Instant compatibility check with FPS benchmarks and optimization tips
Fivem
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 16 | 20 | 25 | 32 |
| 1440p QHD | 29 | 37 | 46 | 58 |
| 1080p Full HD | 43 | 56 | 70 | 88 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Fivem on Your System
Measured FPS Breakdown
The recorded data for Fivem on this Intel Core i5-11400F with Intel Arc B390 configuration shows a clear performance gradient tied to both resolution and graphical preset. At 3840x2160, the system struggles to maintain playable frame rates across all settings. The High preset averages 20 FPS, while Low improves to 32 FPS. Medium lands at 25 FPS with a recorded range of 22 to 29 FPS, and Ultra drops to 16 FPS. No settings at 4K come close to the 60 FPS playable threshold.
Moving to 2560x1440, the situation improves but remains below the playability line. High preset delivers an average of 37 FPS, Low reaches 58 FPS, Medium sits at 46 FPS with a range of 39 to 53 FPS, and Ultra falls to 29 FPS. The Low preset at 1440p is the closest approach to 60 FPS, but it still falls short by a meaningful margin.
At 1920x1080, the configuration finally achieves playable performance. Low preset averages 88 FPS, Medium averages 70 FPS with a range of 59 to 80 FPS, High averages 56 FPS, and Ultra averages 43 FPS. The Medium preset is notable because its minimum recorded frame rate of 59 FPS essentially sits at the playable threshold, with the average comfortably above it. The data indicates that 1080p is the only resolution where this combo consistently delivers acceptable frame rates.
FAQ
Q: Can this system maintain 60 FPS at 4K resolution?
A: No. The highest average at 3840x2160 is 32 FPS on Low settings, with High at 20 FPS, Medium at 25 FPS, and Ultra at 16 FPS. All fall far below the 60 FPS playable threshold.
Q: What is the best performance this combo achieves at 1440p?
A: The Low preset reaches 58 FPS average at 2560x1440. Medium delivers 46 FPS, High delivers 37 FPS, and Ultra delivers 29 FPS. None of these meet the 60 FPS playable criterion.
Q: Which settings at 1080p are considered playable?
A: According to the verdict data, Low and Medium presets at 1920x1080 are playable. Low averages 88 FPS, and Medium averages 70 FPS with a minimum of 59 FPS.
Q: How does the GPU's benchmark score compare to nearby alternatives?
A: The Intel Arc B390 has an average benchmark score of 1482. Its nearest rival, the NVIDIA GeForce GT 520MX, scores 1463, which is 1.3 percent lower. The NVIDIA GeForce 800M scores 1460, 1.5 percent lower, and the NVIDIA GeForce GT 625 OEM scores 1446, 2.5 percent lower.
Q: What is the CPU's multithreaded performance relative to its closest competitors?
A: The Intel Core i5-11400F has an average benchmark score of 17177. The AMD EPYC 7H12 scores 17120, which is 0.3 percent lower, and the Intel Core Ultra 7 164U scores 17074, 0.6 percent lower. The Intel Core i5-12450H scores 17239, 0.4 percent higher, and the AMD Ryzen 3 PRO 8300G scores 17278, 0.6 percent higher.
Q: Does the GPU support modern graphics APIs?
A: Yes. The Intel Arc B390 supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.
How This Combo Ranks
The database places this configuration at rank 3294 out of 3707 tested combos for Fivem. This puts the system in the lower percentile of tested hardware, which aligns with the measured frame rates. The GPU's overall percentile versus all GPUs is 9, indicating it sits at the lower end of the performance spectrum. The CPU fares notably better with a percentile of 71 versus all CPUs.
The ranking reflects the bottleneck created by the graphics solution. While the CPU provides solid compute capabilities, the GPU cannot translate that into high frame rates at demanding resolutions. The rank of 3294 means most other tested configurations outperform this one in Fivem. The data shows that the system's position in the rankings is primarily driven by GPU limitations rather than CPU constraints.
Similar Performance Alternatives
Based on the nearest rivals in the database, the Intel Arc B390 behaves similarly to several older NVIDIA discrete GPUs. The NVIDIA GeForce GT 520MX scores within 1.3 percent of the Arc B390's average benchmark score. The NVIDIA GeForce 800M is 1.5 percent lower, while the NVIDIA GeForce GT 625 OEM and NVIDIA GeForce GT 710 are 2.5 and 2.7 percent lower respectively. In practical terms, a system with any of these GPUs paired with a comparable CPU would likely produce similar Fivem frame rates, meaning sub-60 FPS at 1440p and low-to-medium playability at 1080p.
On the CPU side, the Intel Core i5-11400F has several near-identical performers. The AMD EPYC 7H12 and Intel Core Ultra 7 164U are within 0.3 and 0.6 percent respectively. The Intel Core i5-12450H and AMD Ryzen 3 PRO 8300G are 0.4 and 0.6 percent higher. These CPUs would not meaningfully change the gaming outcome in Fivem when paired with a GPU of this class, since the graphics adapter is the limiting factor.
CPU and GPU Roles
The division of labor between the Intel Core i5-11400F and the Intel Arc B390 becomes clear when examining frame rates across resolutions. At 3840x2160, the GPU is the dominant constraint. Dropping from High to Low settings at 4K only raises the average from 20 to 32 FPS, a 60 percent improvement, but the absolute numbers remain very low. This indicates the GPU cannot handle the pixel throughput at this resolution regardless of settings.
At 2560x1440, the same pattern holds. Low settings produce 58 FPS, which is still below the playable threshold. The GPU's computational ceiling is reached before the CPU becomes relevant. The CPU's single-threaded score of 868 in 3dmark and its Cinebench R23 single-core score of 2024 suggest it can handle game logic and physics, but the GPU cannot feed frames fast enough at this resolution.
At 1920x1080, the balance shifts. The CPU starts to matter more, as evidenced by the scaling from Low to Medium to High. Low averages 88 FPS, Medium drops to 70 FPS, and High falls to 56 FPS. The GPU is still the primary limiter, but the CPU's performance ceiling begins to influence the upper bound of frame rates. The fact that Medium stays above 60 FPS while High drops below suggests that the GPU's fill rate is the deciding factor. The CPU, with its 6 cores and 12 threads, has sufficient headroom for this multiplayer title at 1080p.
The Verdict
This PC can run Fivem, but only at 1920x1080 with specific settings. The verdict data lists Low and Medium as playable at 1080p, with Medium being the best setting at an average of 70 FPS. At 2560x1440, no settings are playable, as even Low falls short at 58 FPS. At 3840x2160, the system is not playable at any preset, with the best result being 32 FPS on Low.
For users targeting 60 FPS, the only viable configuration is 1080p with Medium or Low settings. The Medium preset provides a 70 FPS average with a minimum of 59 FPS, which is right at the edge of the playable threshold. Low offers more headroom at 88 FPS. High and Ultra at 1080p fall below 60 FPS, making them unsuitable for smooth play.
Best Settings per Resolution
At 3840x2160, the database records no playable settings. The maximum achievable average is 32 FPS on Low, which does not meet the 60 FPS threshold. Therefore, no recommended settings exist for this resolution.
At 2560x1440, the situation is identical. No settings achieve 60 FPS, with Low being the closest at 58 FPS average. The verdict marks this resolution as having no playable settings.
At 1920x1080, the best playable setting is Medium, which produces an average of 70 FPS with a range of 59 to 80 FPS. This is the most demanding preset that stays at or above the 60 FPS playable threshold. Low is also playable at 88 FPS, but Medium is the recommended choice for better visual quality while maintaining playable performance.