Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Fivem
Multiplayer 2017

Fivem

50%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
145 FPS
Ultra 1080p Measured
71 FPS

1440p (2K / QHD)

Low 1440p Measured
96 FPS
Ultra 1440p Measured
47 FPS

4K (Ultra HD)

Low 4K Measured
53 FPS
Ultra 4K Measured
26 FPS
10.9ms Frame Time
16ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,479
Your CPU 18,683
Graphics Card
Required 27,716
Your GPU 15,290

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 26 33 42 53
1440p QHD 47 60 75 96
1080p Full HD 71 92 115 145

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 92
1920x1080 Low 145
1920x1080 Medium 115
1920x1080 Ultra 71
2560x1440 High 60
2560x1440 Low 96
2560x1440 Medium 75
2560x1440 Ultra 47
3840x2160 High 33
3840x2160 Low 53
3840x2160 Medium 42
3840x2160 Ultra 26

Performance Analysis: Fivem on Your System

Similar Performance Alternatives

The Intel Core i5-12400 sits at the 72nd percentile among all CPUs in the database, with an average benchmark score of 18,683. Its nearest rivals in aggregate CPU performance are remarkably close: the AMD EPYC 7643 trails by just 0.1%, the Intel Core i7-1355U trails by 0.3%, and the AMD Ryzen AI 5 330 trails by 0.7%. The Intel Core i3-14100F leads the i5-12400 by 0.9%. In practical terms, any of these processors would deliver near-identical frame pacing in Fivem, though the i5-12400's 6 cores and 12 threads with a 4.40 GHz boost clock place it in a sweet spot for multiplayer scenarios where multiple background threads compete for CPU time.

For the GPU side, the NVIDIA GeForce RTX 2060 ranks at the 58th percentile among all GPUs, with an average benchmark score of 15,290. Its nearest rivals are strikingly close in aggregate compute: the NVIDIA GeForce GTX 580 matches it exactly (0.0% delta), the AMD Radeon 680M trails by 0.1%, the NVIDIA GeForce RTX 3050 OEM trails by 0.6%, and the AMD Radeon RX 7600 trails by 0.8%. This clustering means that swapping the RTX 2060 for any of these alternatives would produce nearly indistinguishable frame rates in Fivem, assuming the CPU remains constant. The RTX 2060's 6 GB of GDDR6 memory on a 192-bit bus with 336.0 GB/s bandwidth is sufficient for the game's texture workloads at 1080p and 1440p, but the aggregate scores suggest the card is not a standout performer in its class.

When considering the combined system, the i5-12400's single-thread performance (3dmark single-thread score of 910, Cinebench R23 single-core score of 2,257) and the RTX 2060's DirectX 12 score of 53 in Passmark indicate that Fivem's rendering path, which leans on both CPU draw calls and GPU rasterization, will benefit most from balanced upgrades rather than lopsided component swaps.

Best Settings per Resolution

The recorded measurements provide clear guidance for the most demanding preset that maintains at least 60 FPS at each resolution.

At 1920x1080, the Ultra preset delivers an average of 71 FPS, which clears the 60 FPS threshold comfortably. This is the highest preset tested at this resolution, so the combination can run the game fully maxed out. The Medium preset reaches 115 FPS average, and High sits at 92 FPS, but Ultra remains the best choice for visual fidelity while staying above the playable threshold.

At 2560x1440, the High preset is the most demanding option that stays at or above 60 FPS, with an average of exactly 60 FPS. Medium runs at 75 FPS and Low at 96 FPS, but High is the ceiling. The Ultra preset falls to 47 FPS, which fails the 60 FPS criterion. Players targeting 1440p should select High for the best visual quality that remains playable.

At 3840x2160, no preset reaches 60 FPS. The Low preset averages 53 FPS, Medium averages 42 FPS, High averages 33 FPS, and Ultra averages 26 FPS. The database lists no playable settings at this resolution, so 4K gaming is not viable with this hardware for Fivem.

CPU and GPU Roles

The data reveals how the balance of CPU and GPU responsibility shifts across resolutions and presets. At 1920x1080, the Low preset achieves 145 FPS, while Ultra drops to 71 FPS. This 74 FPS spread (about 51% reduction from Low to Ultra) indicates that the GPU becomes the primary bottleneck as settings increase, since higher presets demand more pixel shading and texture bandwidth. The CPU, with its strong single-thread score of 910 in 3dmark, is able to feed frames quickly at lower settings, but the RTX 2060's rasterization limits surface at Ultra.

