Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Fivem
Multiplayer 2017

Fivem

78%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
214 FPS
Ultra 1080p Measured
105 FPS

1440p (2K / QHD)

Low 1440p Measured
142 FPS
Ultra 1440p Measured
71 FPS

4K (Ultra HD)

Low 4K Measured
76 FPS
Ultra 4K Measured
36 FPS
7.2ms Frame Time
11ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,479
Your CPU 48,618
Graphics Card
Required 27,716
Your GPU 17,208

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 36 49 60 76
1440p QHD 71 86 111 142
1080p Full HD 105 138 168 214

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 138
1920x1080 Low 214
1920x1080 Medium 168
1920x1080 Ultra 105
2560x1440 High 86
2560x1440 Low 142
2560x1440 Medium 111
2560x1440 Ultra 71
3840x2160 High 49
3840x2160 Low 76
3840x2160 Medium 60
3840x2160 Ultra 36

Performance Analysis: Fivem on Your System

The Intel Core i5-14600K paired with the NVIDIA GeForce RTX 3070 delivers a strong multiplayer experience in Fivem, with measured frame rates showing that the combination is capable of high refresh rate play at 1080p and 1440p, while 4K requires a compromise in visual settings. The data set includes average FPS measurements across three resolutions and four quality presets, all recorded with the playable threshold set at 60 FPS. This analysis breaks down the measured performance, identifies the role of each component, recommends optimal settings per resolution, and provides a final verdict based on the benchmark data.

Measured FPS Breakdown

At 1920x1080, the i5-14600K and RTX 3070 combination produces its highest frame rates. With the Low preset, the average FPS reaches 214.1, which is more than triple the playable threshold of 60 FPS. Moving to Medium yields 167.6 FPS average, a drop of 46.5 FPS from Low but still a very smooth experience. The High preset averages 137.6 FPS, while the Ultra preset, which is the most demanding, still maintains an average of 104.7 FPS. The scaling from Low to Ultra at 1080p shows a reduction of 109.4 FPS, indicating that the GPU has substantial headroom even at the highest settings. None of these presets dip below the 60 FPS playable mark, so every option is viable at this resolution.

At 2560x1440, performance remains strong but shows a clear step down from 1080p. The Low preset averages 142 FPS, which is still well above 60 FPS. Medium settings produce 110.8 FPS average, while High delivers 86.3 FPS. The Ultra preset averages 71.1 FPS, which clears the playable threshold by 11.1 FPS. The gap between Low and Ultra at 1440p is 70.9 FPS, a slightly smaller absolute difference than at 1080p but proportionally similar. The data indicates that even the most demanding preset at 1440p stays within playable territory, though the margin is narrower than at lower resolutions.

At 3840x2160, the picture changes significantly. The Low preset averages 76.2 FPS, which is above 60 FPS and provides a playable experience. Medium settings drop to 59.7 FPS average, just below the playable threshold by 0.3 FPS. High settings average 49.3 FPS, and Ultra falls to 35.8 FPS. The scaling at 4K is steep: from Low to Ultra, the average FPS drops by 40.4 FPS, representing a 53% reduction. Only the Low preset clears the 60 FPS mark, and even that is with a margin of 16.2 FPS. The min and max FPS values are not provided in the data, so the analysis relies solely on average frame rates, which can mask occasional frame drops in multiplayer scenarios.

The measured FPS data shows a consistent pattern across all three resolutions: as settings increase, average FPS decreases, and the impact of resolution scaling is pronounced. At 1080p, all presets exceed 100 FPS average, at 1440p all presets exceed 70 FPS average, and at 4K only the Low preset exceeds 60 FPS. The RTX 3070’s 8 GB of GDDR6 memory and 448.0 GB/s bandwidth appear sufficient for the lower presets at higher resolutions, but the Ultra preset at 4K pushes the combination beyond its comfort zone. The i5-14600K’s multi-threaded performance, reflected in a Cinebench R23 multi-core score of 24491, helps maintain consistent frame delivery, but the GPU becomes the limiting factor at 4K Ultra.

CPU and GPU Roles

The division of labor between the Intel Core i5-14600K and the NVIDIA GeForce RTX 3070 in Fivem is evident when examining the scaling of frame rates across resolutions and presets. At 1920x1080, the data shows that even the Ultra preset averages 104.7 FPS, which suggests that the CPU has enough headroom to feed the GPU at lower resolutions. The i5-14600K, with 14 cores and 20 threads, has a multi-thread benchmark score of 38682 in Passmark and a Geekbench multi-core score of 16673, indicating strong processing capability for game logic and physics in a multiplayer environment like Fivem. The CPU’s single-thread performance, with a Passmark single-thread score of 4270, is also critical for frame pacing in multiplayer titles where many entities are active.

