Instant compatibility check with FPS benchmarks and optimization tips
Fivem
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 40 | 48 | 66 |
| 1440p QHD | 58 | 70 | 92 | 114 |
| 1080p Full HD | 86 | 109 | 138 | 178 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Fivem on Your System
The Intel Core i5-14600K paired with the NVIDIA GeForce RTX 2070 SUPER has been measured in the database for Fivem, a multiplayer title. The recorded data shows that this combination delivers playable frame rates at 1080p and 1440p across most presets, while 4K requires a significant settings reduction. The CPU holds a 90th percentile rank among all CPUs, while the GPU sits at the 65th percentile, indicating a strong processor paired with a mid-range graphics card.
Measured FPS Breakdown
The database records average frame rates for Fivem across four resolutions and four quality presets. No minimum or maximum frame rate values are present, so the analysis relies solely on the average FPS figures.
At 3840x2160, the results show a steep decline as settings increase. Low produces an average of 66.3 FPS, which is the only preset at this resolution that clears the 60 FPS playable threshold. Medium drops to 48.4 FPS, a reduction of 17.9 FPS from Low. High falls further to 39.7 FPS, and Ultra bottoms out at 30.3 FPS. The spread from Low to Ultra is 36.0 FPS, indicating that the GPU is heavily taxed by the 4K resolution.
At 2560x1440, the frame rates are substantially higher. Low averages 113.7 FPS, Medium 91.7 FPS, High 69.6 FPS, and Ultra 57.9 FPS. The drop from Low to Ultra is 55.8 FPS. Notably, High remains above the 60 FPS threshold, while Ultra falls just below it. This suggests that 1440p is a more comfortable environment for this hardware, with three of the four presets playable.
At 1920x1080, the combination shows its strongest performance. Low averages 178.1 FPS, Medium 138.2 FPS, High 109.2 FPS, and Ultra 86.3 FPS. Every preset clears 60 FPS by a wide margin. The difference between Low and Ultra is 91.8 FPS, which shows that even the most demanding preset at 1080p leaves substantial headroom.
The scaling across resolutions is consistent. For each preset, moving from 1080p to 1440p reduces the average by a significant margin; for example, High goes from 109.2 to 69.6, a drop of 39.6 FPS. Moving from 1440p to 4K reduces it further; High goes from 69.6 to 39.7, a drop of 29.9 FPS. This pattern points to the GPU as the primary limiter at higher resolutions.
Best Settings per Resolution
The most demanding preset that stays at or above 60 FPS at each resolution is as follows.
At 3840x2160, only Low achieves a playable average of 66.3 FPS. Medium, High, and Ultra all fall below the threshold, with 48.4, 39.7, and 30.3 FPS respectively. Therefore, Low is the recommended setting for 4K.
At 2560x1440, High is the most demanding preset that remains playable, with an average of 69.6 FPS. Ultra drops to 57.9 FPS, just under the 60 FPS line. Low and Medium also clear the threshold with 113.7 and 91.7 FPS, but High offers the best visual quality while maintaining playability.
At 1920x1080, Ultra is the most demanding preset that clears 60 FPS, averaging 86.3 FPS. All four presets are playable, with Low at 178.1, Medium at 138.2, and High at 109.2. Ultra provides the highest fidelity without sacrificing smoothness.
FAQ
Q: What is the highest preset that maintains 60 FPS at 1440p?
A: High, with an average of 69.6 FPS. Ultra drops to 57.9 FPS, which is below the playable threshold.
Q: Can this system handle 4K Ultra settings in Fivem?
A: No. At 4K Ultra, the average FPS is 30.3, well below the 60 FPS threshold. Only Low at 4K is playable, at 66.3 FPS.
Q: How does the RTX 2070 SUPER compare to the Intel Arc B570?
A: The Arc B570 has an average benchmark score of 20556, which is 1.3% higher than the RTX 2070 SUPER's 20282. They are very close in overall GPU performance.
Q: What is the CPU's percentile ranking among all CPUs?
A: The Intel Core i5-14600K sits in the 90th percentile of all CPUs, indicating strong overall processing capability.
Q: How many tested combos does this system rank above for Fivem?
A: The combo ranks 2247 out of 3707 tested combinations, meaning it outperforms 1460 other combos and is beaten by 2246.
Q: What is the GPU's percentile ranking?
A: The NVIDIA GeForce RTX 2070 SUPER is in the 65th percentile of all GPUs, placing it in the upper-mid range of graphics hardware.
