Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Fivem
Multiplayer 2017

Fivem

79%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
189 FPS
Ultra 1080p Measured
92 FPS

1440p (2K / QHD)

Low 1440p Measured
122 FPS
Ultra 1440p Measured
62 FPS

4K (Ultra HD)

Low 4K Measured
66 FPS
Ultra 4K Measured
35 FPS
8.5ms Frame Time
13ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,479
Your CPU 49,394
Graphics Card
Required 27,716
Your GPU 17,639

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 43 54 66
1440p QHD 62 80 101 122
1080p Full HD 92 117 149 189

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 117
1920x1080 Low 189
1920x1080 Medium 149
1920x1080 Ultra 92
2560x1440 High 80
2560x1440 Low 122
2560x1440 Medium 101
2560x1440 Ultra 62
3840x2160 High 43
3840x2160 Low 66
3840x2160 Medium 54
3840x2160 Ultra 35

Performance Analysis: Fivem on Your System

The Intel Core i5-14600KF paired with the NVIDIA GeForce RTX 4060 delivers a playable experience in Fivem at all tested resolutions, but the margin for error narrows significantly at 4K. At 3840x2160, only the Low preset maintains an average above the 60 FPS threshold, while 1440p and 1080p allow for the Ultra preset with headroom to spare. The data points to a system that is well-balanced for mainstream gaming, with the CPU’s strong single-thread performance preventing bottlenecks at lower resolutions and the GPU’s capabilities defining the ceiling at higher ones.

Best Settings per Resolution

The most demanding preset that stays at or above 60 FPS varies by resolution, reflecting the GPU’s increasing load as pixel count rises.

At 1920x1080, the Ultra preset delivers an average of 91.5 FPS, making it the clear choice for maximum visual fidelity without sacrificing smoothness. The Medium preset reaches 149.3 FPS, High sits at 117.4 FPS, and Low peaks at 188.9 FPS, but none of these lower settings are necessary to hit the playable threshold. The GPU’s 8 GB of memory and 128-bit bus are sufficient at this resolution, allowing the game to run unrestricted by bandwidth limitations.

Moving to 2560x1440, the Ultra preset still clears the 60 FPS bar with an average of 62.4 FPS. This is the best playable setting, though the margin is tighter than at 1080p. High runs at 79.6 FPS, Medium at 100.7 FPS, and Low at 122.3 FPS, all comfortably above the threshold. The jump from 1080p to 1440p costs roughly 29 FPS on the Ultra preset, which is a substantial drop but leaves the system in a viable state.

At 3840x2160, the situation inverts. The Ultra preset drops to 35.4 FPS, High to 42.7 FPS, and Medium to 53.9 FPS, all below the 60 FPS target. Only Low achieves playability, with an average of 66.3 FPS. This represents a steep falloff, with the Ultra preset at 4K delivering less than half the frame rate of the same preset at 1440p. The 8 GB frame buffer and 272.0 GB/s bandwidth are evidently strained at this resolution, making Low the only viable preset for a consistent experience.

CPU and GPU Roles

The scaling between resolutions and presets reveals which component dominates performance at each setting. At 1920x1080, the CPU’s influence is most apparent. The Low preset produces 188.9 FPS, which is a high enough frame rate to indicate that the GPU is not the limiting factor at lower settings. The Intel Core i5-14600KF, with its 14 cores, 20 threads, and 5.30 GHz boost clock, provides ample headroom for the game’s single-threaded workloads. The Cinebench R23 single-core score of 4594 and PassMark single-thread score of 4273 support this, showing the processor can feed frames rapidly.

As settings rise to Medium (149.3 FPS) and High (117.4 FPS), the GPU begins to take on more responsibility, but the CPU still keeps pace. The Ultra preset at 91.5 FPS indicates a balanced load where both components contribute. At 2560x1440, the GPU’s role grows. The drop from 122.3 FPS at Low to 62.4 FPS at Ultra shows a 49% reduction, driven by the increased pixel count and shader complexity. The RTX 4060’s 3072 shading units and 15.11 TFLOPS FP32 performance are taxed more heavily here, but the CPU remains sufficient, as the frame rates do not collapse due to processor limits.

At 3840x2160, the GPU is unequivocally the bottleneck. The Ultra preset falls to 35.4 FPS, a 43% drop from the 62.4 FPS at 1440p Ultra. The CPU’s performance is largely irrelevant at this point, as the GPU’s 8 GB memory capacity and 128-bit bus are overwhelmed by the data throughput required. The PassMark G3D score of 19545 and 3DMark Steel Nomad DX12 score of 2302 place the GPU in the 61st percentile, which is adequate for 1080p and 1440p but insufficient for 4K Ultra. The scaling data confirms that the CPU matters most at 1080p and Low presets, while the GPU becomes the sole determining factor at 4K.