At 2560x1440, the same pattern continues but with lower absolute numbers: Low runs at 96 FPS, Medium at 75 FPS, High at 60 FPS, and Ultra at 47 FPS. The drop from Low to Ultra is 49 FPS, again roughly a 51% reduction. The GPU's role grows as resolution increases, since more pixels require more fill rate. The RTX 2060's pixel rate of 80.64 GPixel/s and texture rate of 201.6 GTexel/s become the limiting factors at 1440p Ultra.

At 3840x2160, the GPU is overwhelmingly dominant in determining performance. Low settings yield 53 FPS, and Ultra yields 26 FPS, a 27 FPS spread. The CPU's role is diminished because the GPU cannot keep up with the 8.3 million pixel workload regardless of preset. The i5-12400's Cinebench R23 multi-core score of 15,989 indicates ample headroom for Fivem's multiplayer logic, but the RTX 2060's 6.451 TFLOPS of FP32 compute is insufficient for 4K rendering at playable frame rates.

Scaling between resolutions at the same preset further clarifies the split. At Low settings, 1080p yields 145 FPS, 1440p yields 96 FPS, and 4K yields 53 FPS. The 1080p to 1440p drop is 49 FPS (34%), while the 1440p to 4K drop is 43 FPS (45%). This nonlinear scaling suggests the GPU's memory bandwidth (336.0 GB/s) and ROP throughput become increasingly strained at higher resolutions. At Ultra settings, 1080p runs at 71 FPS, 1440p at 47 FPS, and 4K at 26 FPS, with the 4K result being only 37% of the 1080p figure.

For CPU-bound scenarios, Fivem's multiplayer nature means many entities and scripts run on the main thread. The i5-12400's 3dmark 4-thread score of 3,012 and 8-thread score of 4,745 suggest adequate multi-core headroom, but the single-thread score of 910 becomes relevant when many players are in close proximity. The data does not isolate CPU-bound frame drops, but the consistent 60+ FPS results at 1080p and 1440p High indicate the CPU is not a limiting factor at these settings.

FAQ

Q: Can this PC run Fivem at 1080p with maximum settings?

A: Yes. The Ultra preset at 1920x1080 averages 71 FPS, which clears the 60 FPS playable threshold. All four presets (Low, Medium, High, Ultra) are listed as playable at this resolution.

Q: What is the best setting for 1440p gaming?

A: High is the most demanding preset that stays at or above 60 FPS, averaging exactly 60 FPS at 2560x1440. Medium runs at 75 FPS and Low at 96 FPS, but High offers the best visual quality while remaining playable. Ultra drops to 47 FPS and is not playable.

Q: Is 4K gaming possible with this hardware?

A: No. At 3840x2160, even Low settings average only 53 FPS, which is below the 60 FPS threshold. Medium averages 42 FPS, High averages 33 FPS, and Ultra averages 26 FPS. The database lists no playable settings at 4K.

Q: How does the RTX 2060 compare to its closest rivals in this game?

A: The RTX 2060's average benchmark score of 15,290 is within 1% of the GTX 580 (0.0% delta), Radeon 680M (0.1%), RTX 3050 OEM (0.6%), and Radeon RX 7600 (0.8%). In Fivem, these GPUs would produce nearly identical frame rates, so none offers a meaningful upgrade without a larger performance jump.

Q: Which component matters more for Fivem performance?

A: At 1080p and 1440p, the GPU is the primary factor when raising presets, as frame rates drop by roughly half from Low to Ultra at both resolutions. At 4K, the GPU is almost entirely responsible, since no preset reaches 60 FPS. The CPU's strong single-thread performance (3dmark single-thread score of 910) is sufficient for the game's logic at all tested resolutions.

Q: What frame rates can I expect at 1080p Medium?

A: The Medium preset at 1920x1080 averages 115 FPS, with a minimum of 97 FPS and a maximum of 132 FPS. This represents a comfortable margin above the 60 FPS threshold, with no frame drops below playable levels.

Measured FPS Breakdown

The recorded measurements provide exact figures for each resolution and preset combination. Note that only the Medium preset at each resolution includes minimum and maximum frame data; other presets report only averages.

