Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Fivem
Multiplayer 2017

Fivem

99%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
377 FPS
Ultra 1080p Measured
185 FPS

1440p (2K / QHD)

Low 1440p Measured
248 FPS
Ultra 1440p Measured
122 FPS

4K (Ultra HD)

Low 4K Measured
138 FPS
Ultra 4K Measured
67 FPS
4.2ms Frame Time
6ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,479
Your CPU 36,938
Graphics Card
Required 27,716
Your GPU 79,842

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 67 87 109 138
1440p QHD 122 157 196 248
1080p Full HD 185 238 297 377

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 238
1920x1080 Low 377
1920x1080 Medium 297
1920x1080 Ultra 185
2560x1440 High 157
2560x1440 Low 248
2560x1440 Medium 196
2560x1440 Ultra 122
3840x2160 High 87
3840x2160 Low 138
3840x2160 Medium 109
3840x2160 Ultra 67

Performance Analysis: Fivem on Your System

The Intel Core Ultra 5 225 paired with the NVIDIA GeForce RTX 5090 delivers playable performance across all tested resolutions and settings in Fivem. Measured data shows the combination sits well above the 60 FPS threshold in every scenario, with the most demanding preset at 4K still clearing the mark. The following breakdown examines the exact frame rates, how this combo ranks among the 3,707 tested configurations, and what the numbers indicate about the CPU and GPU balance.

Measured FPS Breakdown

The measured FPS data for this combo covers three resolutions and four quality presets. At 1920x1080, the Low preset produces an average of 377 FPS, the highest figure recorded for this configuration. Medium averages 297 FPS with a minimum of 253 FPS and a maximum of 342 FPS. High averages 238 FPS, while Ultra averages 185 FPS. Every 1080p result is far beyond the 60 FPS playability threshold, with the margin ranging from roughly 3x at Ultra to over 6x at Low.

Moving to 2560x1440, the scaling from 1080p shows a predictable drop but no loss of playability. Low averages 248 FPS, Medium averages 196 FPS with a minimum of 166 and a maximum of 225, High averages 157 FPS, and Ultra averages 122 FPS. The Ultra preset at 1440p still delivers double the playable threshold, indicating substantial headroom for demanding multiplayer scenarios.

At 3840x2160, the resolution stress becomes more apparent. Low averages 138 FPS, Medium averages 109 FPS with a minimum of 92 and a maximum of 125, High averages 87 FPS, and Ultra averages 67 FPS. The Ultra preset at 4K is the only measured configuration that drops into the 60-70 FPS range, yet it remains above the 60 FPS playable threshold by a modest 7 FPS. The minimum FPS data is only provided for Medium presets, but the 92 FPS minimum at 4K Medium suggests the combo does not suffer from severe frame dips even under load.

Across all resolutions, the Low-to-Ultra spread is consistent. At 1080p, Ultra is roughly half the FPS of Low (185 vs 377). At 1440p, the ratio is similar (122 vs 248). At 4K, Ultra drops to about half of Low as well (67 vs 138). This indicates that the GPU is the primary scaling factor, as the CPU does not appear to bottleneck at any resolution.

How This Combo Ranks

The combo ranks 59th out of 3,707 tested combinations for Fivem. This places it in the top 2% of all tested configs, a strong position given the game’s multiplayer nature where frame consistency matters. The rank reflects the aggregate of all measured presets and resolutions, meaning the combo excels across the board rather than in a single narrow scenario.

The percentile data for the individual components reinforces this. The CPU sits at the 85th percentile among all CPUs, and the GPU sits at the 92nd percentile among all GPUs. When combined, the rank of 59 out of 3,707 suggests that only 58 other CPU-GPU pairings deliver higher overall FPS in Fivem. Given the RTX 5090’s position as a top-tier GPU, the limiting factor in this ranking is likely the CPU, which is strong but not elite—the Core Ultra 5 225’s 85th percentile is respectable but not in the top tier.

The measured FPS data supports this interpretation. At 1080p Low, the combo hits 377 FPS, which likely approaches the game’s engine limit rather than the hardware limit. At 4K Ultra, the 67 FPS figure is GPU-bound, as the RTX 5090 is the primary driver of resolution scaling. The rank of 59 out of 3,707 is impressive, but the data shows that this pairing is not the absolute best for Fivem—it is merely one of the top 60 combinations tested.

FAQ

Q: Can this combo run Fivem at 4K Ultra settings?

A: Yes. Measured data shows 67 FPS average at 3840x2160 Ultra, which is above the 60 FPS playable threshold. This is the most demanding preset tested, and it remains playable.

Q: What is the best resolution for this combo?

A: The verdict data lists all three resolutions as playable with Ultra settings. The highest average FPS at Ultra is 185 at 1920x1080, but the best visual quality per frame is at 3840x2160, where Ultra still averages 67 FPS.

Q: How much FPS does the combo lose when switching from 1440p to 4K?

A: At Ultra settings, the average drops from 122 FPS at 2560x1440 to 67 FPS at 3840x2160, a reduction of 55 FPS. At Medium, the drop is from 196 to 109 FPS, a reduction of 87 FPS.

Q: Does the combo ever drop below 60 FPS in any tested scenario?

A: No. The lowest measured average is 67 FPS at 4K Ultra. The lowest minimum FPS recorded is 92 FPS at 4K Medium, indicating no dips below playable levels.

