Instant compatibility check with FPS benchmarks and optimization tips
Fivem
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 50 | 68 | 84 | 103 |
| 1440p QHD | 91 | 118 | 150 | 192 |
| 1080p Full HD | 144 | 181 | 231 | 290 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Fivem on Your System
Fivem is a demanding multiplayer title, and the data shows the Intel Core i5-14400F paired with the NVIDIA GeForce RTX 4070 SUPER delivers a decisive performance tier: it clears the 60 FPS threshold at every resolution tested, with headroom to spare in most configurations. Measured results place this combo in the 83rd percentile for both CPU and GPU, and the rank of 641 out of 3707 tested combos confirms it sits well above the median for this specific game. The verdict is straightforward: this is a high-refresh-rate machine at 1080p and 1440p, and a solid 4K-capable setup when settings are managed intelligently.
Measured FPS Breakdown
The benchmark data for Fivem reveals a performance curve that scales predictably with resolution and settings, but with notable efficiency at lower presets. At 1920x1080, the system is overwhelmingly fast. With Low settings, the average frame rate hits 290 FPS, which is nearly five times the playable threshold of 60 FPS. Medium settings still produce 230.8 FPS, while High settings deliver 180.8 FPS. Even the most demanding Ultra preset at 1080p maintains an average of 143.5 FPS, meaning there is no scenario at this resolution where the hardware struggles to keep up with a high-refresh-rate display.
Moving to 2560x1440, the story remains strong but shows the expected drop from resolution scaling. Low settings average 191.8 FPS, Medium settings reach 150.3 FPS, and High settings produce 117.6 FPS. The Ultra preset at 1440p still comfortably clears 60 FPS with an average of 91.2 FPS, which is a critical data point for players who prioritize visual fidelity over raw frame rates. The gap between Low and Ultra at 1440p is 100.6 FPS, indicating that the RTX 4070 SUPER has enough compute headroom to absorb significant settings increases without falling below smooth playability.
At 3840x2160 (4K), the hardware finally meets its limits, though it remains playable in most modes. High settings average 68.4 FPS, barely above the 60 FPS threshold but with enough margin for consistent gameplay. Medium settings are more comfortable at 84.1 FPS, and Low settings push to 102.5 FPS. The Ultra preset at 4K is the only configuration in the entire dataset that falls below the playable threshold, averaging 50 FPS. This is a 41.7% drop from High settings, showing that the Ultra preset at 4K demands more than this GPU can sustain. The min and max FPS values are not provided in the data, so the analysis relies on averages, but the pattern is clear: 4K Ultra is the single weak spot.
Comparing the scaling between resolutions, the 1080p to 1440p transition at High settings drops from 180.8 FPS to 117.6 FPS, a 35% reduction. The 1440p to 4K transition at High settings drops from 117.6 FPS to 68.4 FPS, a 41.8% reduction. This accelerating decline is typical of pixel-bound workloads, where the GPU becomes the limiting factor as resolution increases. At Low settings, the drops are less severe: 290 FPS to 191.8 FPS (a 33.9% drop) and then to 102.5 FPS (a 46.6% drop), indicating that even at Low settings, 4K resolution imposes a heavy load.
Similar Performance Alternatives
The nearest rivals for the Intel Core i5-14400F provide context for its CPU performance in Fivem. The AMD Ryzen 7 PRO 8840U has an average benchmark score of 32233, which is a mere 0.1% higher than the i5-14400F's 32279. This means the two CPUs are effectively interchangeable in terms of raw compute for this game. The Intel Core i9-11900, with an average score of 32226, trails by 0.2%, while the AMD Ryzen 7 6800HS scores 32354, outperforming the i5-14400F by 0.2%. The Intel Core i7-12800H scores 32121, which is 0.5% lower. These delta percentages are all within noise, so any of these CPUs would deliver nearly identical frame rates in Fivem when paired with the same GPU.
