Instant compatibility check with FPS benchmarks and optimization tips
Fivem
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your system exceeds recommended specs. Enjoy max settings!
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 59 | 76 | 94 | 120 |
| 1440p QHD | 105 | 137 | 172 | 220 |
| 1080p Full HD | 160 | 208 | 261 | 329 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Fivem on Your System
The Intel Core i7-14700KF paired with the NVIDIA GeForce RTX 4080 SUPER delivers a commanding performance profile in Fivem, with measured frame rates that far exceed the 60 FPS playability threshold across nearly every resolution and settings combination. The data set spans three resolutions—3840x2160, 2560x1440, and 1920x1080—and four quality presets (Low, Medium, High, Ultra), providing a comprehensive view of how this hardware stack scales with graphical load. Across all twelve measured configurations, the average frame rate never dips below 58.6 FPS, and at lower resolutions the headroom becomes substantial, reaching as high as 329.4 FPS at 1080p Low. This combination of a 20-core, 28-thread CPU with a 16 GB GDDR6X GPU places the system in the 94th percentile for the processor and the 86th percentile for the graphics card relative to all tested hardware, which translates directly into the high frame rates observed in this multiplayer title.
Measured FPS Breakdown
At 3840x2160, the RTX 4080 SUPER and Core i7-14700KF maintain playable frame rates across three of the four presets. The Low preset yields an average of 119.6 FPS, while Medium produces 94.4 FPS, and High delivers 75.8 FPS. The Ultra preset is the only configuration at this resolution that falls below the 60 FPS threshold, with an average of 58.6 FPS. The progression from Low to Ultra shows a steady decline of roughly 24–25 FPS per step, indicating that the GPU is the primary constraint at 4K, as each increase in visual fidelity exacts a consistent toll on performance.
Moving to 2560x1440, all four presets clear the 60 FPS mark with considerable margin. Low settings produce an average of 219.7 FPS, Medium reaches 172.1 FPS, High achieves 136.5 FPS, and Ultra still maintains a robust 104.7 FPS. The delta between Low and Ultra at this resolution is 115 FPS, showing that even the most demanding preset leaves substantial headroom above the playability threshold. The scaling pattern here mirrors the 4K results—each preset step reduces frame rates by roughly 42–47 FPS—but the starting point is high enough that even the heaviest settings remain comfortably fluid.
At 1920x1080, the combination becomes almost overkill for Fivem. The Low preset averages 329.4 FPS, Medium reaches 261.2 FPS, High produces 207.9 FPS, and Ultra still delivers 160.1 FPS. The gap between Low and Ultra at 1080p is 169.3 FPS, the largest absolute spread across all resolutions, yet every single configuration exceeds 150 FPS. This suggests that at 1080p, the CPU’s 20 cores and 28 threads are more than sufficient to feed the GPU, and the bottleneck shifts heavily toward the graphics card’s raw output capacity. Notably, min and max frame rate data are not provided in the measured results, so the analysis relies entirely on average scores, but the consistency of the averages across presets implies stable performance without severe dips.
How This Combo Ranks
Within the database of 3,707 tested combinations for Fivem, this particular CPU-GPU pairing ranks 289th overall. That places it in the top 8% of all tested hardware configurations, a strong showing for a system built around a mainstream enthusiast CPU and a high-end graphics card. The rank reflects the combined performance of both components in this specific game, and the data indicates that the pairing is well-balanced for Fivem’s workload, which tends to favor high single-thread performance and substantial GPU throughput.
The CPU alone sits in the 94th percentile against all processors, with an average benchmark score of 70,163. Its nearest rival, the AMD Ryzen 7 9700F, scores 69,996, a delta of only 0.2%, meaning the two are effectively interchangeable in raw compute. The Intel Core Ultra 7 265K is slightly ahead at 70,879, a -1% delta, while the AMD Ryzen 9 7940HX (69,875) and Ryzen 9 7950X (69,515) trail by 0.4% and 0.9%, respectively. For a game like Fivem, which relies on consistent frame pacing, this level of CPU performance ensures that the processor rarely becomes the limiting factor at any resolution.
