Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Fivem
Multiplayer 2017

Fivem

33%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
161 FPS
Ultra 1080p Measured
78 FPS

1440p (2K / QHD)

Low 1440p Measured
104 FPS
Ultra 1440p Measured
53 FPS

4K (Ultra HD)

Low 4K Measured
57 FPS
Ultra 4K Measured
31 FPS
9.9ms Frame Time
15ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,479
Your CPU 2,254
Graphics Card
Required 27,716
Your GPU 18,093

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 31 34 48 57
1440p QHD 53 64 79 104
1080p Full HD 78 101 128 161

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 101
1920x1080 Low 161
1920x1080 Medium 128
1920x1080 Ultra 78
2560x1440 High 64
2560x1440 Low 104
2560x1440 Medium 79
2560x1440 Ultra 53
3840x2160 High 34
3840x2160 Low 57
3840x2160 Medium 48
3840x2160 Ultra 31

Performance Analysis: Fivem on Your System

Measured FPS Breakdown

The recorded data for this Intel Core i5-9400 and NVIDIA GeForce RTX 2060 SUPER combination in Fivem shows a clear progression of performance across three resolutions and four quality presets. All measurements are average frames per second, with no minimum or maximum frame data recorded in the database.

At 1920x1080, the system delivers its strongest results. The Low preset reaches an average of 161 FPS, which is the highest figure recorded for this combo. Medium follows at 127.9 FPS, High at 100.7 FPS, and Ultra at 77.7 FPS. The gap between Low and Ultra is 83.3 FPS, indicating that the graphics preset has a substantial impact on performance at this resolution. Every setting clears the 60 FPS playability threshold, meaning even the most demanding preset leaves headroom above the playable mark.

Moving to 2560x1440, the same four presets show a predictable step down. Low averages 104 FPS, Medium 79.4 FPS, High 63.5 FPS, and Ultra 52.7 FPS. The scaling from 1080p to 1440p reduces performance by roughly 35% to 40% across presets, with Low dropping from 161 to 104 FPS and High from 100.7 to 63.5 FPS. Ultra falls below the 60 FPS threshold, while Low, Medium, and High remain playable. High is the most demanding preset that still clears 60 FPS, with a margin of only 3.5 FPS.

At 3840x2160, performance drops further. Low averages 57.2 FPS, Medium 48.3 FPS, High 33.5 FPS, and Ultra 31 FPS. No preset reaches the 60 FPS playability threshold at 4K. The difference between Low and Ultra is 26.2 FPS, a narrower spread than at lower resolutions, which suggests the GPU is becoming the limiting factor at this resolution. The data shows that 4K is not viable for smooth play with this hardware combination, regardless of settings.

The pattern across resolutions is consistent: each step from 1080p to 1440p to 2160p imposes a significant performance penalty. The Ultra preset at 1080p exceeds the High preset at 1440p by 14.2 FPS, demonstrating that resolution scaling has a larger impact than preset selection in this game.

FAQ

Q: Can this system run Fivem at 1920x1080 with Ultra settings?

A: Yes. The database records an average of 77.7 FPS at 1920x1080 with Ultra settings, which exceeds the 60 FPS playable threshold by 17.7 FPS.

Q: What is the best playable setting at 2560x1440?

A: High is the most demanding preset that stays at or above 60 FPS, with an average of 63.5 FPS. Ultra falls to 52.7 FPS, which is below the playable threshold.

Q: Is 3840x2160 playable with any settings?

A: No. The highest average recorded at 4K is 57.2 FPS on Low settings, which is 2.8 FPS below the 60 FPS threshold. Medium, High, and Ultra all record lower averages of 48.3, 33.5, and 31 FPS respectively.

Q: How much performance is lost moving from 1080p to 1440p?

A: At High settings, performance drops from 100.7 FPS at 1920x1080 to 63.5 FPS at 2560x1440, a reduction of 37.2 FPS. At Low settings, the drop is from 161 to 104 FPS, a reduction of 57 FPS.

Q: Which component is more stressed at 4K?

A: The GPU becomes the limiting factor at 3840x2160. The narrow spread between presets, from 57.2 FPS on Low to 31 FPS on Ultra, indicates that the graphics card is the primary bottleneck, whereas at lower resolutions the CPU has more influence on frame rates.

Q: Does the Ultra preset ever outperform the Low preset at a higher resolution?

A: No. The database shows that Ultra at 1920x1080 (77.7 FPS) is lower than Low at 2560x1440 (104 FPS). Lower resolutions always produce higher frame rates than higher resolutions when comparing the same preset.

How This Combo Ranks

The Intel Core i5-9400 paired with the NVIDIA GeForce RTX 2060 SUPER ranks 2638 out of 3707 tested combinations in Fivem. This places the combo in the lower half of the database, specifically at the 71st percentile of tested configurations. The ranking indicates that while this system is capable of playable frame rates at 1080p and 1440p, there are many other combinations that deliver higher performance in this game.

The rank of 2638 out of 3707 means roughly 1069 tested combos perform worse, while 2638 perform better. This is consistent with the measured FPS data: the system handles 1080p well across all presets, manages 1440p with some settings, but fails to reach 60 FPS at 4K. The database's playable threshold of 60 FPS is met at 1080p for all settings and at 1440p for Low, Medium, and High.

Relative to the full field of tested combos, this configuration is not near the top. The CPU's percentile ranking against all processors is 47, meaning half of all CPUs in the database score higher on average benchmarks. The GPU's percentile against all graphics cards is 62, indicating it sits above the median but below the top tier. Combined, these components produce a mid-pack result for Fivem specifically.

