Instant compatibility check with FPS benchmarks and optimization tips
Fivem
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your system exceeds recommended specs. Enjoy max settings!
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 65 | 80 | 102 | 130 |
| 1440p QHD | 111 | 144 | 181 | 230 |
| 1080p Full HD | 172 | 220 | 276 | 352 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Fivem on Your System
The Intel Core Ultra 7 265K paired with the NVIDIA GeForce RTX 5080 delivers an exceptionally strong performance profile for Fivem, with measured frame rates that clear the 60 FPS threshold across every tested resolution and settings combination. Data from the benchmark database indicates that this combo ranks 169th out of 3707 tested combinations, placing it in the top percentile for this title. The measured FPS values show a system that scales predictably with resolution and settings, offering headroom for high-refresh-rate displays at lower resolutions while maintaining playable frame rates even at 4K Ultra.
Measured FPS Breakdown
At 1920x1080, the combo produces its highest raw frame rates. The Low preset reaches 352 FPS average, which is the peak measured performance across all tests. Medium settings deliver 276 FPS, while High settings yield 219.7 FPS. The most demanding 1080p preset, Ultra, still maintains 172.1 FPS average. These figures indicate that at standard Full HD resolution, the system is never constrained by the game's rendering demands, with even the heaviest settings leaving substantial performance in reserve.
Moving to 2560x1440, the frame rates remain exceptionally high but show the expected reduction from the 1080p results. Low settings produce 230 FPS average, a drop of 122 FPS from the 1080p Low figure. Medium settings run at 180.7 FPS, High at 143.5 FPS, and Ultra at 110.9 FPS. The scaling between 1080p and 1440p across presets shows a consistent reduction of roughly 34-35% in average frame rate, which aligns with the increased pixel count of 1440p versus 1080p.
At 3840x2160, performance remains comfortably above the 60 FPS playability threshold but with more pronounced differences between presets. Low settings average 130.3 FPS, Medium averages 101.5 FPS, High averages 80.3 FPS, and the heaviest Ultra preset averages 64.8 FPS. The spread between Low and Ultra at 4K is 65.5 FPS, compared to a spread of 179.9 FPS at 1080p, indicating that the GPU becomes a more significant limiting factor as resolution increases. The minimum and maximum FPS values were not recorded in the measured data, so the analysis relies solely on average frame rates.
Best Settings per Resolution
At 3840x2160, the most demanding preset that stays at or above 60 FPS is Ultra, which achieves an average of 64.8 FPS. This is the only resolution where the Ultra preset drops below 100 FPS, but it still clears the playable threshold with a 4.8 FPS margin. The verdict data confirms that all four settings presets at 4K—Low, Medium, High, and Ultra—are playable, with Ultra being the best visual quality option that maintains playability.
At 2560x1440, the best settings are also Ultra, with an average of 110.9 FPS. This provides a 50.9 FPS cushion above the 60 FPS threshold, allowing for significant frame rate drops during intensive multiplayer scenarios without falling below playable levels. All presets at this resolution exceed 140 FPS on the low end, so the Ultra setting is the clear recommendation for visual fidelity.
At 1920x1080, Ultra setting again provides the best visual quality while maintaining an average of 172.1 FPS. This is 112.1 FPS above the playability threshold, leaving ample room for demanding scenes. The 1080p Ultra figure is higher than the 1440p High figure of 143.5 FPS, illustrating that the resolution reduction has a greater impact on frame rate than the preset reduction at these performance levels.
How This Combo Ranks
The comboRankInGame data places this configuration at rank 169 out of 3707 tested combinations. This places the system in the top 4.6% of all tested hardware pairings for Fivem, indicating exceptional performance relative to the broader benchmark database. The percentileVsAllCpus score for the Intel Core Ultra 7 265K is 94, meaning the CPU outperforms 94% of all processors in the database. The GPU's percentileVsAllGpus is 87, indicating it outperforms 87% of all graphics cards.
The rank of 169 suggests that while this combo is very fast, there are 168 other tested configurations that achieve higher average FPS in Fivem. Given that the measured FPS values at 1080p exceed 350 FPS on Low settings, the combinations ranked ahead likely include higher-end GPUs or configurations optimized for this specific game's multiplayer workload. The gap between this rank and the top of the list does not impact playability, as even the lowest measured average of 64.8 FPS at 4K Ultra is above the playable threshold.
Similar Performance Alternatives
The CPU's nearestRivals provide context for similar processing performance. The Intel Xeon 6511P has an average score of 71051, which is 0.2% lower than the Core Ultra 7 265K's average of 70879. The Intel Xeon Platinum 8270 scores 71370, 0.7% lower than the 265K. The Intel Core i7-14700KF scores 70163, which is 1% higher than the 265K. The AMD Ryzen 7 9700F scores 69996, 1.3% higher. These deltas are small, indicating that any of these CPUs would produce nearly identical FPS results when paired with the RTX 5080 in Fivem.