On the GPU side, the RTX 4080 SUPER ranks in the 86th percentile against all graphics cards, with an average benchmark score of 54,209. Its closest competitor is the standard RTX 4080, which scores 54,247—a negligible delta of -0.1%—indicating that the SUPER variant offers essentially identical performance in this context. The AMD Radeon Pro W5700X (54,828, -1.1%), RX 6750 GRE 12 GB (55,698, -2.7%), and Radeon 8060S (55,757, -2.8%) all score slightly higher in synthetic benchmarks, but the differences are small enough that real-world Fivem frame rates would likely fall within the same range.
CPU and GPU Roles
The division of labor between the Core i7-14700KF and the RTX 4080 SUPER becomes clearer when examining performance scaling across resolutions and presets. At 3840x2160, the transition from Low (119.6 FPS) to Ultra (58.6 FPS) represents a 51% drop in frame rate, which is almost entirely attributable to GPU load. The CPU’s 20 cores and 28 threads, with a boost clock of 5.60 GHz, are more than capable of handling Fivem’s simulation and network code at this resolution, so the graphics card’s pixel throughput dictates the outcome. The fact that Ultra at 4K falls just below 60 FPS confirms that the GPU is the binding constraint at this extreme resolution.
At 2560x1440, the CPU begins to play a more significant role, but the GPU still dominates. The spread from Low (219.7 FPS) to Ultra (104.7 FPS) is a 52% reduction, similar in percentage to 4K, yet the absolute values are much higher. This suggests that at 1440p, the RTX 4080 SUPER has enough headroom to push frame rates well beyond the refresh rate of most monitors, and the CPU’s strong single-thread performance (Cinebench R23 single-core score of 6,235) prevents any bottleneck from emerging. The processor’s multithreaded score of 44,167 in Cinebench R23 indicates it can handle the game’s background tasks without interference.
At 1920x1080, the CPU’s importance rises markedly. The jump from 329.4 FPS at Low to 160.1 FPS at Ultra is a 51% decrease, but the absolute values are so high that even the lowest setting exceeds what most displays can show. Here, the CPU’s 80 KB of L1 cache per core and 2 MB of L2 cache per core, combined with 33 MB of shared L3 cache, ensure that draw calls and physics calculations are processed with minimal latency. The GPU, meanwhile, operates well below its maximum utilization, as evidenced by the fact that Ultra at 1080p still produces 160.1 FPS—a figure that would be unattainable if the processor were struggling to keep up. In essence, at 1080p the system is CPU-bound at lower presets and GPU-bound at higher presets, but neither component ever becomes a true liability.
The Verdict
The question of whether this PC can run Fivem is answered definitively by the data: yes, it can, and with substantial margin at most settings. According to the verdict by resolution, at 3840x2160 the playable settings are High, Low, and Medium, with High being the best settings at an average of 75.8 FPS. Ultra at this resolution is not playable, as it drops to 58.6 FPS, just below the 60 FPS threshold. For gamers seeking maximum fidelity at 4K, this means compromising on the Ultra preset or accepting a slightly sub-60 experience.
At 2560x1440, all four presets—High, Low, Medium, and Ultra—are playable, with Ultra delivering 104.7 FPS. This makes 1440p the sweet spot for this combination, as it allows for the highest visual quality while maintaining a frame rate well above the 60 FPS target. Similarly, at 1920x1080, every preset is playable, with Ultra achieving 160.1 FPS, which is more than double the playability threshold. For competitive multiplayer scenarios, the Low preset at 1080p offers 329.4 FPS, ensuring the lowest possible latency on high-refresh-rate monitors.
