Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Fivem
Multiplayer 2017

Fivem

53%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
213 FPS
Ultra 1080p Measured
137 FPS

1440p (2K / QHD)

Low 1440p Measured
188 FPS
Ultra 1440p Measured
87 FPS

4K (Ultra HD)

Low 4K Measured
102 FPS
Ultra 4K Measured
47 FPS
5.7ms Frame Time
9ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,479
Your CPU 2,254
Graphics Card
Required 27,716
Your GPU 40,377

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 47 65 82 102
1440p QHD 87 118 149 188
1080p Full HD 137 176 194 213

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 176
1920x1080 Low 213
1920x1080 Medium 194
1920x1080 Ultra 137
2560x1440 High 118
2560x1440 Low 188
2560x1440 Medium 149
2560x1440 Ultra 87
3840x2160 High 65
3840x2160 Low 102
3840x2160 Medium 82
3840x2160 Ultra 47

Performance Analysis: Fivem on Your System

Measured FPS Breakdown

The recorded data for Fivem with the Intel Core i5-9400 and NVIDIA GeForce RTX 5070 covers three resolutions and four quality presets. All measurements are average frame rates, as the database does not include minimum or maximum values for this title. The playable threshold is defined as 60 FPS.

At 1920x1080, the combination is exceptionally fast across the entire preset range. The Low preset delivers 213.1 FPS average, which is the highest recorded result for this pairing in any configuration. Medium follows at 193.8 FPS, High at 175.8 FPS, and Ultra at 137.2 FPS. The scaling from Low to Ultra represents a drop of 75.9 FPS, or roughly 35.6% lower performance when moving to the most demanding preset. Even at Ultra, the frame rate remains more than double the 60 FPS playable threshold.

At 2560x1440, the pattern continues but with a slightly narrower spread between presets. Low produces 187.6 FPS, Medium 149 FPS, High 118.4 FPS, and Ultra 87.3 FPS. The difference between Low and Ultra here is 100.3 FPS, which is a larger absolute gap than at 1080p, but the relative drop is similar. Ultra remains comfortably above 60 FPS, so every preset at this resolution clears the playable line.

At 3840x2160, the situation changes meaningfully. Low still delivers a strong 102.3 FPS, Medium drops to 82.1 FPS, and High falls to 65.1 FPS. Ultra, however, drops below the playable threshold to 47.4 FPS. This is the only preset across all tested resolutions that fails to reach 60 FPS. The gap between Low and Ultra at 4K is 54.9 FPS, and the Ultra result is 12.6 FPS below the playable threshold.

The resolution scaling shows a consistent cost for higher pixel counts. At High settings, moving from 1920x1080 to 2560x1440 reduces the average from 175.8 FPS to 118.4 FPS, a decline of 57.4 FPS. Moving from 1440p to 4K at High reduces the average from 118.4 FPS to 65.1 FPS, another 53.3 FPS drop. At Low settings, the same progression goes from 213.1 FPS to 187.6 FPS to 102.3 FPS. The 1440p to 4K step at Low is particularly steep, cutting performance by 85.3 FPS.

Best Settings per Resolution

For 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 137.2 FPS. This is the ideal configuration for this resolution, as it provides the highest visual quality while still leaving substantial headroom above the playable threshold.

For 2560x1440, Ultra is again the best choice, with an average of 87.3 FPS. This clears the 60 FPS line by 27.3 FPS, which provides enough margin for most gameplay scenarios. All four presets are playable at this resolution, but Ultra delivers the best visual experience without sacrificing playability.

For 3840x2160, the most demanding playable preset is High, with an average of 65.1 FPS. This exceeds the 60 FPS threshold by 5.1 FPS. Medium at 82.1 FPS and Low at 102.3 FPS are also playable, but High offers the best visual fidelity among the playable options. Ultra at 47.4 FPS is not recommended, as it falls 12.6 FPS below the playable line.

CPU and GPU Roles

The data reveals distinct scaling patterns that indicate how the CPU and GPU share the workload in Fivem at different resolutions. At 1920x1080, the frame rates are extremely high across all presets, which suggests that the CPU has a significant influence on performance. The difference between Low and Ultra at 1080p is 75.9 FPS, which is the smallest absolute spread among the three resolutions when normalized to the Low baseline. This compression at high frame rates is typical of a CPU-bound scenario, where the processor limits how much the GPU can deliver.

At 2560x1440, the spread between Low and Ultra grows to 100.3 FPS. The higher pixel count increases the GPU workload, which reduces the CPU bottleneck and allows the graphics card to differentiate more strongly between presets. The fact that Ultra still reaches 87.3 FPS indicates that the GPU has ample headroom at this resolution.

At 3840x2160, the spread between Low and Ultra is 54.9 FPS, which is smaller than at 1440p. This narrowing is explained by the GPU becoming the primary constraint at 4K, particularly at Ultra where the average falls to 47.4 FPS. The GPU is fully utilized at this resolution and preset combination, so the CPU has less influence on the final result.

The scaling between resolutions reinforces this interpretation. At Low settings, the 1440p to 4K step causes an 85.3 FPS drop, while the 1080p to 1440p step causes only a 25.5 FPS drop. This suggests that the GPU is still handling the 1440p Low workload relatively easily, but becomes much more stressed at 4K. At High settings, the 1080p to 1440p drop is 57.4 FPS and the 1440p to 4K drop is 53.3 FPS, showing a more balanced progression.

