Instant compatibility check with FPS benchmarks and optimization tips
Fivem
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 16 | 20 | 25 | 32 |
| 1440p QHD | 29 | 37 | 46 | 58 |
| 1080p Full HD | 43 | 56 | 70 | 88 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Fivem on Your System
Measured FPS Breakdown
The recorded data for Fivem with the Intel Core Ultra 7 265 and Intel Arc B390 combination shows a wide performance spread across resolutions and presets. At 3840x2160, the results are consistently below playable thresholds. The High preset delivers an average of 20 FPS, while Low reaches 32 FPS. Medium sits between them at 25 FPS, with a minimum of 22 FPS and a maximum of 29 FPS. Ultra is the slowest of the group at 16 FPS average. None of these figures approach the 60 FPS playable threshold.
Moving to 2560x1440, performance improves noticeably but still falls short of the 60 FPS target. The Low preset averages 58 FPS, which is close but not enough. High averages 37 FPS, Medium averages 46 FPS with a minimum of 39 FPS and a maximum of 53 FPS, and Ultra averages 29 FPS. The gap between Low and Ultra at this resolution is 29 FPS, which shows how heavily the Ultra preset taxes the system.
At 1920x1080, the combination finally reaches playable territory. Low averages 88 FPS, Medium averages 70 FPS with a minimum of 59 FPS and a maximum of 80 FPS, and High averages 56 FPS. Ultra drops to 43 FPS. The Medium preset is the most demanding setting that stays at or above 60 FPS, and it does so with an average of exactly 70 FPS. The minimum of 59 FPS at Medium means there are brief dips just below the threshold, but the average remains solidly playable.
The scaling from 1080p to 1440p is steep. At Low settings, the average drops from 88 FPS to 58 FPS, a reduction of 30 FPS. At High settings, the drop is from 56 FPS to 37 FPS, a 19 FPS loss. At Medium, the drop is from 70 FPS to 46 FPS, a 24 FPS loss. The data shows that Fivem becomes significantly more demanding as resolution increases, and this system cannot compensate at 1440p or 4K.
Best Settings per Resolution
At 3840x2160, no preset achieves the 60 FPS playable threshold. The best average among the tested settings is Low at 32 FPS, but that is still far below what is needed for smooth gameplay. The database records no playable settings at this resolution, so there is no recommended preset here.
At 2560x1440, the situation is similar. No preset reaches 60 FPS. The closest is Low at 58 FPS, which is 2 FPS short of the threshold. Medium averages 46 FPS, High averages 37 FPS, and Ultra averages 29 FPS. Since none of these clear the bar, the verdict is the same as 4K: no playable settings.
At 1920x1080, the story changes. The database lists Low and Medium as playable settings. Medium is the best playable preset, averaging 70 FPS. It is the most demanding setting that stays at or above 60 FPS on average, and it is the recommended choice for this resolution. Low reaches 88 FPS, but Medium offers a better balance between visual quality and frame rate. High at 56 FPS and Ultra at 43 FPS both fall short of the threshold.
For players who prioritize frame rate above all else, Low at 1080p delivers the highest headroom at 88 FPS. But for the best visual experience that still remains playable, Medium is the clear pick.
CPU and GPU Roles
The Intel Core Ultra 7 265 is a 20-core, 20-thread desktop processor with a boost clock of 5.30 GHz and a 30 MB shared L3 cache. It ranks in the 93rd percentile among all CPUs in the database, with an average benchmark score of 64640. The Intel Arc B390, by contrast, is an integrated GPU based on the Xe3-LPG architecture, with 1536 shading units, 48 TMUs, and 24 ROPs. Its average benchmark score is only 1482, and it sits in the 9th percentile among all GPUs.
The combination of a very strong CPU and a very weak GPU creates a system where the GPU is the dominant bottleneck in Fivem. This is evident from the resolution scaling. At 1080p Low, the system averages 88 FPS. At 1440p Low, it drops to 58 FPS. At 4K Low, it falls to 32 FPS. The CPU is more than capable of handling the game's logic and physics at any of these resolutions, but the integrated GPU cannot keep up as pixel count rises.
The preset scaling also points to the GPU as the limiting factor. At 1080p, moving from Low to Medium costs 18 FPS (88 to 70), and moving from Medium to High costs another 14 FPS (70 to 56). At 1440p, the same progression costs 12 FPS (58 to 46) and 9 FPS (46 to 37). At 4K, Low to Medium costs 7 FPS (32 to 25), and Medium to High costs 5 FPS (25 to 20). The frame rate drops are proportionally larger at lower resolutions, which is typical of a GPU-bound scenario where the CPU has headroom to spare.
