Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Fivem
Multiplayer 2017

Fivem

88%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
154 FPS
Ultra 1080p Measured
75 FPS

1440p (2K / QHD)

Low 1440p Measured
101 FPS
Ultra 1440p Measured
50 FPS

4K (Ultra HD)

Low 4K Measured
56 FPS
Ultra 4K Measured
28 FPS
10.3ms Frame Time
15ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,479
Your CPU 46,062
Graphics Card
Required 27,716
Your GPU 23,021

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 35 44 56
1440p QHD 50 64 80 101
1080p Full HD 75 97 121 154

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 97
1920x1080 Low 154
1920x1080 Medium 121
1920x1080 Ultra 75
2560x1440 High 64
2560x1440 Low 101
2560x1440 Medium 80
2560x1440 Ultra 50
3840x2160 High 35
3840x2160 Low 56
3840x2160 Medium 44
3840x2160 Ultra 28

Performance Analysis: Fivem on Your System

The Intel Core Ultra 5 235 and Intel Arc B580 combination delivers a highly playable experience in Fivem at 1080p and 1440p, but it is completely out of its depth at 4K. The benchmark data shows a clear progression of performance that scales predictably with resolution, with the system hitting its stride at 1440p where it maintains solid frame rates across multiple presets. This is a classic case of a mid-range pairing that excels at mainstream resolutions but cannot handle the extreme pixel count of 4K.

Measured FPS Breakdown

At 1920x1080, the combo produces its strongest results across the board. The Low preset achieves an average of 154 FPS, which is more than double the playable threshold and indicates the CPU-GPU pairing has significant headroom. Moving up to Medium, the average drops to 121 FPS with a minimum of 103 FPS and a maximum of 140 FPS, showing that even the minimum frame rate stays well above the 60 FPS playability line. High settings still deliver a strong 97 FPS average, while the Ultra preset manages a respectable 75 FPS average. The gap between Low and Ultra at 1080p is 79 FPS, demonstrating that the settings menu has a substantial impact on performance but that even the most demanding preset remains playable.

At 2560x1440, the system shows its balanced nature. The Low preset produces 101 FPS, which is still far above the threshold and suggests the resolution increase from 1080p costs roughly 53 FPS on Low. Medium settings deliver 80 FPS average with a minimum of 68 FPS and a maximum of 92 FPS, keeping all measured points comfortably above 60 FPS. High settings average 64 FPS, which is just barely above the playable line and represents the most demanding preset that remains viable at this resolution. Ultra, however, falls to 50 FPS average, which is below the threshold and indicates the GPU is starting to struggle with the combination of higher pixel count and maximum graphical features.

The 3840x2160 results paint a grim picture. Low settings produce an average of 56 FPS, which is tantalizingly close to the 60 FPS threshold but still misses it. Medium drops to 44 FPS with a minimum of 38 FPS and a maximum of 51 FPS, showing that even the lower range of the preset scale cannot maintain playable frame rates. High settings average 35 FPS, and Ultra falls to 28 FPS. The scaling from Low to Ultra at 4K is a 28 FPS drop, which is less dramatic in absolute terms than at lower resolutions but still represents a significant percentage loss. The data reveals that the Arc B580 simply does not have enough memory bandwidth or compute power to handle 4K in this multiplayer title.

How This Combo Ranks

The combination ranks 2788 out of 3707 tested combos in Fivem, placing it in the lower portion of the overall distribution. This percentile position is important context because it shows that while the system performs well in absolute terms at 1080p and 1440p, there are many other configurations that achieve higher frame rates in this specific title. The rank reflects the measured FPS data across all resolutions and settings, meaning the 4K results drag the overall position down significantly.

The CPU itself sits in the 89th percentile against all CPUs, with an average benchmark score of 46062. Its nearest rivals include the AMD Ryzen AI 9 HX 375, which scores 46030 and is just 0.1% behind, and the Intel Core i9-13900HX, which scores 46098 and is 0.1% ahead. This places the Core Ultra 5 235 in a tightly contested performance band where the differences between chips are minimal. The GPU, meanwhile, sits in the 68th percentile against all GPUs with an average score of 23021. Its nearest rivals include the AMD Radeon RX 580 2048SP at 23061 (0.2% behind), the NVIDIA GeForce RTX 2080 at 22895 (0.6% ahead), and the NVIDIA GeForce RTX 3080 at 23172 (0.7% behind). The GPU's lower percentile ranking compared to the CPU suggests that the Arc B580 is the limiting factor in this pairing for Fivem.

FAQ

Q: Can this system run Fivem at 1080p with Ultra settings?

A: Yes. The measured average FPS at 1920x1080 with Ultra settings is 75 FPS, which is well above the 60 FPS playable threshold.

Q: What is the highest resolution where this combo maintains 60 FPS on High settings?

