Instant compatibility check with FPS benchmarks and optimization tips
Fivem
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 26 | 33 | 42 | 53 |
| 1440p QHD | 47 | 60 | 75 | 96 |
| 1080p Full HD | 71 | 92 | 115 | 145 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Fivem on Your System
FAQ
Q: Can this system run Fivem at 60 FPS on a 4K display?
A: No. At 3840x2160, the best recorded average is 53 FPS on Low settings. Medium runs at 42 FPS average, High at 33 FPS, and Ultra at 26 FPS. None of the 4K presets reach the 60 FPS playable threshold.
Q: What is the highest quality setting that stays above 60 FPS at 1440p?
A: High settings at 2560x1440 produce a 60 FPS average exactly, which meets the playable threshold. Medium runs at 75 FPS average, and Low at 96 FPS. Ultra drops to 47 FPS, so it is not playable at this resolution.
Q: Does 1080p Ultra remain fluid for this hardware?
A: Yes. At 1920x1080, Ultra settings deliver a 71 FPS average, which clears the 60 FPS bar. High runs at 92 FPS, Medium at 115 FPS, and Low at 145 FPS.
Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?
A: The Intel Core i5-12400F has an average benchmark score of 19039. The AMD Ryzen 5 7535HS scores 19047 (0% difference), the Intel Core 3 201E scores 19056 (-0.1%), the Intel Core i5-1335U scores 18982 (0.3% ahead), and the AMD EPYC 7773X scores 18979 (0.3% ahead). The differences are negligible, within a fraction of a percent.
Q: Where does the RTX 2060 sit compared to other GPUs in the database?
A: The GPU holds a percentile rank of 58 among all tested graphics cards. Its average benchmark score is 15290, with the NVIDIA GeForce GTX 580 at 15283 (0% delta), AMD Radeon 680M at 15270 (0.1%), NVIDIA GeForce RTX 3050 OEM at 15199 (0.6%), and AMD Radeon RX 7600 at 15171 (0.8%). These rivals are effectively within 1% of the RTX 2060's performance.
Q: What is the overall rank of this CPU+GPU combination for Fivem?
A: The combo ranks 2911 out of 3707 tested combinations in the database. This places it in the lower portion of the ranking, though it still achieves playable frame rates at 1080p and 1440p with appropriate settings.
CPU and GPU Roles
The recorded FPS data reveals distinct scaling patterns between resolutions, which helps separate CPU and GPU influence. At 1920x1080 Low, the system produces 145 FPS average. This is a high frame rate that typically leans on processor capability rather than graphics card throughput. The Core i5-12400F's multi-threaded scores, such as the Cinebench R23 multicore result of 12380 and PassMark multithread score of 19433, indicate strong headroom for CPU-bound scenarios. In contrast, the RTX 2060's PassMark G3D score of 14111 and 6 GB GDDR6 memory with a 192-bit bus suggest it is the more limiting factor at higher resolutions.
When moving from 1080p Low to 1440p Low, the average FPS drops from 145 to 96, a 34% reduction. This substantial scaling indicates that the GPU is beginning to saturate as pixel count increases. The 4K Low result of 53 FPS represents another 45% drop from 1440p Low. These steep declines point to the graphics card being the primary constraint at 4K, since the CPU workload does not scale proportionally with resolution. The 4K Ultra average of 26 FPS versus 1080p Ultra at 71 FPS shows a 63% performance loss, which is typical of a GPU-limited scenario with heavy shading and post-processing effects.
At 1080p, the spread between Low (145 FPS) and Ultra (71 FPS) is roughly 2x, meaning the GPU has enough headroom to handle higher presets without dropping below playable levels. At 1440p, the spread narrows: Low runs at 96 FPS, Medium at 75 FPS, and High at 60 FPS, while Ultra falls to 47 FPS. This tighter band suggests the GPU is nearing its architectural limits around the 1440p High mark. The RTX 2060's 6 GB frame buffer and 336.0 GB/s bandwidth are likely contributors to the Ultra deficit at 1440p and above.
The CPU's role becomes more evident at lower resolutions and lower presets. The i5-12400F's 6 cores, 12 threads, and 4.40 GHz boost clock deliver enough single-thread throughput for high-refresh scenarios, as seen in the 1080p Low result of 145 FPS. However, at 4K, even Low settings only reach 53 FPS, which is far below the 60 FPS threshold. This indicates the GPU, not the CPU, prevents playable 4K performance. Benchmark data shows the CPU sits at the 73rd percentile among all processors, while the GPU sits at the 58th percentile, reinforcing that the graphics card is the weaker link in this pairing.
Measured FPS Breakdown
At 1920x1080, the system performs comfortably across all presets. Low settings average 145 FPS, offering the highest headroom for competitive play. Medium settings average 115 FPS, with recorded minimum and maximum of 97 and 132 FPS respectively. High settings average 92 FPS, while Ultra averages 71 FPS. The 1080p results show a consistent downward trend as visual complexity increases, but every preset clears the 60 FPS playable threshold by at least 11 FPS.
At 2560x1440, performance becomes more selective. Low settings average 96 FPS, which is still well above the threshold. Medium settings average 75 FPS, with a minimum of 64 FPS and maximum of 87 FPS, meaning even the lowest recorded frame stays playable. High settings average exactly 60 FPS, which meets the playable threshold but leaves no margin for demanding scenes. Ultra settings drop to 47 FPS average, which falls short of the 60 FPS requirement.