The CPU's role becomes more relevant when considering the game's multiplayer nature. Fivem is a multiplayer modification, and such games often have CPU-heavy server-side and client-side processing. The Core Ultra 7 265's strong multi-core results, such as a Cinebench R23 multi-core score of 42216 and a Passmark multi-thread score of 49682, suggest it can handle these demands. However, the measured FPS data shows that the integrated GPU caps overall performance well before the CPU becomes a constraint.
In short, the data indicates that upgrading the GPU would yield the largest performance gains. The CPU is not the bottleneck at any resolution tested.
Similar Performance Alternatives
The nearest rivals for the Intel Core Ultra 7 265 are all server-class processors. The AMD EPYC 4464P has an average benchmark score of 64823, which is 0.3% higher than the Core Ultra 7 265's 64640. The Intel Core Ultra 7 265F scores 64438, 0.3% lower. The AMD EPYC 7343 scores 64202, 0.7% lower. The AMD EPYC 9124 scores 65104, 0.7% higher. These deltas are all within 1%, meaning any of these CPUs would behave nearly identically to the Core Ultra 7 265 in Fivem from a CPU perspective.
However, since the GPU is the bottleneck in this system, the CPU rival comparison has limited practical impact on the measured FPS. The game's frame rates would remain similar regardless of which of these CPUs is paired with the Arc B390, because the integrated GPU is what holds performance back.
For the Intel Arc B390, the nearest rivals are much older discrete GPUs. The NVIDIA GeForce GT 520MX scores 1463, which is 1.3% higher than the Arc B390's 1482. The NVIDIA GeForce 800M scores 1460, 1.5% higher. The NVIDIA GeForce GT 625 OEM scores 1446, 2.5% higher. The NVIDIA GeForce GT 710 scores 1443, 2.7% higher. These are all low-end GPUs from previous generations, and their performance deltas are small. The database suggests that a system with any of these GPUs would produce similar FPS numbers in Fivem, assuming the CPU is not a limiting factor.
The Arc B390's 3DMark Steel Nomad DX12 score of 1482 places it in the 9th percentile of all GPUs, which is consistent with the low FPS figures observed in the measured data. Users comparing systems should expect this level of performance from any of these GPU alternatives.
FAQ
Q: Can this system run Fivem at 1080p?
A: Yes, at 1920x1080 with Low or Medium settings. Low averages 88 FPS, and Medium averages 70 FPS. Both exceed the 60 FPS playable threshold.
Q: What is the best playable preset at 1080p?
A: Medium is the best playable preset, averaging 70 FPS with a minimum of 59 FPS and a maximum of 80 FPS.
Q: Can this system run Fivem at 1440p?
A: No. The closest preset is Low at 58 FPS, which is below the 60 FPS threshold. Medium averages 46 FPS, High averages 37 FPS, and Ultra averages 29 FPS.
Q: Can this system run Fivem at 4K?
A: No. The best result is Low at 32 FPS, and Ultra averages only 16 FPS. No preset comes close to 60 FPS.
Q: Is the CPU or GPU the bottleneck in this system?
A: The GPU is the bottleneck. The Intel Arc B390 ranks in the 9th percentile among all GPUs, while the Intel Core Ultra 7 265 ranks in the 93rd percentile among all CPUs. Frame rates drop sharply as resolution increases, which indicates the integrated GPU cannot keep up.
Q: How does the Intel Arc B390 compare to its nearest GPU rivals?
A: The Arc B390 scores 1482 in 3DMark Steel Nomad DX12. The NVIDIA GeForce GT 520MX scores 1463 (1.3% higher), the NVIDIA GeForce 800M scores 1460 (1.5% higher), the NVIDIA GeForce GT 625 OEM scores 1446 (2.5% higher), and the NVIDIA GeForce GT 710 scores 1443 (2.7% higher). All are within 3% of each other.
The Verdict
The Intel Core Ultra 7 265 and Intel Arc B390 combination can run Fivem, but only under specific conditions. At 1920x1080, the system delivers playable performance with Low and Medium presets, and Medium is the recommended setting at 70 FPS average. At 2560x1440, no preset reaches the 60 FPS threshold, with Low being the closest at 58 FPS. At 3840x2160, all presets fall well below playable levels, with the best being Low at 32 FPS.
The data shows a system with a massively capable CPU paired with a very weak integrated GPU. The Core Ultra 7 265 is a top-tier desktop processor, but the Arc B390's 9th percentile GPU ranking means it cannot drive Fivem at higher resolutions or higher presets. The measured FPS numbers reflect this imbalance: the game is playable only at 1080p, and only at Low or Medium settings.
For users who primarily play at 1080p and are willing to accept Medium settings, this system will provide a playable Fivem experience. For anyone targeting 1440p or 4K, or wanting to use High or Ultra presets, this combination falls short. The verdict is clear: the system clears 60 FPS only at 1920x1080 with Medium settings.