Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Fivem
Multiplayer 2017

Fivem

85%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
251 FPS
Ultra 1080p Measured
122 FPS

1440p (2K / QHD)

Low 1440p Measured
163 FPS
Ultra 1440p Measured
80 FPS

4K (Ultra HD)

Low 4K Measured
94 FPS
Ultra 4K Measured
44 FPS
6.4ms Frame Time
10ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,479
Your CPU 35,287
Graphics Card
Required 27,716
Your GPU 23,172

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 44 59 72 94
1440p QHD 80 101 130 163
1080p Full HD 122 156 199 251

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 156
1920x1080 Low 251
1920x1080 Medium 199
1920x1080 Ultra 122
2560x1440 High 101
2560x1440 Low 163
2560x1440 Medium 130
2560x1440 Ultra 80
3840x2160 High 59
3840x2160 Low 94
3840x2160 Medium 72
3840x2160 Ultra 44

Performance Analysis: Fivem on Your System

This CPU and GPU pairing is a strong, balanced combination for Fivem, but the data shows that the ultimate experience depends heavily on your display resolution. The Intel Core i7-12700K sits in the 84th percentile among all CPUs, with a multi-threaded PassMark score of 34404, while the NVIDIA GeForce RTX 3080 lands in the 68th percentile for GPUs with a G3D score of 25086. Together, they deliver a performance profile that scales predictably from high-refresh 1080p gaming to a more demanding 4K experience where settings adjustments become necessary.

Similar Performance Alternatives

The benchmark scores for this specific combo place it at rank 1072 out of 3707 tested combinations, indicating that while it is not at the very top, it is firmly in the upper tier. For the CPU, the nearest rivals in average benchmark score are the Intel Core i5-13600T, Intel Core i7-12700KF, Intel Core i7-13700T, and Intel Core 5 213PE. The Core i7-12700KF is the closest match, with a deltaPct of only -0.2, meaning it performs nearly identically to the 12700K in synthetic tests. The i5-13600T and i7-13700T are also within a 0.3% margin, making them functionally equivalent for gaming workloads. This suggests that if you have a motherboard that supports a 13th-gen chip, the i7-13700T would be a drop-in alternative with similar CPU-bound performance in Fivem.

On the GPU side, the RTX 3080's nearest rivals are the NVIDIA P106-100, AMD Radeon Pro Vega 16, AMD Radeon RX 6600M, and AMD Radeon R9 M290X. The deltaPct values for these are all around -0.3 to -0.4, which indicates that their average benchmark scores are remarkably close to the RTX 3080. This is surprising given the architectural differences, but the data shows that in aggregate benchmark performance, these cards are within a fraction of a percent. For Fivem specifically, the RTX 3080's 10 GB of GDDR6X memory and 8704 shading units will handle the game's geometry and textures well, but the P106-100's similar overall score suggests that the game may not be heavily GPU-limited in all scenarios.

CPU and GPU Roles

The scaling of FPS across resolutions and presets reveals which component is the bottleneck at each setting. At 1920x1080, the CPU is clearly the primary driver. The jump from Low to Ultra settings only drops the average FPS from 250.6 to 122.1, a reduction of about 51%. This is a substantial drop, but the absolute numbers are so high that the GPU is still keeping up with the CPU's output. The 12 cores and 20 threads of the i7-12700K, combined with its boost clock of 5.00 GHz, are able to feed the RTX 3080 efficiently at this resolution.

Moving to 2560x1440, the balance shifts noticeably toward the GPU. The Low preset delivers 162.5 FPS, while Ultra drops to 79.9 FPS. The percentage drop from Low to Ultra is about 51% here as well, but the absolute FPS values are lower, indicating that the RTX 3080 is now working harder. The GPU's 760.3 GB/s of memory bandwidth and 29.77 TFLOPS of FP32 performance become more relevant as the pixel count increases. At this resolution, the CPU is still not the limiting factor, but the GPU's workload has increased enough to make its performance the primary determinant of the final frame rate.

At 3840x2160, the GPU takes full control. The High preset yields 58.7 FPS, which is below the 60 FPS playable threshold, while Ultra drops to 43.8 FPS. Meanwhile, Low still produces a playable 93.5 FPS. The RTX 3080's 10 GB of VRAM and 320-bit memory bus are being pushed to their limits at 4K, and the CPU's role diminishes significantly. The data shows that the i7-12700K has ample headroom at this resolution, as the FPS is almost entirely dictated by the GPU's ability to render the larger frame buffer.