When resolution increases to 2560x1440, the average FPS drops across all presets, but the pattern remains similar. At Low settings, the average is 142 FPS, which is 72.1 FPS lower than at 1080p Low. This reduction is largely due to the GPU having to render more pixels. The RTX 3070’s FP32 performance of 20.31 TFLOPS and texture rate of 317.4 GTexel/s are the relevant metrics here, and the data shows that the GPU becomes more influential as resolution climbs. At 1440p Ultra, the average FPS of 71.1 is still above the playable threshold, indicating that the RTX 3070 can handle the pixel workload, but the margin is tighter than at 1080p.

At 3840x2160, the GPU’s role becomes dominant. The Low preset averages 76.2 FPS, while the Ultra preset averages 35.8 FPS, a gap of 40.4 FPS. This steep scaling at 4K is characteristic of a GPU-bound scenario, where the RTX 3070’s 8 GB memory capacity and 256-bit bus width are strained by the higher pixel count. The CPU’s influence diminishes at 4K, as evidenced by the fact that even with the same CPU, the frame rate at 4K Ultra is less than half of the 1080p Ultra average. The data suggests that at 1080p and 1440p, the i5-14600K provides sufficient single-thread and multi-thread performance to avoid becoming a bottleneck, while the RTX 3070’s capabilities determine the upper limit at 4K.

Comparing the resolution scaling, the average FPS at 1080p Low (214.1) drops to 142 at 1440p Low, a 33.7% reduction, and then to 76.2 at 4K Low, a further 46.3% reduction. At Ultra settings, the progression is 104.7 at 1080p, 71.1 at 1440p, and 35.8 at 4K, with each step representing a roughly 32% decrease. This consistent scaling across presets indicates that the GPU is the primary driver of performance differences between resolutions, while the CPU maintains consistent frame delivery. The data does not include per-frame CPU or GPU utilization, but the relative stability of FPS at lower resolutions suggests that the i5-14600K is well-matched to the RTX 3070 for this game.

Best Settings per Resolution

For 1920x1080, the best settings that stay at or above 60 FPS are the Ultra preset, which averages 104.7 FPS. This is the most demanding preset available, and it still exceeds the playable threshold by 44.7 FPS. The data shows that all four presets at 1080p clear 60 FPS, but Ultra offers the highest visual quality while maintaining a comfortable margin above the threshold. Players who prioritize frame rate over visuals could choose the High preset at 137.6 FPS average, but the Ultra preset is the best choice for maximizing image quality without sacrificing playability.

At 2560x1440, the best settings that stay at or above 60 FPS are also the Ultra preset, which averages 71.1 FPS. This is 11.1 FPS above the playable threshold, so there is some headroom, but it is not as large as at 1080p. The High preset averages 86.3 FPS, offering more headroom, but the Ultra preset still qualifies as playable. The data indicates that 1440p Ultra is a viable option for this combination, though users who experience frame drops in busy multiplayer moments might prefer High settings for a more stable experience.

At 3840x2160, the best settings that stay at or above 60 FPS are the Low preset, which averages 76.2 FPS. This is the only preset at 4K that clears the 60 FPS mark, and it does so with a 16.2 FPS margin. The Medium preset averages 59.7 FPS, falling just short of the playable threshold, while High and Ultra are well below at 49.3 and 35.8 FPS respectively. For 4K play, the Low preset is the only recommended option according to the data, as it is the most demanding setting that maintains playable frame rates. The verdict by resolution confirms this: for 3840x2160, the playable settings list includes only Low, with an average FPS of 76.2 at the best settings.

FAQ

Q: Can this PC run Fivem at 1920x1080 with Ultra settings?

A: Yes. The measured average FPS at 1080p Ultra is 104.7, which is well above the 60 FPS playable threshold. All four presets at 1080p exceed 60 FPS, with Low averaging 214.1 FPS.

Q: What is the highest preset that maintains 60 FPS at 2560x1440?

A: The Ultra preset averages 71.1 FPS at 1440p, so it is playable. The High preset averages 86.3 FPS, and Medium averages 110.8 FPS, but Ultra is the most demanding preset that still clears the 60 FPS threshold.

Q: Is 4K gaming possible with this combination?

A: Yes, but only with the Low preset, which averages 76.2 FPS at 3840x2160. The Medium preset averages 59.7 FPS, just below the playable threshold, while High and Ultra fall to 49.3 and 35.8 FPS respectively.

Q: How does the RTX 3070 compare to its nearest rival in benchmark scores?

A: The RTX 3070 has an average benchmark score of 17208, which is 0.7% higher than the AMD Radeon RX 7600 XT’s score of 17083. It is also 1% higher than the NVIDIA GeForce GTX 690’s 17037 and 1.1% higher than the AMD Radeon HD 7970M’s 17019, while being 1.5% lower than the NVIDIA Tesla K40c’s 17468.

