Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Fivem
Multiplayer 2017

Fivem

75%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
308 FPS
Ultra 1080p Measured
178 FPS

1440p (2K / QHD)

Low 1440p Measured
244 FPS
Ultra 1440p Measured
119 FPS

4K (Ultra HD)

Low 4K Measured
132 FPS
Ultra 4K Measured
65 FPS
4.3ms Frame Time
6ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,479
Your CPU 18,683
Graphics Card
Required 27,716
Your GPU 60,347

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 65 84 106 132
1440p QHD 119 151 189 244
1080p Full HD 178 233 282 308

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 233
1920x1080 Low 308
1920x1080 Medium 282
1920x1080 Ultra 178
2560x1440 High 151
2560x1440 Low 244
2560x1440 Medium 189
2560x1440 Ultra 119
3840x2160 High 84
3840x2160 Low 132
3840x2160 Medium 106
3840x2160 Ultra 65

Performance Analysis: Fivem on Your System

The Intel Core i5-12400 paired with the NVIDIA GeForce RTX 4090 delivers exceptional frame rates in Fivem across all tested resolutions and presets. Measured data shows this combination never dips below the 60 FPS playable threshold, making it a high-performance option for this multiplayer title. The RTX 4090’s raw graphics power dominates the workload, while the i5-12400 provides sufficient CPU throughput, though the balance shifts noticeably as resolution changes. Below is a detailed breakdown of the measured FPS, component roles, comparable alternatives, and optimal settings for this specific pairing.

Measured FPS Breakdown

At 3840x2160 (4K), the combination produces an average of 83.6 FPS on High settings, which is solidly above the 60 FPS threshold. Dropping to Medium settings raises the average to 106.4 FPS, while Low settings push it further to 131.5 FPS. The most demanding preset, Ultra, still maintains an average of 65.4 FPS, clearing the playable mark with a small but comfortable margin. This indicates that even at maximum visual quality, the RTX 4090 has enough headroom to keep the game smooth, though the 65.4 FPS figure leaves less room for frame-time spikes compared to lower presets.

Moving to 2560x1440, the performance scales significantly. High settings average 151.2 FPS, Medium hits 189 FPS, and Low reaches 244.1 FPS. Ultra settings at this resolution produce 118.5 FPS on average, which is nearly double the 4K Ultra result. The jump from 4K to 1440p is substantial across all presets, with the largest relative improvement seen on Ultra—an increase of about 53 FPS. Low settings at 1440p exceed 240 FPS, making this resolution well-suited for high-refresh-rate monitors if the user prefers competitive play over visual fidelity.

At 1920x1080, the performance ceiling is even higher. High settings average 233.2 FPS, Medium reaches 282 FPS, and Low tops out at 307.9 FPS. Ultra settings still deliver 178.3 FPS, which is more than enough for any 144Hz or 240Hz display. The gap between 1080p and 1440p is notable: at Ultra, 1080p is roughly 60 FPS faster than 1440p, and at High, the difference is about 82 FPS. The 1080p Low preset at 307.9 FPS is the highest measured average in the entire dataset, indicating that the CPU and GPU combination has ample headroom at this resolution.

Across all resolutions, the pattern is consistent: Ultra is the most demanding preset, followed by High, Medium, and then Low. The min and max FPS values are not provided in the data, so the analysis relies solely on average FPS, which still offers a clear picture of performance tiers. Notably, even the lowest average (65.4 FPS at 4K Ultra) exceeds the 60 FPS playable threshold, meaning no preset at any resolution falls below playability.

CPU and GPU Roles

The RTX 4090 is the dominant component in this pairing, but its influence varies by resolution. At 3840x2160, the GPU is heavily loaded, as evidenced by the significant FPS drops when moving from Low to Ultra—from 131.5 FPS to 65.4 FPS, a 66.1 FPS reduction. This scaling suggests that 4K rendering places the primary burden on the graphics card, with the i5-12400 providing adequate support without becoming a limiting factor. The CPU’s role at 4K is more about maintaining consistent frame delivery rather than pushing higher averages.

At 2560x1440, the balance shifts slightly. The FPS range across presets is wider—from 118.5 FPS at Ultra to 244.1 FPS at Low—indicating that graphics settings have a strong impact, but the CPU still has enough headroom to feed the GPU efficiently. The i5-12400’s six cores and twelve threads handle the game’s multiplayer logic and object streaming without bottlenecking the RTX 4090, as shown by the high averages even at Ultra. The 1440p results suggest that the GPU remains the primary constraint, but the CPU is not far from being a secondary factor in certain scenes.

