Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Fivem
Multiplayer 2017

Fivem

57%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
144 FPS
Ultra 1080p Measured
74 FPS

1440p (2K / QHD)

Low 1440p Measured
98 FPS
Ultra 1440p Measured
46 FPS

4K (Ultra HD)

Low 4K Measured
56 FPS
Ultra 4K Measured
25 FPS
10.6ms Frame Time
16ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,479
Your CPU 19,039
Graphics Card
Required 27,716
Your GPU 19,036

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 25 33 44 56
1440p QHD 46 60 75 98
1080p Full HD 74 94 114 144

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 94
1920x1080 Low 144
1920x1080 Medium 114
1920x1080 Ultra 74
2560x1440 High 60
2560x1440 Low 98
2560x1440 Medium 75
2560x1440 Ultra 46
3840x2160 High 33
3840x2160 Low 56
3840x2160 Medium 44
3840x2160 Ultra 25

Performance Analysis: Fivem on Your System

The Intel Core i5-12400F paired with the AMD Radeon RX 6600 is a mainstream desktop combination that delivers a solid 1080p experience in Fivem, with clear limitations at higher resolutions. Measured data shows this combo ranks 2864th out of 3707 tested configurations for this game, placing it in the lower-middle tier of the database. The system’s performance is heavily dictated by resolution, with 1920x1080 offering the widest range of playable settings, while 3840x2160 fails to hit the 60 FPS threshold at any preset. The following analysis breaks down the exact measured performance, component roles, and optimal settings based solely on the provided data.

Measured FPS Breakdown

The measured FPS data for this CPU-GPU pair reveals a clear performance hierarchy across resolutions and presets. At 1920x1080, the system is at its most capable. With Low settings, the average FPS is 143.9, which is exceptionally high and indicates the game is not heavily taxing the hardware at this resolution. Moving to Medium settings yields an average of 114 FPS, still well above the playable threshold. High settings produce an average of 93.6 FPS, and even the most demanding Ultra preset maintains an average of 74 FPS. All four presets at 1080p clear the 60 FPS playable threshold, making this resolution the only one where the entire settings range is viable.

At 2560x1440, the performance drops noticeably, but the system remains functional for a subset of presets. The Low preset delivers an average of 97.7 FPS, which is robust. Medium settings average 74.9 FPS, still comfortably above the 60 FPS threshold. However, High settings drop to an average of 59.9 FPS, just below the playable line, and Ultra falls further to 46.4 FPS. This indicates that 1440p users must stick to Low or Medium presets to maintain smooth gameplay.

The 3840x2160 resolution is where the hardware struggles significantly. The Low preset averages 56.1 FPS, which is below the 60 FPS threshold. Medium settings average 43.8 FPS, High averages 32.9 FPS, and Ultra averages just 25.4 FPS. No preset at 4K achieves playable performance, confirming that this combination is not suited for 4K gaming in Fivem. The data shows a consistent pattern: as resolution increases, the average FPS drops by roughly 30-40% at each step, with the gap between Low and Ultra presets widening at higher resolutions.

FAQ

Q: What is the best preset for 1920x1080 that stays above 60 FPS?

A: The Ultra preset is the most demanding option that remains playable, averaging 74 FPS at 1080p. All presets (Low, Medium, High, Ultra) at this resolution clear the 60 FPS threshold.

Q: Can this system run Fivem at 2560x1440 with playable framerates?

A: Yes, but only with Low (97.7 FPS) or Medium (74.9 FPS) presets. The High preset (59.9 FPS) and Ultra preset (46.4 FPS) both fall below the 60 FPS playable threshold.

Q: Is 3840x2160 playable with any settings?

A: No. The best result at 4K is with the Low preset, which averages 56.1 FPS, just under the 60 FPS threshold. All other presets (Medium: 43.8 FPS, High: 32.9 FPS, Ultra: 25.4 FPS) are significantly below playable levels.

Q: How does the CPU's benchmark performance compare to its rivals?

A: The Intel Core i5-12400F has an average benchmark score of 19039. Its closest rival, the AMD Ryzen 5 7535HS, scores 19047 (0% difference). The Intel Core 3 201E scores 19056 (-0.1% delta), while the Intel Core i5-1335U scores 18982 (0.3% delta). This places the i5-12400F squarely in the middle of a tight performance cluster.

Q: What is the GPU's performance standing relative to other cards?

A: The AMD Radeon RX 6600 holds a 63rd percentile rank among all GPUs, with an average benchmark score of 19036. Its nearest rival, the NVIDIA Quadro K6000, scores 19030 (0% delta). The NVIDIA GeForce RTX 4050 Mobile scores 19049 (-0.1% delta), and the NVIDIA RTX 2000 Ada Generation scores 18954 (0.4% delta).

Q: Which resolution offers the most headroom above 60 FPS?

A: At 1920x1080 with Low settings, the system averages 143.9 FPS, which is 83.9 FPS above the threshold. This is the highest headroom measured. At 2560x1440 with Low settings, the headroom is 37.7 FPS (97.7 FPS average), and at 4K, no preset reaches the threshold.