For the GPU side, the NVIDIA GeForce RTX 4070 SUPER's nearest rivals show similar clustering. The NVIDIA Quadro M6000 24 GB scores 43262, which is 0.1% higher than the RTX 4070 SUPER's 43223. The NVIDIA GeForce RTX 5050 Mobile matches at 43268 (0.1% higher), and the NVIDIA Quadro M6000 scores 43301 (0.2% higher). The NVIDIA GeForce RTX 4090 Mobile is the outlier, scoring 43667, which is 1% higher. None of these rivals represent a meaningful upgrade or downgrade in practical terms; the RTX 4070 SUPER sits in a tightly packed performance band where even a 1% difference would be imperceptible in Fivem gameplay.
What this means for the combo is that if a user were to swap the i5-14400F for any of its listed rivals, the measured FPS would change by less than 0.5%. Similarly, swapping the RTX 4070 SUPER for any of its nearest GPU rivals would shift results by no more than 1%. In practical terms, the entire cluster of hardware would produce the same verdict at each resolution: playable everywhere except 4K Ultra.
Best Settings per Resolution
The data identifies the most demanding preset that maintains an average of at least 60 FPS at each resolution. At 1920x1080, the best setting is Ultra, with an average of 143.5 FPS. This is more than double the playable threshold, so users can max out every graphical option without concern. The headroom is so large that even the most demanding preset leaves plenty of performance for background tasks or streaming.
At 2560x1440, the best setting is also Ultra, with an average of 91.2 FPS. This clears the 60 FPS threshold by 52%, providing a smooth experience with all settings maxed. The gap between Ultra and High at this resolution is 25.4 FPS (117.6 FPS vs 91.2 FPS), so there is a meaningful visual trade-off, but Ultra remains the recommended choice for those who prioritize image quality.
At 3840x2160, the best setting is High, with an average of 68.4 FPS. This is the only resolution where the Ultra preset fails to meet the 60 FPS mark, averaging 50 FPS. High settings provide a 36.8% improvement over Ultra, which is enough to cross the playability line. Medium settings at 4K average 84.1 FPS, offering even more stability, but High represents the sweet spot for visual quality and performance. Low settings at 4K average 102.5 FPS, which is overkill for most displays but available for users who prioritize frame rate above all else.
The Verdict
This PC can run Fivem, and it does so with authority across nearly the entire spectrum of settings. At 1920x1080, every preset from Low to Ultra clears the 60 FPS threshold, with Ultra averaging 143.5 FPS. This is a definitive pass, and the hardware is overkill for standard 60 Hz monitors. At 2560x1440, the verdict is equally clear: all four presets are playable, with Ultra averaging 91.2 FPS. This makes 1440p the sweet spot for this combo, offering high fidelity without compromising frame rate.
At 3840x2160, the verdict becomes conditional. High settings average 68.4 FPS, which passes the 60 FPS threshold, but the margin is slim. Medium settings at 84.1 FPS and Low at 102.5 FPS provide more comfortable margins. The Ultra preset at 4K fails, averaging 50 FPS, which is 16.7% below the playable threshold. For 4K users, the recommendation is to stick with High settings or lower; the visual difference between High and Ultra at 4K is often subtle, while the performance cost is substantial.
The overall verdict is that this system is a high-end performer for Fivem, capable of max settings at 1080p and 1440p, and high settings at 4K. The single failure point—4K Ultra—does not diminish the overall capability, as it represents the extreme edge of the settings envelope. For the vast majority of players, this hardware delivers far more than enough performance.
CPU and GPU Roles
The interplay between the Intel Core i5-14400F and the NVIDIA GeForce RTX 4070 SUPER in Fivem reveals a clear shift in bottleneck behavior as resolution changes. At 1920x1080, the CPU plays a more prominent role. The frame rates at Low settings reach 290 FPS, which is extraordinarily high and suggests that the CPU is capable of feeding the GPU at this resolution. However, the gap between Low and Ultra at 1080p is 146.5 FPS (290 FPS to 143.5 FPS), indicating that the GPU becomes more stressed as settings rise. The fact that Ultra still averages 143.5 FPS means neither component is severely limited, but the CPU's single-thread performance (Cinebench R23 single-core score of 3055) is sufficient to avoid bottlenecking even at these high frame rates.
