Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Fivem
Multiplayer 2017

Fivem

88%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
154 FPS
Ultra 1080p Measured
75 FPS

1440p (2K / QHD)

Low 1440p Measured
101 FPS
Ultra 1440p Measured
50 FPS

4K (Ultra HD)

Low 4K Measured
56 FPS
Ultra 4K Measured
28 FPS
10.3ms Frame Time
15ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,479
Your CPU 48,618
Graphics Card
Required 27,716
Your GPU 23,021

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 35 44 56
1440p QHD 50 64 80 101
1080p Full HD 75 97 121 154

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 97
1920x1080 Low 154
1920x1080 Medium 121
1920x1080 Ultra 75
2560x1440 High 64
2560x1440 Low 101
2560x1440 Medium 80
2560x1440 Ultra 50
3840x2160 High 35
3840x2160 Low 56
3840x2160 Medium 44
3840x2160 Ultra 28

Performance Analysis: Fivem on Your System

The Intel Core i5-14600K paired with the Intel Arc B580 delivers a solid 1080p and 1440p experience in Fivem, but it falls short of playable framerates at 4K. Benchmark data confirms that this combination hits 60 FPS or higher on High settings at 2560x1440 and on Ultra settings at 1920x1080. At 3840x2160, however, even the Low preset only manages an average of 56 FPS, making 4K unplayable by the 60 FPS threshold. The system ranks 2788 out of 3707 tested combinations for this game, placing it in the middle of the pack.

Measured FPS Breakdown

At 1920x1080, the data shows a clear progression across presets. The Low setting delivers an average of 154 FPS, which is exceptionally high and indicates the CPU is not a limiting factor at this resolution. Medium averages 121 FPS with a minimum of 103 and a maximum of 140. High settings produce 97 FPS on average, while Ultra remains comfortably playable at 75 FPS. The gap between Low and Ultra is 79 FPS, showing that the GPU has headroom to spare even at maximum settings.

Moving to 2560x1440, the performance curve steepens. Low settings average 101 FPS, Medium drops to 80 FPS with a 68-92 FPS range, and High maintains 64 FPS. Ultra falls below the playable threshold at 50 FPS. The delta between Low and Ultra here is 51 FPS, a smaller absolute drop than at 1080p but a larger percentage decline. This pattern indicates the GPU is becoming the primary constraint as pixel count increases.

At 3840x2160, none of the presets reach 60 FPS. Low averages 56 FPS, Medium averages 44 FPS with a 38-51 FPS range, High drops to 35 FPS, and Ultra bottoms out at 28 FPS. The scaling from Low to Ultra represents a 50% performance loss. The 4K results show that the Arc B580's 12 GB of memory and 456.0 GB/s bandwidth are insufficient for this game at that resolution, regardless of how much CPU headroom the i5-14600K provides.

FAQ

Q: Can this PC run Fivem at 1080p with maximum settings?

A: Yes. The Ultra preset at 1920x1080 averages 75 FPS, which clears the 60 FPS playable threshold. All four presets—Low, Medium, High, and Ultra—are playable at this resolution.

Q: What is the best preset for 1440p gaming?

A: High settings at 2560x1440 average 64 FPS, making it the most demanding playable option. Ultra falls short at 50 FPS, so High is the ceiling for a smooth experience.

Q: Is 4K viable with this hardware?

A: No. The best 4K result is 56 FPS on Low settings, which misses the 60 FPS threshold. Medium, High, and Ultra average 44, 35, and 28 FPS respectively, all well below playable.

Q: How does the Arc B580 compare to its nearest rivals in raw GPU benchmarks?

A: The Arc B580's average benchmark score of 23021 is nearly identical to the AMD Radeon RX 580 2048SP (23061, -0.2% delta), the NVIDIA GeForce RTX 2080 (22895, +0.6%), and the NVIDIA GeForce RTX 3080 (23172, -0.7%). Performance is effectively a statistical tie across these four GPUs.

Q: What is the CPU's benchmark standing relative to other processors?

A: The i5-14600K sits in the 90th percentile of all CPUs with an average benchmark score of 48618. Its closest rival, the Intel Xeon Gold 5318H, scores 48698 (a -0.2% delta), while the AMD EPYC 4345P scores 48470 (+0.3%). The Intel Core Ultra 5 245HX and Core Ultra 5 245 are also within 1% of its performance.

