Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Fivem
Multiplayer 2017

Fivem

24%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
85 FPS
Ultra 1080p Measured
42 FPS

1440p (2K / QHD)

Low 1440p Measured
56 FPS
Ultra 1440p Measured
27 FPS

4K (Ultra HD)

Low 4K Measured
31 FPS
Ultra 4K Measured
15 FPS
18.5ms Frame Time
28ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,479
Your CPU 2,254
Graphics Card
Required 27,716
Your GPU 12,928

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 15 20 25 31
1440p QHD 27 35 44 56
1080p Full HD 42 54 67 85

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 54
1920x1080 Low 85
1920x1080 Medium 67
1920x1080 Ultra 42
2560x1440 High 35
2560x1440 Low 56
2560x1440 Medium 44
2560x1440 Ultra 27
3840x2160 High 20
3840x2160 Low 31
3840x2160 Medium 25
3840x2160 Ultra 15

Performance Analysis: Fivem on Your System

The Intel Core i5-9400 paired with the AMD Radeon RX 580 is a classic mid-range desktop combination, and its performance in Fivem is heavily dictated by resolution and graphical preset. The recorded data shows a clear hierarchy: the system is only capable of maintaining a consistent 60 FPS experience at 1080p, and even then, only with reduced settings. At higher resolutions, the frame rates drop below the playable threshold, indicating that this hardware is not suited for demanding 4K or high-refresh-rate 1440p gameplay in this specific multiplayer environment.

Measured FPS Breakdown

The benchmark results provide a detailed look at how this combination handles Fivem across three resolutions and four quality presets. The data reveals a significant performance cliff as resolution scales up.

At 3840x2160 (4K), the system struggles to maintain playable frame rates. The average FPS for each preset is as follows:

  • High: 20 FPS average.
  • Low: 31 FPS average.
  • Medium: 25 FPS average, with a minimum of 21 FPS and a maximum of 28 FPS.
  • Ultra: 15 FPS average.

No preset at 4K comes close to the 60 FPS target, and even the most optimized setting (Low) only delivers 31 FPS on average. This resolution is effectively unplayable for a smooth experience.

Moving down to 2560x1440 (1440p), the situation improves but remains below the playable threshold. The recorded averages are:

  • High: 35 FPS average.
  • Low: 56 FPS average.
  • Medium: 44 FPS average, with a minimum of 38 FPS and a maximum of 51 FPS.
  • Ultra: 27 FPS average.

The best case scenario at 1440p is the Low preset, which averages 56 FPS, just four frames shy of the 60 FPS target. The Medium preset, while more visually demanding, drops the average to 44 FPS, which is noticeably less fluid.

At 1920x1080 (1080p), the hardware finally finds its footing. The frame rate data is as follows:

  • High: 54 FPS average.
  • Low: 85 FPS average.
  • Medium: 67 FPS average, with a minimum of 57 FPS and a maximum of 77 FPS.
  • Ultra: 42 FPS average.

This is the only resolution where the system crosses the 60 FPS threshold. The Low preset delivers a comfortable 85 FPS average, while the Medium preset, which is the highest playable setting according to the verdict, maintains a 67 FPS average. The High preset falls just short at 54 FPS, and Ultra drops significantly to 42 FPS.

FAQ

Q: Can the Intel Core i5-9400 and AMD Radeon RX 580 run Fivem at 60 FPS?

A: Yes, but only at 1920x1080 resolution. The benchmark data shows that the system achieves 60 FPS or higher on the Low (85 FPS) and Medium (67 FPS) presets. At 2560x1440 and 3840x2160, no preset reaches the 60 FPS threshold.

Q: What is the best playable setting at 1440p for this system?

A: According to the recorded data, there are no playable settings at 2560x1440. The highest average FPS recorded at this resolution is 56 FPS on the Low preset, which is below the 60 FPS playable threshold.

Q: How does the frame rate scale between Low and Ultra settings at 1080p?

A: The scaling is significant. The system delivers an 85 FPS average on Low, but this drops to 42 FPS on Ultra. This represents a reduction of 43 FPS, or roughly half the performance, when moving to the highest quality preset.

Q: Is the RX 580's 8 GB of memory a factor in this performance?

A: The data does not provide a direct correlation between VRAM usage and FPS. However, the significant drop in performance when moving from 1080p to 1440p and 4K suggests that the GPU's overall capabilities, including its memory bandwidth and processing power, are the limiting factor at higher resolutions.

Q: Which resolution provides the most stable frame time experience?

A: At 1920x1080 with Medium settings, the minimum FPS is 57 and the maximum is 77, resulting in a spread of 20 FPS. This is a relatively tight range, indicating a more consistent experience compared to the wider gaps seen at other settings.

Q: Does the CPU or GPU bottleneck this game at 1080p?

A: The data indicates that the GPU is the primary bottleneck at 1080p. The jump from Low (85 FPS) to Medium (67 FPS) to High (54 FPS) shows a clear performance cost for each increase in graphical fidelity, which taxes the RX 580. The CPU, with six cores and threads, appears sufficient to keep up with the GPU's output at this resolution.

CPU and GPU Roles

The measured FPS data across resolutions and presets reveals a clear division of labor between the CPU and GPU. At lower resolutions, the GPU is the primary driver of performance, while the CPU's role becomes more apparent as resolution increases.

