Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Fivem
Multiplayer 2017

Fivem

52%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
88 FPS
Ultra 1080p Measured
43 FPS

1440p (2K / QHD)

Low 1440p Measured
58 FPS
Ultra 1440p Measured
29 FPS

4K (Ultra HD)

Low 4K Measured
32 FPS
Ultra 4K Measured
16 FPS
17.9ms Frame Time
27ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,479
Your CPU 48,618
Graphics Card
Required 27,716
Your GPU 1,482

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 16 20 25 32
1440p QHD 29 37 46 58
1080p Full HD 43 56 70 88

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 56
1920x1080 Low 88
1920x1080 Medium 70
1920x1080 Ultra 43
2560x1440 High 37
2560x1440 Low 58
2560x1440 Medium 46
2560x1440 Ultra 29
3840x2160 High 20
3840x2160 Low 32
3840x2160 Medium 25
3840x2160 Ultra 16

Performance Analysis: Fivem on Your System

Measured FPS Breakdown

The recorded data for this combination of Intel Core i5-14600K and Intel Arc B390 in Fivem shows a steep performance curve that depends heavily on both resolution and preset level. At 3840x2160, the highest resolution measured, the results are consistently below the 60 FPS playability threshold. The Low preset averages 32 FPS, Medium drops to 25 FPS with a minimum of 22 and a maximum of 29, High averages 20 FPS, and Ultra falls to 16 FPS. None of these settings approach a smooth experience, and the gap between Low and Ultra is 16 FPS, which indicates that the GPU is the limiting factor at 4K.

Moving to 2560x1440, the situation improves but still does not reach the playable threshold. Low averages 58 FPS, which is very close to 60 but not quite there. Medium averages 46 FPS with a range of 39 to 53. High averages 37 FPS, and Ultra averages 29 FPS. The progression from Low to Ultra at this resolution shows a loss of 29 FPS, reinforcing that higher presets cost significant frame rate. The Medium preset at 1440p shows a minimum of 39 FPS, meaning there are dips that would be noticeable during busy multiplayer moments.

At 1920x1080, the combination finally reaches playable territory. Low averages 88 FPS, Medium averages 70 FPS with a minimum of 59 and a maximum of 80, High averages 56 FPS, and Ultra averages 43 FPS. The Medium preset is the most demanding setting that stays at or above 60 FPS on average, though its minimum of 59 FPS shows that occasional dips just below the threshold can occur. High and Ultra both fall short of 60 FPS, with High missing the mark by 4 FPS and Ultra missing it by 17 FPS.

The data shows a clear pattern: resolution scaling is severe. From 1080p Low to 1440p Low, the average drops from 88 to 58 FPS, a reduction of 30 FPS. From 1440p Low to 2160p Low, the average drops from 58 to 32 FPS, another 26 FPS loss. This suggests that the Arc B390, despite being paired with a strong CPU, cannot maintain high frame rates as pixel count increases. The 1080p Medium result, with its 70 FPS average, is the standout configuration in the entire dataset.

Similar Performance Alternatives

The nearest rivals for the Intel Core i5-14600K, based on average benchmark scores, include the Intel Xeon Gold 5318H at 48698 with a delta of -0.2%, the Intel Core Ultra 5 245 at 48995 with a delta of -0.8%, the AMD EPYC 4345P at 48470 with a delta of 0.3%, and the Intel Core Ultra 5 245HX at 48287 with a delta of 0.7%. These deltas are all within a single percentage point, meaning any of these CPUs would deliver nearly identical CPU-bound performance in Fivem. For a game that leans on single-thread performance for simulation logic, the differences among these chips are negligible in practice. The Core Ultra 5 245 is the closest competitor on the high side, while the Core Ultra 5 245HX sits slightly below.

For the Intel Arc B390, the nearest rivals are all entry-level NVIDIA GPUs. The GeForce GT 520MX averages 1463 with a delta of 1.3%, the GeForce 800M averages 1460 with a delta of 1.5%, the GeForce GT 625 OEM averages 1446 with a delta of 2.5%, and the GeForce GT 710 averages 1443 with a delta of 2.7%. These deltas are small, but the context is important: the Arc B390 scores 1482 in the 3DMark Steel Nomad DX12 test, which places it in the 9th percentile of all GPUs. That means it sits near the bottom of the performance distribution. Any of these rival GPUs would behave similarly in Fivem, meaning they would all struggle at 1440p and 2160p and only manage playable frame rates at 1080p with lower presets. The CPU is clearly not the bottleneck in this pairing; the GPU's low percentile ranking is the dominant constraint.

The contrast between the CPU and GPU standings is stark. The i5-14600K sits in the 90th percentile of all CPUs, while the Arc B390 sits in the 9th percentile of all GPUs. This pairing places a very strong processor next to a very weak graphics solution, and the measured FPS data reflects that imbalance. Users considering similar hardware should expect the GPU to dictate playable settings, and the CPU to have headroom left unused.

FAQ

Q: Can this PC run Fivem at 1920x1080?

A: Yes. The Low preset averages 88 FPS and Medium averages 70 FPS, with a minimum of 59 FPS. Both are at or near the 60 FPS playable threshold. High averages 56 FPS and Ultra averages 43 FPS, so those presets fall short.

Q: What is the best setting at 2560x1440?

