Instant compatibility check with FPS benchmarks and optimization tips
Fivem
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 72 | 93 | 116 | 147 |
| 1440p QHD | 130 | 167 | 209 | 265 |
| 1080p Full HD | 197 | 254 | 300 | 327 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Fivem on Your System
The Intel Core i5-14400F paired with the NVIDIA GeForce RTX 5090 D is an exceptionally strong combination for Fivem, delivering frame rates that far exceed the 60 FPS playability threshold at every resolution tested. The data shows this system ranks 33rd out of 3,707 tested configurations for this game, placing it in the top 1% of all recorded hardware pairings. This pairing leverages a CPU that sits in the 83rd percentile against all processors and a GPU in the 92nd percentile against all graphics cards, meaning both components are high-tier performers individually, but their combined output in Fivem is what makes this build noteworthy. The measured results, not estimates, confirm that this system is overkill for 1080p and 1440p gaming, while still providing a comfortable margin at 4K Ultra settings.
Similar Performance Alternatives
The CPU and GPU in this build each have close rivals based on aggregate benchmark scores, though the performance context in Fivem will depend on how those alternatives behave under gaming workloads. For the Intel Core i5-14400F, the nearest rival is the AMD Ryzen 7 PRO 8840U, which has an average benchmark score of 32,233 compared to the i5-14400F's 32,279, a negligible 0.1% difference. This means the AMD Ryzen 7 PRO 8840U would deliver virtually identical CPU-bound performance in Fivem, making it a direct alternative if you were considering a platform change. The Intel Core i9-11900 scores 32,226, just 0.2% behind the i5-14400F, so it also falls into the same performance envelope for this game's CPU demands. On the other side, the AMD Ryzen 7 6800HS scores 32,354, which is 0.2% ahead of the i5-14400F, and the Intel Core i7-12800H scores 32,121, 0.5% behind. In practical terms, all four rivals are within a half-percent of each other, so any of these CPUs would produce nearly identical FPS in Fivem when paired with the same GPU, assuming they have the same core count and thread resources available to the game.
For the NVIDIA GeForce RTX 5090 D, the nearest rival is the AMD Radeon RX 6650M XT, which has an average benchmark score of 76,904 versus the RTX 5090 D's 77,712, a 1.1% difference. This is a surprisingly close match given the different market segments, but the data shows the AMD mobile GPU would perform nearly the same in Fivem, though it lacks the 32 GB of memory and the Blackwell feature set. The AMD Radeon RX 6850M XT scores 78,940, which is 1.6% higher than the RTX 5090 D, making it a slightly faster alternative in raw benchmark terms. The NVIDIA Tesla P100 variants, both the 12 GB and 16 GB versions, score 79,396 and 79,605 respectively, placing them 2.1% and 2.4% ahead of the RTX 5090 D in aggregate benchmarks. These Tesla cards are datacenter-oriented and lack display outputs, so they are not practical for gaming, but the benchmark data shows they would outpace the RTX 5090 D in compute-heavy scenarios. For Fivem specifically, the RTX 5090 D's advantage comes from its gaming driver support and the fact that its 1.1% deficit to the RX 6650M XT is within the margin of error for real-world frame rates.
CPU and GPU Roles
The division of labor between the Intel Core i5-14400F and the NVIDIA GeForce RTX 5090 D in Fivem changes as resolution and preset levels shift. At 1080p, the game becomes increasingly CPU-bound because the GPU has ample headroom to render frames quickly. The measured FPS at 1080p Low is 327 average, which drops to 254 at High and 197 at Ultra, a 40% reduction from Low to Ultra. This scaling suggests that even at the highest settings, the RTX 5090 D is not the limiting factor; the i5-14400F's 10 cores and 16 threads are what determine the ceiling. The CPU's single-thread performance, reflected in its Cinebench R23 single-core score of 3,055, is critical here because Fivem's multiplayer nature often relies on a few heavily loaded threads. At 1440p, the FPS drops to 265 at Low and 130 at Ultra, indicating that the GPU begins to take on more responsibility as pixel count rises, but the CPU still provides a strong foundation. At 4K, the GPU becomes the dominant component, with the RTX 5090 D's 104.8 TFLOPS of FP32 compute and 1.79 TB/s memory bandwidth driving the frame rates down to 147 at Low and 72 at Ultra. The transition from 1080p Ultra (197 FPS) to 4K Ultra (72 FPS) represents a 63% reduction, which is a direct result of the GPU's workload quadrupling in pixel count. The CPU's role is consistent across all resolutions because its max boost clock of 4.70 GHz and L3 cache of 20 MB shared remain unchanged, but the GPU's utilization scales inversely with resolution. In short, at 1080p, the i5-14400F is the primary driver of performance, while at 4K, the RTX 5090 D takes over as the bottleneck, though both components are strong enough to keep the game well above 60 FPS.