At 1920x1080, the GPU is the clear limiting factor. The frame rate scales predictably with the graphical preset: 85 FPS on Low, 67 FPS on Medium, 54 FPS on High, and 42 FPS on Ultra. This pattern indicates that the RX 580's compute and memory bandwidth are being fully utilized. The i5-9400, with its six cores and 4.10 GHz boost clock, is able to feed the GPU adequately at this resolution, as evidenced by the high frame rates on lower presets.

At 2560x1440, the GPU's workload increases substantially. The frame rates drop across all presets, with the Low preset falling to 56 FPS and the Medium preset to 44 FPS. This suggests that the RX 580 is now struggling to fill the larger pixel count, and its performance becomes the dominant factor. The CPU's influence is less pronounced here, as the frame rate differences between presets are still primarily driven by the GPU's rendering load.

At 3840x2160, the GPU is completely overwhelmed. The frame rates plummet to 31 FPS on Low and 20 FPS on High. This is a classic GPU-bound scenario, where the RX 580's 256.0 GB/s of memory bandwidth and 6.175 TFLOPS of compute power are insufficient for the massive pixel throughput required at 4K. The CPU, while still working, is likely not the bottleneck, as the GPU is unable to maintain high enough frame rates to saturate the CPU's capabilities.

The scaling between resolutions underscores the GPU's central role. Moving from 1080p Low (85 FPS) to 1440p Low (56 FPS) represents a 34% drop in performance, and further to 4K Low (31 FPS) represents a 64% drop from the 1080p figure. These are stark indicators of the GPU's limitations at higher resolutions.

How This Combo Ranks

In the database's ranking of tested hardware combinations for Fivem, this specific pairing of the Intel Core i5-9400 and AMD Radeon RX 580 holds a position of 3367 out of 3707 tested combos. This places it in the lower percentile of all systems tested, indicating that it is a below-average performer for this specific game.

The rank reflects the system's inability to deliver high frame rates at 1440p and 4K, which is a significant factor in its overall standing. While it can handle 1080p gaming with reduced settings, its performance is not competitive with the majority of other hardware combinations in the database. The CPU itself has a percentile rank of 47 among all CPUs, and the GPU has a percentile rank of 53 among all GPUs, but their combined performance in Fivem is less than the sum of their parts, likely due to the game's specific engine and multiplayer demands.

This low ranking suggests that users with this setup will be limited to 1080p gaming for a smooth experience, and they will need to compromise on visual quality to maintain playable frame rates.

Similar Performance Alternatives

Based on the nearest rival data for both components, there are several hardware combinations that would produce similar performance in Fivem. These alternatives are within a 1% performance delta of either the CPU or GPU, meaning the overall gaming experience would be nearly identical.

For the CPU, the closest rivals include:

  • Intel Core i7-1068NG7: This processor has an average score 0.2% lower than the i5-9400.
  • Intel Core i7-10710U: This processor has an average score 0.3% higher than the i5-9400.
  • AMD Ryzen 5 PRO 1500: This processor has an average score 0.4% higher than the i5-9400.
  • Intel Core i3-10305: This processor has an average score 0.4% lower than the i5-9400.

These CPUs would deliver essentially the same frame rates in Fivem when paired with the same GPU, as their compute capabilities are statistically equivalent.

For the GPU, the closest rivals are:

  • NVIDIA GeForce RTX 3050 Ti Mobile: This GPU has an average score 0.1% lower than the RX 580.
  • NVIDIA GeForce GTX 1660 SUPER: This GPU has an average score 0.4% lower than the RX 580.
  • AMD Radeon 740M: This GPU has an average score 0.5% higher than the RX 580.
  • AMD FirePro W5100: This GPU has an average score 0.6% higher than the RX 580.

A system using an i5-9400 with any of these GPUs would produce benchmark results that are nearly indistinguishable from the original combination. Users with these parts can expect the same 1080p-focused performance profile.

The Verdict

The benchmark data is definitive: this PC can run Fivem, but only at 1920x1080 resolution. According to the verdict by resolution, the system achieves playable frame rates (at or above 60 FPS) only on the Low and Medium presets at 1080p. The best playable setting is Medium, which yields an average frame rate of 67 FPS.

At 2560x1440, the system is not playable. No preset reaches the 60 FPS threshold, with the best result being 56 FPS on the Low preset. At 3840x2160, the system is also not playable, with the highest average being 31 FPS on Low. Therefore, users seeking a smooth experience must stick to 1080p and be willing to adjust their graphical settings.

Best Settings per Resolution

Based on the recorded data, the optimal settings for each resolution, defined as the most demanding preset that maintains an average FPS of 60 or higher, are as follows:

  • 3840x2160: No playable settings. The highest average FPS is 31 on Low, which is below the 60 FPS threshold.
  • 2560x1440: No playable settings. The highest average FPS is 56 on Low, which is below the 60 FPS threshold.
  • 1920x1080: Medium settings. This preset delivers an average of 67 FPS, with a minimum of 57 FPS and a maximum of 77 FPS, making it the highest quality setting that remains playable.

For users at 1080p, the Medium preset offers the best balance of visual fidelity and performance. Pushing to High drops the average to 54 FPS, which introduces noticeable stutter, while Ultra is significantly more demanding at 42 FPS. The Low preset provides the highest frame rate at 85 FPS, but sacrifices visual quality.