Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Fivem
Multiplayer 2017

Fivem

66%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
202 FPS
Ultra 1080p Measured
98 FPS

1440p (2K / QHD)

Low 1440p Measured
128 FPS
Ultra 1440p Measured
63 FPS

4K (Ultra HD)

Low 4K Measured
73 FPS
Ultra 4K Measured
33 FPS
7.9ms Frame Time
12ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,479
Your CPU 17,177
Graphics Card
Required 27,716
Your GPU 26,331

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 33 46 56 73
1440p QHD 63 82 104 128
1080p Full HD 98 126 159 202

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 126
1920x1080 Low 202
1920x1080 Medium 159
1920x1080 Ultra 98
2560x1440 High 82
2560x1440 Low 128
2560x1440 Medium 104
2560x1440 Ultra 63
3840x2160 High 46
3840x2160 Low 73
3840x2160 Medium 56
3840x2160 Ultra 33

Performance Analysis: Fivem on Your System

Intel Core i5-11400F paired with NVIDIA GeForce RTX 5060 is a combination that sits in the 49th percentile of all tested combos for Fivem, ranking 1816th out of 3707 in the database. This places it just below the median, indicating that while it is not a top-tier setup for this specific multiplayer title, it is far from being an outlier. The data shows a configuration capable of delivering smooth frame rates at standard resolutions, with performance scaling predictably as resolution and visual fidelity rise.

How This Combo Ranks

The combo rank of 1816 out of 3707 tested pairs places this system in the middle of the pack for Fivem. This is a notable result considering the individual components: the Intel Core i5-11400F sits at the 71st percentile among all CPUs, and the NVIDIA GeForce RTX 5060 sits at the 72nd percentile among all GPUs. Both components are above average in their respective categories, yet the combination only manages a median result in this game. This suggests Fivem's performance profile does not scale perfectly with raw hardware capability, likely due to the multiplayer environment and server-side factors that create variable CPU and GPU loads.

The rank indicates that many other combinations deliver higher average frame rates in this title, even if their individual components benchmark lower. The measured data confirms this: at 1920x1080 with Ultra settings, the combo achieves 97.8 FPS, which is comfortably above the 60 FPS playability threshold, but other combos ranked higher likely push even further. At 3840x2160 with Ultra settings, the average drops to 32.9 FPS, a figure that underscores the limits of this pairing at the highest resolution. The overall rank of 49% is a balanced outcome; it reflects a system that is neither a dedicated high-end Fivem machine nor a weak one.

CPU and GPU Roles

The data reveals a clear shift in component responsibility as resolution and settings change. At 1920x1080 with Low settings, the combo produces 201.9 FPS, which is an extremely high frame rate that suggests the CPU is the primary driver, as the GPU is not heavily taxed at this low load. Moving to Medium at the same resolution yields 158.8 FPS, and High delivers 125.8 FPS, showing a gradual decline as the GPU begins to take on more work. At Ultra settings, the average drops to 97.8 FPS, still a strong result, but the decreasing margins between settings indicate the GPU is becoming more involved.

At 2560x1440, the scaling becomes more pronounced. Low settings produce 128.4 FPS, a 36% reduction from the 1080p Low figure, which demonstrates that resolution is beginning to strain the GPU. Medium delivers 104.1 FPS, High drops to 82.1 FPS, and Ultra falls to 62.8 FPS. The gap between Low and Ultra at this resolution is 65.6 FPS, highlighting that the GPU is now the limiting factor. At 3840x2160, the trend intensifies: Low yields 72.7 FPS, Medium drops to 55.7 FPS, High to 46.3 FPS, and Ultra to 32.9 FPS. The difference between Low and Ultra at 4K is 39.8 FPS, and the fact that even Low barely clears 60 FPS confirms that the RTX 5060 is the dominant bottleneck at this resolution.

The CPU, the Intel Core i5-11400F with 6 cores and 12 threads, has enough headroom at lower resolutions and settings to feed the GPU effectively. Its single-thread performance, measured at 868 in 3dmark single thread and 2981 in Passmark single thread, is adequate for Fivem's typical CPU demands. However, at 4K Ultra, the GPU's 8 GB of GDDR7 memory and 128-bit bus become the clear constraint, and no amount of CPU headroom can compensate for that.

FAQ

Q: Can this combo run Fivem at 1920x1080 with Ultra settings?

A: Yes. The measured average FPS at 1080p Ultra is 97.8, which is well above the 60 FPS playability threshold. This is the best setting available at this resolution, and the verdict confirms Ultra is playable.

Q: What is the highest playable setting at 2560x1440?

A: Ultra settings are playable at 1440p, with an average FPS of 62.8. This barely clears the 60 FPS threshold, so it is the most demanding preset that remains playable at this resolution.

Q: Is 4K gaming viable with this hardware?

