Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Fivem
Multiplayer 2017

Fivem

97%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
293 FPS
Ultra 1080p Measured
143 FPS

1440p (2K / QHD)

Low 1440p Measured
192 FPS
Ultra 1440p Measured
92 FPS

4K (Ultra HD)

Low 4K Measured
107 FPS
Ultra 4K Measured
53 FPS
5.5ms Frame Time
8ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,479
Your CPU 35,365
Graphics Card
Required 27,716
Your GPU 43,223

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 53 69 81 107
1440p QHD 92 119 153 192
1080p Full HD 143 181 231 293

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 181
1920x1080 Low 293
1920x1080 Medium 231
1920x1080 Ultra 143
2560x1440 High 119
2560x1440 Low 192
2560x1440 Medium 153
2560x1440 Ultra 92
3840x2160 High 69
3840x2160 Low 107
3840x2160 Medium 81
3840x2160 Ultra 53

Performance Analysis: Fivem on Your System

The Intel Core i7-12700KF paired with the NVIDIA GeForce RTX 4070 SUPER delivers a remarkably strong performance profile in Fivem, with measured frame rates that scale predictably across resolutions and presets. At 1920x1080, the combo produces an average of 292.5 FPS on Low settings, 231 FPS on Medium, 180.7 FPS on High, and 143 FPS on Ultra, indicating that even the most demanding preset at this resolution leaves substantial headroom above the 60 FPS playable threshold. Moving to 2560x1440, the averages remain high: 191.6 FPS on Low, 153.1 FPS on Medium, 118.6 FPS on High, and 91.8 FPS on Ultra. At 3840x2160, the scaling becomes more pronounced, with the combo achieving 106.7 FPS on Low, 81.2 FPS on Medium, 68.8 FPS on High, and dropping to 52.9 FPS on Ultra, which falls below the playable threshold. The data shows a consistent pattern where each resolution step down from 4K yields roughly a 40-50% increase in average frame rates at equivalent settings, while the gap between Low and Ultra presets at any given resolution remains substantial.

Measured FPS Breakdown

At 1920x1080, the measured averages are exceptionally high across all four presets. The Low preset delivers 292.5 FPS, which is the highest average recorded for this combo in any configuration. Medium drops to 231 FPS, High to 180.7 FPS, and Ultra to 143 FPS. The progression from Low to Ultra represents a 51% reduction in average frame rate, yet even the lowest of these figures is more than double the 60 FPS playable threshold. The delta between Low and Medium is 61.5 FPS, while the delta between Medium and High is 50.3 FPS, and the delta between High and Ultra is 37.7 FPS, showing that each preset tier imposes a slightly smaller absolute penalty as settings increase.

At 2560x1440, the averages remain robust but show the expected impact of higher pixel count. Low settings produce 191.6 FPS, Medium produces 153.1 FPS, High produces 118.6 FPS, and Ultra produces 91.8 FPS. The reduction from 1080p to 1440p is roughly 34-37% across all presets, which is consistent with the increased rendering load. The gap between Low and Ultra at this resolution is 99.8 FPS, meaning Ultra still delivers a frame rate that is 53% higher than the 60 FPS threshold. The 1440p Ultra result of 91.8 FPS is particularly notable because it exceeds the 4K High result of 68.8 FPS, demonstrating that resolution has a more significant impact than preset selection in this range.

At 3840x2160, the combo begins to show its limits. Low settings deliver 106.7 FPS, Medium delivers 81.2 FPS, and High delivers 68.8 FPS, all of which clear the 60 FPS threshold. Ultra, however, drops to 52.9 FPS, which is 11.8% below the playable threshold. The scaling from 1440p to 4K shows a reduction of approximately 44-48% depending on the preset, which is a larger relative drop than the 1080p to 1440p transition. The margin between High and Ultra at 4K is 15.9 FPS, while the margin between Medium and High is 12.4 FPS, indicating that the Ultra preset imposes a disproportionately heavy load at this resolution.

CPU and GPU Roles

The data reveals a clear division of labor between the Intel Core i7-12700KF and the NVIDIA GeForce RTX 4070 SUPER across resolutions. At 1920x1080, the extremely high frame rates—292.5 FPS on Low and 231 FPS on Medium—suggest that the GPU is not the primary bottleneck, as these numbers are well beyond what typical 1080p rendering demands. The CPU, with its 12 cores and 20 threads, provides ample headroom for the game's multiplayer logic and physics calculations, which often scale with player count in Fivem. The relatively small FPS penalty from Low to Ultra at 1080p (149.5 FPS) indicates that the GPU has sufficient bandwidth and shading power to handle the increased visual load without collapsing.

At 2560x1440, the balance shifts slightly toward the GPU. The 191.6 FPS on Low and 153.1 FPS on Medium show that the RTX 4070 SUPER's 12 GB of GDDR6X memory and 504.2 GB/s bandwidth are adequate for the higher pixel count, but the 91.8 FPS on Ultra suggests that the GPU's shading units (7168) and texture rate (554.4 GTexel/s) are beginning to feel the load. The CPU's role remains significant, as the i7-12700KF's single-thread performance (3dmark single-thread score of 1043) and multi-thread capabilities (cinebench r23 multicore score of 28838) are sufficient to keep up with the GPU's output. The scaling from 1080p to 1440p at Ultra (143 to 91.8 FPS, a 35.8% drop) is primarily attributable to the GPU's fill rate and pixel throughput, not CPU limitations.

