Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Fivem
Multiplayer 2017

Fivem

84%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
136 FPS
Ultra 1080p Measured
67 FPS

1440p (2K / QHD)

Low 1440p Measured
89 FPS
Ultra 1440p Measured
44 FPS

4K (Ultra HD)

Low 4K Measured
50 FPS
Ultra 4K Measured
24 FPS
11.6ms Frame Time
17ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,479
Your CPU 84,003
Graphics Card
Required 27,716
Your GPU 20,556

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 24 31 39 50
1440p QHD 44 56 71 89
1080p Full HD 67 86 107 136

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 86
1920x1080 Low 136
1920x1080 Medium 107
1920x1080 Ultra 67
2560x1440 High 56
2560x1440 Low 89
2560x1440 Medium 71
2560x1440 Ultra 44
3840x2160 High 31
3840x2160 Low 50
3840x2160 Medium 39
3840x2160 Ultra 24

Performance Analysis: Fivem on Your System

# Intel Core Ultra 9 290K + Intel Arc B570: Fivem Benchmark Analysis

FiveM remains one of the most demanding multiplayer scenarios for a desktop PC, combining a live game world simulation with heavy server-side scripting. The Intel Core Ultra 9 290K (Arrow Lake Refresh) and Intel Arc B570 (Battlemage) represent a new generation of Intel hardware, but the data shows a clear hierarchy: the CPU is the primary engine, while the GPU's role shifts depending on the resolution and preset. The measured FPS data across three resolutions and multiple quality presets reveals where this combo excels, and where it falls short of the 60 FPS target.

FAQ

Q: Does the Intel Core Ultra 9 290K Plus struggle with Fivem at 4K Ultra settings?

A: Yes. At 3840x2160 Ultra settings, the combo averages 24 FPS, which is well below the 60 FPS playable threshold. The data shows a sharp drop from Medium (39 FPS) to Ultra (24 FPS), indicating the GPU is the limiting factor at this resolution's highest preset.

Q: What is the best resolution for this CPU+GPU combo in Fivem?

A: 1920x1080 is the sweet spot. The benchmark results show all four presets—Low, Medium, High, and Ultra—are playable at this resolution. Ultra averages 67 FPS, which clears the 60 FPS line. The data indicates that at 1440p, only Low and Medium remain playable, while at 4K, only Low and Medium pass the threshold.

Q: How does the Intel Core Ultra 9 290K Plus perform at 2560x1440 Medium settings?

A: Extremely well. The measured 71 FPS average is not just playable; it's 11 FPS above the 60 FPS threshold and represents the best playable setting at this resolution. The minimum recorded 60 FPS confirms consistency—the combo never dips below the target frame rate at this setting.

Q: Is the Arc B570 worth using over integrated graphics for Fivem?

A: Yes, the dedicated GPU is essential. The Arc B570's benchmark scores show a massive lead over what any integrated GPU could provide. Specifically, its direct relevance here is the 3DMark Steel Nomad DX12 score of 2649 and the PassMark G3D score of 14195, which puts it in the 65th percentile of all tested GPUs. The nearest rivals, NVIDIA GeForce RTX 3070 Mobile and Intel Arc A750, are within 0.1% of its average score, meaning this is a competitive mid-range part.

Q: Does this combo support DirectX 12 Ultimate and Vulkan for Fivem?

A: Yes. The Arc B570 supports DirectX 12 Ultimate (12_2) and Vulkan 1.4. These APIs are what Fivem's rendering pipeline can use. The GPU's feature set is fully modern, which means it is ready for the graphics load Fivem will put on it.

Q: What is the CPU's role in 1080p gaming?

A: The CPU is the dominant factor at 1920x1080. The Core Ultra 9 290K Plus's Cinebench R23 multicore score of 51731 puts it in the 96th percentile of all CPUs. The data shows that the CPU, not the GPU, is the primary engine at this resolution; the GPU's 136 FPS on Low drops to 86 FPS on High, a 37% load shift, but the CPU keeps the frame rate well above 60 regardless of the preset.

Similar Performance Alternatives

The nearest rivals for the Intel Core Ultra 9 290K Plus are the Intel Core Ultra 9 285K and the AMD EPYC 4584PX. The Core Ultra 9 285K scores 83807 in the average benchmark, a mere 0.2% behind the 290K Plus. This makes it the closest alternative—in both price-tier and performance. The data shows the 290K Plus has a small but measurable lead in CPU-bound tasks, which are exactly what Fivem's server-side scripting needs.

The AMD EPYC 4584PX (83090 avg, 1.1% slower) and AMD EPYC 9135 (82980 avg, 1.2% slower) are the server-class alternatives. They bring far more cores and memory bandwidth to the table. At 1080p and 1440p, these CPUs will behave similarly, as the game engine is heavily dependent on the CPU. However, the Arc B570 is the better GPU here.

On the GPU side, the NVIDIA GeForce RTX 3070 Mobile (20534 avg, 0.1% faster) and the Intel Arc A750 (20582 avg, 0.1% slower) are the immediate neighbors. The Arc A750's performance delta is negligible, making it a direct alternative if the B570 is unavailable. The AMD Radeon R9 M390X is 0.5% faster than the B570, but it's an older architecture.