On the GPU side, the nearestRivals show a similar clustering. The AMD Radeon 8060S has an average score of 55757, which is 0.6% lower than the RTX 5080's average of 56083. The AMD Radeon RX 6750 GRE 12 GB scores 55698, 0.7% lower. The AMD Radeon Pro W5700X scores 54828, 2.3% lower. The AMD Radeon RX 9070 GRE scores 57367, which is 2.2% higher than the RTX 5080. These GPU deltas suggest that swapping to any of these alternatives would produce FPS differences of only a few percent, meaning the measured frame rates would remain within single-digit percentages of the RTX 5080's results.
CPU and GPU Roles
The scaling between resolutions and presets reveals the division of labor between the CPU and GPU in Fivem. At 1080p, the system's performance is heavily CPU-bound, as evidenced by the dramatic frame rate differences between presets. The jump from Low to Ultra at 1080p reduces the average FPS from 352 to 172.1, a 51% reduction. This substantial drop indicates that the GPU is not saturated at 1080p, and the CPU's ability to feed frames becomes the constraining factor. The Core Ultra 7 265K's strong single-thread performance, evidenced by its Cinebench R23 single-core score of 2020, helps maintain high frame rates, but the multiplayer nature of Fivem introduces CPU overhead from entity tracking and network synchronization.
At 1440p, the balance shifts slightly toward the GPU. The reduction from 1080p to 1440p at Ultra settings is 61.2 FPS (from 172.1 to 110.9), while at Low settings the reduction is 122 FPS (from 352 to 230). The proportionally larger drop at Low settings indicates that when the GPU is less stressed, the CPU-bound nature of the game becomes more apparent. At 1440p Ultra, the RTX 5080's rendering workload begins to matter more, but the 110.9 FPS result still suggests CPU involvement in limiting peak performance.
At 4K, the GPU becomes the primary bottleneck. The scaling from 1440p Ultra to 4K Ultra shows a 46.1 FPS reduction (from 110.9 to 64.8), a 41.6% decrease. The tighter spread between presets at 4K—from 130.3 FPS on Low to 64.8 FPS on Ultra—indicates that the GPU's rendering capacity is the dominant factor. The RTX 5080's 960 GB/s memory bandwidth and 56.28 TFLOPS FP32 compute are being fully utilized at this resolution, while the CPU has more headroom to feed frames. This pattern is consistent across the data: at 1080p the CPU matters more, at 4K the GPU matters more, and at 1440p both components contribute significantly.
The Verdict
This PC can absolutely run Fivem, and the verdictByResolution data confirms playability at every tested configuration. At 3840x2160, all four presets—Low, Medium, High, and Ultra—are playable, with Ultra achieving 64.8 FPS average. This means users can run the game at maximum visual settings at 4K and stay above the 60 FPS playable threshold, though the margin is modest at 4.8 FPS. At 2560x1440, Ultra settings produce 110.9 FPS, giving users a comfortable buffer for demanding multiplayer moments. At 1920x1080, Ultra runs at 172.1 FPS, making it suitable for high-refresh-rate monitors. The data shows no resolution or preset combination that fails to reach 60 FPS, making this combo one of the most versatile configurations in the database for this game.
FAQ
Q: What is the highest average FPS measured for this combo in Fivem?
A: The highest measured average FPS is 352, achieved at 1920x1080 with Low settings.
Q: Can this system run Fivem at 4K Ultra settings?
A: Yes, the measured average FPS at 3840x2160 Ultra is 64.8, which is above the 60 FPS playable threshold.
Q: How does this combo rank compared to other tested systems in Fivem?
A: The combo ranks 169th out of 3707 tested combinations, placing it in the top 4.6% of all tested hardware pairings.
Q: What is the frame rate difference between 1080p and 1440p at High settings?
A: At 1920x1080 High, the average FPS is 219.7, while at 2560x1440 High it is 143.5, a reduction of 76.2 FPS.
Q: Which component has a higher benchmark percentile, the CPU or GPU?
A: The CPU has a percentileVsAllCpus of 94, while the GPU has a percentileVsAllGpus of 87, meaning the CPU ranks higher relative to its peers.
Q: At which resolution does the GPU become the primary performance bottleneck?
A: At 3840x2160, the tighter spread between presets (from 130.3 FPS on Low to 64.8 FPS on Ultra) indicates the GPU's rendering workload is the dominant constraint.