A: Only at Low settings. The average FPS at 3840x2160 Low is 72.7, which is playable. Medium settings drop to 55.7 FPS, which falls below the 60 FPS threshold, so the verdict only lists Low as playable at 4K.

Q: How much performance is lost when moving from 1080p to 1440p?

A: At Ultra settings, the 1080p average of 97.8 FPS drops to 62.8 FPS at 1440p, a reduction of 35 FPS. At Low settings, the drop is from 201.9 FPS to 128.4 FPS, a reduction of 73.5 FPS.

Q: Which component is the bottleneck at 4K Ultra?

A: The GPU is the limiting factor. The RTX 5060 delivers only 32.9 FPS at 4K Ultra, and the CPU's performance is not the issue, as evidenced by the much higher frame rates at lower resolutions.

Q: What is the frame rate at 1080p Medium?

A: The measured average is 158.8 FPS, which is a strong result and indicates that the system has significant headroom at standard settings. This is 98.8 FPS above the playability threshold.

Similar Performance Alternatives

The Intel Core i5-11400F has an average benchmark score of 17177, placing it near several other processors in the database. The AMD EPYC 7H12 scores 17120, which is 0.3% lower, making it a near-identical match in raw CPU compute performance. The Intel Core i5-12450H scores 17239, just 0.4% higher, and the AMD Ryzen 3 PRO 8300G scores 17278, 0.6% higher. The Intel Core Ultra 7 164U scores 17074, 0.6% lower. These rivals would behave similarly in Fivem from a CPU perspective, meaning the frame rates at lower resolutions and settings would be comparable, as the CPU is not the primary constraint there.

For the GPU, the NVIDIA GeForce RTX 5060 has an average benchmark score of 26331. The AMD Radeon 860M scores 26401, 0.3% higher, and the NVIDIA GeForce MX550 scores 26421, also 0.3% higher. The AMD Radeon RX 5700 XT 50th Anniversary scores 26553, 0.8% higher, and the AMD Radeon RX 6750 XT scores 26011, 1.2% lower. These GPUs would produce similar results in Fivem, particularly at higher resolutions and settings where the GPU is the bottleneck. Users with any of these GPU alternatives would experience nearly identical frame rates at 1440p and 4K, with the RX 6750 XT potentially being slightly slower.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 97.8 FPS. This is the highest quality setting available and it clears the threshold by a wide margin, so users can max out the game at this resolution. At 2560x1440, Ultra is also the best playable setting, with an average of 62.8 FPS. This is a marginal pass, just 2.8 FPS above the 60 FPS line, so users should expect occasional dips below 60 FPS even though the average is playable. At 3840x2160, the best playable setting is Low, with an average of 72.7 FPS. Medium falls to 55.7 FPS, which is below the threshold, so users must stick to Low for a consistent 60 FPS experience at 4K.

The Verdict

This PC can run Fivem, and the verdict is clear across all tested resolutions. At 1920x1080, all four settings are playable, with Ultra delivering 97.8 FPS, High at 125.8 FPS, Medium at 158.8 FPS, and Low at 201.9 FPS. The system has ample performance for 1080p gaming, and users can enable maximum details without concern. At 2560x1440, all settings are also playable, with Ultra at 62.8 FPS being the highest quality option that clears 60 FPS. This is the resolution where the system is best balanced, offering high visual fidelity with a playable frame rate. At 3840x2160, only Low is playable, with an average of 72.7 FPS. Users who prioritize 4K must sacrifice visual quality, as Medium and above fail to reach 60 FPS. Overall, the system is a strong 1080p and 1440p machine for Fivem, but 4K support is possible with reduced settings.

Measured FPS Breakdown

The measured FPS data covers three resolutions and four settings levels, with averages recorded for each configuration.

At 1920x1080 Low, the average FPS is 201.9. Medium settings produce 158.9 FPS. High settings yield 125.8 FPS. Ultra settings result in 97.8 FPS. The range across settings spans from 201.9 FPS down to 97.8 FPS, a difference of 104.1 FPS between Low and Ultra.

At 2560x1440 Low, the average FPS is 128.4. Medium settings produce 104.1 FPS. High settings yield 82.1 FPS. Ultra settings result in 62.8 FPS. The range across settings spans from 128.8 FPS down to 62.8 FPS, a difference of 65.6 FPS between Low and Ultra.

At 3840x2160 Low, the average FPS is 72.7. Medium settings produce 55.7 FPS. High settings yield 46.3 FPS. Ultra settings result in 32.9 FPS. The range across settings spans from 72.7 FPS down to 32.9 FPS, a difference of 39.8 FPS between Low and Ultra.

The minimum and maximum FPS values are not recorded in the database, so all analysis relies on average frame rates. The data shows a consistent pattern: lower resolutions and settings yield higher FPS, and the GPU becomes the limiting factor at higher resolutions and settings as expected for a game like Fivem.