At 2560x1440, the GPU's load increases, and the CPU's role diminishes relatively. The drop from Low to Ultra is 100.6 FPS (191.8 FPS to 91.2 FPS), which is smaller in absolute terms than at 1080p but still significant. The CPU's multi-threaded headroom (Cinebench R23 multi-core score of 21645) means it is unlikely to be the limiting factor here; the GPU is doing the heavy lifting as pixel count rises. The RTX 4070 SUPER's 12 GB of GDDR6X memory and 504.2 GB/s bandwidth are ample for 1440p, and the 35.48 TFLOPS FP32 throughput handles the shading workload without issue.
At 3840x2160, the GPU is unequivocally the dominant component. The Ultra preset drops to 50 FPS, which is a 45.1% reduction from the 1440p Ultra score of 91.2 FPS. This steep decline is characteristic of a GPU-bound scenario. The CPU's role becomes almost negligible, as even the strongest CPU cannot compensate for the pixel throughput demands of 4K. The data shows that the RTX 4070 SUPER's performance at 4K High (68.4 FPS) is just above the threshold, while 4K Ultra (50 FPS) falls below it, confirming that the GPU's compute capacity is the deciding factor. The CPU, with its passmark multi-thread score of 25470 and single-thread score of 3701, remains more than capable, but at 4K, Fivem is a GPU-limited game.
The scaling pattern across resolutions—where the performance penalty for moving from 1080p to 1440p is smaller than the penalty for moving from 1440p to 4K—indicates that the GPU's memory bandwidth and shading units are the key resources. The RTX 4070 SUPER's 504.2 GB/s bandwidth and 7168 shading units are sufficient for 1440p Ultra but stretched at 4K Ultra. For users upgrading from a weaker CPU, the data suggests that at 1080p, the CPU matters more; at 4K, the GPU is everything. This combo balances both well, but the GPU is the component that determines the 4K ceiling.
FAQ
Q: Can this system run Fivem at 60 FPS on Ultra settings at 1440p?
A: Yes. The measured average FPS at 2560x1440 with Ultra settings is 91.2 FPS, which is 52% above the 60 FPS playable threshold. This is the best settings option at this resolution according to the verdict data.
Q: What is the highest playable preset at 4K for this hardware?
A: The highest playable preset at 3840x2160 is High, with an average of 68.4 FPS. The Ultra preset at 4K averages 50 FPS, which falls below the 60 FPS threshold and is therefore not playable by this metric.
Q: How does the Intel Core i5-14400F compare to its nearest CPU rivals in this game?
A: The i5-14400F has an average benchmark score of 32279. Its nearest rival, the AMD Ryzen 7 PRO 8840U, scores 32233, which is 0.1% higher. The Intel Core i9-11900 scores 32226 (0.2% lower), the AMD Ryzen 7 6800HS scores 32354 (0.2% higher), and the Intel Core i7-12800H scores 32121 (0.5% lower). These differences are negligible for Fivem performance.
Q: Is the NVIDIA GeForce RTX 4070 SUPER significantly faster than its nearest GPU rivals?
A: No. The RTX 4070 SUPER has an average benchmark score of 43223. The NVIDIA Quadro M6000 24 GB scores 43262 (0.1% higher), the NVIDIA GeForce RTX 5050 Mobile scores 43268 (0.1% higher), the NVIDIA Quadro M6000 scores 43301 (0.2% higher), and the NVIDIA GeForce RTX 4090 Mobile scores 43667 (1% higher). No rival exceeds a 1% advantage, so the practical performance is identical.
Q: What is the average FPS at 1080p with Medium settings?
A: At 1920x1080 with Medium settings, the average FPS is 230.8. This is well above the 60 FPS threshold, and even the Ultra preset at this resolution averages 143.5 FPS.
Q: Does the CPU or GPU matter more for Fivem at 4K resolution?
A: The GPU is the dominant factor at 3840x2160. The Ultra preset drops to 50 FPS, while the CPU's performance remains high (Cinebench R23 multi-core score of 21645). The steep drop from 1440p Ultra (91.2 FPS) to 4K Ultra (50 FPS) indicates that the RTX 4070 SUPER's pixel throughput is the limiting factor, not the i5-14400F.