Similar Performance Alternatives
For the CPU, the nearest rivals all fall within a 2% performance delta, meaning any of them would deliver near-identical Fivem frame rates when paired with the same GPU. The AMD Ryzen 7 9700F (delta 0.2%) and AMD Ryzen 9 7940HX (delta 0.4%) are the closest matches, while the AMD Ryzen 9 7950X (delta 0.9%) and Intel Core Ultra 7 265K (delta -1%) round out the group. In practice, swapping the Core i7-14700KF for any of these would result in negligible FPS changes, as the game’s frame rates are more heavily influenced by the GPU in most scenarios.
On the GPU side, the NVIDIA GeForce RTX 4080 (delta -0.1%) is the most direct alternative, offering virtually identical performance. The AMD Radeon Pro W5700X (delta -1.1%) and AMD Radeon RX 6750 GRE 12 GB (delta -2.7%) are also close, though the latter’s 12 GB memory capacity versus the 16 GB on the RTX 4080 SUPER could matter in texture-heavy scenes. The AMD Radeon 8060S (delta -2.8%) completes the list. None of these alternatives would push the combo’s rank significantly higher or lower, and all would keep the system in the same performance tier for Fivem.
FAQ
Q: Can the Core i7-14700KF and RTX 4080 SUPER run Fivem at 3840x2160 with Ultra settings?
A: No. At 4K Ultra, the measured average frame rate is 58.6 FPS, which is just below the 60 FPS playability threshold. The best playable setting at this resolution is High, with an average of 75.8 FPS.
Q: What is the highest frame rate this combo achieves in Fivem?
A: The highest measured average is 329.4 FPS, achieved at 1920x1080 with Low settings. This is the fastest configuration tested across all resolutions and presets.
Q: How does the RTX 4080 SUPER compare to the standard RTX 4080 for this game?
A: The RTX 4080 SUPER has an average benchmark score of 54,209, while the RTX 4080 scores 54,247, a delta of -0.1%. In Fivem, the two cards would produce effectively identical frame rates.
Q: Is the CPU or GPU the limiting factor for Fivem at 2560x1440?
A: At 1440p, the GPU is the primary constraint, as shown by the 52% frame rate drop from Low (219.7 FPS) to Ultra (104.7 FPS). The CPU’s strong single-thread performance (Cinebench R23 single-core score of 6,235) prevents any processor bottleneck.
Q: Which settings should be used for a 60 FPS experience at 4K?
A: At 3840x2160, the High preset is recommended, as it delivers 75.8 FPS. Medium (94.4 FPS) and Low (119.6 FPS) also work, but High offers the best visual quality while staying above 60 FPS.
Q: What is the combo’s rank compared to all tested systems in Fivem?
A: This pairing ranks 289th out of 3,707 tested combinations, placing it in the top 8% of all configurations in the database.
Best Settings per Resolution
At 3840x2160, the most demanding preset that maintains at least 60 FPS is High, with an average frame rate of 75.8 FPS. While Medium (94.4 FPS) and Low (119.6 FPS) also clear the threshold, High provides the best balance of visual fidelity and performance. Ultra at this resolution falls to 58.6 FPS and is therefore not recommended for a consistent 60 FPS experience.
At 2560x1440, the Ultra preset is the most demanding option that stays above 60 FPS, averaging 104.7 FPS. This is the ideal resolution for pushing the game to its maximum visual quality, as all lower presets (High at 136.5 FPS, Medium at 172.1 FPS, Low at 219.7 FPS) also exceed the threshold but with diminishing returns on image quality.
At 1920x1080, the Ultra preset is again the best choice, delivering 160.1 FPS. This is more than double the 60 FPS requirement, and even the most demanding settings leave ample headroom for consistent frame pacing. For players with 144 Hz or 240 Hz monitors, the Medium (261.2 FPS) or High (207.9 FPS) presets offer higher frame rates without a meaningful visual penalty, while Low (329.4 FPS) is reserved for competitive play where every millisecond of latency matters.