Instant compatibility check with FPS benchmarks and optimization tips
Fivem
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 33 | 39 | 50 | 64 |
| 1440p QHD | 57 | 73 | 88 | 118 |
| 1080p Full HD | 85 | 110 | 138 | 179 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Fivem on Your System
The Intel Core i5-12400 and NVIDIA GeForce RTX 2070 SUPER combination delivers a highly capable Fivem experience, with the data showing that this pairing ranks 2133 out of 3707 recorded combos in the database. The CPU sits at the 72nd percentile among all tested processors, while the GPU lands at the 65th percentile, indicating a balanced mid-range setup that handles the game’s multiplayer workloads without major bottlenecks. The recorded FPS figures across resolutions and presets clarify exactly where this system excels and where it falls short of the 60 FPS threshold.
Similar Performance Alternatives
For the CPU, the Intel Core i5-12400 posts an average benchmark score of 18683, placing it in close company with several other processors. The AMD EPYC 7643 scores 18697, a negligible 0.1% difference, meaning that in synthetic workloads the two are effectively interchangeable. The Intel Core i7-1355U is 0.3% ahead, and the AMD Ryzen AI 5 330 is 0.7% ahead. On the other side, the Intel Core i3-14100F scores 18519, which is 0.9% behind the i5-12400. For Fivem, which relies heavily on single-thread performance and sustained multi-core throughput, any of these chips would deliver a similar foundation. The i5-12400’s 6 cores and 12 threads, with a boost clock of 4.40 GHz, provide ample headroom for the game’s simulation logic and the background processes typical of multiplayer sessions.
The GPU side tells a similar story. The RTX 2070 SUPER has an average benchmark score of 20282, and its nearest rivals cluster within a narrow band. The NVIDIA Quadro M4000M is 1% ahead, the NVIDIA GeForce RTX 3070 Mobile is 1.2% ahead, the Intel Arc B570 is 1.3% ahead, and the Intel Arc A750 is 1.5% ahead. These deltas are small enough that in real-world Fivem play, the differences would be minor. The RTX 2070 SUPER’s 8 GB of GDDR6 memory and 448.0 GB/s bandwidth are the defining characteristics here, and any of these rivals would behave similarly at the same settings. Players upgrading from a weaker card would notice a significant jump, but moving between these near-equal alternatives would yield no perceptible change in Fivem’s frame rates.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which delivers an average of 85.3 FPS. This is the full visual experience, and it clears the playable threshold by a comfortable margin. The data shows a clear progression: Low runs at 179.1 FPS, Medium at 138.3 FPS, and High at 109.6 FPS, all well above the target.
At 2560x1440, the best playable setting is High, with an average of 73.4 FPS. This is a substantial drop from the 1080p Ultra result, but it still leaves room above the 60 FPS line. Low runs at 118.2 FPS and Medium at 88.4 FPS, both playable. Ultra drops to 57 FPS, which falls short of the 60 FPS threshold, so it is not recommended at this resolution.
At 3840x2160, the situation tightens considerably. The only playable preset is Low, which averages 63.7 FPS. Medium drops to 50.1 FPS, High falls to 39 FPS, and Ultra bottoms out at 32.5 FPS. For 4K users, the choice is clear: run Low settings or accept a frame rate below the playable line.
CPU and GPU Roles
The recorded data indicates that the GPU becomes the dominant constraint as resolution increases, while the CPU’s role remains relatively constant. At 1920x1080, the system delivers 179.1 FPS on Low and 85.3 FPS on Ultra, a difference of 93.8 FPS between the lowest and highest presets. This wide spread shows that the GPU is already the limiting factor at 1080p, since lowering graphical load produces massive frame rate gains. The CPU is clearly capable of feeding the GPU at these rates, as even the most demanding preset stays above 85 FPS.
Moving to 2560x1440, the scaling continues. Low runs at 118.2 FPS, and Ultra drops to 57 FPS. The gap between Low and Ultra is 61.2 FPS, narrower than at 1080p but still significant. The fact that Ultra falls below 60 FPS while High stays at 73.4 FPS suggests that the GPU’s memory bandwidth and shading resources are being taxed heavily at this resolution. The CPU is not the bottleneck here; the framerate drop tracks directly with the increased pixel count and graphical complexity.
