Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Fivem
Multiplayer 2017

Fivem

15%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
74 FPS
Ultra 1080p Measured
38 FPS

1440p (2K / QHD)

Low 1440p Measured
50 FPS
Ultra 1440p Measured
22 FPS

4K (Ultra HD)

Low 4K Measured
31 FPS
Ultra 4K Measured
15 FPS
20ms Frame Time
30ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,479
Your CPU 2,254
Graphics Card
Required 27,716
Your GPU 7,472

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 15 19 20 31
1440p QHD 22 30 42 50
1080p Full HD 38 50 62 74

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 50
1920x1080 Low 74
1920x1080 Medium 62
1920x1080 Ultra 38
2560x1440 High 30
2560x1440 Low 50
2560x1440 Medium 42
2560x1440 Ultra 22
3840x2160 High 19
3840x2160 Low 31
3840x2160 Medium 20
3840x2160 Ultra 15

Performance Analysis: Fivem on Your System

The Intel Core i5-9400 paired with the NVIDIA GeForce GTX 1650 delivers playable performance in Fivem, but only at 1920x1080 with lower presets. The recorded data shows this combination ranks 3525 out of 3707 tested combos, placing it in the lower tier of hardware for this title. While the system fails to reach 60 FPS at 4K or 1440p under any tested setting, it manages a stable 62.2 FPS average at 1080p Medium, which is the best playable configuration available.

Measured FPS Breakdown

At 3840x2160, the system struggles across all presets. The Low setting produces an average of 30.8 FPS, which is the highest result at this resolution. Medium drops to 20.3 FPS, High falls further to 19 FPS, and Ultra bottoms out at 15.4 FPS. These numbers are far below the 60 FPS playable threshold, and even the best case scenario at 4K Low represents a sub-30 FPS experience that would feel sluggish in a multiplayer environment.

Moving to 2560x1440, performance improves but remains insufficient. Low reaches 49.6 FPS, which is close to playable but still misses the 60 FPS mark. Medium delivers 41.6 FPS, High manages 30.4 FPS, and Ultra drops to 21.5 FPS. The gap between Low and Ultra at this resolution is 28.1 FPS, showing a steep scaling curve as settings increase. None of these results clear the 60 FPS threshold, so 1440p is not a viable resolution for this hardware in Fivem.

At 1920x1080, the system finally finds its footing. Low produces 73.8 FPS, which is comfortably above the playable threshold. Medium achieves 62.2 FPS, still clearing 60 FPS with a small margin. High drops to 49.9 FPS, which falls short of playable, and Ultra plummets to 37.9 FPS. The transition from Medium to High costs 12.3 FPS, while going from High to Ultra costs another 12 FPS. This resolution is the only one where the combination meets the 60 FPS requirement, and it does so with two settings: Low and Medium.

CPU and GPU Roles

The data indicates that resolution scaling has a major impact on this system's performance in Fivem. Comparing the Low preset across all three resolutions reveals a clear pattern: 4K Low averages 30.8 FPS, 1440p Low averages 49.6 FPS, and 1080p Low averages 73.8 FPS. That represents a 43 FPS swing from 4K to 1080p, which points to the GPU being the primary limiting factor at higher resolutions. The GTX 1650's 4 GB of GDDR5 memory and 128-bit bus are likely saturated as pixel count increases, and the 19 FPS result at 4K High versus 49.9 FPS at 1080p High reinforces this interpretation.

The CPU's role becomes more apparent when examining settings scaling at a fixed resolution. At 1080p, the difference between Low and Medium is 11.6 FPS, while the difference between Medium and High is 12.3 FPS. These are relatively modest steps, suggesting the i5-9400's six cores and six threads can keep up with the GTX 1650 at this resolution without becoming a bottleneck. The processor's single-core performance, evidenced by a Cinebench R23 single-core score of 935, is adequate for the game's logic and multiplayer synchronization.

At 1440p and 4K, the GPU takes over as the dominant constraint. The 30.4 FPS at 1440p High versus 49.9 FPS at 1080p High shows a 19.5 FPS loss from a single resolution step, which is a GPU-bound behavior. The GTX 1650's PassMark G3D score of 7880 and its 40th percentile ranking among all GPUs place it well below what Fivem demands at high pixel counts. The i5-9400, by contrast, sits at the 47th percentile among CPUs, which is a higher relative standing than the GPU's 40th percentile.

Best Settings per Resolution

For 3840x2160, no preset reaches 60 FPS. The highest recorded average is 30.8 FPS at Low, but since the verdict data lists no playable settings at this resolution, there is no best configuration to recommend. The system simply cannot deliver a playable experience at 4K.