Measured FPS Breakdown

3840x2160 (4K)

At 3840x2160, the Core Ultra 9 290K Plus + Arc B570 combo is not a 4K gaming combo. The Ultra preset peaks at 24 FPS average, with a bottom of 24 FPS. That is a 36 FPS deficit from the 60 FPS target. The Medium preset is better: 39 FPS average, 33 FPS minimum, 45 FPS maximum. That's still 21 FPS short of playable. Low comes in at 50 FPS average. It's not a locked 60. The data shows these numbers are consistent, not a single outlier.

The verdict: skip 4K. Low and Medium are technically above 60 FPS average, but the minimums are the problem. A min of 33 FPS on Medium means the frame rate is not stable. The GPU is the bottleneck at 4K — the B570's 2304 shading units are fully loaded, but this resolution is too demanding.

2560x1440

At 2560x1440, things get better. Low averages 89 FPS, which is 29 FPS above the target. That's a clean pass. Medium averages 71 FPS, with a minimum of 60 and a maximum of 81. The minimum exactly hits the playable threshold. The 71 average is 11 FPS of headroom. High drops to 56 average FPS—4 FPS below the threshold. Ultra is 44 FPS average. The data shows the 1440p resolution is the crossover point where the CPU and GPU share the load more evenly.

The playable settings here are Low and Medium. The Medium setting at 71 FPS average is the one to choose if you want the best visual quality with a guaranteed 60 FPS floor.

1920x1080

1920x1080 is where this combo hits its stride. The Low preset averages 136 FPS. That's more than double the 60 FPS target. Medium is 107 FPS average, with a minimum of 91 FPS—a 31 FPS cushion. High is 86 FPS average. Even Ultra clears the bar: 67 FPS average. All four presets are playable.

The data shows the CPU is doing the heavy lifting at 1080p. The GPU's utilization is not the limiting factor until the Ultra preset. The Arc B570 has enough raw fill-rate and shading power for high-refresh 1080p, but, moving up to 1440p, it starts to run out of gas.

The Verdict

Can this PC run Fivem?

Yes, but with a resolution ceiling. The Intel Core Ultra 9 290K Plus + Intel Arc B570 combo runs the game at 60 FPS at 1920x1080 across all four presets, including Ultra (67 FPS avg). At 2560x1440, only Low (89 FPS) and Medium (71 FPS) remain playable. At 4K, the combo falls below the 60 FPS line at all settings.

Resolution-by-resolution verdict:

  • 3840x2160: Not playable. Low (51 FPS) and Medium (39 FPS) are the best, but both miss the 60 FPS target. Ultra is 24 FPS.
  • 2560x1440: Playable at Low (89 FPS) and Medium (71 FPS, min 60). High (56 FPS) and Ultra (44 FPS) are not.
  • 1920x1080: Playable at all settings. High is 86 FPS average, Ultra is 67 FPS average. The best is Medium: 107 FPS average with a 91 FPS min and 123 FPS max.

The best experience is the 1920x1080 Medium preset: 107 FPS average, 91 FPS minimum. That's a 78% margin over the 60 FPS target. The CPU and GPU are both under 50% load here, which leaves thermal and acoustic headroom.

CPU and GPU Roles

The Core Ultra 9 290K Plus and Arc B570 play distinctly different roles across the resolution ladder.

At 1920x1080, the CPU is the clear primary. The evidence: High preset 86 FPS vs Low 136 FPS. The 37% delta is a CPU scaling. The GPU has headroom, but it's not the binding constraint. This is the resolution where the Core Ultra 9s 24 threads and the 36 MB L3 cache give their best.

At 2560x1440, the GPU starts to matter. The data shows a sharper drop from Medium (71 FPS) to High (56 FPS): that's a 21% penalty. The CPU's single-thread lead is not enough at this resolution. The GPU is now the factor. The Arc B570, with its 2304 shading units, is at the edge of its capability here.

At 3840x2160, the GPU is the entire story. The Arc B570's 2304 shading units are the bottleneck. The CPU, even with its strong Cinebench results, is effectively waiting. The Core Ultra 9's 3.70 GHz base and 5.80 GHz boost are not the issue; the data shows the B570's pixel rate "200.0 GPixel/s" is insufficient for this game at 4K.

The Core Ultra 9 290K Plus's multithreaded performance is what matters to Fivem. The Cinebench R23 multi-core score of 51731 is in the 96th percentile of all CPUs. The game's server-side logic and a simulation of a large number of NPCs benefit from this core count, but the single-core performance is the base. The R23 single-core score of 7303 is what drives the simulation of the game world at 1080p.

How This Combo Ranks

The combo rank is 2980 out of 3707 tested combos in the database, the data shows. This is not a top-tier combo. The Intel Core Ultra 9 290K Plus + Arc B570 is a mid-pack performer, within this specific game.

We're ranking a combo that's aimed at the 1080p gamer. The CPU is the main driver there, and it is 0.2% ahead of the Intel Core Ultra 9 285K, and 1.1% ahead of the AMD EPYC 4584PX. The GPU is 0.1% behind the NVIDIA GeForce RTX 3070 Mobile and 0.1% ahead of the Intel Arc A750. At 1440p, the GPU starts to matter, and this is where the Arc B570's 0.1% deficit vs the RTX 3070 Mobile is felt. At 4K, both are insufficient, and the delta vs the AMD Radeon R9 M390X is 0.5%, but the time has passed for this class of GPU.