Instant compatibility check with FPS benchmarks and optimization tips
Fivem
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 63 | 79 | 100 | 128 |
| 1440p QHD | 113 | 143 | 182 | 234 |
| 1080p Full HD | 174 | 222 | 280 | 356 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Fivem on Your System
The Intel Core i7-12700K paired with the NVIDIA GeForce RTX 5080 delivers exceptionally high frame rates in Fivem, with the data showing that this combination ranks 155th out of 3,707 tested configurations. Across every resolution and preset tested, this system remains comfortably above the 60 FPS playable threshold, making it a robust choice for the game's multiplayer environments where frame consistency matters.
Similar Performance Alternatives
The CPU and GPU in this configuration each have close rivals based on aggregate benchmark scores, which helps contextualize their performance. For the Intel Core i7-12700K, the nearest competitor is the Intel Core i5-13600T, which scores 35,305 versus the 12700K's 35,287 average — a negligible 0.1% difference. The Intel Core i7-12700KF is essentially identical at 35,365, trailing by just 0.2%. The Intel Core i7-13700T and Intel Core 5 213PE also sit within a fraction of a percent, at 35,403 and 35,428 respectively, with deltas of -0.3% and -0.4%. In practice, any of these processors would deliver nearly indistinguishable CPU-bound behavior in Fivem, since their multi-threaded and single-threaded performance profiles are effectively matched.
On the GPU side, the NVIDIA GeForce RTX 5080's average benchmark score of 56,083 places it close to the AMD Radeon 8060S, which scores 55,757 — a 0.6% difference. The AMD Radeon RX 6750 GRE 12 GB is also nearby at 55,698, just 0.7% behind, while the AMD Radeon Pro W5700X scores 54,828, trailing by 2.3%. Interestingly, the AMD Radeon RX 9070 GRE scores slightly higher at 57,367, putting it 2.2% ahead of the RTX 5080. For Fivem specifically, these small deltas mean that swapping the RTX 5080 for any of these rivals would result in frame rate differences within a few percent at most, which is unlikely to be perceptible in normal gameplay. The CPU percentile of 84 and GPU percentile of 87 indicate both components are well above the median, so the entire system sits in the upper tier of hardware capable of running this game.
FAQ
Q: Can this system run Fivem at 4K with maximum settings?
A: Yes. At 3840x2160 with Ultra settings, the measured average frame rate is 63.4 FPS, which clears the 60 FPS playable threshold. All four tested settings (Low, Medium, High, Ultra) at 4K are playable, with averages ranging from 63.4 FPS at Ultra to 127.9 FPS at Low.
Q: What is the highest frame rate this configuration achieves in Fivem?
A: The peak measured average is 356.2 FPS at 1920x1080 with Low settings. Even at 1440p with Low settings, the system reaches 234.1 FPS, and at 4K Low it still manages 127.9 FPS.
Q: How does the RTX 5080 compare to its nearest GPU rivals?
A: The RTX 5080's average benchmark score of 56,083 is 0.6% higher than the AMD Radeon 8060S (55,757) and 0.7% higher than the AMD Radeon RX 6750 GRE 12 GB (55,698). It trails the AMD Radeon RX 9070 GRE by 2.2% (57,367) and sits 2.3% ahead of the AMD Radeon Pro W5700X (54,828).
Q: Is the CPU a bottleneck for this game at higher resolutions?
A: The data suggests diminishing CPU influence as resolution increases. At 1080p, the gap between Low and Ultra settings is 182.3 FPS (356.2 vs 173.9), while at 4K, the same settings gap is only 64.5 FPS (127.9 vs 63.4). This scaling indicates the GPU becomes the limiting factor more heavily at 4K, though the CPU still delivers ample headroom.
Q: What is the best preset to use at 1440p for high refresh rate monitors?
A: At 2560x1440, Ultra settings produce 113.4 FPS average, which is well above 60 FPS. If targeting 144 Hz, High settings at 143.3 FPS would be more appropriate, and Low settings reach 234.1 FPS for maximum frame rates.
Q: How does this system rank overall for Fivem performance?
A: This CPU-GPU combination ranks 155th out of 3,707 tested configurations, placing it in the top 4.2% of all tested hardware pairings for this game.
Measured FPS Breakdown
The measured frame rate data for this configuration shows a clear pattern of performance scaling across resolutions and settings. At 1920x1080, the system starts at 356.2 FPS on Low settings and drops through 279.6 FPS on Medium, 221.7 FPS on High, and finally 173.9 FPS on Ultra. These numbers indicate that even the most demanding 1080p preset leaves substantial headroom above the 60 FPS threshold, with Ultra still delivering nearly triple the playable minimum.