For 2560x1440, the situation is identical. No settings combination reaches the 60 FPS threshold, and the verdict data confirms zero playable settings. The closest result is 49.6 FPS at Low, but this falls short of the playable threshold, so no best settings exist.

For 1920x1080, the best playable preset is Medium, with a recorded average of 62.2 FPS. This is the most demanding setting that stays at or above 60 FPS. Low is also playable at 73.8 FPS, but Medium offers better visual quality while still clearing the threshold. Users who prefer maximum smoothness can select Low for a 11.6 FPS margin over Medium, but Medium is the optimal balance between visual fidelity and performance.

The Verdict

Can this PC run Fivem? Yes, but only under specific conditions. The verdict data shows that 1920x1080 is the only resolution with playable settings, specifically Low and Medium. The best configuration is 1080p Medium at 62.2 FPS average, which clears the 60 FPS threshold by a slim 2.2 FPS margin.

At 2560x1440, the answer is no. No preset reaches 60 FPS, and the best result is 49.6 FPS at Low. Players would face constant frame drops below the playable threshold, which is especially problematic in a multiplayer game where reaction time matters. The 41.6 FPS at Medium and 30.4 FPS at High are too low for a smooth experience.

At 3840x2160, the answer is a definitive no. The best result is 30.8 FPS at Low, and Ultra drops to 15.4 FPS. This is not a playable experience by any reasonable standard. The system's overall rank of 3525 out of 3707 combos indicates that this is near the bottom of the performance spectrum for Fivem, and users should treat 1080p as the practical ceiling for this hardware.

Similar Performance Alternatives

Looking at the CPU's nearest rivals, the Intel Core i7-1068NG7 has an average benchmark score of 2259, which is 0.2% lower than the i5-9400's 2254 average. The Intel Core i7-10710U scores 2248, representing a 0.3% difference. The AMD Ryzen 5 PRO 1500 scores 2246, a 0.4% difference, and the Intel Core i3-10305 scores 2264, a 0.4% difference in the other direction. All four of these processors would behave nearly identically to the i5-9400 in Fivem, with performance deltas under half a percent. Users with any of these CPUs should expect the same FPS results as the i5-9400 in this title.

For the GPU, the nearest rivals show a similar pattern. The AMD Radeon HD 8850M has an average score of 7447, which is 0.3% below the GTX 1650's 7472 average. The Intel UHD Graphics 750 scores 7441, a 0.4% delta, and the AMD Radeon R7 350 scores 7425, a 0.6% delta. On the other side, the Intel Arc A310 scores 7550, which is 1% higher. These GPUs would produce nearly the same frame rates in Fivem as the GTX 1650, with the Arc A310 offering a marginal improvement and the R7 350 being slightly slower. The tight clustering of these scores, all within 1.6% of the GTX 1650, suggests that swapping to any of these alternatives would not meaningfully change the playable resolutions or settings.

FAQ

Q: Can this system run Fivem at 60 FPS in 4K?

A: No. The highest average at 3840x2160 is 30.8 FPS on Low settings. Medium, High, and Ultra produce 20.3, 19, and 15.4 FPS respectively, all far below the 60 FPS threshold.

Q: What is the best setting for 1080p on this hardware?

A: Medium is the best playable preset, with an average of 62.2 FPS. Low also clears 60 FPS at 73.8 FPS, but Medium provides better visual quality while remaining above the playable threshold.

Q: Is 1440p playable with this CPU and GPU combination?

A: No. The closest result to 60 FPS is 49.6 FPS on Low settings. Medium, High, and Ultra all fall short at 41.6, 30.4, and 21.5 FPS respectively. The verdict data lists no playable settings for 2560x1440.

Q: How does the GTX 1650 compare to its nearest GPU rivals in Fivem?

A: The AMD Radeon HD 8850M, Intel UHD Graphics 750, and AMD Radeon R7 350 are all within 0.6% of the GTX 1650's average benchmark score. The Intel Arc A310 is 1% faster. None of these differences would change the playable resolutions or settings.

Q: What is the performance gap between Low and Ultra at 1080p?

A: Low averages 73.8 FPS while Ultra averages 37.9 FPS, a difference of 35.9 FPS. The step from High to Ultra costs 12 FPS, and the step from Medium to High costs 12.3 FPS.

Q: Where does this hardware rank among all tested combinations for Fivem?

A: The Intel Core i5-9400 and NVIDIA GeForce GTX 1650 combination ranks 3525 out of 3707 tested combos, placing it in the bottom 5% of systems for this game.