Q: Does the game use more CPU or GPU at lower resolutions?

A: At 1080p, the wide FPS margins between presets (154 FPS on Low vs 75 FPS on Ultra) suggest the GPU handles the workload easily, and the CPU's 14 cores and 20 threads provide ample headroom. The 154 FPS Low result indicates the CPU is capable of driving very high framerates when the GPU is not stressed.

CPU and GPU Roles

The data reveals a clear shift in bottleneck behavior as resolution changes. At 1920x1080, the i5-14600K demonstrates its strength: the Low preset's 154 FPS average shows the CPU can push framerates far beyond the 60 FPS target. The 79 FPS spread from Low to Ultra at 1080p is driven by GPU load, not CPU limitations. This CPU, with its 14 cores and 20 threads, has ample processing power for Fivem's simulation and networking workloads typical of multiplayer sessions.

At 2560x1440, the GPU begins to assert dominance. The Ultra preset drops to 50 FPS, a 33% reduction from the 75 FPS at 1080p Ultra. Meanwhile, the Low preset only falls from 154 to 101 FPS, a 34% decline. The proportional scaling across all presets indicates the Arc B580 is the limiting factor at this resolution, as the CPU maintains consistent performance regardless of visual load.

The 4K results confirm this GPU-bound scenario. Even at Low settings, the system only manages 56 FPS, and the gap between Low and Ultra (28 FPS difference) is the smallest of any resolution. The Arc B580's 13.67 TFLOPS FP32 compute and 20 ray tracing cores simply cannot handle the pixel throughput required at 3840x2160. The CPU, which the data shows is capable of single-thread scores of 2064 in Cinebench R23 and 4270 in Passmark, is effectively idle waiting on the GPU at this resolution.

The Verdict

This PC can run Fivem at 1920x1080 with every preset—Low, Medium, High, and Ultra—all exceeding 60 FPS. The Ultra preset averages 75 FPS, providing the best visual quality while maintaining smooth gameplay. At 2560x1440, the system remains playable on Low (101 FPS), Medium (80 FPS), and High (64 FPS) settings. Ultra at 1440p is not recommended, as its 50 FPS average falls below the 60 FPS threshold. At 3840x2160, no preset achieves playable framerates; the best option, Low, averages only 56 FPS, and the rest range from 28 to 44 FPS. For 4K gaming, this combination is insufficient.

Similar Performance Alternatives

Looking at the CPU's nearest rivals, the Intel Xeon Gold 5318H scores 48698 (a -0.2% delta from the i5-14600K's 48618), making it a near-identical match. The AMD EPYC 4345P (48470, +0.3%) and Intel Core Ultra 5 245HX (48287, +0.7%) are also within 1% of the i5's average benchmark score. The Intel Core Ultra 5 245 (48995, -0.8%) rounds out the group. Any of these processors would deliver essentially the same Fivem performance, as the game's CPU workload would see no measurable difference within this performance band.

For the GPU, the Arc B580's average score of 23021 is remarkably close to three rivals. The AMD Radeon RX 580 2048SP (23061, -0.2%) and NVIDIA GeForce RTX 3080 (23172, -0.7%) are statistically indistinguishable in raw compute benchmarks. The NVIDIA GeForce RTX 2080 (22895, +0.6%) trails by less than 1%. In practice, this means swapping the Arc B580 for any of these cards would yield nearly identical FPS numbers in Fivem, maintaining the same 1080p and 1440p playability and the same 4K shortfall.

Best Settings per Resolution

At 1920x1080, the Ultra preset is the recommended choice, averaging 75 FPS. This is the most demanding setting that stays above 60 FPS, and it provides a 15 FPS margin over the threshold. Medium (121 FPS) and High (97 FPS) offer higher framerates but at reduced visual fidelity.

At 2560x1440, High settings average 64 FPS, which is the optimal balance. This preset clears the 60 FPS threshold with a slim 4 FPS margin. Medium (80 FPS) and Low (101 FPS) are safer options for consistent performance, but High is the maximum playable setting.

At 3840x2160, no preset achieves 60 FPS. The best result is Low at 56 FPS, which is 4 FPS short of playable. Users targeting 4K should either lower the resolution, reduce expectations, or consider different hardware, as the data shows no configuration of this CPU-GPU pair reaches the playable threshold at this resolution.