Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Fivem
Multiplayer 2017

Fivem

84%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
136 FPS
Ultra 1080p Measured
67 FPS

1440p (2K / QHD)

Low 1440p Measured
89 FPS
Ultra 1440p Measured
44 FPS

4K (Ultra HD)

Low 4K Measured
50 FPS
Ultra 4K Measured
24 FPS
11.6ms Frame Time
17ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,479
Your CPU 70,879
Graphics Card
Required 27,716
Your GPU 20,556

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 24 31 39 50
1440p QHD 44 56 71 89
1080p Full HD 67 86 107 136

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 86
1920x1080 Low 136
1920x1080 Medium 107
1920x1080 Ultra 67
2560x1440 High 56
2560x1440 Low 89
2560x1440 Medium 71
2560x1440 Ultra 44
3840x2160 High 31
3840x2160 Low 50
3840x2160 Medium 39
3840x2160 Ultra 24

Performance Analysis: Fivem on Your System

The Intel Core Ultra 7 265K and Intel Arc B570 combination presents a clear, resolution-dependent performance profile in Fivem. The data indicates that 1080p is the sweet spot, allowing for maximum visual fidelity, while higher resolutions demand significant compromises. The measured FPS reveals a system that is capable but constrained by the GPU at higher pixel counts.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which achieves an average of 67 FPS. This is the only resolution where the full visual experience is attainable.

At 2560x1440, the most demanding playable preset is Medium, delivering an average of 71 FPS. Pushing to High drops the average to 56 FPS, which falls below the 60 FPS playability threshold.

At 3840x2160, no preset achieves the 60 FPS target. The highest average FPS is 50 on Low settings, which is still below the playable threshold. The data shows no playable settings at this resolution.

FAQ

Q: Can this PC run Fivem at 4K resolution?

A: No. At 3840x2160, the best average FPS is 50 on Low settings, which is below the 60 FPS playable threshold. High, Medium, and Ultra settings yield averages of 31, 39, and 24 FPS respectively.

Q: What is the best playable setting at 2560x1440?

A: Medium is the highest preset that maintains at least 60 FPS, with an average of 71 FPS and a minimum of 60 FPS. High settings average 56 FPS, which is not playable.

Q: Is the Intel Arc B570 the limiting factor at higher resolutions?

A: The data suggests so. The GPU's benchmark percentile is 65, while the CPU's is 94. At 3840x2160, performance drops sharply across all presets, indicating the GPU is saturated. The GPU's nearest rival, the Intel Arc A750, has nearly identical average benchmark scores, reinforcing this interpretation.

Q: How does the Ultra preset at 1080p compare to Medium at 1440p?

A: Ultra at 1920x1080 averages 67 FPS, while Medium at 2560x1440 averages 71 FPS. Both are playable, but the 1080p Ultra preset offers higher visual quality settings with a slightly lower average FPS.

Q: What is the performance difference between Low and Ultra at 1080p?

A: Low settings average 136 FPS, while Ultra averages 67 FPS. This represents a 69 FPS difference, showing that the Ultra preset roughly halves the frame rate compared to Low at 1080p.

Q: Does the 2560x1440 Medium preset maintain a stable frame rate?

A: Yes. The data shows an average of 71 FPS with a minimum of 60 FPS and a maximum of 81 FPS. This indicates a stable experience that stays at or above the playable threshold.

Measured FPS Breakdown

3840x2160:

  • Ultra: 24 FPS average
  • High: 31 FPS average
  • Medium: 39 FPS average (min 33, max 45)
  • Low: 50 FPS average

The 4K results show a steep decline from Low to Ultra. The difference between Low and Ultra is 26 FPS, confirming that the GPU is heavily taxed at this resolution.

2560x1440:

  • Ultra: 44 FPS average
  • High: 56 FPS average
  • Medium: 71 FPS average (min 60, max 81)
  • Low: 89 FPS average

At 1440p, the jump from High to Medium is 15 FPS, while the jump from Medium to Low is 18 FPS. This suggests that Medium is the balanced point where visual quality and performance align.