At 1920x1080, the CPU becomes more relevant. The difference between Low and Ultra is 129.6 FPS (from 307.9 to 178.3), which is still GPU-driven, but the absolute FPS numbers are high enough that any CPU limitation would surface. The i5-12400’s single-thread performance, reflected in its 3dmark_single_thread score of 910, helps maintain high frame rates in a game like Fivem that relies on player interactions and server-side updates. However, since the measured data shows no preset dipping below 178 FPS at 1080p, the CPU is clearly not a bottleneck at this resolution either.

The scaling between resolutions further clarifies the roles. From 1080p to 1440p, the average FPS drops by roughly 30-40% depending on the preset—for example, Ultra goes from 178.3 to 118.5, a 33.5% reduction. From 1440p to 4K, the drop is even steeper: Ultra falls from 118.5 to 65.4, a 44.8% reduction. This progressive decline with resolution indicates that the GPU is the limiting factor as pixel count increases, while the CPU’s contribution remains relatively constant. The i5-12400’s 3dmark_max_threads score of 5890 suggests it can handle multi-threaded workloads, but Fivem’s engine likely benefits more from the GPU’s 82.58 TFLOPS FP32 performance than from additional CPU cores.

In summary, at 4K, the RTX 4090 is almost entirely responsible for performance; at 1440p, the GPU still leads but the CPU’s role becomes noticeable; at 1080p, both components work in tandem, but the GPU still has enough headroom that the CPU does not cap the frame rate. The data shows no scenario where the i5-12400 becomes a hard bottleneck, even at the highest FPS measured (307.9 FPS at 1080p Low).

Similar Performance Alternatives

For the CPU, the Intel Core i5-12400’s nearest rivals, based on average benchmark scores, provide context for how other processors might behave in this system. The AMD EPYC 7643 has an average score of 18697, which is 0.1% lower than the i5-12400’s 18683, meaning performance would be nearly identical in CPU-bound scenarios. The Intel Core i7-1355U scores 18730, 0.3% higher, again a negligible difference. The AMD Ryzen AI 5 330 comes in at 18811, 0.7% higher, while the Intel Core i3-14100F scores 18519, 0.9% lower. These deltaPct values are all under 1%, so swapping the i5-12400 for any of these rivals would result in virtually indistinguishable frame rates in Fivem, especially since the GPU does most of the heavy lifting. The i3-14100F, being a lower-tier part, might show slightly lower FPS in CPU-heavy multiplayer moments, but the difference would be small.

For the GPU, the NVIDIA GeForce RTX 4090’s nearest rivals are less obvious, given its high-end positioning. The Intel Arc Pro A60 has an average score of 60326, essentially equal to the RTX 4090’s 60347 (0.0% delta). The AMD Radeon Pro Vega 48 scores 60140, 0.3% lower, while the AMD Radeon Pro W6600M scores 61896, 2.5% higher. The AMD Radeon PRO V710 scores 58657, 2.9% lower. These are workstation-class GPUs, and while their benchmark averages are close, their real-world gaming performance in Fivem would likely differ due to driver optimizations and architecture differences. However, based purely on the data, the RTX 4090’s performance in this game is mirrored by the Arc Pro A60 and Pro Vega 48, meaning a user with those GPUs and the i5-12400 could expect similar FPS figures. The W6600M’s 2.5% higher score might translate to a few extra frames at 1080p, but at 4K Ultra, the difference would be within the margin of error.

It is important to note that these rival comparisons are based on synthetic benchmark averages, not Fivem-specific measurements. The nearestRivals data provides a general sense of performance parity, but the actual in-game FPS could vary due to the game’s engine and the CPU-GPU interaction. Still, for a builder considering alternatives, the i5-12400 and RTX 4090 sit in a performance tier where minor CPU swaps (like the i3-14100F) or GPU swaps (like the Arc Pro A60) would not drastically alter the Fivem experience.

The Verdict

Can this PC run Fivem? Yes, and with considerable margin. The verdictByResolution data confirms that at every resolution—3840x2160, 2560x1440, and 1920x1080—all four presets (Low, Medium, High, Ultra) are playable, meaning they all achieve an average FPS above the 60 FPS threshold. At 4K, the lowest average is 65.4 FPS on Ultra, which still clears the playable mark by 5.4 FPS. This is a positive result, but the margin is slim; users who experience frame drops in busy multiplayer lobbies might prefer High settings at 4K, which averages 83.6 FPS for more headroom.