Q: What is the CPU’s ranking among all tested processors?

A: The Intel Core i5-14600K is in the 90th percentile of all CPUs tested, with an average benchmark score of 48618. It is 0.2% behind the Intel Xeon Gold 5318H’s score of 48698 and 0.3% ahead of the AMD EPYC 4345P’s 48470.

Q: How does this specific CPU and GPU combo rank in Fivem among all tested combos?

A: This combination ranks 1630 out of 3707 tested combos in Fivem, placing it in the upper half of the database. This ranking is based on measured frame rates and reflects the combo’s ability to handle the game’s requirements.

How This Combo Ranks

In the Fivem benchmark database, the Intel Core i5-14600K and NVIDIA GeForce RTX 3070 combination ranks 1630 out of 3707 tested combos. This places the combo in the 44th percentile of all tested systems, meaning it performs better than roughly 56% of the combinations in the database. The rank is based on measured frame rates across the resolutions and presets listed, with the playable threshold set at 60 FPS. The combo’s performance is consistent with the individual component rankings: the CPU is in the 90th percentile of all CPUs, while the GPU is in the 61st percentile of all GPUs. The GPU’s lower percentile compared to the CPU suggests that the RTX 3070 is the limiting factor in this pairing, but the overall combo rank of 1630 indicates that the system is still competitive for Fivem.

The CPU’s nearest rival, the Intel Xeon Gold 5318H, has an average benchmark score of 48698, which is 0.2% higher than the i5-14600K’s 48618. The AMD EPYC 4345P scores 48470, 0.3% lower, and the Intel Core Ultra 5 245HX scores 48287, 0.7% lower. These small deltas show that the i5-14600K is tightly grouped with other high-end processors. The GPU’s nearest rival, the AMD Radeon RX 7600 XT, scores 17083, which is 0.7% lower than the RTX 3070’s 17208. The NVIDIA GeForce GTX 690 scores 17037 (1% lower), and the AMD Radeon HD 7970M scores 17019 (1.1% lower). The NVIDIA Tesla K40c scores 17468, which is 1.5% higher. These comparisons indicate that the RTX 3070 sits in a competitive segment, but the combo’s rank of 1630 out of 3707 shows that there are many faster systems in the database, particularly those with newer GPUs.

The combo rank also reflects the game’s specific demands. Fivem, as a multiplayer modification, can be CPU-intensive due to the number of networked entities and scripts. The i5-14600K’s strong multi-threaded performance, with a Passmark multi-thread score of 38682 and a Cinebench R23 multi-core score of 24491, helps in this regard. However, the RTX 3070’s mid-range position in the GPU percentile (61st) means that at higher resolutions and presets, the combo falls behind systems with more powerful GPUs. The measured FPS data supports this: at 4K Ultra, the combo only manages 35.8 FPS average, which is far below the playable threshold and likely contributes to the rank being lower than the CPU’s individual percentile would suggest.

The Verdict

The Intel Core i5-14600K and NVIDIA GeForce RTX 3070 can run Fivem, but the experience varies significantly by resolution. At 1920x1080, the combo is fully capable of running the game at Ultra settings with an average FPS of 104.7, which is 44.7 FPS above the 60 FPS playable threshold. All presets at 1080p clear 60 FPS, making this resolution the sweet spot for this hardware. At 2560x1440, the Ultra preset averages 71.1 FPS, which is playable, and the High preset offers 86.3 FPS for additional headroom. The verdict by resolution confirms that all four presets at 1440p are playable, with Ultra being the best setting at 71.1 FPS.

At 3840x2160, the situation is more constrained. The verdict by resolution states that only the Low preset is playable, with an average FPS of 76.2 at the best settings. This means that 4K gaming is possible, but only with reduced visual quality. The Medium preset averages 59.7 FPS, just 0.3 FPS below the playable threshold, which might be acceptable to some players but does not meet the strict 60 FPS criterion used in this analysis. High and Ultra presets at 4K are not recommended, as they fall well below the threshold at 49.3 and 35.8 FPS respectively.

In summary, this combo is best suited for 1080p and 1440p gaming, where it can deliver high frame rates at maximum settings. For 4K, users must accept the Low preset to maintain playability. The data shows that the i5-14600K provides ample CPU performance for Fivem’s multiplayer demands, while the RTX 3070’s 8 GB of memory and Ampere architecture handle lower resolutions with ease. The combination ranks 1630 out of 3707 tested combos, reflecting its solid but not top-tier position. Players targeting 60 FPS or higher will find this system adequate for 1080p and 1440p, and acceptable for 4K only at low settings.