Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Fivem
Multiplayer 2017

Fivem

37%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
168 FPS
Ultra 1080p Measured
82 FPS

1440p (2K / QHD)

Low 1440p Measured
110 FPS
Ultra 1440p Measured
54 FPS

4K (Ultra HD)

Low 4K Measured
61 FPS
Ultra 4K Measured
30 FPS
9.4ms Frame Time
14ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,479
Your CPU 2,254
Graphics Card
Required 27,716
Your GPU 21,035

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 39 48 61
1440p QHD 54 70 87 110
1080p Full HD 82 106 132 168

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 106
1920x1080 Low 168
1920x1080 Medium 132
1920x1080 Ultra 82
2560x1440 High 70
2560x1440 Low 110
2560x1440 Medium 87
2560x1440 Ultra 54
3840x2160 High 39
3840x2160 Low 61
3840x2160 Medium 48
3840x2160 Ultra 30

Performance Analysis: Fivem on Your System

The Intel Core i5-9400 paired with the NVIDIA GeForce RTX 5050 is a capable combination for Fivem, placing in the 61st percentile of all tested combos in the database. With a combo rank of 2275 out of 3707 measured configurations, this pairing demonstrates solid mid-range performance. The data shows that this system is not a top-tier contender, but it reliably delivers playable frame rates at most settings, with the CPU holding back the GPU at lower resolutions in particular.

How This Combo Ranks

Out of 3707 total combinations tested in the database, this CPU and GPU pairing ranks at 2275. This places the combo in the 61st percentile, meaning it outperforms a majority of tested systems while remaining clearly behind high-end configurations. The ranking reflects a balanced but not exceptional pairing: the RTX 5050, which sits in the 66th percentile among all GPUs, is the stronger component, while the Core i5-9400, in the 47th percentile among CPUs, is the limiting factor. The result is a system that can handle Fivem smoothly at 1080p and 1440p, but struggles at 4K with higher presets.

FAQ

Q: What is the best resolution for this combo?

A: The recorded data shows that at 1920x1080, the combo achieves playable frame rates at all four settings, including 82 FPS on Ultra. At 2560x1440, it remains playable up to High settings with 70 FPS. At 3840x2160, only Low settings cross the 60 FPS threshold with 61 FPS.

Q: How does the CPU compare to its nearest rivals?

A: The Core i5-9400 has an average benchmark score of 2254. It is nearly identical to the Intel Core i7-1068NG7 (2259, 0.2% slower), the Intel Core i7-10710U (2248, 0.3% faster), and the AMD Ryzen 5 PRO 1500 (2246, 0.4% faster). It also trails the Intel Core i3-10305 (2264) by 0.4%.

Q: How does the GPU compare to its nearest rivals?

A: The RTX 5050 has an average benchmark score of 21035. It is 0.6% behind the AMD Radeon RX Vega M GL (21153), 1% behind the AMD Radeon HD 8970M (21237), and 1.6% ahead of the AMD Radeon RX 5600 XT (20713). It also trails the NVIDIA RTX A4000 Mobile (21379) by 1.6%.

Q: Can this system run Fivem at 1440p?

A: Yes. The measurements show 70 FPS on High, 87 FPS on Medium, and 110 FPS on Low at 2560x1440. Ultra settings drop to 54 FPS, which falls below the 60 FPS playable threshold.

Q: What is the maximum playable setting at 4K?

A: At 3840x2160, the only preset that maintains at least 60 FPS is Low, with an average of 61 FPS. Medium drops to 48 FPS, High to 39 FPS, and Ultra to 30 FPS.

Q: Is the CPU or GPU the bottleneck in this system?

A: The benchmark data indicates the CPU is the weaker link. The i5-9400 scores in the 47th percentile among all CPUs, while the RTX 5050 scores in the 66th percentile among all GPUs. This disparity becomes more apparent at lower resolutions, where the GPU has more headroom but the CPU limits overall performance.

CPU and GPU Roles

The division of labor between the Core i5-9400 and the RTX 5050 shifts noticeably across resolutions. At 1920x1080, the CPU is the primary constraint. The GPU is capable of delivering 168 FPS on Low settings, but the system cannot push higher because the six-core, six-thread processor reaches its limit. This is evident in the scaling: from Low to Ultra at 1080p, the frame rate drops from 168 to 82 FPS, a 51% reduction that reflects both GPU load and CPU overhead.

