Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Fivem
Multiplayer 2017

Fivem

53%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
213 FPS
Ultra 1080p Measured
154 FPS

1440p (2K / QHD)

Low 1440p Measured
183 FPS
Ultra 1440p Measured
102 FPS

4K (Ultra HD)

Low 4K Measured
119 FPS
Ultra 4K Measured
54 FPS
5.6ms Frame Time
8ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,479
Your CPU 2,254
Graphics Card
Required 27,716
Your GPU 49,957

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 54 74 89 119
1440p QHD 102 132 167 183
1080p Full HD 154 180 199 213

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 180
1920x1080 Low 213
1920x1080 Medium 199
1920x1080 Ultra 154
2560x1440 High 132
2560x1440 Low 183
2560x1440 Medium 167
2560x1440 Ultra 102
3840x2160 High 74
3840x2160 Low 119
3840x2160 Medium 89
3840x2160 Ultra 54

Performance Analysis: Fivem on Your System

How This Combo Ranks

The combination of the Intel Core i5-9400 and the NVIDIA GeForce RTX 5070 Ti places at rank 674 out of 3707 tested combos in the database for Fivem. That puts this pairing in the top 18 percent of all recorded CPU-GPU combinations, which is a strong showing for a system built around a processor that launched several years ago. The data suggests the GPU is doing most of the heavy lifting here, as the RTX 5070 Ti sits at the 86th percentile among all GPUs, while the i5-9400 sits at the 47th percentile among all CPUs.

What is interesting about this ranking is the asymmetry between the components. The GPU is clearly a high-end part, while the CPU is a mid-range part from an older generation. Yet the combination still charts well above the median, indicating that Fivem does not punish the older processor as harshly as some other titles might. For a multiplayer game with dense city environments and many concurrent players, the fact that this combo lands in the upper quintile suggests the GPU is compensating effectively for the CPU's age.

The database records show that this pairing is not an outlier in terms of balance; rather, it is a case where a top-tier GPU lifts an older mainstream CPU into respectable territory. The percentile gap between the two components is substantial, but the measured frame rates tell the real story. Across all resolutions and presets, the combo never drops below 53.5 FPS average, which means even the most demanding setting remains close to playable. That kind of floor is rare for a system with a CPU that ranks below the halfway mark.

CPU and GPU Roles

The recorded data across resolutions and presets reveals a clear pattern: this game scales heavily with resolution, and the GPU becomes the dominant factor as pixel count rises. At 1920x1080, the difference between Low and Ultra settings is 213.3 FPS versus 154.1 FPS, a gap of 59.2 FPS. At 2560x1440, the same comparison yields 182.7 FPS versus 101.5 FPS, a gap of 81.2 FPS. At 3840x2160, Low produces 118.5 FPS while Ultra drops to 53.5 FPS, a gap of 65 FPS.

The scaling between resolutions is even more telling. Moving from 1080p Low to 1440p Low, the frame rate drops from 213.3 to 182.7, a 14.3 percent reduction. Moving from 1440p Low to 4K Low, the drop is from 182.7 to 118.5, a 35.1 percent reduction. This pattern indicates that at lower resolutions, the CPU is more likely to be a limiting factor, since the GPU has headroom to render frames quickly but the processor must feed it. At 4K, the GPU becomes the bottleneck, as the massive pixel throughput demands overwhelm the graphics card's capabilities.

At Medium settings, the trend continues. 1080p Medium hits 198.7 FPS, 1440p Medium drops to 166.6, and 4K Medium falls to 88.9. The gap between 1440p and 4K is 77.7 FPS, which is a larger absolute drop than between 1080p and 1440p (32.1 FPS). This suggests that the GPU's rendering load grows non-linearly with resolution, and the RTX 5070 Ti begins to show its limits at 4K even on moderate presets.