CPU and GPU Roles

The benchmark data indicates that the GPU becomes the primary bottleneck as resolution increases, while the CPU’s role diminishes. At 1920x1080, the system achieves 143.9 FPS on Low settings, which suggests that the CPU (Intel Core i5-12400F) is capable of feeding the GPU (AMD Radeon RX 6600) enough data to sustain high framerates. The CPU’s benchmark scores, such as a Cinebench R23 multi-core score of 12380 and a single-core score of 1680, indicate strong per-thread performance that is sufficient for multiplayer game logic.

When moving to 2560x1440, the average FPS on Low settings drops from 143.9 to 97.7, a reduction of 46.2 FPS. This drop is primarily due to the GPU’s pixel throughput limits, as the RX 6600’s 8 GB of GDDR6 memory and 128-bit bus provide a bandwidth of 224.0 GB/s, which is taxed more heavily at higher resolutions. The CPU’s role becomes less critical, as the framerate is now limited by the GPU’s ability to render frames rather than the CPU’s ability to issue draw calls.

At 3840x2160, the GPU is clearly the dominant constraint. The Low preset averages 56.1 FPS, which is only slightly above the CPU-bound performance seen at 1080p, but the gap between Low and Ultra presets (56.1 vs 25.4 FPS) highlights the GPU’s limits. The scaling between presets at 4K shows a 30.7 FPS difference, whereas at 1080p, the difference between Low and Ultra is 69.9 FPS. This suggests that at 4K, the GPU is saturated, and the CPU has less influence on performance. The data confirms that for this game, the CPU is more relevant at lower resolutions, while the GPU dictates playability at 1440p and above.

Similar Performance Alternatives

The nearest rivals for the CPU and GPU provide context for what other hardware would behave similarly in this system. For the Intel Core i5-12400F, the closest performance match is the AMD Ryzen 5 7535HS, with an average benchmark score of 19047 versus the i5’s 19039, a 0% difference. This means a system with the Ryzen 5 7535HS would likely deliver nearly identical FPS in Fivem at the same settings. The Intel Core 3 201E scores 19056 (-0.1% delta), indicating it is slightly faster on average, while the Intel Core i5-1335U scores 18982 (0.3% delta), putting it marginally behind. The AMD EPYC 7773X also scores 18979 (0.3% delta), placing it in the same performance tier.

For the AMD Radeon RX 6600, the nearest rival is the NVIDIA Quadro K6000, with an average score of 19030 versus the RX 6600’s 19036, a 0% difference. This suggests the Quadro K6000 would produce nearly the same framerates in Fivem, though its workstation-oriented design might not offer identical feature support. The NVIDIA GeForce RTX 4050 Mobile scores 19049 (-0.1% delta), making it a close mobile equivalent. The NVIDIA Tesla K20m scores 19089 (-0.3% delta), and the NVIDIA RTX 2000 Ada Generation scores 18954 (0.4% delta), both falling within a tight performance band. Users considering alternatives should expect these components to deliver within 0.4% of the tested CPU-GPU pair’s average benchmark performance.

Best Settings per Resolution

Based on the measured FPS data and the 60 FPS playable threshold, the best settings for each resolution are as follows:

  • 1920x1080: The most demanding preset that stays at or above 60 FPS is Ultra, which averages 74 FPS. This is the maximum quality setting available, and the system has enough headroom to run it comfortably. The data shows that even the highest preset at 1080p is playable, making this the optimal resolution for visual fidelity.
  • 2560x1440: The best playable preset is Medium, which averages 74.9 FPS. The High preset averages 59.9 FPS, just below the threshold, so Medium is the highest quality option that maintains smooth gameplay. This provides a balance between visual quality and performance, with the average FPS being 14.9 FPS above the playable line.
  • 3840x2160: No preset achieves the 60 FPS threshold. The Low preset averages 56.1 FPS, which is the best result, but it falls short of playable. Therefore, there is no recommended setting for 4K, as the hardware is insufficient for this resolution. Users should either lower the resolution or accept sub-60 FPS performance.

The Verdict

The Intel Core i5-12400F + AMD Radeon RX 6600 can run Fivem, but the experience is highly resolution-dependent. At 1920x1080, the system fully meets the playable threshold, with all presets clearing 60 FPS. The Ultra preset averages 74 FPS, making it the recommended choice for the best visual experience. At 2560x1440, the system is partially playable, with Low (97.7 FPS) and Medium (74.9 FPS) presets above 60 FPS. The High preset (59.9 FPS) is borderline, and Ultra (46.4 FPS) is not recommended. At 3840x2160, the system cannot reach 60 FPS on any preset, with the best result being Low at 56.1 FPS.

The verdict by resolution is clear: 1080p is fully playable, 1440p is playable with reduced settings, and 4K is not viable. The data shows that this combination is best suited for 1080p gaming, where it offers a wide range of settings with high framerates. For 1440p users, Medium settings provide a playable experience, but higher presets require dropping the resolution. This system ranks 2864th out of 3707 combos, reflecting its mid-pack performance, but the measured data indicates it is a capable 1080p machine for Fivem.