At 1920x1080, the Low preset averages 145 FPS. Medium averages 115 FPS, with a minimum of 97 FPS and a maximum of 132 FPS. High averages 92 FPS. Ultra averages 71 FPS. The spread from Low to Ultra is 74 FPS, and all presets remain well above the 60 FPS playable threshold.

At 2560x1440, the Low preset averages 96 FPS. Medium averages 75 FPS, with a minimum of 64 FPS and a maximum of 87 FPS. High averages exactly 60 FPS. Ultra averages 47 FPS, which falls below the playable threshold. The Medium preset's minimum of 64 FPS shows that even at its lowest recorded point, the game remains playable, but High's average of 60 FPS leaves no margin for demanding scenes.

At 3840x2160, the Low preset averages 53 FPS. Medium averages 42 FPS, with a minimum of 36 FPS and a maximum of 48 FPS. High averages 33 FPS. Ultra averages 26 FPS. No preset at this resolution reaches the 60 FPS threshold, and the Medium preset's minimum of 36 FPS indicates significant frame pacing issues in heavy moments.

The Medium preset data is the only complete set with min/max values, which allows a closer look at frame stability. At 1080p Medium, the 97 FPS minimum is 18 FPS below the 115 FPS average, showing occasional dips but never approaching the 60 FPS threshold. At 1440p Medium, the 64 FPS minimum is 11 FPS below the 75 FPS average, still above the playable threshold but with less headroom. At 4K Medium, the 36 FPS minimum is 6 FPS below the 42 FPS average, indicating severe frame drops that make the experience feel unstable.

How This Combo Ranks

The combination of the Intel Core i5-12400 and NVIDIA GeForce RTX 2060 ranks 2,911 out of 3,707 tested combos in the database for Fivem. This places the system in the bottom 21% of all tested configurations, which is expected given the GPU's 58th percentile standing and the game's demanding nature at higher resolutions. The CPU's 72nd percentile rank does not compensate for the GPU's mid-tier position when the workload scales toward 1440p and 4K.

The ranking reflects that while this combo handles 1080p effortlessly, it struggles at 1440p Ultra and cannot achieve playable frame rates at 4K. Among the 3,707 combos, 796 perform worse, meaning there is a substantial tail of weaker hardware. However, the majority of tested combos outperform this pairing, largely due to newer GPUs with higher memory bandwidth and more shading units.

The RTX 2060's nearest rivals in aggregate score (GTX 580, Radeon 680M, RTX 3050 OEM, RX 7600) all fall within 0.8% of its performance, so any system using one of those GPUs with a comparable CPU would rank similarly. The i5-12400's rivals (EPYC 7643, i7-1355U, Ryzen AI 5 330, i3-14100F) likewise cluster within 1% of its score, meaning CPU swaps in this range would not meaningfully alter the combo's rank.

The Verdict

This PC can run Fivem at 1920x1080 with Ultra settings, averaging 71 FPS. It can also run the game at 2560x1440 with High settings, averaging exactly 60 FPS. At 3840x2160, the hardware cannot achieve playable performance at any preset, with the best result being Low settings at 53 FPS.

For 1080p users, the system is fully capable across all presets, with even Ultra maintaining a comfortable 11 FPS margin above the 60 FPS threshold. The 71 FPS average at Ultra suggests some headroom for demanding multiplayer scenes, though the lack of min/max data for this preset means frame dips cannot be quantified.

For 1440p users, High is the recommended ceiling, but the exact 60 FPS average leaves zero margin. The Medium preset, with a 75 FPS average and a 64 FPS minimum, is the safer choice for consistent playability. Ultra at 47 FPS is not playable by the database's standard.

For 4K users, the verdict is clear: no settings are playable. Even Low falls 7 FPS short of the 60 FPS threshold. The RTX 2060's 6 GB memory and 336.0 GB/s bandwidth are insufficient for the pixel workload at this resolution, and the i5-12400 cannot compensate.

Overall, this combination is a solid 1080p gaming setup and a usable 1440p setup with settings compromises, but it is not a 4K-capable configuration for Fivem. The data indicates that upgrading the GPU would be the most effective path to improving 1440p Ultra and 4K performance, while the CPU has ample headroom for the game's logic at all tested resolutions.