High settings show a similar story, with 1080p at 179.9, 1440p at 132.1, and 4K at 74.3. The drop from 1440p to 4K is 57.8 FPS, which is proportionally similar to the Low preset drop. Ultra settings are where the GPU really struggles at 4K, producing only 53.5 FPS, which is below the 60 FPS playable threshold. At 1440p Ultra, the same preset achieves 101.5 FPS, so the 4K penalty is severe.

The data implies that for this combo, the CPU is sufficient to maintain high frame rates at 1080p and 1440p, but the GPU is the component that determines whether 4K is viable. The i5-9400's six cores and six threads are enough to keep up with the RTX 5070 Ti at lower resolutions, but at 4K, the GPU's raw throughput becomes the deciding factor.

Measured FPS Breakdown

At 1920x1080, the recorded average frame rates are as follows: Low settings produce 213.3 FPS, Medium settings produce 198.7 FPS, High settings produce 179.9 FPS, and Ultra settings produce 154.1 FPS. All of these values are well above the 60 FPS playable threshold, and even the most demanding preset maintains a comfortable margin. The spread from Low to Ultra is 59.2 FPS, which shows that Fivem's preset scaling has a meaningful impact at this resolution.

At 2560x1440, the averages are 182.7 FPS on Low, 166.6 FPS on Medium, 132.1 FPS on High, and 101.5 FPS on Ultra. Every preset remains above 100 FPS, which is excellent for a 1440p panel. The drop from Low to Ultra is 81.2 FPS, indicating that the higher resolution amplifies the cost of each preset tier. Even at Ultra, the frame rate is comfortably above the 60 FPS threshold, making this resolution a sweet spot for the combo.

At 3840x2160, the picture changes. Low settings deliver 118.5 FPS, Medium delivers 88.9 FPS, High delivers 74.3 FPS, and Ultra drops to 53.5 FPS. The first three presets clear the 60 FPS mark, but Ultra falls short by 6.5 FPS. This is the only configuration in the entire dataset where the combo fails to reach playable frame rates. The gap between Low and Ultra at 4K is 65 FPS, which is the largest absolute spread across any resolution.

The minimum and maximum frame rates are not recorded in the database for this game, so the analysis relies on averages. However, the averages themselves are consistent and follow a predictable pattern: each step up in resolution or preset reduces the frame rate by a significant margin, with the 4K Ultra case being the only failure point.

Similar Performance Alternatives

Looking at the CPU's nearest rivals in the database, the Intel Core i5-9400 has an average benchmark score of 2254. The closest competitor is the Intel Core i7-1068NG7, which scores 2259, a difference of only 0.2 percent. The Intel Core i3-10305 scores 2264, which is 0.4 percent higher. The AMD Ryzen 5 PRO 1500 scores 2246, which is 0.4 percent lower. The Intel Core i7-10710U scores 2248, which is 0.3 percent lower.

These four rivals are all within a single percentage point of the i5-9400, meaning that swapping in any of them would produce nearly identical CPU-bound behavior in Fivem. The i7-1068NG7 and i3-10305 are marginally faster, while the Ryzen 5 PRO 1500 and i7-10710U are marginally slower. None of these differences would be perceptible in real-world gameplay, as the variance is less than half a percent.

For the GPU, the NVIDIA GeForce RTX 5070 Ti has an average benchmark score of 49957. The nearest rival is the AMD Radeon RX Vega 64, which scores 50001, a difference of 0.1 percent. The Intel Arc A550M scores 49737, which is 0.4 percent lower. The AMD Radeon RX 6900 XT scores 50951, which is 2 percent higher. The AMD Radeon RX 6800 XT scores 48477, which is 3.1 percent lower.

The RX Vega 64 is essentially a dead match for the RTX 5070 Ti, with a score difference of only 44 points. The Arc A550M is also very close, being less than half a percent slower. The RX 6900 XT is slightly faster, while the RX 6800 XT is notably slower, with a 3.1 percent deficit. In practice, a system with the RX Vega 64 would produce nearly identical frame rates to the RTX 5070 Ti in Fivem, while the RX 6800 XT would be a step down.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which achieves an average of 154.1 FPS. Since all four presets clear the threshold, the choice is simply the highest quality option, and Ultra provides the best visual fidelity without sacrificing performance. The margin above 60 FPS is 94.1 FPS, which gives substantial headroom for demanding multiplayer scenarios with many vehicles or players on screen.

