Instant compatibility check with FPS benchmarks and optimization tips
Fivem
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 46 | 58 | 73 | 94 |
| 1440p QHD | 78 | 100 | 128 | 164 |
| 1080p Full HD | 125 | 160 | 194 | 251 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Fivem on Your System
The Intel Core i5-12400 and NVIDIA GeForce RTX 3080 pairing is a strong mid-range combination for Fivem, delivering playable performance across all tested resolutions. At 1080p, this combo provides a high refresh rate experience, while at 1440p it still clears the 60 FPS threshold comfortably at maximum settings. The data shows that 4K Ultra is the only configuration that falls below the playable line, with the system otherwise delivering a smooth experience in most scenarios.
Similar Performance Alternatives
The CPU benchmark data places the Intel Core i5-12400 in the 72nd percentile of all processors, with an average benchmark score of 18683. The nearest rival is the AMD EPYC 7643, which scores 18697 — a negligible 0.1% difference, making these two effectively interchangeable for Fivem's CPU demands. The Intel Core i7-1355U follows closely with a score of 18730, sitting 0.3% ahead of the i5-12400, while the AMD Ryzen AI 5 330 posts 18811, a 0.7% advantage. On the lower side, the Intel Core i3-14100F scores 18519, which is 0.9% behind the i5-12400. In practical terms for Fivem, any of these processors would yield nearly identical frame rates, since the game's CPU load is unlikely to differentiate between such small margins.
On the GPU side, the RTX 3080 sits in the 68th percentile of all graphics cards with an average benchmark score of 23172. The nearest rival is the NVIDIA P106-100 at 23249, which is 0.3% faster — a difference that would be imperceptible in gameplay. The AMD Radeon Pro Vega 16 scores 23250, also 0.3% ahead, while the AMD Radeon RX 6600M and AMD Radeon R9 M290X both post scores around 23273–23276, representing a 0.4% lead over the RTX 3080. These deltas are all within noise for a game like Fivem, meaning any of these GPUs would produce similar frame rates at the same settings and resolution. The RTX 3080's 10 GB of GDDR6X memory and 760.3 GB/s bandwidth give it a substantial advantage over these rivals, but the benchmark scores suggest the performance envelope is comparable.
CPU and GPU Roles
The Fivem benchmark data reveals how workload shifts between the CPU and GPU across resolutions. At 1920x1080 with Low settings, the system delivers 251.4 FPS, which drops to 124.6 FPS at Ultra — a 50.4% reduction from the frame rate ceiling. This scaling indicates that at lower resolutions and settings, the CPU is able to feed frames quickly, but the GPU becomes the limiting factor as settings increase. The gap between Low and Ultra at 1080p is significant, showing that graphical settings have a large impact on the GPU load.
Moving to 2560x1440, the Low preset produces 163.7 FPS while Ultra drops to 77.7 FPS, a 52.5% reduction. The pattern continues at 3840x2160, where Low yields 93.6 FPS and Ultra falls to 45.6 FPS, a 51.3% reduction. The consistency of this percentage across resolutions suggests that the GPU is the dominant factor once settings are raised, with the CPU providing enough headroom to avoid becoming a bottleneck. The 4K results are particularly telling: even at Low settings, the system only manages 93.6 FPS, which is well below the 1080p Low figure of 251.4 FPS. This large drop indicates that pixel throughput is heavily GPU-bound at 4K.
At 1080p, the CPU's role is more pronounced. The jump from Low to Medium at 1080p costs 57 FPS (251.4 down to 194.4), while the jump from Medium to High costs another 34.7 FPS. The i5-12400's six cores and 12 threads are sufficient to keep the GPU fed at this resolution, but the data shows diminishing returns as settings climb. At 4K, the CPU matters much less — the difference between Low and Medium is only 20.7 FPS (93.6 to 72.9), indicating that the GPU is the clear limiting factor. For players targeting high refresh rates at 1080p, the CPU is more relevant, but at 4K the GPU dominates entirely.