Measured FPS Breakdown
The measured FPS data provides a complete picture of how this system performs across all three resolutions and four preset levels. At 3840x2160, the Low preset yields an average of 147 FPS, Medium produces 116 FPS with a min of 99 and max of 133, High delivers 93 FPS, and Ultra drops to 72 FPS. The min and max values are only recorded for Medium at 4K, but the 99 FPS minimum still clears the 60 FPS threshold by a wide margin. At 2560x1440, performance scales upward significantly: Low averages 265 FPS, Medium averages 209 FPS with a min of 178 and max of 240, High averages 167 FPS, and Ultra averages 130 FPS. The 1440p Medium minimum of 178 FPS is higher than the 4K Ultra average, highlighting the resolution's impact. At 1920x1080, the frame rates are extremely high: Low averages 327 FPS, Medium averages 300 FPS with a min of 255 and max of 345, High averages 254 FPS, and Ultra averages 197 FPS. The 1080p Medium minimum of 255 FPS is more than four times the 60 FPS playability threshold, so there is no risk of stutter or drop below playable levels. The data shows a consistent pattern where each step up in preset reduces average FPS by roughly 20-30%, and each step up in resolution reduces FPS by about 40-50%. The RTX 5090 D's 32 GB of GDDR7 memory and 512-bit bus width ensure that even at 4K Ultra, there is no memory bandwidth constraint, as evidenced by the 72 FPS average being well above the playable threshold.
The Verdict
Yes, this PC can run Fivem at every resolution and preset combination tested, with all twelve measured scenarios clearing the 60 FPS playability threshold. The verdict by resolution confirms that all four settings (Low, Medium, High, Ultra) are playable at each resolution, meaning there is no configuration that falls below 60 FPS. At 3840x2160, the Ultra preset averages 72 FPS, which is 12 FPS above the threshold, providing a comfortable margin for demanding multiplayer scenes. At 2560x1440, the Ultra preset averages 130 FPS, more than double the threshold, so players can expect smooth gameplay even during intense firefights or crowded areas. At 1920x1080, the Ultra preset averages 197 FPS, which is over three times the threshold, making this resolution essentially a high-refresh-rate playground. The only scenario where the system approaches the threshold is 4K Ultra, but 72 FPS still leaves headroom for frame time spikes. The data indicates that this build is not just playable, but exceptionally capable, with the RTX 5090 D's 92nd percentile ranking and the i5-14400F's 83rd percentile ranking combining to produce a system that will not struggle with Fivem under any circumstances.
Best Settings per Resolution
For each resolution, the most demanding preset that stays at or above 60 FPS is Ultra, and the measured average FPS at that setting is as follows. At 3840x2160, the Ultra preset averages 72 FPS, which is the highest visual quality available while still maintaining a 12 FPS buffer above the playability threshold. This is the recommended setting for 4K, as the game will look its best while remaining smooth. At 2560x1440, the Ultra preset averages 130 FPS, more than double the threshold, so there is no reason to drop below Ultra; the GPU and CPU have sufficient headroom to handle the highest settings without any risk of dropping below 60 FPS. At 1920x1080, the Ultra preset averages 197 FPS, which is over triple the threshold, meaning that players with high refresh rate monitors can fully utilize their displays without compromise. In all three cases, the best settings recommendation is identical: Ultra. The data shows that even at 4K Ultra, the system does not come close to the 60 FPS floor, so there is no scenario where lowering settings is necessary for playability. For players who prioritize frame rate over visual fidelity, the Low preset at 1080p offers 327 FPS, but this is optional rather than required.
FAQ
Q: What is the highest resolution and preset combination that maintains 60 FPS?
A: All twelve tested combinations maintain 60 FPS. The most demanding scenario, 3840x2160 Ultra, averages 72 FPS, which is 12 FPS above the playability threshold.
Q: How does this system compare to other tested configurations in Fivem?
A: It ranks 33rd out of 3,707 total combinations, placing it in the top 1% of all recorded builds for this game.
Q: Is the CPU or GPU more important for Fivem at 1080p?
A: The CPU is the primary factor at 1080p, as evidenced by the 40% FPS drop from Low (327 FPS) to Ultra (197 FPS), which indicates the GPU is not the bottleneck at this resolution.
Q: Can this system handle 4K Ultra without issues?
A: Yes, the 4K Ultra preset averages 72 FPS with no recorded minimum below 60 FPS, so it is fully playable at the highest settings.
Q: What is the performance difference between 1080p and 4K at Ultra settings?
A: At 1080p Ultra, the average is 197 FPS, while at 4K Ultra, it is 72 FPS, representing a 63% reduction due to the four-fold increase in pixel count.
Q: How does the RTX 5090 D's benchmark performance compare to its nearest rival?
A: The RTX 5090 D has an average benchmark score of 77,712, which is 1.1% higher than the AMD Radeon RX 6650M XT's 76,904, but 1.6% lower than the AMD Radeon RX 6850M XT's 78,940.