile of all tested combos. The ranking reflects the GPU's 68th percentile standing among all GPUs and the CPU's 96th percentile among all CPUs, but the combination's overall position is dragged down by the GPU's relative weakness for this game at higher resolutions.

The CPU's high percentile ranking does not compensate for the GPU's limitations at 4K. While the CPU can push high frame rates at 1080p, as evidenced by the 154 FPS Low preset result, the GPU's performance ceiling prevents the system from achieving playable frame rates at 4K. The ranking suggests that many other combinations, likely those with higher-performing GPUs, would deliver better results in Fivem, particularly at 1440p and above. For users prioritizing this game, the data indicates that a GPU upgrade would be more beneficial than a CPU upgrade for improving the playability ranking.