At 3840x2160, the GPU’s dominance becomes absolute. Low averages 63.7 FPS, but Medium falls to 50.1 FPS, a 13.6 FPS drop. High and Ultra are even more punishing at 39 and 32.5 FPS respectively. The CPU’s performance is essentially unchanged across these scenarios, but the GPU cannot maintain 60 FPS beyond Low. This pattern confirms that Fivem at 4K is entirely GPU-bound for this system. Players at lower resolutions will see more balanced behavior, but the scaling data makes it clear that the RTX 2070 SUPER is the component to upgrade first if 4K performance is a priority.
The Verdict
Yes, this PC can run Fivem, but the answer depends heavily on the target resolution and settings. At 1920x1080, the system clears 60 FPS on every preset, with Ultra averaging 85.3 FPS. This is the sweet spot for this hardware, offering the full visual experience without compromise. At 2560x1440, the system remains playable on High, Low, and Medium, with High averaging 73.4 FPS. Ultra falls to 57 FPS, so players who want 1440p Ultra will need to consider a GPU upgrade or accept slightly reduced visual quality.
At 3840x2160, the verdict is more cautious. The only playable setting is Low, which averages 63.7 FPS. Medium and above all fall below the 60 FPS threshold. The database verdict confirms this, listing Low as the best playable setting at 4K. For players with 4K displays, the system works, but only at the lowest graphical preset. The overall picture is that of a capable 1080p and 1440p machine that struggles at 4K beyond minimal settings.
Measured FPS Breakdown
1920x1080:
- Low: 179.1 FPS average
- Medium: 138.3 FPS average
- High: 109.6 FPS average
- Ultra: 85.3 FPS average
2560x1440:
- Low: 118.2 FPS average
- Medium: 88.4 FPS average
- High: 73.4 FPS average
- Ultra: 57 FPS average
3840x2160:
- Low: 63.7 FPS average
- Medium: 50.1 FPS average
- High: 39 FPS average
- Ultra: 32.5 FPS average
The data shows a consistent pattern: each resolution step down from 1080p to 1440p to 4K costs roughly 40 to 50 percent of the frame rate at the same preset. The minimum and maximum FPS values are not recorded in the database, so the analysis relies on average figures. The averages are stable enough to indicate that frame pacing is not a major concern at the playable settings.
FAQ
Q: Can this system run Fivem at 60 FPS on 1080p Ultra settings?
A: Yes. The recorded average at 1920x1080 Ultra is 85.3 FPS, which is well above the 60 FPS playable threshold.
Q: What is the best setting for 2560x1440?
A: High is the most demanding playable preset at 1440p, with an average of 73.4 FPS. Ultra falls to 57 FPS, which is below the threshold.
Q: Is 4K playable on this hardware?
A: Only at Low settings. The 3840x2160 Low preset averages 63.7 FPS, while Medium drops to 50.1 FPS and High falls to 39 FPS.
Q: How does the CPU compare to its nearest rivals?
A: The Intel Core i5-12400 scores 18683 on average. The AMD EPYC 7643 is 0.1% ahead, the Intel Core i7-1355U is 0.3% ahead, and the AMD Ryzen AI 5 330 is 0.7% ahead, while the Intel Core i3-14100F is 0.9% behind.
Q: How does the GPU compare to similar alternatives?
A: The RTX 2070 SUPER scores 20282 on average. The NVIDIA Quadro M4000M is 1% ahead, the RTX 3070 Mobile is 1.2% ahead, the Intel Arc B570 is 1.3% ahead, and the Intel Arc A750 is 1.5% ahead.
Q: Which component is more important for Fivem at higher resolutions?
A: The GPU. The framerate drops sharply as resolution increases, from 179.1 FPS at 1080p Low to 63.7 FPS at 4K Low, while the CPU’s workload remains consistent. The GPU is the limiting factor at 1440p and 4K.