At 2560x1440, Ultra is also the best choice, with an average of 101.5 FPS. This is 41.5 FPS above the playable threshold, so there is still a comfortable buffer. The next-highest preset, High, delivers 132.1 FPS, but Ultra's visual improvements are worth the 30.6 FPS cost, given that the result remains well above 60.

At 3840x2160, the best setting that maintains 60 FPS or higher is High, with an average of 74.3 FPS. This is 14.3 FPS above the threshold, which is a reasonable margin but not as generous as the lower resolutions. Medium produces 88.9 FPS and Low produces 118.5 FPS, but High offers the best balance of visual quality and performance. Ultra falls below the threshold at 53.5 FPS, so it is not recommended at this resolution.

The database shows that this combo can handle 4K gaming, but only up to High settings. For players with a 4K display, the choice is between High at 74.3 FPS or dropping to Medium for a larger safety margin. Given that High stays above 60, it is the recommended preset.

FAQ

Q: Can this PC run Fivem at 4K resolution?

A: Yes, at 4K the combo achieves 118.5 FPS on Low, 88.9 FPS on Medium, and 74.3 FPS on High. The Ultra preset falls to 53.5 FPS, which is below the 60 FPS playable threshold, so High is the best playable setting.

Q: What is the highest preset that stays above 60 FPS at 1440p?

A: At 2560x1440, Ultra settings produce an average of 101.5 FPS, which is well above the 60 FPS threshold. All four presets are playable at this resolution.

Q: How does the RTX 5070 Ti compare to the RX Vega 64 in this game?

A: The two GPUs have nearly identical average benchmark scores: the RTX 5070 Ti scores 49957 while the RX Vega 64 scores 50001, a difference of only 0.1 percent. Their performance in Fivem would be practically indistinguishable.

Q: Is the i5-9400 a bottleneck for this GPU?

A: The data suggests that at 1080p and 1440p, the CPU keeps up well enough, since frame rates remain high even on demanding presets. At 4K, the GPU becomes the limiting factor, as shown by the significant frame rate drops at higher resolutions.

Q: What frame rate can I expect at 1080p on Ultra settings?

A: The recorded average is 154.1 FPS at 1920x1080 with Ultra settings. This is 94.1 FPS above the 60 FPS threshold, providing a very smooth experience.

Q: Which resolution offers the best balance of quality and performance?

A: At 2560x1440, Ultra settings deliver 101.5 FPS, which is both visually demanding and well above the playable threshold. This makes 1440p the strongest resolution for this combo, as it provides a significant visual upgrade over 1080p without the performance penalty seen at 4K.

The Verdict

The data is clear: this PC can run Fivem at all tested resolutions, with a single caveat. At 1920x1080, every preset from Low to Ultra clears the 60 FPS threshold, with Ultra reaching 154.1 FPS. At 2560x1440, the same holds true, with Ultra achieving 101.5 FPS. At 3840x2160, the Low, Medium, and High presets all stay above 60 FPS, with High being the best choice at 74.3 FPS. The only configuration that fails to reach 60 FPS is 4K Ultra, which drops to 53.5 FPS.

The verdict by resolution is straightforward: 1080p and 1440p are fully playable at maximum settings, while 4K is playable up to High settings. The combo's rank of 674 out of 3707 reflects this strong performance, and the recorded frame rates confirm that the RTX 5070 Ti's power is sufficient to overcome the i5-9400's modest CPU performance. For players who prioritize smooth multiplayer action, this system delivers well above the playable threshold in nearly every scenario. The only compromise is at 4K Ultra, where players would need to drop to High to maintain a stable experience.