Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Fivem
Multiplayer 2017

Fivem

84%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
168 FPS
Ultra 1080p Measured
82 FPS

1440p (2K / QHD)

Low 1440p Measured
110 FPS
Ultra 1440p Measured
54 FPS

4K (Ultra HD)

Low 4K Measured
61 FPS
Ultra 4K Measured
30 FPS
9.4ms Frame Time
14ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,479
Your CPU 36,938
Graphics Card
Required 27,716
Your GPU 21,035

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 39 48 61
1440p QHD 54 70 87 110
1080p Full HD 82 106 132 168

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 106
1920x1080 Low 168
1920x1080 Medium 132
1920x1080 Ultra 82
2560x1440 High 70
2560x1440 Low 110
2560x1440 Medium 87
2560x1440 Ultra 54
3840x2160 High 39
3840x2160 Low 61
3840x2160 Medium 48
3840x2160 Ultra 30

Performance Analysis: Fivem on Your System

The Intel Core Ultra 5 225 paired with the NVIDIA GeForce RTX 5050 presents a clear picture for Fivem: a system that scales predictably with resolution and settings. Measured data shows the combo comfortably handles 1080p at maximum detail, maintains solid performance at 1440p with high settings, and only struggles at 4K when pushing beyond low presets. The following analysis breaks down the exact measured FPS, component roles, and optimal configurations based solely on the benchmark database.

Measured FPS Breakdown

At 1920x1080, the Core Ultra 5 225 and RTX 5050 deliver strong frame rates across all presets. The Low preset produces an average of 168 FPS, making it the fastest configuration tested. Medium settings yield an average of 132 FPS, with a minimum of 112 FPS and a maximum of 152 FPS. High settings drop to an average of 106 FPS, while Ultra settings still maintain an average of 82 FPS. No min or max values are recorded for Low, High, or Ultra at this resolution, indicating the data only captured average FPS for those presets.

Moving to 2560x1440, performance remains playable but with a noticeable step down. The Low preset averages 110 FPS, which is the highest result at this resolution. Medium settings produce an average of 87 FPS, with a minimum of 74 FPS and a maximum of 100 FPS. High settings follow at 70 FPS average, while Ultra drops to an average of 54 FPS, which falls below the 60 FPS playable threshold. The scaling from 1080p to 1440p shows roughly a 35% reduction in average FPS at High settings (106 to 70) and about a 34% reduction at Low (168 to 110).

At 3840x2160, the system’s limits become apparent. The Low preset averages 61 FPS, just clearing the playable threshold. Medium settings average 48 FPS, with a minimum of 41 FPS and a maximum of 56 FPS, all below the 60 FPS mark. High settings average 39 FPS, and Ultra averages 30 FPS, making them unplayable by the 60 FPS standard. The step from 1440p to 4K at Low settings is a 44% drop in average FPS (110 to 61), while at Medium it is a 45% drop (87 to 48).

The min/max data available only for Medium presets reveals consistency. At 1080p Medium, the spread from min to max is 40 FPS (112 to 152). At 1440p Medium, the spread is 26 FPS (74 to 100). At 4K Medium, the spread narrows to 15 FPS (41 to 56), indicating that as resolution increases, frame pacing becomes tighter even as the average drops.

How This Combo Ranks

The database places this Intel Core Ultra 5 225 and RTX 5050 combination at rank 2275 out of 3707 tested combos for Fivem. This positions the system in the lower-middle portion of the overall distribution, meaning it outperforms roughly 39% of all tested configurations while trailing the majority. The rank reflects the combined CPU and GPU performance, but the measured FPS data indicates the bottleneck shifts heavily toward the GPU at higher resolutions.

The CPU alone sits in the 85th percentile among all tested processors, with an average benchmark score of 36938. This high percentile suggests the Core Ultra 5 225 is a capable processor for Fivem’s CPU-bound scenarios, such as multiplayer sessions with many players. However, the GPU only reaches the 66th percentile among all tested graphics cards, with an average benchmark score of 21035. This gap between CPU and GPU percentiles explains why the combo rank (2275 of 3707) is lower than what the CPU percentile alone would suggest. The RTX 5050 holds the system back in GPU-heavy settings, particularly at 4K.

The combo’s rank also reflects the game’s nature as a multiplayer title, where CPU performance often matters more than in single-player benchmarks. The Core Ultra 5 225’s 85th percentile placement indicates it can handle Fivem’s server-side and simulation loads, but the measured FPS at 4K shows the GPU becomes the limiting factor when pixel throughput demands rise.

CPU and GPU Roles

At 1920x1080, the CPU plays a dominant role. The Core Ultra 5 225, with its 85th percentile ranking, provides enough headroom that the RTX 5050 can push high average FPS even at Ultra settings (82 FPS). The scaling from Low (168 FPS) to Ultra (82 FPS) represents a 51% reduction, which is primarily GPU-driven as pixel work increases. However, the fact that even Ultra stays above 60 FPS suggests the CPU is not the primary constraint at this resolution.

At 2560x1440, the balance shifts. The average FPS at High (70) and Ultra (54) shows the GPU beginning to struggle, while the CPU still has capacity. The drop from Low (110 FPS) to Ultra (54 FPS) is a 51% reduction, similar to 1080p, but the absolute values are lower. This indicates the GPU is now the limiting factor, as resolution scaling demands more from the RTX 5050’s 8 GB GDDR6 memory and 128-bit bus.

At 3840x2160, the GPU is clearly the bottleneck. The Low preset averages 61 FPS, while Medium drops to 48 FPS and Ultra to 30 FPS. The Core Ultra 5 225’s strong single-thread and multi-thread scores (Cinebench R23 single-core 3655, multi-core 25891) cannot compensate for the GPU’s limited 13.17 TFLOPS FP32 throughput. The CPU’s 85th percentile ranking becomes irrelevant when the RTX 5050’s 66th percentile performance cannot render 4K frames fast enough.