Moving to 2560x1440, the frame rates remain exceptionally high. Low settings produce 234.1 FPS, Medium drops to 182.4 FPS, High hits 143.3 FPS, and Ultra settles at 113.4 FPS. The transition from 1080p to 1440p reduces performance by roughly 34-35% across all settings — a typical resolution scaling penalty that still keeps every preset well above playable levels.
At 3840x2160, the system begins to show its limits, though it never approaches the 60 FPS floor. Low settings yield 127.9 FPS, Medium drops to 99.8 FPS, High reaches 78.8 FPS, and Ultra falls to 63.4 FPS. The 4K Ultra result is the only measured point in the entire dataset that comes close to the playable threshold, but it still clears it by 3.4 FPS. Notably, the frame rate deltas between settings widen at lower resolutions: at 1080p, the gap between Low and Ultra is 182.3 FPS, while at 4K, that same gap narrows to 64.5 FPS. This reflects the GPU becoming more saturated at higher resolutions, reducing the relative impact of settings changes.
The Verdict
This system can run Fivem at all tested resolutions and settings with playable frame rates. At 3840x2160, every preset — Low (127.9 FPS), Medium (99.8 FPS), High (78.8 FPS), and Ultra (63.4 FPS) — clears the 60 FPS threshold, with Ultra being the most demanding but still viable option. At 2560x1440, the results are far more comfortable: Ultra runs at 113.4 FPS, High at 143.3 FPS, Medium at 182.4 FPS, and Low at 234.1 FPS. The 1920x1080 results are exceptional across the board, with Ultra at 173.9 FPS and Low at 356.2 FPS.
The verdict is unambiguous: the RTX 5080 and Core i7-12700K combination delivers 60+ FPS at every resolution and preset combination tested. For 4K Ultra specifically, the 63.4 FPS average is above the playable threshold but leaves little margin for frame drops in busy multiplayer scenes. Users prioritizing absolute smoothness at 4K should consider High settings (78.8 FPS) for additional headroom. At 1440p and below, this system provides enough performance for high refresh rate displays, with 1440p High hitting 143.3 FPS and 1080p High reaching 221.7 FPS.
CPU and GPU Roles
The performance scaling across resolutions reveals how the CPU and GPU share workload in Fivem. At 1920x1080, the CPU's 12 cores and 20 threads, with a boost clock of 5.00 GHz, provide ample processing power to drive frame rates above 350 FPS on Low settings. The 3DMark single-thread score of 1,043 and multi-thread score of 9,979 indicate strong per-core performance that benefits game logic and physics simulation, which are typically single-thread-limited in multiplayer environments.
As resolution increases, the GPU's role becomes more dominant. The RTX 5080's 16 GB of GDDR7 memory on a 256-bit bus with 960.0 GB/s bandwidth provides the bandwidth necessary for 4K texture streaming. The measured frame rate drop from 1080p to 4K is consistent across settings — about 64% reduction — which is typical for GPU-bound workloads. However, the fact that 4K Ultra still maintains 63.4 FPS suggests the GPU is not severely constrained, and the CPU continues to feed frames efficiently at all resolutions.
The scaling between settings offers additional insight. At 1080p, going from Low to Ultra costs 182.3 FPS, while at 4K, the same settings change costs only 64.5 FPS. This indicates that at lower resolutions, the CPU can push frames fast enough for settings to have a larger absolute impact. At 4K, the GPU's rendering load dominates, making settings changes less impactful in absolute terms but still significant. For users with high refresh rate monitors at 1080p or 1440p, the CPU's headroom is the enabling factor; at 4K, the GPU's raw compute power — 56.28 TFLOPS FP32 and 879.3 GTexel/s texture rate — is what keeps Ultra playable.
Best Settings per Resolution
At 3840x2160, the most demanding preset that maintains 60+ FPS is Ultra, with an average of 63.4 FPS. This is the optimal choice for maximum visual quality, but users wanting more safety margin should consider High at 78.8 FPS, which still looks excellent while providing 24% more headroom above the threshold.
At 2560x1440, Ultra settings deliver 113.4 FPS, making it the clear best choice. This preset provides nearly double the 60 FPS threshold while enabling all visual features. For those with 144 Hz displays, High at 143.3 FPS is the better match, but the data confirms Ultra is fully playable.
At 1920x1080, Ultra settings run at 173.9 FPS, which is the best choice for visual fidelity. This frame rate is sufficient for high refresh rate gaming, though users with 240 Hz monitors might prefer High at 221.7 FPS or Medium at 279.6 FPS for maximum smoothness. The 1080p Ultra result demonstrates that this system can handle the game's most demanding settings at standard HD resolutions without compromise.