Instant compatibility check with FPS benchmarks and optimization tips
Fivem
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 35 | 46 | 56 | 74 |
| 1440p QHD | 63 | 80 | 103 | 133 |
| 1080p Full HD | 96 | 126 | 161 | 201 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Fivem on Your System
The Intel Core i5-14400F and NVIDIA GeForce RTX 5060 combination delivers a wide performance spread in Fivem, ranging from a demanding 34.5 FPS at 4K Ultra to a fluid 201.1 FPS at 1080p Low. The data shows a clear pattern: this setup is highly capable at mainstream resolutions, but 4K gaming requires significant settings compromises to maintain playability. At 1080p, the combo clears the 60 FPS threshold at every preset, with even the Ultra preset averaging 96.3 FPS. Moving to 1440p, the pair maintains a 60+ FPS average across all four settings, though Ultra dips to a narrower 63.1 FPS margin. At 4K, only the Low preset stays comfortably above 60 FPS, averaging 73.7 FPS, while High and Medium fall to 46.4 FPS and 55.7 FPS respectively, and Ultra drops to 34.5 FPS.
Measured FPS Breakdown
At 1080p, the RTX 5060 paired with the i5-14400F produces its strongest results. The Low preset yields an average of 201.1 FPS, which is the highest figure recorded across all resolutions and settings in this dataset. Medium follows at 160.9 FPS, High at 125.8 FPS, and Ultra at 96.3 FPS. The scaling from Low to Ultra represents a drop of roughly 104.8 FPS, indicating that the Ultra preset imposes a significant load increase, yet the final result still remains well above the 60 FPS playability threshold.
At 1440p, the performance curve shifts downward but retains a similar shape. Low averages 132.9 FPS, which is a 68.2 FPS reduction compared to the same preset at 1080p. Medium achieves 102.5 FPS, High reaches 79.9 FPS, and Ultra lands at 63.1 FPS. The Ultra figure is notable because it barely clears the 60 FPS mark, leaving only a 3.1 FPS cushion. High at 79.9 FPS offers a more comfortable margin, while Low and Medium provide substantial headroom for high-refresh-rate monitors.
The 4K results reveal the most constrained scenario. Low averages 73.7 FPS, which is the only preset at this resolution to exceed 60 FPS. Medium averages 55.7 FPS, just 4.3 FPS short of the playable threshold, while High drops to 46.4 FPS and Ultra falls to 34.5 FPS. The gap between Low and Ultra at 4K is 39.2 FPS, showing that the Ultra preset nearly halves the performance of the Low preset. The delta between 1440p and 4K at each preset is substantial: Low loses 59.2 FPS, Medium loses 46.8 FPS, High loses 33.5 FPS, and Ultra loses 28.6 FPS.
Across all resolutions, the data shows that the Ultra preset consistently demands the most from the hardware, while Low provides the least demanding workload. The average FPS figures suggest that Fivem scales predictably with resolution, with each step from 1080p to 1440p to 4K costing a meaningful number of frames at identical settings.
CPU and GPU Roles
The benchmark results indicate that the GPU becomes the primary limiting factor as resolution increases, while the CPU has more influence at lower resolutions. The i5-14400F, with its 10 cores and 16 threads, provides enough processing headroom to support high frame rates at 1080p, where the RTX 5060 is able to push averages above 200 FPS on Low. At that resolution, the gap between Low and Ultra is 104.8 FPS, suggesting that the GPU is doing most of the work in rendering the additional visual effects, while the CPU maintains a consistent frame delivery.
Moving to 1440p, the average FPS at every preset drops by a similar proportion, which points to the GPU handling the increased pixel count. The CPU's role diminishes slightly, as the frame rates become more dependent on the graphics card's output. At 4K, the GPU is clearly the bottleneck. The Ultra preset at 4K averages only 34.5 FPS, compared to 96.3 FPS at 1080p Ultra, a reduction of 61.8 FPS. This pattern indicates that the RTX 5060's 8 GB of GDDR7 memory and 128-bit bus are insufficient to maintain high frame rates at 4K with maximum settings, while the CPU still has capacity to spare.
The scaling between presets supports this interpretation. At 1080p, the difference between Low and Ultra is 104.8 FPS, at 1440p it is 69.8 FPS, and at 4K it is 39.2 FPS. This narrowing delta as resolution rises shows that the GPU's workload grows faster than the CPU's, making the graphics card the dominant factor at higher resolutions. For users targeting 1080p or 1440p, the i5-14400F provides adequate performance to avoid holding back the RTX 5060, but at 4K, the GPU's limits are exposed regardless of CPU headroom.
FAQ
Q: Can this combo run Fivem at 60 FPS on a 1080p monitor?
A: Yes, all four presets at 1920x1080 exceed 60 FPS. The lowest average among them is Ultra at 96.3 FPS, while Low reaches 201.1 FPS.
Q: What is the best settings preset for 1440p gaming?
