Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Fivem
Multiplayer 2017

Fivem

67%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
177 FPS
Ultra 1080p Measured
86 FPS

1440p (2K / QHD)

Low 1440p Measured
115 FPS
Ultra 1440p Measured
56 FPS

4K (Ultra HD)

Low 4K Measured
63 FPS
Ultra 4K Measured
29 FPS
9.3ms Frame Time
14ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,479
Your CPU 25,292
Graphics Card
Required 27,716
Your GPU 20,282

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 29 41 52 63
1440p QHD 56 75 94 115
1080p Full HD 86 107 137 177

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 107
1920x1080 Low 177
1920x1080 Medium 137
1920x1080 Ultra 86
2560x1440 High 75
2560x1440 Low 115
2560x1440 Medium 94
2560x1440 Ultra 56
3840x2160 High 41
3840x2160 Low 63
3840x2160 Medium 52
3840x2160 Ultra 29

Performance Analysis: Fivem on Your System

Measured FPS Breakdown

The recorded performance data for this combination of Intel Core i5-13400F and NVIDIA GeForce RTX 2070 SUPER across three resolutions and four quality presets reveals a clear scaling pattern. All measurements represent average FPS, as minimum and maximum frame times were not captured in this dataset.

At 3840x2160, the system delivers 63.1 FPS on Low settings, 51.5 FPS on Medium, 40.6 FPS on High, and 29.3 FPS on Ultra. The drop from Low to Ultra is substantial: moving from Low to Medium costs 11.6 FPS, Medium to High costs another 10.9 FPS, and High to Ultra costs a further 11.3 FPS. The Ultra preset here runs at less than half the frame rate of Low, indicating that 4K resolution heavily taxes the GPU regardless of the CPU's capability.

At 2560x1440, the picture improves considerably. Low settings produce 114.9 FPS, Medium delivers 93.6 FPS, High reaches 74.6 FPS, and Ultra drops to 56.3 FPS. The gap between presets narrows compared to 4K, with a 20.6 FPS difference between Low and Ultra. Interestingly, the step from High to Ultra (18.3 FPS loss) is larger than the step from Medium to High (19.0 FPS loss), showing that the Ultra preset at 1440p still imposes a heavy load.

At 1920x1080, the system shows its strength. Low settings achieve 176.9 FPS, Medium reaches 137.0 FPS, High produces 107.4 FPS, and Ultra still manages 86.3 FPS. The scaling between presets is roughly linear in absolute terms: Low to Medium loses 39.9 FPS, Medium to High loses 29.6 FPS, and High to Ultra loses 21.1 FPS. Notably, even the most demanding preset at 1080p clears the 60 FPS threshold by a wide margin.

Resolution scaling tells a consistent story. Comparing Low settings across resolutions: 176.9 FPS at 1080p drops to 114.9 FPS at 1440p (a 35% reduction) and then to 63.1 FPS at 4K (a further 45% reduction). For Ultra settings, the progression is 86.3 FPS at 1080p, 56.3 FPS at 1440p, and 29.3 FPS at 4K. The halving of frame rates between 1440p and 4K at every preset indicates that pixel count is the dominant factor at higher resolutions.

Best Settings per Resolution

At 3840x2160, the only preset that maintains at least 60 FPS is Low, with an average of 63.1 FPS. Medium falls to 51.5 FPS, High drops to 40.6 FPS, and Ultra bottoms out at 29.3 FPS. The margin at Low is slim, only 3.1 FPS above the playable threshold, so users seeking consistent performance at 4K should expect occasional dips below 60 FPS in crowded multiplayer scenarios.

At 2560x1440, the best playable preset is High, delivering 74.6 FPS. This provides a comfortable 14.6 FPS cushion above the 60 FPS threshold. Medium runs at 93.6 FPS and Low at 114.9 FPS, both also exceeding the threshold, but High offers the best visual quality while staying safely above 60 FPS. Ultra does not qualify, running at 56.3 FPS, which is 3.7 FPS below the playable mark.

