Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Fivem
Multiplayer 2017

Fivem

92%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
201 FPS
Ultra 1080p Measured
99 FPS

1440p (2K / QHD)

Low 1440p Measured
133 FPS
Ultra 1440p Measured
65 FPS

4K (Ultra HD)

Low 4K Measured
74 FPS
Ultra 4K Measured
36 FPS
7.9ms Frame Time
12ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,479
Your CPU 36,938
Graphics Card
Required 27,716
Your GPU 26,331

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 36 46 58 74
1440p QHD 65 84 105 133
1080p Full HD 99 127 159 201

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 127
1920x1080 Low 201
1920x1080 Medium 159
1920x1080 Ultra 99
2560x1440 High 84
2560x1440 Low 133
2560x1440 Medium 105
2560x1440 Ultra 65
3840x2160 High 46
3840x2160 Low 74
3840x2160 Medium 58
3840x2160 Ultra 36

Performance Analysis: Fivem on Your System

This PC configuration, pairing the Intel Core Ultra 5 225 with the NVIDIA GeForce RTX 5060, delivers a solid 1080p and 1440p experience in Fivem, but struggles to maintain high frame rates at 4K. The data shows the system ranks 1637 out of 3707 tested combinations for this game, placing it in the upper-middle tier of performance. For multiplayer scenarios where CPU load can spike, the Core Ultra 5 225’s 10 cores and 20 MB of L3 cache provide a strong foundation, while the RTX 5060’s 8 GB of GDDR7 memory and 448.0 GB/s bandwidth handle the graphical workload efficiently.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 99 FPS. This is a comfortable margin above the playable threshold, leaving headroom for the frame drops that often occur in busy multiplayer servers. The data shows no minimum FPS recorded for this preset, but the average suggests you can push the game to its visual limits without concern.

For 2560x1440, the best playable setting is also Ultra, averaging 65 FPS. This is a tighter margin—only 5 FPS above the 60 FPS threshold—but it remains technically playable at maximum quality. If you prefer a safety buffer, dropping to High yields 84 FPS average, which is a more stable choice for competitive play.

At 3840x2160, the situation changes dramatically. The most demanding preset that stays at or above 60 FPS is Low, with an average of 74 FPS. Medium drops to 58 FPS average, which falls below the playable threshold, and High averages just 46 FPS. Ultra is unplayable at 36 FPS. For 4K, you must sacrifice visual quality to maintain smooth gameplay.

Similar Performance Alternatives

The CPU benchmarks place the Intel Core Ultra 5 225 in close competition with several AMD and Intel parts. Its average benchmark score of 36938 is nearly identical to the AMD Ryzen 5 5600F at 36945, with a delta of 0%. The AMD Ryzen 5 5500X3D scores 37018, which is 0.2% higher, while the AMD Ryzen AI 7 PRO 450 at 37093 is 0.4% ahead. The Intel Core i9-12900T at 37112 leads by 0.5%. In practical terms, these four chips will deliver indistinguishable performance in Fivem, so any of them would behave similarly in multiplayer scenarios.

On the GPU side, the RTX 5060’s average benchmark score of 26331 puts it in a tight cluster with several other cards. The AMD Radeon 860M scores 26401, only 0.3% higher, while the NVIDIA GeForce MX550 at 26421 is also 0.3% ahead. The AMD Radeon RX 5700 XT 50th Anniversary at 26553 leads by 0.8%, and the AMD Radeon RX 6750 XT at 26011 trails by 1.2%. These delta values are small enough that you would not notice a difference in Fivem—all four alternatives would produce nearly identical frame rates at the same settings.

Measured FPS Breakdown

At 1920x1080, the RTX 5060 shows strong scaling across presets. Low settings produce an average of 201 FPS, which drops to 159 FPS at Medium (with a range of 135 to 183 FPS). High settings average 127 FPS, while Ultra still manages 99 FPS. This represents a 51% performance drop from Low to Ultra, but every preset clears the 60 FPS threshold comfortably.

Moving to 2560x1440, the pattern continues but with lower absolute numbers. Low averages 133 FPS, Medium drops to 105 FPS (ranging from 89 to 120 FPS), High averages 84 FPS, and Ultra falls to 65 FPS. The gap between Low and Ultra here is 51%, matching the 1080p scaling. This suggests the GPU is the primary bottleneck at this resolution, as the percentage drop remains consistent.