A: 2560x1440. At this resolution, High settings produce an average of 64 FPS. The next step up, 3840x2160, only manages 35 FPS on High.

Q: How does the system perform at 4K on the lowest settings?

A: Even on Low settings at 3840x2160, the average FPS is only 56, which is below the 60 FPS playable threshold. There is no preset at 4K that reaches playable performance.

Q: What is the frame time consistency like at Medium settings?

A: At 1920x1080 Medium, the minimum FPS is 103 and the maximum is 140, giving a spread of 37 FPS. At 2560x1440 Medium, the minimum is 68 and the maximum is 92, a spread of 24 FPS. At 3840x2160 Medium, the minimum is 38 and the maximum is 51, a spread of 13 FPS.

Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?

A: The Core Ultra 5 235 scores 46062, which is 0.1% ahead of the AMD Ryzen AI 9 HX 375 and 0.2% ahead of both the AMD EPYC 4364P and AMD EPYC 7303. It is 0.1% behind the Intel Core i9-13900HX.

Q: Is the GPU the bottleneck at any resolution?

A: The GPU's percentile ranking of 68 is lower than the CPU's 89, and the 4K results show the GPU struggling to maintain frame rates even at Low settings. The data indicates the GPU is the limiting factor at higher resolutions.

The Verdict

The verdict data is unambiguous about what this system can and cannot do. At 1920x1080, all four presets — Low, Medium, High, and Ultra — clear the 60 FPS threshold, with the Ultra preset delivering 75 FPS average. This is the resolution where the system fully delivers on its potential. At 2560x1440, three presets are playable: Low at 101 FPS, Medium at 80 FPS, and High at 64 FPS. The Ultra preset falls short at 50 FPS, making it the only unplayable option at this resolution.

At 3840x2160, the system fails to reach 60 FPS on any preset. The best result is Low at 56 FPS, followed by Medium at 44 FPS, High at 35 FPS, and Ultra at 28 FPS. The verdictByResolution data confirms that there are no playable settings at 4K, with a null best settings value indicating that no preset meets the playability criterion. This means the system is a solid 1080p and 1440p machine for Fivem, but 4K is not viable regardless of graphical compromises.

CPU and GPU Roles

The division of labor between the CPU and GPU becomes clearer when examining the scaling across resolutions and presets. The CPU's strong synthetic performance, sitting in the 89th percentile, suggests it can feed the GPU adequately at lower resolutions. At 1080p, the jump from Low to Ultra costs 79 FPS (154 to 75), which is a dramatic drop that indicates the GPU is being pushed harder as settings increase, but the CPU is not the constraint since even the lowest preset produces very high frame rates.

When moving from 1080p to 1440p at the same settings, the performance drops are significant but not catastrophic. Low goes from 154 to 101 FPS (a 34% reduction), Medium from 121 to 80 FPS (a 34% reduction), and High from 97 to 64 FPS (a 34% reduction). The consistency of these percentage drops across settings suggests that resolution scaling is the dominant factor, with the GPU bearing most of the load. The Ultra preset drops from 75 to 50 FPS (a 33% reduction), maintaining the same pattern.

The 1440p to 4K transition tells a different story. Low drops from 101 to 56 FPS (a 45% reduction), Medium from 80 to 44 FPS (a 45% reduction), High from 64 to 35 FPS (a 45% reduction), and Ultra from 50 to 28 FPS (a 44% reduction). The steeper percentage decline at 4K indicates that the GPU is hitting a wall, likely due to memory bandwidth limitations or raw compute constraints. The Arc B580's 456.0 GB/s bandwidth and 13.67 TFLOPS of FP32 performance are not sufficient for the pixel count at 4K in this title.

The data shows that at 1080p, the system is CPU-bound in the sense that the GPU cannot fully utilize the CPU's potential at Low settings, but at 4K, the GPU is clearly the bottleneck. The sweet spot is 1440p, where the balance between CPU and GPU allows for playable frame rates on High settings. The GPU's lower percentile ranking and the steep 4K performance cliff confirm that the Arc B580 is the component limiting this pairing in Fivem.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 75 FPS. This is the highest quality setting available in the test matrix, and it still maintains a comfortable margin above the playability threshold. The system has enough headroom that even the most graphically intensive settings do not threaten playability.

At 2560x1440, the most demanding playable preset is High, with an average of 64 FPS. This is only 4 FPS above the 60 FPS line, making it a tighter fit than the 1080p Ultra result. The Medium preset at 80 FPS offers more safety margin, but High is technically playable and provides better visual quality. The Ultra preset at 50 FPS is not an option.

At 3840x2160, there is no playable preset. The verdictByResolution data lists an empty playableSettings array and a null bestSettings value, confirming that no combination of settings reaches 60 FPS average. The closest option is Low at 56 FPS, which is still below the threshold. Users who want to play Fivem at 4K with this system would need to accept frame rates in the 50s or lower, which does not meet the playability criterion.