Similar Performance Alternatives
Based on aggregate benchmark scores, the CPU and GPU each have close rivals that would behave similarly in Fivem.
For the Intel Core i5-14600K, the nearest rivals are the Intel Xeon Gold 5318H, AMD EPYC 4345P, Intel Core Ultra 5 245HX, and Intel Core Ultra 5 245. The Xeon Gold 5318H scores 48698, which is 0.2% lower than the i5-14600K's 48618. The EPYC 4345P scores 48470, 0.3% higher. The Core Ultra 5 245HX scores 48287, 0.7% higher. The Core Ultra 5 245 scores 48995, 0.8% lower. These deltas are all within 1%, meaning any of these CPUs would provide nearly identical processing headroom in Fivem.
For the NVIDIA GeForce RTX 2070 SUPER, the nearest rivals are the NVIDIA Quadro M4000M, NVIDIA GeForce RTX 3070 Mobile, Intel Arc B570, and Intel Arc A750. The Quadro M4000M scores 20480, 1.0% higher than the RTX 2070 SUPER's 20282. The RTX 3070 Mobile scores 20534, 1.2% higher. The Arc B570 scores 20556, 1.3% higher. The Arc A750 scores 20582, 1.5% higher. All of these GPUs fall within a 1.5% band, so they would deliver similar frame rates in Fivem, though the exact game performance may vary slightly due to driver and architecture differences.
How This Combo Ranks
In the database's measured results for Fivem, this specific combination of the Intel Core i5-14600K and the NVIDIA GeForce RTX 2070 SUPER holds a rank of 2247 out of 3707 tested combos. This places it in the upper-middle portion of the field. To put it in perspective, 2246 combos are faster, while 1460 combos are slower. The rank reflects the balance between the CPU's high percentile (90th) and the GPU's more moderate percentile (65th). The system is not a top-tier contender, but it is far from the bottom, and the measured FPS data confirms that it can deliver smooth gameplay at 1080p and 1440p.
The Verdict
Yes, this PC can run Fivem, but the experience depends heavily on the chosen resolution. At 1920x1080, all four presets (Low, Medium, High, Ultra) clear the 60 FPS threshold, with Ultra averaging 86.3 FPS. At 2560x1440, three presets are playable: Low (113.7), Medium (91.7), and High (69.6), while Ultra falls short at 57.9 FPS. At 3840x2160, only Low is playable, at 66.3 FPS; Medium, High, and Ultra all fall below 60 FPS.
The CPU carries a launch MSRP of $319, and the GPU carries a launch MSRP of 499 USD. These figures are provided for reference, but the performance data is the primary guide. For users targeting 1080p, this system offers a fully playable experience at maximum settings. For 1440p, High is the best compromise. For 4K, users must accept Low settings to maintain smoothness.
CPU and GPU Roles
The data reveals a clear division of labor between the CPU and GPU for Fivem. The CPU, with a 90th percentile rank and strong synthetic scores such as a Cinebench R23 multi-core score of 24491 and single-core score of 2064, is unlikely to be a bottleneck in this multiplayer title. The GPU, ranked at the 65th percentile, is the more modest component.
Looking at the frame rate scaling across resolutions, the GPU's influence is evident. At 1080p Ultra, the average is 86.3 FPS. At 1440p Ultra, it drops to 57.9 FPS, a reduction of 28.4 FPS. At 4K Ultra, it falls to 30.3 FPS, another 27.6 FPS drop. This steep decline as pixel count increases is characteristic of a GPU-bound scenario. Similarly, the settings scaling at each resolution reinforces this: at 4K, moving from Low to Ultra reduces the average by 36.0 FPS, while at 1080p, the same settings change reduces it by 91.8 FPS. The larger absolute drop at lower resolutions suggests that the CPU can keep up, but the GPU is the limiting factor when settings are raised.
At higher resolutions, the GPU becomes the dominant constraint. At 4K, even Low settings only reach 66.3 FPS, while at 1080p Low reaches 178.1 FPS. This 111.8 FPS difference is far too large to be explained by CPU limitations; it is the GPU's rendering load that scales with resolution. Conversely, at 1080p, the CPU's high single-thread performance (Passmark single thread score of 4270) ensures that the frame rate is not held back by processor work, allowing the GPU to operate near its full potential.
In summary, the CPU is a strong performer that provides ample headroom, while the GPU is the component that determines the playable settings and resolutions. For Fivem, users should prioritize GPU settings when targeting higher resolutions, as the CPU is unlikely to be the limiting factor.