At 3840x2160, the performance cliff becomes apparent. Low averages 74 FPS, but Medium falls to 58 FPS (with a range of 49 to 67 FPS). High averages just 46 FPS, and Ultra drops to 36 FPS. The scaling from Low to Ultra is a 51% reduction, consistent with lower resolutions, but the absolute numbers start from a much lower base. The 4K Medium result shows a minimum of 49 FPS, which would feel stuttery in fast-paced multiplayer action.

The Verdict

This PC can run Fivem, but the playable settings depend heavily on your resolution. At 1920x1080, all four presets—Low, Medium, High, and Ultra—clear the 60 FPS threshold, with Ultra averaging 99 FPS. This is the sweet spot for this configuration, offering maximum visual quality with a comfortable frame rate buffer.

At 2560x1440, the system also handles all presets at or above 60 FPS, with Ultra averaging 65 FPS. This is playable, but you are close to the edge—any demanding scene with many players or heavy effects could push you below 60 FPS. High settings at 84 FPS provide a more stable experience if you want to avoid dips.

At 3840x2160, only Low settings clear the 60 FPS mark, averaging 74 FPS. Medium falls short at 58 FPS, and High and Ultra are not viable at 46 and 36 FPS respectively. For 4K gaming, you must accept reduced visual fidelity or consider lowering the resolution. The data clearly indicates that 1080p and 1440p are the intended use cases for this hardware in Fivem.

CPU and GPU Roles

The benchmark data reveals how the CPU and GPU divide responsibilities at different resolutions. At 1920x1080, the CPU plays a more significant role, as evidenced by the large frame rate differences between presets. Low settings hit 201 FPS, which approaches the CPU’s practical limit for this game—the Core Ultra 5 225’s single-thread score of 3655 in Cinebench R23 suggests it can feed the GPU efficiently at high frame rates.

As resolution increases to 2560x1440, the GPU becomes more influential. The frame rates drop by roughly 34% across all presets compared to 1080p, which aligns with the increased pixel count. The RTX 5060’s 19.18 TFLOPS of FP32 performance and 119.9 GPixel/s pixel rate become the limiting factor, rather than the CPU’s processing power.

At 3840x2160, the GPU is clearly the dominant bottleneck. The 4K resolution requires four times the pixels of 1080p, and the RTX 5060’s 8 GB memory capacity and 128-bit bus width struggle to keep up. The CPU’s role diminishes further, as the frame rates at 4K are constrained by the GPU’s rendering limits rather than any CPU bottleneck. The scaling between 1440p and 4K shows a 44% drop at Low settings (133 to 74 FPS), which is close to the expected pixel-count difference, confirming the GPU-bound nature of 4K gameplay.

FAQ

Q: What is the best resolution to play Fivem with this PC?

A: The data shows 1920x1080 at Ultra settings provides 99 FPS average, which is the highest quality preset with a comfortable frame rate margin. At 2560x1440, Ultra also works at 65 FPS, but you are closer to the 60 FPS threshold.

Q: Can this PC run Fivem at 4K resolution?

A: Only at Low settings, which average 74 FPS. Medium drops to 58 FPS, falling below the playable threshold, and High/Ultra are not viable at 46 and 36 FPS respectively.

Q: How does the RTX 5060 compare to similar GPUs for this game?

A: The RTX 5060’s benchmark score of 26331 is within 1.2% of several rivals: the AMD Radeon 860M (26401), NVIDIA GeForce MX550 (26421), and AMD Radeon RX 5700 XT 50th Anniversary (26553). The AMD Radeon RX 6750 XT (26011) is slightly behind. These differences are negligible in practice.

Q: Is the CPU or GPU more important for Fivem?

A: At 1080p, the CPU matters more, as frame rates scale significantly with settings (201 FPS at Low vs 99 FPS at Ultra). At 1440p and 4K, the GPU becomes the limiting factor, with 4K performance dropping by roughly 63% compared to 1080p at the same preset.

Q: What frame rates can I expect at 1440p with High settings?

A: The measured data shows an average of 84 FPS at 2560x1440 with High settings. No minimum or maximum is recorded for this preset, but the average is well above the 60 FPS playable threshold.

Q: Does the 8 GB VRAM on the RTX 5060 cause issues in Fivem?

A: The data does not indicate VRAM-related problems at any resolution tested. The 8 GB memory size is sufficient for the presets measured, though 4K Ultra still only achieves 36 FPS, indicating the GPU’s overall compute limits rather than memory capacity are the constraint.