At 3840x2160, the GPU becomes the dominant constraint. The 106.7 FPS on Low and 81.2 FPS on Medium demonstrate that the RTX 4070 SUPER can still push high frame rates when the visual workload is reduced, but the 52.9 FPS on Ultra shows that the GPU's 198.0 GPixel/s pixel rate and 35.48 TFLOPS FP32 performance are insufficient for maximum settings at this resolution. The CPU's contribution at 4K is less critical, as the frame rates are lower and the per-frame CPU cost is spread across longer render times. The i7-12700KF's 25 MB of shared L3 cache and 20 threads provide consistent performance, but the data indicates that the GPU is the limiting factor at 4K Ultra.

How This Combo Ranks

The Intel Core i7-12700KF + NVIDIA GeForce RTX 4070 SUPER combination ranks 601 out of 3707 tested combos in Fivem, placing it in the top 16.2% of all configurations. This rank reflects the combo's ability to deliver high average frame rates across most resolutions and presets, with only 4K Ultra falling below the playable threshold. The CPU's percentileVsAllCpus of 85 and the GPU's percentileVsAllGpus of 83 both contribute to this strong overall standing. The combo's performance is particularly notable in the context of its nearest CPU rivals, which include the Intel Core i7-13700T (avgScore 35403, deltaPct -0.1) and the Intel Core i5-13600T (avgScore 35305, deltaPct 0.2), indicating that the i7-12700KF is essentially on par with these newer or lower-power parts. On the GPU side, the RTX 4070 SUPER's nearest rivals include the NVIDIA Quadro M6000 24 GB (avgScore 43262, deltaPct -0.1) and the NVIDIA GeForce RTX 4090 Mobile (avgScore 43667, deltaPct -1), showing that the desktop GPU holds its own against both professional and mobile flagships in synthetic benchmarks.

The rank of 601 out of 3707 is driven by the combination's consistent performance across the measured FPS data, particularly the 143 FPS at 1080p Ultra and 91.8 FPS at 1440p Ultra. These figures are well above the average for tested combos, which typically struggle to maintain 60 FPS at higher settings. The 4K Ultra result of 52.9 FPS is the only configuration that drags the rank down, but it is offset by the strong showings at lower resolutions and presets. The combo's avgBenchmarkScore of 35365 (CPU) and 43223 (GPU) are both above the median for their respective categories, reinforcing the overall ranking.

The Verdict

Benchmark results indicate that this PC can run Fivem at or above 60 FPS in the vast majority of configurations. At 1920x1080, all four presets—Low (292.5 FPS), Medium (231 FPS), High (180.7 FPS), and Ultra (143 FPS)—clear the playable threshold with substantial margin. The 1080p Ultra setting delivers 143 FPS, which is 138% above the 60 FPS threshold, making this resolution a non-issue for any preset. At 2560x1440, all presets also remain playable: Low (191.6 FPS), Medium (153.1 FPS), High (118.6 FPS), and Ultra (91.8 FPS). The 1440p Ultra result of 91.8 FPS is 53% above the threshold, providing smooth gameplay even at maximum settings. At 3840x2160, the verdict is mixed. High (68.8 FPS), Medium (81.2 FPS), and Low (106.7 FPS) all clear 60 FPS, but Ultra (52.9 FPS) falls short by 11.8%. The verdictByResolution data confirms that the best playable setting at 4K is High, with an average of 68.8 FPS. For users prioritizing 4K Ultra, this combo is not sufficient, but for 1080p and 1440p gaming, it delivers excellent performance across all presets.

Similar Performance Alternatives

Hardware that would behave similarly to this combo includes the nearest rivals identified in the benchmark data. On the CPU side, the Intel Core i7-13700T (avgScore 35403, deltaPct -0.1) is essentially identical in average benchmark score, making it a direct substitute with nearly the same performance characteristics. The Intel Core i5-13600T (avgScore 35305, deltaPct 0.2) is also within 0.2% of the i7-12700KF's score, despite having fewer cores, indicating that Fivem's workload does not heavily penalize the lower core count. The Intel Core 5 213PE (avgScore 35428, deltaPct -0.2) and the Intel Core i7-12700K (avgScore 35287, deltaPct 0.2) round out the nearest CPU rivals, with the i7-12700K being particularly notable as it is the same chip without the unlocked multiplier disabled. For the GPU, the NVIDIA Quadro M6000 24 GB (avgScore 43262, deltaPct -0.1) and the NVIDIA GeForce RTX 5050 Mobile (avgScore 43268, deltaPct -0.1) are within 0.1% of the RTX 4070 SUPER's score, while the NVIDIA Quadro M6000 (avgScore 43301, deltaPct -0.2) and the NVIDIA GeForce RTX 4090 Mobile (avgScore 43667, deltaPct -1) are slightly further afield. These alternatives would produce frame rates within a few percent of the measured results, making them viable substitutes for users seeking similar performance in Fivem.

Best Settings per Resolution

At 3840x2160, the most demanding preset that stays at or above 60 FPS is High, which delivers an average of 68.8 FPS. Medium (81.2 FPS) and Low (106.7 FPS) also clear the threshold, but High offers the best visual quality while maintaining playability. Ultra at 4K is not recommended, as its 52.9 FPS average falls below the 60 FPS playable threshold. At 2560x1440, the best settings are Ultra, which produces an average of 91.8 FPS. This is the highest preset available, and it still provides a 53% margin above the threshold, meaning users can enable all visual features without sacrificing smoothness. Lower presets—High (118.6 FPS), Medium (153.1 FPS), and Low (191.6 FPS)—are also playable but offer diminishing returns in visual fidelity. At 1920x1080, the best settings are also Ultra, with an average of 143 FPS. This is 138% above the threshold, and the headroom is so large that users could potentially cap the frame rate to reduce GPU load without any perceived loss. The data shows that this combo is best suited for 1080p and 1440p gaming, where Ultra presets deliver well above 60 FPS, while 4K users should stick to High settings to remain playable.