The CPU, a 6-core, 6-thread Coffee Lake part with a 2.90 GHz base and 4.10 GHz boost clock, appears sufficient to maintain very high frame rates at 1080p and 1440p. The GPU, with its 12 GB GDDR7 memory and 672.0 GB/s bandwidth, is clearly the dominant component at 4K, where its bandwidth and compute resources are taxed by the higher resolution.

How This Combo Ranks

The Intel Core i5-9400 and NVIDIA GeForce RTX 5070 combination ranks 823rd out of 3707 tested combos for Fivem. This places the pairing in the 77.8th percentile of all tested configurations, meaning it outperforms roughly 78% of the combinations in the database. The rank reflects the strong GPU contribution, even though the CPU is an older mid-range part.

The CPU itself sits at the 47th percentile among all tested CPUs, which is a below-average position. Its average benchmark score is 2254, with a multi-core Cinebench R23 result of 6629 and a single-core result of 935. These numbers are modest by current standards. The GPU, however, sits at the 82nd percentile among all tested GPUs, with an average benchmark score of 40377 and a Passmark G3D score of 29137. The combination of a top-quartile GPU with a mid-pack CPU produces a final ranking that is heavily influenced by the graphics card, which is appropriate for a game like Fivem that scales well with GPU performance at higher resolutions.

Similar Performance Alternatives

The nearest rivals for the CPU provide context for how the i5-9400 compares to similar processors. The Intel Core i7-1068NG7 has an average score of 2259, which is 0.2% higher than the i5-9400. The Intel Core i3-10305 scores 2264, 0.4% higher. The AMD Ryzen 5 PRO 1500 scores 2246, 0.4% lower, and the Intel Core i7-10710U scores 2248, 0.3% lower. All four rivals are within 0.4% of the i5-9400's average score, meaning any of them would produce nearly identical CPU-bound behavior in Fivem.

For the GPU, the nearest rivals show a similarly tight grouping. The AMD Radeon Pro 580 has an average score of 40318, which is 0.1% higher than the RTX 5070. The AMD Radeon Pro WX 7100 scores 40063, 0.8% lower. The AMD Radeon Pro 5300 scores 40870, 1.2% higher, and the NVIDIA RTX A500 Mobile scores 39568, 2% lower. A system pairing the i5-9400 with any of these GPUs would be expected to produce frame rates within a few percent of the RTX 5070 results in Fivem, assuming no other system bottlenecks.

The practical implication is that the i5-9400 is firmly in the middle of a cluster of similar-performing CPUs, while the RTX 5070 sits at the top of a cluster of comparable GPUs. Users with any of the listed rival CPUs or GPUs should expect similar gameplay performance in Fivem, particularly at 1440p and 4K where the GPU dominates.

The Verdict

This PC can run Fivem successfully at all three tested resolutions, with one exception. At 1920x1080, all four presets clear 60 FPS, with Ultra delivering 137.2 FPS. At 2560x1440, all four presets also clear 60 FPS, with Ultra at 87.3 FPS. At 3840x2160, Low, Medium, and High are playable, with High being the best playable preset at 65.1 FPS. The Ultra preset at 4K falls below the threshold at 47.4 FPS and should be avoided.

For users targeting 1080p or 1440p, the RTX 5070 provides enough performance for maximum settings with substantial headroom. For 4K users, High settings are the ceiling for maintaining 60 FPS, though Medium at 82.1 FPS offers a more comfortable margin. The overall ranking of 823rd out of 3707 combos confirms that this is a capable configuration for Fivem, with the GPU doing the heavy lifting at higher resolutions.

FAQ

Q: What is the highest preset that maintains at least 60 FPS at 1920x1080?

A: Ultra runs at 137.2 FPS average, making it the best playable preset at this resolution. All presets clear 60 FPS at 1080p.

Q: Can this system handle 4K in Fivem?

A: Yes, but not at Ultra. High is the best playable preset at 3840x2160 with 65.1 FPS. Ultra drops to 47.4 FPS, which is below the 60 FPS threshold.

Q: How does the CPU compare to its nearest rivals?

A: The Intel Core i5-9400 scores 2254 on average. The closest rival is the Intel Core i7-1068NG7 at 2259, a 0.2% difference. The AMD Ryzen 5 PRO 1500 is 0.4% lower at 2246.

Q: Is the RTX 5070 significantly faster than its nearest GPU rivals?

A: The margin is small. The AMD Radeon Pro 580 is 0.1% higher, the AMD Radeon Pro WX 7100 is 0.8% lower, and the AMD Radeon Pro 5300 is 1.2% higher. The NVIDIA RTX A500 Mobile is 2% lower.

Q: What frame rate can I expect at 2560x1440 on Medium settings?

A: The database records 149 FPS average at 1440p Medium. This is well above the 60 FPS threshold and leaves room for higher settings.

Q: Which component matters more at 4K Ultra?

A: The GPU is the limiting factor. The 4K Ultra result of 47.4 FPS is the only sub-60 FPS result in the dataset, indicating the RTX 5070 is fully stressed at this configuration. The CPU has less influence at this resolution.