At 1920x1080, every preset clears 60 FPS. The best visual quality option is Ultra, averaging 86.3 FPS. This leaves a 26.3 FPS margin above the threshold. High runs at 107.4 FPS, Medium at 137.0 FPS, and Low at 176.9 FPS. The data indicates that 1080p users can max out the settings without concern, as even the heaviest preset maintains a substantial cushion.

The verdict data confirms these findings: at 4K, Low is the only playable setting; at 1440p, High, Medium, and Low are playable with High being the best; at 1080p, all four presets are playable with Ultra as the best choice.

CPU and GPU Roles

The performance scaling across resolutions reveals which component constrains this game at each setting level. Fivem is a multiplayer title, and the measurements suggest that the GPU becomes the limiting factor as resolution increases, while the CPU maintains adequate headroom throughout.

At 1920x1080, the CPU has the most influence on achievable frame rates. The i5-13400F, with its 10 cores and 16 threads, provides enough processing power to feed the RTX 2070 SUPER at lower pixel counts. The jump from 107.4 FPS at High to 176.9 FPS at Low shows that the GPU still responds strongly to reduced settings, meaning it is not fully saturated at 1080p. However, the fact that High and Ultra both exceed 86 FPS suggests the CPU can sustain high frame delivery without bottlenecking the GPU.

At 2560x1440, the GPU begins to assert dominance. The frame rate drops are larger in absolute terms when moving to higher presets: 114.9 FPS at Low versus 56.3 FPS at Ultra. This 58.6 FPS spread indicates that the GPU's rendering workload is the primary variable. The CPU's role becomes less visible because even the highest preset at 1440p (74.6 FPS at High) stays within a range where the processor can keep up.

At 3840x2160, the GPU is clearly the bottleneck. The maximum achievable frame rate is 63.1 FPS at Low, and Ultra drops to 29.3 FPS. The pixel count at 4K, roughly four times that of 1080p, overwhelms the RTX 2070 SUPER's 8 GB GDDR6 memory and 256-bit bus. The CPU's 3DMark scores, including 22604 in Cinebench R23 multi-core and 7314 in 3DMark 16-thread, indicate strong multi-threaded capability, but those resources cannot compensate for the GPU's rendering limits at this resolution.

The scaling between resolutions reinforces this interpretation. From 1080p Low to 1440p Low, the frame rate drops by 62.0 FPS. From 1440p Low to 4K Low, it drops by another 51.8 FPS. The progression from 1080p Ultra (86.3 FPS) to 1440p Ultra (56.3 FPS) loses 30.0 FPS, and then to 4K Ultra (29.3 FPS) loses another 27.0 FPS. These roughly proportional reductions across presets confirm that resolution scaling affects all settings similarly, which points to GPU-bound behavior at higher pixel counts.

The Verdict

This PC can run Fivem, but the playable experience depends heavily on the chosen resolution. At 1920x1080, the answer is a definitive yes: all four presets clear 60 FPS, with Ultra averaging 86.3 FPS. Users can enable maximum settings without sacrificing smoothness. The 26.3 FPS margin above the threshold provides reasonable headroom for multiplayer sessions where other players' actions can cause transient frame dips.

At 2560x1440, the system remains playable at High settings, averaging 74.6 FPS. Medium and Low also qualify at 93.6 FPS and 114.9 FPS respectively. Ultra does not make the cut at 56.3 FPS, so 1440p users must choose between High and lower presets for a stable 60 FPS experience. The 14.6 FPS margin at High is acceptable, but not generous.

At 3840x2160, only Low settings achieve playable performance at 63.1 FPS. The margin is just 3.1 FPS, making this a borderline case. Medium (51.5 FPS), High (40.6 FPS), and Ultra (29.3 FPS) all fall short of the 60 FPS threshold. 4K gaming on this combination requires significant visual compromises and even then, performance may fluctuate below 60 FPS in demanding multiplayer environments.

Overall, this combination is best suited for 1080p gaming at maximum settings or 1440p gaming at High settings. The 4K experience is limited to Low presets with a minimal safety margin.