At 3840x2160, none of the presets reach playable status. Low settings average 53 FPS, just 7 FPS below the threshold. Medium settings average 42 FPS, with a minimum of 36 FPS and maximum of 48 FPS, showing consistent sub-60 performance. High settings average 33 FPS, and Ultra averages 26 FPS. The 4K results indicate that the RTX 2060's memory bandwidth and shading throughput are insufficient for this game at that resolution, regardless of how much the CPU can supply.
The data shows a clear pattern: 1080p is fully playable, 1440p is playable up to High settings, and 4K is not playable at any preset. The Medium preset at 1440p offers the best balance of visual fidelity and frame rate stability, with its 64 FPS minimum still above the 60 FPS line. At 1080p, even Ultra maintains a 71 FPS average, giving users confidence that busy multiplayer scenes in Fivem will remain fluid.
How This Combo Ranks
The Intel Core i5-12400F and NVIDIA GeForce RTX 2060 combination ranks 2911 out of 3707 tested combos for Fivem. This places the system in the 78th percentile from the bottom, meaning roughly 78% of tested combinations perform better in this specific game. However, rank alone does not tell the full story. The measured FPS data shows that this combo still delivers playable performance at 1080p and 1440p with the right settings, so the low rank reflects competition from more powerful hardware rather than an inability to run the game.
The CPU's percentile rank of 73 among all processors suggests it is a solid mid-range part, while the GPU's percentile rank of 58 indicates it is closer to average in the broader GPU landscape. The gap between these percentiles matters: the GPU is the bottleneck for higher resolutions, and the ranking reflects that limitation. At 4K, the system falls well short of the 60 FPS target, and the 2911th rank captures that deficiency. At 1080p, however, the combo outperforms many higher-ranked systems because the CPU can push high frame rates when the GPU is not overwhelmed.
The ranking also implies that Fivem is not particularly demanding on CPU resources at lower resolutions. The i5-12400F's 3DMark single-thread score of 909 and PassMark single-thread score of 3481 are sufficient for the game's multiplayer logic and physics, which typically do not scale with resolution. The GPU's PassMark DirectX 11 score of 110 and DirectX 12 score of 53 indicate moderate graphics workload capability, which aligns with the observed FPS drops at higher presets and resolutions.
Similar Performance Alternatives
Looking at the CPU's nearest rivals, the AMD Ryzen 5 7535HS matches the i5-12400F's average score almost exactly at 19047 (0% delta). This means a system with that processor and the RTX 2060 would likely produce nearly identical FPS numbers in Fivem. The Intel Core 3 201E scores 19056 (-0.1%), essentially the same performance. The Intel Core i5-1335U scores 18982 (0.3% behind the i5-12400F), and the AMD EPYC 7773X scores 18979 (0.3% behind). All four alternatives fall within a 0.4% performance band, so swapping the CPU to any of these would not meaningfully change Fivem's frame rates.
For the GPU, the NVIDIA GeForce GTX 580 has an average score of 15283 (0% delta from the RTX 2060), making it a direct performance equivalent for this game. The AMD Radeon 680M scores 15270 (0.1% behind), which is notable because it is an integrated graphics solution that comes surprisingly close to the RTX 2060's average. The NVIDIA GeForce RTX 3050 OEM scores 15199 (0.6% behind), and the AMD Radeon RX 7600 scores 15171 (0.8% behind). These small deltas mean a system with any of these GPUs paired with the i5-12400F would produce FPS numbers within a few frames of the RTX 2060 across all tested settings.
The practical implication is that users with any of these near-identical alternatives should expect the same playability verdict: 1080p at all presets, 1440p up to High, and no playable 4K options. The ranking position of 2911 would also remain essentially unchanged, since these rivals are within 1% of the tested hardware.
The Verdict
Yes, this PC can run Fivem, but the experience depends heavily on the chosen resolution. At 1920x1080, all four presets (Low, Medium, High, Ultra) clear the 60 FPS threshold. The Ultra preset at 71 FPS average is the most demanding option that remains playable, making 1080p the sweet spot for this combination. At 2560x1440, the system maintains playable frame rates on Low (96 FPS), Medium (75 FPS), and High (60 FPS), but Ultra falls to 47 FPS and is not recommended. At 3840x2160, no preset reaches 60 FPS, so 4K gaming is not viable with this hardware.
The verdict by resolution is clear: 1080p is fully playable with headroom, 1440p is playable with a ceiling at High settings, and 4K is not playable at all. The data shows that the RTX 2060's 6 GB memory and 336.0 GB/s bandwidth become limiting factors as resolution climbs, while the i5-12400F's strong single-thread performance keeps frame rates high at lower resolutions. For Fivem's multiplayer environment, where consistency matters, the 1080p Medium and High presets offer the best stability, with minimums of 97 FPS and averages of 92 to 115 FPS.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 71 FPS. This is the recommended choice for users who prioritize visual quality at this resolution. The 71 FPS average provides a comfortable margin above the 60 FPS threshold, and the absence of recorded minimums below that line suggests stable performance.
At 2560x1440, High settings are the most demanding playable option, averaging exactly 60 FPS. This leaves no room for frame rate dips, so users who prefer a safety buffer may choose Medium, which averages 75 FPS with a 64 FPS minimum. The database lists High as the best settings for 1440p because it meets the threshold, but Medium offers better stability for demanding multiplayer scenes.
At 3840x2160, there are no playable settings, so no recommendation is provided. The closest option is Low at 53 FPS average, but that falls short of the 60 FPS requirement. Users who insist on 4K would need to lower the resolution or upgrade the GPU to achieve playable frame rates. The verdict data confirms that 4K is not viable for this combo, and the best settings per resolution reflect that reality.