At 1440p, the verdict is even more decisive. Ultra settings average 118.5 FPS, nearly double the 60 FPS threshold, and all other presets exceed 150 FPS. This resolution is the sweet spot for this combo, offering high visual quality without sacrificing smoothness. At 1080p, the performance is overwhelming—even Ultra averages 178.3 FPS, and lower presets exceed 230 FPS. For competitive players, 1080p Low at 307.9 FPS would be ideal for maximum responsiveness, though most users would not need to drop below Ultra.

The data does not include min or max FPS values, so stutter or frame-time consistency cannot be assessed directly. However, the average FPS figures suggest that the system is well-balanced for Fivem. The RTX 4090’s 24 GB of GDDR6X memory and 1.01 TB/s bandwidth are more than sufficient for the game’s textures and draw distances, while the i5-12400’s 18 MB of L3 cache and 12 threads handle the multiplayer overhead. The only caveat is the 4K Ultra result—65.4 FPS is playable but leaves little room for demanding custom mods or heavy server activity, which could push it below 60 FPS in practice.

Best Settings per Resolution

At 3840x2160, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 65.4 FPS. This is the best visual quality available, and it technically meets the playable threshold. However, given the slim margin, High settings at 83.6 FPS might be a safer choice for consistent smoothness, especially in chaotic multiplayer scenarios. The data shows Ultra is playable, but the 65.4 FPS average is the lowest of any preset across all resolutions.

At 2560x1440, Ultra is again the best settings choice, averaging 118.5 FPS. This provides excellent visual fidelity with a comfortable margin above 60 FPS. Users could opt for High at 151.2 FPS if they prefer even higher frame rates for a 144Hz monitor, but Ultra is the recommended maximum preset that still clears the threshold. The 118.5 FPS average means the GPU has enough headroom to handle most in-game events without dropping below 60.

At 1920x1080, Ultra delivers 178.3 FPS, making it the clear best settings choice. There is no reason to lower the preset for performance reasons, as even the most demanding setting exceeds 170 FPS. For users with 240Hz monitors, Medium at 282 FPS or Low at 307.9 FPS would push the frame rate higher, but Ultra at 178.3 FPS is already well above the 60 FPS threshold and provides the best image quality. The data indicates that Ultra is the optimal preset at 1080p for this combo.

Across all resolutions, the pattern is consistent: Ultra is the best playable setting, with the only caveat being the 4K result where the margin is smaller. The i5-12400 and RTX 4090 combination ensures that no user has to compromise on visual quality to achieve playable frame rates, though 4K users might want to monitor their FPS in dense areas.

How This Combo Ranks

In the database of tested combinations, this pairing of Intel Core i5-12400 and NVIDIA GeForce RTX 4090 ranks 146th out of 3707 combos for Fivem. This places it in the top 4% of all tested systems, which is an impressive result given the large number of possible CPU-GPU pairings. The rank reflects the high absolute performance of the RTX 4090, which is in the 88th percentile of all GPUs, combined with the i5-12400’s 72nd percentile standing among CPUs. The GPU’s dominance in this game means the combo rank is heavily influenced by the RTX 4090’s capabilities.

The rank of 146 suggests that there are 145 other combos that perform better in Fivem, likely featuring higher-end CPUs such as the Core i9 or Ryzen 9 series paired with the RTX 4090. However, the i5-12400’s 6-core/12-thread configuration is sufficient for this game, as evidenced by the high FPS at all resolutions. The deltaPct values from the nearestRivals show that the CPU is not a weak link—its performance is within 1% of several other processors, so the rank is more about the GPU than the CPU. For a mid-range CPU paired with a flagship GPU, this rank is strong, and the actual gaming experience would be indistinguishable from higher-ranked combos in most Fivem scenarios.

The combo’s rank also benefits from the game’s relatively low CPU demand compared to other titles. Fivem’s multiplayer nature introduces some CPU overhead, but the i5-12400 handles it without issue. The 3dmark_max_threads score of 5890 and cinebench_r23_multicore score of 15989 indicate solid multi-threaded performance, which helps in large player lobbies. Still, the RTX 4090’s 88th percentile GPU ranking is the primary driver of the 146th place finish, as the GPU is responsible for the majority of the FPS in this game. Users seeking a higher rank would need a faster CPU, but the practical difference in Fivem would be minimal, given the already high frame rates.