Similar Performance Alternatives

The nearestRivals data for both the CPU and GPU provides context for what other hardware would behave similarly in this system.

For the Intel Core i5-14600KF, the closest competitor is the AMD Ryzen 9 7900, with an average benchmark score of 49228 versus the Intel’s 49394, a delta of 0.3%. This means the Ryzen 9 7900 would deliver nearly identical frame rates in Fivem, as the CPU’s impact on performance at 1080p and 1440p would be indistinguishable. The AMD Ryzen 7 PRO 5755G and Intel Core Ultra 5 245 are also within a 0.8% delta, making them equivalent choices for this game. The AMD Ryzen AI Max+ 388 is slightly ahead at 49796, a -0.8% delta, indicating a marginal performance edge that would not translate into perceptible FPS differences.

On the GPU side, the AMD Radeon HD 7790 is the nearest rival with an average score of 17666, a -0.2% delta from the RTX 4060’s 17639. This is a surprising pairing, but the data indicates that the older AMD card would produce comparable frame rates. The AMD Radeon 780M, an integrated solution, is within 0.3%, and the AMD Radeon Pro 560 and Pro 460 are within 0.7%. These rivals would all struggle at 4K in the same way, with only Low settings clearing 60 FPS. At 1080p and 1440p, they would match the RTX 4060’s ability to run Ultra presets, though the integrated 780M may face additional memory bandwidth constraints in a real system.

The Verdict

This PC can run Fivem, but the experience depends heavily on the target resolution. At 1920x1080, the system clears 60 FPS on every preset, with Ultra averaging 91.5 FPS. This is the optimal environment, offering full visual settings with smooth performance. At 2560x1440, all presets are also playable, with Ultra at 62.4 FPS. The margin is slim but acceptable, and the visual upgrade over 1080p may justify the reduced frame rate for some users.

At 3840x2160, the verdict is conditional. The Low preset averages 66.3 FPS, which is playable, but Medium (53.9 FPS), High (42.7 FPS), and Ultra (35.4 FPS) all fall below the 60 FPS threshold. The system can run the game at 4K, but only with significant graphical compromises. The data shows that the RTX 4060’s 8 GB memory is the limiting factor, as the higher presets require more bandwidth than the 272.0 GB/s can provide. For a 4K experience, users must accept Low settings or consider a different GPU, as the CPU is not the constraint at this resolution.

Measured FPS Breakdown

The measured frame rates provide a complete picture of performance across resolutions and settings. At 1920x1080, Low averages 188.9 FPS, Medium 149.3 FPS, High 117.4 FPS, and Ultra 91.5 FPS. All presets are far above the 60 FPS threshold, with the spread from Low to Ultra representing a 97.4 FPS difference, showing the GPU’s workload scaling with settings.

At 2560x1440, Low averages 122.3 FPS, Medium 100.7 FPS, High 79.6 FPS, and Ultra 62.4 FPS. The drop from 1080p to 1440p is consistent across presets, with Ultra losing 29.1 FPS and Low losing 66.6 FPS. The High and Ultra presets are closer together, indicating that the GPU is approaching its limits. At 3840x2160, Low averages 66.3 FPS, Medium 53.9 FPS, High 42.7 FPS, and Ultra 35.4 FPS. The gap between Low and Medium is 12.4 FPS, while High and Ultra are separated by only 7.3 FPS, suggesting diminishing returns as the GPU becomes fully saturated.

No minimum or maximum FPS values were recorded in the data, so the average figures represent the primary metric for judgment. The lack of min/max data means stutter and frame time consistency cannot be assessed, but the averages indicate that the system maintains a stable output at the playable settings.

How This Combo Ranks

The Intel Core i5-14600KF and NVIDIA GeForce RTX 4060 combination ranks 2031 out of 3707 tested combos in Fivem. This places the system in the middle of the distribution, which aligns with the measured performance. The CPU’s 90th percentile rank among all processors indicates strong compute capabilities, while the GPU’s 61st percentile shows it is a mid-range part. The combination of a high-tier CPU with a mid-tier GPU creates a system that excels at CPU-bound scenarios like 1080p Low, but falls behind in GPU-bound scenarios like 4K Ultra.

The rank of 2031 out of 3707 means roughly 55% of tested systems perform better, which is expected given the GPU’s position. Systems with higher-ranked GPUs would achieve higher frame rates at 4K, while systems with lower-ranked CPUs would bottleneck at 1080p. This combo’s strength lies in its balance, offering playable performance at 1080p and 1440p Ultra, with the CPU headroom to handle future game updates or more demanding multiplayer scenarios. The data confirms that this is a capable mid-range setup, best suited for 1080p and 1440p gaming, with 4K as a secondary option at reduced settings.