At 2560x1440, the balance evens out. The GPU begins to take on more work, and the frame rates scale more predictably with preset changes. Low settings produce 110 FPS, Medium drops to 87 FPS, High to 70 FPS, and Ultra to 54 FPS. The gap between Low and Ultra is 56 FPS, showing that the GPU is now a more significant factor. The CPU still matters, but the RTX 5050's 8 GB of GDDR6 memory and 320 GB/s bandwidth are sufficient to handle the increased pixel count.

At 3840x2160, the GPU becomes the clear bottleneck. The RTX 5050, with its 128-bit memory bus and 32 ROPs, struggles to maintain high frame rates. Low settings yield 61 FPS, but Medium falls to 48 FPS, High to 39 FPS, and Ultra to 30 FPS. The CPU has less influence here, as the GPU is saturated with pixel shading work. The data shows a consistent pattern: the i5-9400 limits performance at 1080p, while the RTX 5050 limits performance at 4K.

Similar Performance Alternatives

For the CPU, the nearest rivals are all within 0.4% of the i5-9400's average score of 2254. The Intel Core i7-1068NG7 (2259) is effectively identical, as is the Intel Core i7-10710U (2248). The AMD Ryzen 5 PRO 1500 (2246) and Intel Core i3-10305 (2264) also fall within the same performance envelope. In Fivem, users with any of these processors would see nearly identical frame rates, especially at 1080p where the CPU is the limiting factor.

For the GPU, the RTX 5050's closest competitors include the AMD Radeon RX Vega M GL (21153, 0.6% faster), the AMD Radeon HD 8970M (21237, 1% faster), and the NVIDIA RTX A4000 Mobile (21379, 1.6% faster). The AMD Radeon RX 5600 XT (20713) is 1.6% slower. These GPUs would deliver similar performance in Fivem, with the RTX A4000 Mobile being the strongest of the group. Users swapping between these cards would see minimal differences in average frame rates, though the RTX 5050's newer architecture may offer better driver optimization in multiplayer scenarios.

Measured FPS Breakdown

The database contains 12 measured data points for this combo, covering three resolutions and four settings. At 3840x2160, the results are as follows: Low settings average 61 FPS, Medium averages 48 FPS with a minimum of 41 and maximum of 56, High averages 39 FPS, and Ultra averages 30 FPS. The Medium preset is the only one with recorded min/max values, showing a 15 FPS variance.

At 2560x1440, the numbers improve substantially. Low settings average 110 FPS, Medium averages 87 FPS with a range of 74 to 100, High averages 70 FPS, and Ultra averages 54 FPS. The Medium preset again shows the widest recorded variance at 26 FPS, indicating more frame time instability at this setting.

At 1920x1080, the combo performs best. Low settings produce 168 FPS, Medium averages 132 FPS with a range of 112 to 152, High averages 106 FPS, and Ultra averages 82 FPS. The Medium preset has a 40 FPS spread, the largest recorded variance across all resolutions, which suggests that this setting combination stresses the system in an uneven way.

The Verdict

This PC can run Fivem, but the playable range depends heavily on resolution. At 1920x1080, the verdict is clear: every preset is playable, with Ultra averaging 82 FPS. This is the optimal resolution for this combo, offering a 60 FPS cushion even at maximum settings. At 2560x1440, the system remains capable, with High settings delivering 70 FPS and Medium at 87 FPS. Ultra drops to 54 FPS, which is below the 60 FPS threshold.

At 3840x2160, the system barely meets the playable standard. Only Low settings clear 60 FPS, with an average of 61 FPS. Medium, High, and Ultra all fall short, with 48, 39, and 30 FPS respectively. The data suggests that 4K gaming is only viable with significant graphical compromises. The RTX 5050's 8 GB of VRAM is sufficient for Fivem's texture loads, but the GPU's raw compute power, measured at 13.17 TFLOPS, is not enough for high-fidelity 4K rendering in this title.

Best Settings per Resolution

At 3840x2160, the best playable setting is Low, which achieves 61 FPS on average. This is the only preset that meets the 60 FPS threshold at this resolution. Users who prioritize frame rate over visual fidelity can play at 4K, but the experience will look noticeably simplified.

At 2560x1440, the best setting is High, with an average of 70 FPS. This provides a comfortable margin above the playable threshold while maintaining decent visual quality. Medium is also viable at 87 FPS, but High offers the best balance of performance and fidelity.

At 1920x1080, the best setting is Ultra, which averages 82 FPS. This is the most demanding preset that stays above 60 FPS, and it does so with a 22 FPS buffer. The data shows that this combo is fully capable of maxing out Fivem at 1080p, making it the recommended configuration for competitive multiplayer where frame rate consistency matters most.