Measured FPS Breakdown
At 1920x1080, the system delivers its highest frame rates. Low settings produce an average of 251.4 FPS, which drops to 194.4 FPS at Medium — a 57 FPS penalty for the higher preset. High settings yield 159.7 FPS, representing an additional 34.7 FPS loss, while Ultra drops further to 124.6 FPS. The scaling from Low to Ultra at 1080p shows a total reduction of 126.8 FPS, meaning Ultra runs at roughly half the speed of Low.
At 2560x1440, the performance curve shifts downward but remains strong. Low settings average 163.7 FPS, while Medium produces 127.7 FPS — a 36 FPS difference. High settings deliver 100.4 FPS, and Ultra drops to 77.7 FPS. The gap between Low and Ultra at 1440p is 86 FPS, with each preset step costing roughly 25–36 FPS. This resolution offers a good balance between visual quality and frame rate, with even Ultra staying well above the 60 FPS threshold.
At 3840x2160, the system struggles more noticeably. Low settings average 93.6 FPS, but Medium drops to 72.9 FPS — a 20.7 FPS reduction. High settings fall to 57.7 FPS, which is below the playable threshold, and Ultra bottoms out at 45.6 FPS. The scaling from Low to Ultra at 4K is 48 FPS, but the step from Medium to High is particularly steep at 15.2 FPS, pushing the system below 60 FPS. This resolution requires careful settings management to maintain smooth gameplay.
The Verdict
The data indicates that this PC can run Fivem successfully at all three tested resolutions, but with caveats at 4K. At 1920x1080, all four presets — Low, Medium, High, and Ultra — clear the 60 FPS threshold, with the lowest result being 124.6 FPS at Ultra. This means the system is fully playable at 1080p with maximum settings, and even leaves headroom for high refresh rate monitors.
At 2560x1440, the verdict is equally positive. Every preset from Low to Ultra stays above 60 FPS, with Ultra averaging 77.7 FPS. This gives players the freedom to max out the game's settings without worrying about frame drops. At 3840x2160, the situation changes: only Low and Medium are playable, with Medium averaging 72.9 FPS and Low at 93.6 FPS. High and Ultra fall below the 60 FPS line at 57.7 FPS and 45.6 FPS respectively. For 4K gaming, players must accept Medium settings to maintain smooth performance.
Best Settings per Resolution
At 1920x1080, the best settings are Ultra, which delivers an average of 124.6 FPS. This is the most demanding preset that stays at or above 60 FPS, and it provides a substantial visual upgrade over High while still maintaining a frame rate that is more than double the playable threshold.
At 2560x1440, Ultra is also the best setting, producing 77.7 FPS. While this is lower than the 1080p Ultra result, it remains comfortably above 60 FPS and offers the full visual experience at a higher resolution. Players with 1440p monitors can enable every setting without compromise.
At 3840x2160, the best setting is Medium, which averages 72.9 FPS. This is the highest preset that clears the 60 FPS line at 4K. High comes close at 57.7 FPS but falls short, so Medium represents the optimal balance between visual quality and smooth gameplay for 4K users. The 20.7 FPS gap between Low and Medium at 4K makes the step up worthwhile, as Medium provides better visuals while still maintaining a comfortable margin above 60 FPS.
How This Combo Ranks
The combination of the Intel Core i5-12400 and NVIDIA GeForce RTX 3080 ranks 1073 out of 3707 tested combos in Fivem, placing it in the top 29% of all systems tested. This ranking reflects the strong performance of both components, with the CPU in the 72nd percentile and the GPU in the 68th percentile of their respective categories. The system's position suggests that while it is not a top-tier configuration, it outperforms the majority of tested hardware combinations for this game.
The rank is particularly noteworthy given that the RTX 3080 is an end-of-life product, yet it still delivers competitive results. The CPU's 12 threads and the GPU's 8704 shading units work together effectively in Fivem, which appears to scale well with both multi-core processing and raw graphics throughput. The 1073rd position out of 3707 combos means that roughly 2634 other combinations perform worse, while 1072 perform better. For a mid-range processor paired with a previous-generation high-end GPU, this ranking demonstrates that the combo remains highly relevant for Fivem players who prioritize frame rate and visual fidelity.