The scaling between resolutions confirms this. From 1080p Low to 4K Low, average FPS drops from 168 to 61, a 64% reduction. From 1080p Medium to 4K Medium, it drops from 132 to 48, a 64% reduction. This consistent reduction across presets points to the GPU’s memory bandwidth (320.0 GB/s) and pixel rate (82.30 GPixel/s) as the limiting factors at higher resolutions.

The Verdict

This PC can run Fivem, but the playable experience depends entirely on resolution and settings. At 1920x1080, all four presets—Low, Medium, High, and Ultra—clear the 60 FPS threshold. The Ultra preset averages 82 FPS, providing a smooth experience with maximum detail. At 2560x1440, three presets are playable: Low (110 FPS), Medium (87 FPS), and High (70 FPS). The Ultra preset falls short at 54 FPS average, so it is not recommended for 60 FPS gameplay. At 3840x2160, only the Low preset achieves playability, with an average of 61 FPS.

The verdict by resolution data confirms this. For 1080p, the best playable setting is Ultra with 82 FPS average. For 1440p, the best playable setting is High with 70 FPS average. For 4K, the best playable setting is Low with 61 FPS average. Users targeting 60 FPS should stick to these configurations. The system cannot maintain 60 FPS at 4K Medium or above, nor at 1440p Ultra.

The 60 FPS playable threshold is the key metric here. At 4K Low, the system averages 61 FPS, leaving only 1 FPS of headroom. This is a marginal pass, and any demanding scene with many players or complex environments could push it below the threshold. At 1440p High, the 70 FPS average provides more comfortable headroom. At 1080p Ultra, the 82 FPS average offers the best balance of visual quality and performance stability.

Similar Performance Alternatives

The Core Ultra 5 225’s nearest rivals, based on average benchmark scores, include the AMD Ryzen 5 5600F, which scores 36945 with a deltaPct of 0, meaning it performs identically. The AMD Ryzen 5 5500X3D scores 37018, which is 0.2% lower. The AMD Ryzen AI 7 PRO 450 scores 37093, 0.4% lower, and the Intel Core i9-12900T scores 37112, 0.5% lower. These CPUs would deliver nearly identical performance in Fivem’s CPU-bound scenarios, though the deltaPct values are all within 0.5% of the Core Ultra 5 225.

The RTX 5050’s nearest rivals include the AMD Radeon RX Vega M GL, which scores 21153, 0.6% lower than the RTX 5050’s average benchmark score of 21035. The AMD Radeon HD 8970M scores 21237, 1% lower. The AMD Radeon RX 5600 XT scores 20713, which is 1.6% higher than the RTX 5050, meaning it would perform slightly better. The NVIDIA RTX A4000 Mobile scores 21379, 1.6% lower. For Fivem, swapping the RTX 5050 for an RX 5600 XT would yield marginally higher FPS at the same settings, while the other rivals would produce nearly identical results.

These rival comparisons suggest that users with a Ryzen 5 5600F or Ryzen 5 5500X3D CPU would see the same FPS as the Core Ultra 5 225. Similarly, users with an RX 5600 XT GPU might gain slightly more FPS, but the difference would be within a few frames. The practical takeaway is that this combo’s performance is not unique; many close alternatives exist in the database.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 82 FPS. This is the highest quality setting available at this resolution that maintains playability. Users can enable all visual effects without worrying about frame rate drops below the threshold.

At 2560x1440, the best setting is High, with an average of 70 FPS. Medium averages 87 FPS and Low averages 110 FPS, but High offers the best visual quality while still clearing 60 FPS. Ultra is not viable, as its 54 FPS average falls below the threshold.

At 3840x2160, the only playable setting is Low, averaging 61 FPS. This is the most demanding preset that stays at or above 60 FPS, but it offers the lowest visual fidelity. Users at 4K must accept reduced settings to maintain smooth gameplay.

The data shows a clear trade-off: resolution increases demand lower settings. At 1080p, Ultra is playable; at 1440p, High is the ceiling; at 4K, Low is the only option. This pattern aligns with the GPU’s 66th percentile ranking and its 8 GB memory capacity, which limits high-resolution texture loads.

FAQ

Q: Can this system run Fivem at 60 FPS on a 4K monitor?

A: Yes, but only at Low settings, which average 61 FPS. Medium settings drop to 48 FPS, and High and Ultra are well below the threshold at 39 FPS and 30 FPS respectively.

Q: What is the best settings preset for 1440p gameplay?

A: High settings provide the best visual quality while staying playable, with an average of 70 FPS. Medium averages 87 FPS and Low averages 110 FPS, but Ultra falls short at 54 FPS.

Q: How does the RTX 5050 compare to its nearest rival, the RX 5600 XT?

A: The RX 5600 XT has an average benchmark score of 20713, which is 1.6% higher than the RTX 5050’s 21035. This means the RX 5600 XT would deliver slightly higher FPS in Fivem, but the difference is minimal.

Q: Is the CPU or GPU more important for Fivem at 1080p?

A: At 1080p, the CPU’s 85th percentile ranking allows the RTX 5050 to reach 82 FPS on Ultra, indicating the CPU is not the bottleneck. The GPU’s 66th percentile becomes the limiting factor only as resolution increases.

Q: What is the playable FPS threshold used in the verdict?

A: The database uses a 60 FPS playable threshold. All settings with an average FPS of 60 or higher are considered playable, while those below 60 are not.

Q: How many total combos does this system rank against?

A: The Core Ultra 5 225 and RTX 5050 combo ranks 2275 out of 3707 tested combos for Fivem, placing it in the lower-middle range of all tested systems.