Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Fivem
Multiplayer 2017

Fivem

75%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
308 FPS
Ultra 1080p Measured
174 FPS

1440p (2K / QHD)

Low 1440p Measured
231 FPS
Ultra 1440p Measured
113 FPS

4K (Ultra HD)

Low 4K Measured
126 FPS
Ultra 4K Measured
62 FPS
4.5ms Frame Time
7ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,479
Your CPU 19,039
Graphics Card
Required 27,716
Your GPU 56,083

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 62 80 100 126
1440p QHD 113 148 181 231
1080p Full HD 174 221 281 308

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 221
1920x1080 Low 308
1920x1080 Medium 281
1920x1080 Ultra 174
2560x1440 High 148
2560x1440 Low 231
2560x1440 Medium 181
2560x1440 Ultra 113
3840x2160 High 80
3840x2160 Low 126
3840x2160 Medium 100
3840x2160 Ultra 62

Performance Analysis: Fivem on Your System

The Intel Core i5-12400F paired with the NVIDIA GeForce RTX 5080 delivers overwhelming performance in Fivem, clearing the 60 FPS threshold at every resolution and preset combination tested. The data shows a system that is never constrained by playability concerns, with the weakest result being 62 FPS at 4K Ultra — exactly at the playable threshold — while the strongest result reaches 308.2 FPS at 1080p Low. This combination ranks 198th out of 3,707 tested combos, placing it in the top 5.4% of all configurations for this game, a position driven primarily by the RTX 5080's immense rasterization power rather than the mid-range i5-12400F.

Measured FPS Breakdown

At 1920x1080, the RTX 5080 is operating in a regime where the CPU becomes the limiting factor, producing exceptionally high frame rates that scale modestly with graphics settings. The Low preset delivers 308.2 FPS average, while Medium drops to 281.1 FPS — a reduction of 27.1 FPS (8.8%) that reflects the GPU beginning to take on more work. High settings produce 220.6 FPS, and Ultra yields 173.6 FPS. The spread from Low to Ultra is 134.6 FPS, which is substantial in absolute terms but proportionally smaller than at higher resolutions, indicating that at 1080p the i5-12400F's six cores are keeping the GPU well-fed even at the most demanding preset.

Moving to 2560x1440, the frame rates remain extraordinarily high but show a clearer dependency on graphics settings. The Low preset achieves 230.5 FPS, Medium produces 180.9 FPS, and High delivers 147.9 FPS. Ultra settings at 1440p still manage 113.2 FPS, which is 88.4% higher than the 60 FPS playability floor. The resolution jump from 1080p to 1440p costs roughly 25% of performance across presets — for example, High drops from 220.6 to 147.9 FPS, a 32.9% reduction — demonstrating that the GPU is now the primary bottleneck at this resolution, though the CPU continues to provide sufficient headroom.

At 3840x2160, the picture changes dramatically as the GPU is pushed to its limits. Low settings produce 125.6 FPS, Medium drops to 100.2 FPS, and High falls to 79.5 FPS. Ultra settings at 4K yield 62 FPS, which is just 2 FPS above the 60 FPS playable threshold. The scaling from Low to Ultra at 4K is 50.7% of the Low result, showing that each settings tier costs roughly 20% of performance. The min and max FPS values were not recorded in the measured data, so the analysis relies on average FPS, but the consistent scaling pattern across resolutions suggests stable performance without extreme frame-time spikes.

Best Settings per Resolution

At 1920x1080, the best settings that maintain at least 60 FPS are Ultra, which delivers 173.6 FPS average. This is more than 2.8 times the playable threshold, meaning users can enable every graphical feature without concern. The gap between Ultra at 1080p and the next tier down (High at 220.6 FPS) is 47 FPS, but both far exceed any competitive or visual need.

For 2560x1440, Ultra settings again represent the best choice, producing 113.2 FPS average. This is 53.2 FPS above the 60 FPS floor, providing a comfortable margin for demanding multiplayer scenarios in Fivem, where other players' actions and scripted events can cause transient frame drops. The data indicates that even the most demanding preset at 1440p leaves significant performance headroom.

At 3840x2160, Ultra settings remain viable at 62 FPS average, which is just 2 FPS above the playability threshold. While this technically clears 60 FPS, the margin is thin; users who prioritize consistent frame times over maximum visual quality might consider High settings at 79.5 FPS for a more comfortable buffer. The verdict data confirms all four presets at 4K are playable, but Ultra sits closest to the edge.

CPU and GPU Roles

The performance scaling across resolutions reveals a clear shift in bottleneck behavior. At 1080p, the CPU's role is dominant: the i5-12400F, with its 6 cores and 12 threads, produces 3dmark_max_threads score of 5,912 and a passmark_multithread score of 19,433, which places it in the 73rd percentile of all CPUs. These scores indicate a processor that can sustain high instruction throughput, but at 1080p Low the 308.2 FPS result suggests the CPU is nearing its ceiling, as the GPU is capable of far more.

Evidence for CPU limitation at 1080p comes from the relatively small FPS drop when moving from Low to Medium: 308.2 to 281.1 FPS, a 8.8% reduction. If the GPU were the bottleneck, this drop would be larger, as Medium settings increase pixel work significantly. The fact that the i5-12400F's nearest rival, the AMD Ryzen 5 7535HS, scores 19,047 in average benchmark (a 0% delta), reinforces that this CPU is mid-range, capable of high frame rates but not unlimited.