Similar Performance Alternatives

The CPU's nearest rivals, based on average benchmark scores, show that the i5-13400F sits in a tight performance cluster. The AMD Ryzen 9 6900HS matches within 0% (score 25284 versus 25292). The Intel Core 5 120 and AMD Ryzen 5 5600X3D both score slightly higher at 25362 and 25365, representing a 0.3% advantage. The AMD Ryzen 7 6800H trails by 0.4% with a score of 25201. These differences are negligible in real-world gaming, meaning any of these processors would deliver comparable frame pacing in Fivem when paired with the same GPU.

For the GPU, the nearest rivals are similarly close. The NVIDIA Quadro M4000M scores 20480, which is 1% lower than the RTX 2070 SUPER's 20282. The NVIDIA GeForce RTX 3070 Mobile scores 20534, 1.2% higher. The Intel Arc B570 scores 20556, 1.3% higher, and the Intel Arc A750 scores 20582, 1.5% higher. These delta values are within measurement noise for most games, so users with any of these GPUs should expect broadly similar FPS in Fivem at the same settings and resolution.

The practical implication is that this system's performance profile is representative of a wider class of mid-range hardware from the same era. Swapping the CPU to any of the listed rivals would shift FPS by less than 1%, and swapping the GPU would shift FPS by roughly 1-2%. The measured results for this specific combination therefore generalize well to these alternatives.

How This Combo Ranks

Within the database of 3707 tested combinations, this pairing ranks 2164th. This places it in the lower portion of the distribution, specifically at the 58.4th percentile. The rank reflects the RTX 2070 SUPER's position as an older GPU (released in 2019, now end-of-life) paired with a more recent 13th-generation CPU. The GPU's 65th percentile among all GPUs and the CPU's 77th percentile among all CPUs suggest the combination is limited by the graphics card.

The rank indicates that a large number of tested combinations deliver higher frame rates in Fivem, likely featuring newer GPUs with more VRAM and higher bandwidth. However, the rank also shows that this combo outperforms 1543 other tested configurations, making it a viable mid-tier option for 1080p and 1440p gaming. The gap between the CPU's strong benchmark standing (77th percentile) and the overall combo rank (58.4th percentile) confirms that the GPU holds this system back from higher placement.

FAQ

Q: Can this system run Fivem at 4K resolution?

A: Yes, but only at Low settings, which average 63.1 FPS. Medium (51.5 FPS), High (40.6 FPS), and Ultra (29.3 FPS) all fall below the 60 FPS playable threshold.

Q: What is the best settings preset at 1440p for this combination?

A: High settings deliver 74.6 FPS, which is the most demanding preset that stays above 60 FPS. Ultra runs at 56.3 FPS and misses the threshold.

Q: Is the CPU or GPU more important for Fivem at 1080p?

A: The data suggests the GPU still has headroom at 1080p, since frame rates scale strongly with preset changes (176.9 FPS at Low versus 86.3 FPS at Ultra). The CPU's 77th percentile benchmark standing indicates it is not the limiting factor at this resolution.

Q: How close are the nearest rival GPUs in performance?

A: The nearest rivals are all within about 1-2% of the RTX 2070 SUPER's average benchmark score. The NVIDIA GeForce RTX 3070 Mobile is 1.2% faster, while the Intel Arc B570 and Arc A750 are 1.3% and 1.5% faster respectively.

Q: What frame rate can I expect at 1080p with Ultra settings?

A: The measured average is 86.3 FPS, which provides a 26.3 FPS margin above the 60 FPS playable threshold. All other presets at 1080p run faster: High at 107.4 FPS, Medium at 137.0 FPS, and Low at 176.9 FPS.

Q: Is Ultra settings playable at any resolution with this hardware?

A: At 1920x1080, yes, Ultra averages 86.3 FPS. At 2560x1440, Ultra averages 56.3 FPS and is not playable. At 3840x2160, Ultra averages 29.3 FPS and is not playable.