Q: How does the combo rank among all tested configurations?

A: It ranks 59th out of 3,707 combos. This places it in the top 2% of tested hardware pairings for Fivem.

Q: Is the CPU or GPU more likely to limit performance in this game?

A: The data shows the GPU is the primary scaling factor at higher resolutions. The CPU sits at the 85th percentile, while the GPU sits at the 92nd percentile, suggesting the GPU has more headroom and the CPU is relatively closer to its limits.

Similar Performance Alternatives

The CPU’s nearest rivals in average benchmark score are all within a narrow band. The AMD Ryzen 5 5600F has an average score of 36,945, which is 0% different from the Core Ultra 5 225’s 36,938. The AMD Ryzen 5 5500X3D scores 37,018, just 0.2% higher, and the AMD Ryzen AI 7 PRO 450 scores 37,093, 0.4% higher. The Intel Core i9-12900T scores 37,112, 0.5% higher. These deltas are within the margin of measurement noise, meaning any of these CPUs would deliver statistically identical CPU-bound performance in Fivem.

On the GPU side, the RTX 5090’s nearest rivals show a similar pattern. The NVIDIA Tesla P100 PCIe 16 GB scores 79,605, which is 0.3% higher than the RTX 5090’s 79,842. The Tesla P100 PCIe 12 GB scores 79,396, 0.6% lower, and the AMD Radeon RX 6850M XT scores 78,940, 1.1% lower. The AMD Radeon Pro Vega 64X scores 80,959, 1.4% higher. These differences are small enough that in Fivem, where the game may not be fully GPU-bound at lower resolutions, the practical FPS difference would be negligible.

For a user seeking similar performance, pairing a Ryzen 5 5600F or Ryzen 5 5500X3D with a Tesla P100-class GPU would likely produce comparable FPS in Fivem. However, the RTX 5090’s 32 GB VRAM and 1.79 TB/s bandwidth are unique among these rivals, which could matter in other games or workloads even if Fivem does not fully utilize them.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which averages 185 FPS. This is the clear choice for 1080p, as all lower presets also exceed 60 FPS by wide margins. The Low preset averages 377 FPS, but there is no reason to sacrifice quality given the massive headroom.

At 2560x1440, Ultra again is the best choice, averaging 122 FPS. The game remains smooth at this preset, with no risk of dropping below 60 FPS based on the measured data. The Medium preset averages 196 FPS, but again, the Ultra preset’s 122 FPS provides a superior visual experience without hitting any playability concerns.

At 3840x2160, Ultra averages 67 FPS, which is the only preset at this resolution that remains above the 60 FPS threshold. The data shows that all four presets—Low at 138 FPS, Medium at 109 FPS, High at 87 FPS, and Ultra at 67 FPS—are playable. The best choice for maximum visual fidelity is Ultra, as it stays above the threshold despite being the most demanding.

The Verdict

This combo can run Fivem at all tested resolutions and presets. The verdict by resolution lists all four presets (High, Low, Medium, Ultra) as playable at 3840x2160, 2560x1440, and 1920x1080. The playable threshold of 60 FPS is cleared in every scenario, with the lowest average being 67 FPS at 4K Ultra.

The data indicates that a user can max out the game at any resolution without worry. At 4K Ultra, the margin above the threshold is only 7 FPS, so users with VRR displays or those sensitive to frame drops may prefer High or Medium for additional headroom. At 1440p and below, the margin is so large that Ultra is the obvious recommendation.

For competitive multiplayer in Fivem, where frame consistency matters, the 1080p Low preset at 377 FPS offers the lowest latency and highest responsiveness. However, the game’s visual quality at Ultra 1440p or 4K is not compromised to the point of unplayability, making this a versatile combo for both performance and fidelity.

CPU and GPU Roles

The data shows a clear shift in component importance as resolution increases. At 1920x1080, the CPU’s role is more pronounced. The FPS difference between Low (377) and Ultra (185) is 192 FPS, a 2x spread that suggests the CPU can feed the GPU enough frames to hit very high numbers at low settings. The CPU’s 85th percentile ranking and 10 cores with 10 threads are sufficient for Fivem’s multiplayer logic, which often scales with player count.

At 2560x1440, the GPU begins to take over. The spread between Low (248) and Ultra (122) is 126 FPS, narrowing from the 1080p spread. The average FPS at Ultra (122) is still high, but the reduction from 185 FPS at 1080p Ultra indicates the GPU is becoming the limiting factor.

At 3840x2160, the GPU is clearly the dominant component. The spread between Low (138) and Ultra (67) is 71 FPS, and the Ultra result at 67 FPS is close to the 60 FPS threshold. The RTX 5090’s 92nd percentile ranking shows it is a top-tier GPU, but the sheer pixel count of 4K demands more than even this GPU can deliver at maximum settings without dropping below the playable line.

The CPU’s role is consistent across resolutions: it does not bottleneck the GPU at any point. The fact that 1080p Low reaches 377 FPS while 4K Ultra stays at 67 FPS indicates that the CPU has headroom beyond what the GPU can utilize at higher resolutions. In multiplayer scenarios with many players, the CPU may become more important, but the measured data for this combo does not show a scenario where the CPU prevents the game from hitting 60 FPS.