At 1440p, the GPU begins to take precedence. The RTX 5080's passmark_g3d score of 36,565 and its 87th percentile ranking among all GPUs indicate a top-tier rasterizer. The FPS drop from 1080p to 1440p at High settings (220.6 to 147.9 FPS, a 32.9% reduction) is larger than the drop from Low to Medium at 1080p, confirming that resolution scaling is now dominated by GPU fill rate and bandwidth. The 960.0 GB/s memory bandwidth and 256-bit bus width of the 5080 are being exercised more heavily at this resolution.

At 4K, the GPU is unequivocally the bottleneck. The RTX 5080's fp32 compute of 56.28 TFLOPS and texture rate of 879.3 GTexel/s are substantial, but 4K resolution demands massive pixel throughput. The scaling from 1440p to 4K at High settings (147.9 to 79.5 FPS, a 46.3% reduction) shows that the GPU's pixel rate of 293.1 GPixel/s is the limiting factor. The CPU's contribution at 4K is minimal — even a weaker processor would likely produce similar results, as the GPU is saturated.

The Verdict

This PC can run Fivem at every resolution and preset combination tested, with all results at or above 60 FPS. At 1920x1080, the system delivers 173.6 FPS at Ultra settings, a performance level that exceeds any competitive requirement. The Ultra preset at 1080p is the best choice, offering maximum visual quality with nearly triple the playable threshold.

At 2560x1440, Ultra settings produce 113.2 FPS, which is 88.7% above the 60 FPS floor. This resolution provides an excellent balance of visual fidelity and frame rate, with enough headroom to absorb the unpredictable performance demands of Fivem's multiplayer environments, where script-heavy servers can cause periodic frame dips.

At 3840x2160, the system remains playable at all settings, but Ultra at 62 FPS is marginal. The verdict data lists all four settings as playable, with Ultra being the best at 62 FPS average. Users with 4K displays should note that while 62 FPS clears the threshold, High settings at 79.5 FPS offer a more stable experience if frame consistency is prioritized over absolute visual quality. The 60 FPS threshold is met, but the margin at 4K Ultra is only 3.3%.

FAQ

Q: What is the highest FPS this combo achieves in Fivem?

A: The highest recorded average is 308.2 FPS at 1920x1080 with Low settings. The i5-12400F's single-thread performance (3dmark_single_thread score of 909) and the RTX 5080's raw power combine to produce this result.

Q: Is the RTX 5080 overkill for this game at 1080p?

A: Yes, at 1080p the data indicates CPU limitation. The FPS drop from Low to Medium is only 8.8% (308.2 to 281.1), while the GPU's percentile rank of 87 among all GPUs suggests it is capable of far more than the CPU can feed at this resolution.

Q: Can I play at 4K Ultra with this setup?

A: Yes, but marginally. The average FPS at 4K Ultra is 62, which is exactly 2 FPS above the 60 FPS playable threshold. For a more comfortable margin, High settings at 79.5 FPS are recommended.

Q: How does this combo rank among all tested systems for Fivem?

A: It ranks 198th out of 3,707 tested combos, placing it in the top 5.4%. This is driven primarily by the RTX 5080, which has an average benchmark score of 56,083 and sits in the 87th percentile of all GPUs.

Q: What is the bottleneck at 1440p and 4K?

A: At 1440p, the GPU becomes the primary bottleneck, as evidenced by the 32.9% FPS drop from 1080p to 1440p at High settings. At 4K, the GPU is fully saturated, with the 5080's 960.0 GB/s bandwidth and 293.1 GPixel/s pixel rate determining performance.

Q: Does the CPU matter for this game at higher resolutions?

A: At 4K, the CPU matters little, as the GPU is the clear bottleneck. The i5-12400F's 12 threads and 18 MB of L3 cache provide sufficient headroom, but even a significantly weaker CPU would likely produce similar 4K results given the GPU's workload.

How This Combo Ranks

The Intel Core i5-12400F + NVIDIA GeForce RTX 5080 combination ranks 198th out of 3,707 tested combos for Fivem, placing it in the top 5.4% of all configurations. This ranking is heavily influenced by the GPU's performance: the RTX 5080 scores 36,565 in passmark_g3d and 56,083 in average benchmark, placing it in the 87th percentile of all GPUs. Its nearest rival, the AMD Radeon RX 9070 GRE, scores 57,367 (a -2.2% delta), while the AMD Radeon 8060S trails at 55,757 (a 0.6% delta).

The CPU's contribution to this ranking is more modest. The i5-12400F's average benchmark score of 19,039 places it in the 73rd percentile of all CPUs, with its nearest rival being the AMD Ryzen 5 7535HS at 19,047 (a 0% delta) and the Intel Core 3 201E at 19,056 (a -0.1% delta). This mid-range processor is sufficient for Fivem, but it is not the reason this combo ranks so highly; the 5080 is.

The practical implication of this ranking is that users with this combo will experience no performance-related issues in Fivem. Even at the most demanding 4K Ultra preset, the system delivers 62 FPS, which is above the playable threshold. The combination of the 5080's 16 GB of GDDR7 memory and 56.28 TFLOPS of compute ensures that Fivem's multiplayer environments, which can vary wildly in complexity depending on server scripts and player activity, will not overwhelm the system. The rank of 198 out of 3,707 suggests that only 197 tested configurations perform better, most of which likely pair the 5080 with higher-end CPUs like the Core i9 or Ryzen 9 series — but for Fivem specifically, the additional CPU power would yield negligible gains at 4K and only moderate gains at 1080p.