A: The Ultra preset is playable at 2560x1440 with an average of 63.1 FPS, which clears the 60 FPS threshold. High averages 79.9 FPS, Medium 102.5 FPS, and Low 132.9 FPS.
Q: Is 4K gaming viable with this hardware?
A: Only the Low preset at 3840x2160 is playable, averaging 73.7 FPS. Medium averages 55.7 FPS, High 46.4 FPS, and Ultra 34.5 FPS, all below the 60 FPS playable threshold.
Q: How does the RTX 5060 compare to its nearest rivals in synthetic benchmarks?
A: The RTX 5060 has an average benchmark score of 26331. The AMD Radeon 860M scores 26401, which is 0.3% higher, while the NVIDIA GeForce MX550 also scores 26421, 0.3% higher. The AMD Radeon RX 5700 XT 50th Anniversary scores 26553, 0.8% higher, and the AMD Radeon RX 6750 XT scores 26011, which is 1.2% lower.
Q: What is the CPU's benchmark standing among all tested processors?
A: The Intel Core i5-14400F ranks in the 83rd percentile among all CPUs, with an average benchmark score of 32279. Its closest rival, the AMD Ryzen 7 PRO 8840U, scores 32233, a 0.1% difference.
Q: Does the combo rank high among all tested combinations for Fivem?
A: The combo ranks 1799 out of 3707 tested combinations, placing it in the middle of the field for this game.
Similar Performance Alternatives
The CPU's nearest rivals in average benchmark score are all within a narrow 0.5% band. The AMD Ryzen 7 PRO 8840U scores 32233, which is 0.1% lower than the i5-14400F's 32279. The Intel Core i9-11900 scores 32226, a 0.2% difference, and the AMD Ryzen 7 6800HS scores 32354, which is 0.2% higher. The Intel Core i7-12800H scores 32121, a 0.5% gap. In practical terms, any of these processors would deliver nearly identical CPU-bound performance in Fivem, meaning the choice between them would not materially change frame rates at 1080p or 1440p.
For the GPU, the nearest rivals show a similar clustering. The AMD Radeon 860M and NVIDIA GeForce MX550 both score within 0.3% of the RTX 5060, with scores of 26401 and 26421 respectively. The AMD Radeon RX 5700 XT 50th Anniversary scores 26553, which is 0.8% higher, while the AMD Radeon RX 6750 XT scores 26011, which is 1.2% lower. These figures suggest that swapping the RTX 5060 for any of these cards would produce almost identical FPS averages in Fivem, keeping the same overall performance profile across resolutions and presets.
When considering a full system replacement, pairing any of the rival CPUs with any of the rival GPUs would yield performance that is statistically indistinguishable from the i5-14400F and RTX 5060 combination. The benchmark deltas are all under 1.5%, which is within the margin of run-to-run variance for most games. For users seeking alternative hardware, these parts represent the closest matches in synthetic performance, though real-world Fivem results may vary slightly due to driver optimizations and game-specific behaviors.
How This Combo Ranks
The combo ranks 1799 out of 3707 tested combinations for Fivem, placing it in the 48.5th percentile of all systems in the database. This position indicates that the i5-14400F and RTX 5060 sit near the median of tested hardware, with roughly half of all combinations performing better and half performing worse. The ranking reflects the balance between the CPU's strong multi-threaded capabilities and the GPU's moderate standing among graphics cards.
Given that the RTX 5060 ranks in the 72nd percentile among all GPUs, while the i5-14400F ranks in the 83rd percentile among all CPUs, the overall combo ranking of 1799 suggests that Fivem's performance is weighted toward the GPU. The game appears to be more sensitive to graphics card performance than CPU performance, which is consistent with the measured FPS data showing larger drops at higher resolutions. The middle-of-the-pack ranking also implies that many higher-end GPU configurations, even with weaker CPUs, would outperform this combo in Fivem at 4K, while this setup holds its own at 1080p and 1440p.
The Verdict
This PC can run Fivem, but the experience varies significantly by resolution and preset. At 1920x1080, the combo clears the 60 FPS threshold on every preset, with the Ultra setting averaging 96.3 FPS, providing a smooth experience for high-refresh-rate displays. At 2560x1440, all four presets are also playable, though Ultra at 63.1 FPS leaves little headroom for demanding scenes or multiplayer congestion. The best 1440p preset for consistent performance is High, which averages 79.9 FPS.
At 3840x2160, the verdict is more restrictive. Only the Low preset achieves a playable average of 73.7 FPS, while Medium falls short at 55.7 FPS, and High and Ultra are not recommended for 60 FPS gaming. For 4K users, the data suggests sticking to Low settings to maintain a stable frame rate, or dropping to a lower resolution for higher visual fidelity. Overall, the i5-14400F and RTX 5060 is a solid choice for 1080p and 1440p gaming in Fivem, but 4K requires a significant settings sacrifice to remain playable.