Similar Performance Alternatives

The nearest rivals for the Intel Core i5-9400, based on average benchmark scores, include several processors with nearly identical performance. The Intel Core i7-1068NG7 scores 2259, which is 0.2% lower than the i5-9400's average of 2254. The Intel Core i7-10710U scores 2248, 0.3% higher. The AMD Ryzen 5 PRO 1500 scores 2246, 0.4% higher. The Intel Core i3-10305 scores 2264, 0.4% lower. These four CPUs are all within a fraction of a percent of each other, meaning any of them would produce nearly identical frame rates in Fivem when paired with the same GPU.

For the NVIDIA GeForce RTX 2060 SUPER, the nearest rivals are similarly close. The NVIDIA GeForce RTX 3060 Mobile scores 18159, 0.4% higher than the RTX 2060 SUPER's average of 18093. The AMD Radeon Pro 5700 scores 18189, 0.5% higher. The AMD Radeon RX 460 scores 18373, 1.5% higher. The Intel Arc A770M scores 18383, 1.6% higher. These deltas are small enough that in-game performance differences would be minimal, likely within the margin of measurement variance.

A system using any of these alternative CPUs with the RTX 2060 SUPER would deliver essentially the same FPS in Fivem. Likewise, pairing the i5-9400 with any of the rival GPUs would produce results close to the measured values, with the Arc A770M and RX 460 being slightly faster on average but not enough to change the playability verdict at any resolution.

CPU and GPU Roles

The measured FPS data reveals how the CPU and GPU split their responsibilities across resolutions in Fivem. At 1920x1080, the CPU has more influence on performance. The jump from Low to Ultra at 1080p costs 83.3 FPS, from 161 to 77.7, which shows that the graphics workload scales heavily with preset quality. However, even at Ultra, the system maintains 77.7 FPS, indicating the CPU can feed the GPU sufficiently at this resolution.

At 2560x1440, the balance shifts toward the GPU. The same preset range shows a spread of 51.3 FPS, from 104 at Low to 52.7 at Ultra. The High preset drops to 63.5 FPS, which is close to the 60 FPS threshold. This suggests the GPU is starting to become a limiting factor, as the CPU has less headroom to compensate for increased graphics load.

At 3840x2160, the GPU is clearly the dominant constraint. The spread between Low and Ultra narrows to 26.2 FPS, from 57.2 to 31. Even at Low settings, the system cannot reach 60 FPS, meaning the GPU is saturated regardless of preset. The CPU, which can handle 1080p Ultra at 77.7 FPS, is no longer the bottleneck at 4K.

The scaling between resolutions reinforces this interpretation. At Low settings, performance drops from 161 FPS at 1080p to 104 FPS at 1440p to 57.2 FPS at 4K. This progression is consistent with GPU-bound behavior: as pixel count increases, the GPU's workload grows faster than the CPU's. At Ultra settings, the drop is from 77.7 to 52.7 to 31, showing a similar pattern but with steeper declines at higher resolutions.

For Fivem specifically, the data indicates that at 1080p the CPU and GPU are balanced, at 1440p the GPU becomes more important, and at 4K the GPU is the sole limiting factor. Players targeting 1080p can adjust settings freely, while those at 1440p should prioritize GPU headroom, and 4K is not feasible regardless of component tuning.

The Verdict

This system can run Fivem, but the playability depends heavily on the chosen resolution and settings. At 1920x1080, all four presets clear the 60 FPS threshold. The recorded data shows 161 FPS on Low, 127.9 FPS on Medium, 100.7 FPS on High, and 77.7 FPS on Ultra. Even the most demanding preset provides a comfortable margin above the playable mark.

At 2560x1440, the verdict is conditional. Low, Medium, and High all remain playable, with averages of 104, 79.4, and 63.5 FPS respectively. Ultra drops to 52.7 FPS, which falls below the 60 FPS threshold. The best playable setting at this resolution is High, with a small but real margin of 3.5 FPS.

At 3840x2160, the system cannot reach 60 FPS on any preset. The highest average is 57.2 FPS on Low, which is 2.8 FPS short of playable. Medium records 48.3 FPS, High 33.5 FPS, and Ultra 31 FPS. The database lists no playable settings for 4K.

The verdict by resolution is clear: 1080p is fully playable, 1440p is playable with the right settings, and 4K is not playable. For users with a 1080p monitor, this system offers excellent performance across all quality levels. For 1440p users, High settings provide smooth gameplay, while Ultra should be avoided. 4K users would need a more powerful GPU.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 77.7 FPS. This is the highest quality setting available in the database, and it still exceeds the playable threshold by 17.7 FPS. Users can run the game at maximum quality without performance concerns.

At 2560x1440, the best setting is High, which averages 63.5 FPS. This is the highest preset that maintains 60 FPS, though the margin is slim. Medium offers more headroom at 79.4 FPS, and Low reaches 104 FPS, but High is the maximum quality option that remains playable. Ultra at 52.7 FPS is not recommended for smooth gameplay.

At 3840x2160, there is no best setting that meets the 60 FPS requirement. The database records no playable settings for this resolution. The closest option, Low, averages 57.2 FPS, which falls short of the threshold. Users targeting 4K would need to accept sub-60 FPS performance or reduce resolution to 1440p.

For each resolution, the recommendation is straightforward: 1080p Ultra, 1440p High, and no 4K option. The measured data supports these choices, as they represent the optimal balance between visual quality and frame rate for this hardware combination.