FAQ

Q: Can this system maintain 60 FPS at 4K with High settings?

A: No. The measured average FPS at 3840x2160 with High settings is 58.7, which falls just short of the 60 FPS playable threshold. The verdict data indicates that only Low and Medium are playable at this resolution, with Medium achieving an average of 71.5 FPS.

Q: What is the best settings preset for 1440p gaming?

A: At 2560x1440, all four presets (Low, Medium, High, Ultra) are playable above 60 FPS. The Ultra preset is the best choice, delivering an average of 79.9 FPS, which clears the threshold by a comfortable margin.

Q: How much performance is lost when going from 1080p to 1440p at Ultra settings?

A: The average FPS drops from 122.1 at 1920x1080 to 79.9 at 2560x1440, a reduction of 42.2 FPS or roughly 35%. This indicates that the GPU is the scaling bottleneck at higher resolutions.

Q: Is the RTX 3080 the limiting factor in this build?

A: At 4K, yes. The GPU's performance dictates the frame rate, as evidenced by the 43.8 FPS at Ultra settings. At 1080p, the CPU is more likely to be the limiting factor, given that the GPU produces 250.6 FPS at Low settings, which is still below what the CPU could theoretically push.

Q: Does the CPU matter for Fivem at higher resolutions?

A: The data suggests its impact diminishes as resolution increases. At 1080p, the difference between Low and Ultra is 128.5 FPS, while at 4K, the same settings difference is 49.7 FPS. This shows the GPU becomes the dominant factor at higher pixel counts.

Q: What is the average benchmark score for this CPU and GPU combo?

A: The CPU has an average benchmark score of 35287, and the GPU has an average score of 23172. The combined system ranks 1072 out of 3707 tested combinations.

The Verdict

This PC can run Fivem successfully at all three tested resolutions, but with varying degrees of visual fidelity. At 1920x1080, every preset clears the 60 FPS threshold, with the Ultra preset delivering an average of 122.1 FPS. This is a fully playable and visually rich experience. At 2560x1440, all presets also clear 60 FPS, and the Ultra preset still manages a strong 79.9 FPS average, making this the sweet spot for this hardware. At 3840x2160, the situation changes: only Low and Medium presets are playable, with Medium being the best option at 71.5 FPS. High settings fall just short at 58.7 FPS, and Ultra is not recommended at 43.8 FPS.

The verdict by resolution confirms this: at 4K, the playable settings are Low and Medium, with Medium being the best choice at 71.5 FPS. At 1440p and 1080p, all settings are playable, and Ultra is the best setting at 79.9 FPS and 122.1 FPS, respectively. For a smooth, high-fidelity experience, 1440p with Ultra settings is the recommended configuration. At 4K, you will need to compromise on settings to maintain playability.

Measured FPS Breakdown

The measured FPS data provides a clear picture of performance scaling. At 1920x1080, the average FPS ranges from 250.6 at Low settings to 122.1 at Ultra. The Medium preset hits 199.3 FPS, and High drops to 155.9 FPS. There are no min or max FPS values recorded, so the average is the sole metric for this resolution.

At 2560x1440, the average FPS ranges from 162.5 at Low to 79.9 at Ultra. Medium delivers 130.4 FPS, and High produces 101.3 FPS. The drop from Low to Ultra is 82.6 FPS, which is a significant reduction but still leaves all presets above the 60 FPS threshold.

At 3840x2160, the average FPS ranges from 93.5 at Low to 43.8 at Ultra. Medium achieves 71.5 FPS, and High dips to 58.7 FPS. This is the only resolution where the playable threshold becomes a concern, with High and Ultra falling below 60 FPS.

Best Settings per Resolution

For 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which achieves an average of 122.1 FPS. This allows you to max out all visual options without worrying about frame rate drops.

For 2560x1440, the best setting is also Ultra, with an average of 79.9 FPS. This provides a high level of visual detail while still maintaining a comfortable margin above the 60 FPS target.

For 3840x2160, the most demanding playable preset is Medium, which delivers an average of 71.5 FPS. High settings are not playable at 58.7 FPS, so Medium is the recommended choice for 4K gaming with this hardware.