A: No preset reaches 60 FPS at 1440p. Low averages 58 FPS, which is the closest, but it still misses the playable threshold. Medium averages 46 FPS, High averages 37 FPS, and Ultra averages 29 FPS.

Q: Is the Intel Core i5-14600K or the Intel Arc B390 the limiting factor?

A: The GPU is the limiting factor. The i5-14600K ranks in the 90th percentile of all CPUs, while the Arc B390 ranks in the 9th percentile of all GPUs. The steep frame rate drops as resolution increases point to GPU limitations rather than CPU constraints.

Q: How does the Arc B390 compare to its nearest GPU rivals?

A: The Arc B390 scores 1482 in 3DMark Steel Nomad DX12. Its nearest rivals, the GeForce GT 520MX, GeForce 800M, GeForce GT 625 OEM, and GeForce GT 710, score between 1443 and 1463, with deltas ranging from 1.3% to 2.7%. These are all closely matched, low-end GPUs.

Q: What frame rate can I expect at 3840x2160?

A: Low averages 32 FPS, Medium averages 25 FPS with a range of 22 to 29, High averages 20 FPS, and Ultra averages 16 FPS. None of these are playable for smooth gameplay.

Q: Does the Medium preset at 1080p stay above 60 FPS?

A: The average is 70 FPS, but the minimum recorded is 59 FPS. So on average it clears the threshold, but there can be brief dips below 60 FPS during demanding scenes.

How This Combo Ranks

The combination of Intel Core i5-14600K and Intel Arc B390 ranks 3294 out of 3707 tested combos in Fivem. That places it in the lower portion of the database, roughly in the 11th percentile of all tested combinations. Given the CPU's high percentile ranking and the GPU's low one, this rank is driven almost entirely by the graphics card. The i5-14600K has the processing power to handle Fivem's CPU demands with ease, but the Arc B390 cannot translate that into high frame rates at demanding resolutions.

The rank also reflects the game's nature as a multiplayer title, where frame consistency matters. The measured data at 1080p Medium shows a minimum of 59 FPS, which is just below the 60 FPS threshold. That kind of dip, even if rare, can be disruptive in a multiplayer environment. The overall rank of 3294 suggests that most other tested combinations deliver better average performance, likely due to stronger GPUs. Users with this pairing should temper expectations and stick to 1080p with lower presets to get the best experience.

The Verdict

The verdict by resolution is clear. At 3840x2160, no settings are playable. The best average is 32 FPS on Low, which is far below the 60 FPS threshold. At 2560x1440, no settings are playable either, with Low averaging 58 FPS and missing the mark. At 1920x1080, Low and Medium are playable, with Medium being the best preset that clears 60 FPS on average at 70 FPS. High and Ultra at 1080p are not playable, averaging 56 and 43 FPS respectively.

This PC can run Fivem, but only at 1080p and only with Low or Medium settings. The Medium preset is the recommended choice for the best balance of visual quality and performance, as it averages 70 FPS. For users who prioritize frame rate stability, Low at 1080p offers 88 FPS and more headroom above the threshold. At 1440p and above, the combination does not deliver a playable experience under any preset.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS on average is Medium, with an average of 70 FPS. This is the optimal choice for this resolution, as it provides the highest visual quality while still clearing the playable threshold. The minimum of 59 FPS is a slight caveat, but the average is comfortably above 60.

At 2560x1440, no preset reaches 60 FPS. The closest is Low at 58 FPS, but since it does not hit the threshold, there is no recommended preset that qualifies as playable. Users at this resolution would need to lower the resolution or accept sub-60 frame rates.

At 3840x2160, no preset is playable. Low averages 32 FPS, which is the best available, but it is far below the 60 FPS threshold. The data does not support any playable configuration at this resolution.

CPU and GPU Roles

The data indicates that the GPU dominates performance outcomes in Fivem for this pairing. The i5-14600K is a 14-core, 20-thread processor with a boost clock of 5.30 GHz and a 90th percentile ranking among all CPUs. Its benchmark scores, including a Cinebench R23 multicore score of 24491 and a single-core score of 2064, suggest it has ample headroom for a multiplayer game like Fivem, which typically relies on a few strong cores for simulation and scripting. The CPU is unlikely to be the constraint here.

The Arc B390, in contrast, is a 3 nm part with 1536 shading units and a boost clock of 2500 MHz. Its 3DMark Steel Nomad score of 1482 places it in the 9th percentile of all GPUs, and its nearest rivals are all legacy NVIDIA parts. The measured FPS scaling across resolutions confirms the GPU is the bottleneck. At 1080p Low, the average is 88 FPS. Dropping to 1440p Low reduces that to 58 FPS, and 2160p Low reduces it further to 32 FPS. This steep decline with resolution is a classic sign of GPU-limited performance, as the CPU workload in Fivem does not scale dramatically with pixel count.

The CPU's role becomes more apparent at lower resolutions and presets, where frame rates are higher. At 1080p Low with 88 FPS, the CPU is feeding frames fast enough to keep the GPU busy, but even then, the GPU's low ceiling prevents higher results. At 1080p Ultra, the average drops to 43 FPS, showing that the GPU cannot handle the increased shading and texture work. The conclusion from the data is straightforward: the Intel Arc B390 is the decisive component in this pairing, and any attempt to improve Fivem performance would require a stronger GPU. The i5-14600K has the capability to support a much faster graphics card without becoming a limiting factor.