1920x1080:

  • Ultra: 67 FPS average
  • High: 86 FPS average
  • Medium: 107 FPS average (min 91, max 123)
  • Low: 136 FPS average

At 1080p, all presets are playable. The scaling is consistent, with each step down in settings providing a significant FPS boost. The Medium preset's minimum of 91 FPS indicates excellent frame pacing.

Similar Performance Alternatives

The Intel Core Ultra 7 265K performs comparably to several other CPUs. The Intel Core i7-14700KF has an average benchmark score 1% higher, making it a near-identical match for CPU-bound scenarios. The AMD Ryzen 7 9700F scores 1.3% lower, while the Intel Xeon 6511P is 0.2% lower and the Intel Xeon Platinum 8270 is 0.7% lower. In Fivem, which appears CPU-sensitive based on the high CPU percentile, any of these processors would likely produce similar frame rates when paired with the same GPU.

For the Intel Arc B570, the closest GPU rival is the Intel Arc A750, which has an average benchmark score only 0.1% lower. The NVIDIA GeForce RTX 3070 Mobile scores 0.1% higher, while the AMD Radeon R9 M390X is 0.5% higher and the NVIDIA Quadro M4000M is 0.4% higher. These GPUs should deliver nearly identical FPS in Fivem, meaning users of the Arc A750 or RTX 3070 Mobile would see similar performance patterns: playable at 1080p, playable at 1440p with Medium, and unplayable at 4K.

How This Combo Ranks

This specific combination of the Intel Core Ultra 7 265K and Intel Arc B570 ranks 2980 out of 3707 tested combos in Fivem. This places it in the 20th percentile of all combinations, meaning roughly 80% of tested systems perform better. The rank reflects the GPU's mid-tier position (65th percentile) and the demanding nature of Fivem at higher resolutions. While the CPU is in the 94th percentile, the GPU drags down the overall combination's standing. This rank suggests that the system is capable for 1080p gaming but is not a top-tier performer for this specific game.

The Verdict

This PC can run Fivem, but with clear limitations based on resolution. At 1920x1080, the system clears the 60 FPS threshold on all presets, including Ultra at 67 FPS. At 2560x1440, it clears 60 FPS on Low and Medium, with Medium being the best playable preset at 71 FPS. At 3840x2160, it does not clear 60 FPS on any preset, with the best result being 50 FPS on Low.

The verdict is straightforward: this is a 1080p gaming system for Fivem. It can handle 1440p with reduced settings, but 4K is not viable. The data shows a hard performance ceiling at 4K, where even the lowest settings fail to reach playable frame rates.

CPU and GPU Roles

The benchmark data reveals an interesting dynamic between the CPU and GPU. The CPU's percentile (94) is far higher than the GPU's (65), indicating the processor has significant headroom. At 1920x1080, the system achieves 136 FPS on Low, which suggests the CPU can push high frame rates when the GPU is not the bottleneck. The scaling from Low to Ultra at 1080p (136 to 67 FPS) is a 69 FPS drop, showing that GPU load increases substantially with visual quality.

At 2560x1440, the pattern shifts. The drop from Low (89 FPS) to Medium (71 FPS) is 18 FPS, and from Medium to High (56 FPS) is 15 FPS. The GPU is increasingly the limiting factor as resolution increases. The CPU's role diminishes because the GPU cannot render frames fast enough to utilize the processor's full capability.

At 3840x2160, the GPU is definitively the bottleneck. The difference between Low (50 FPS) and Ultra (24 FPS) is 26 FPS, but even Low fails to reach 60 FPS. The CPU's high performance is irrelevant at this resolution because the GPU's memory bandwidth of 380.0 GB/s and 10 GB VRAM are insufficient for the pixel load. The data implies that upgrading the GPU would yield significant FPS gains at 1440p and 4K, while upgrading the CPU would only matter at 1080p Low settings, where the system already exceeds 136 FPS.