Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Fivem
Multiplayer 2017

Fivem

45%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
262 FPS
Ultra 1080p Measured
138 FPS

1440p (2K / QHD)

Low 1440p Measured
182 FPS
Ultra 1440p Measured
92 FPS

4K (Ultra HD)

Low 4K Measured
103 FPS
Ultra 4K Measured
49 FPS
5.7ms Frame Time
9ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,479
Your CPU 17,177
Graphics Card
Required 27,716
Your GPU 13,745

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 49 67 81 103
1440p QHD 92 115 144 182
1080p Full HD 138 176 221 262

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 176
1920x1080 Low 262
1920x1080 Medium 221
1920x1080 Ultra 138
2560x1440 High 115
2560x1440 Low 182
2560x1440 Medium 144
2560x1440 Ultra 92
3840x2160 High 67
3840x2160 Low 103
3840x2160 Medium 81
3840x2160 Ultra 49

Performance Analysis: Fivem on Your System

The Intel Core i5-11400F paired with the AMD Radeon RX 7900 XT delivers a strong 1080p and 1440p experience in Fivem, with all tested presets at those resolutions clearing the 60 FPS threshold. At 4K, the combination remains playable through High settings, but Ultra drops below the 60 FPS line. The recorded data shows a clear pattern: this CPU and GPU pairing is excellent for high-refresh monitors at 1440p and below, while 4K users should stick to High or lower presets for smooth gameplay.

Measured FPS Breakdown

The database contains 12 measured FPS data points for this configuration, covering four settings levels (Low, Medium, High, Ultra) across three resolutions. All figures are average FPS values; minimum and maximum frame rates were not recorded.

1920x1080: The lowest resolution tested produces the highest frame rates. Low settings average 261.9 FPS. Medium settings average 221 FPS. High settings average 175.9 FPS. Ultra settings average 137.6 FPS. The scaling from Low to Ultra shows a drop of roughly 124 FPS, but every preset remains far above the 60 FPS playable threshold. Even the most demanding preset, Ultra, maintains an average that exceeds 130 FPS, which is more than double the playable standard.

2560x1440: At 1440p, the averages remain high but step down from 1080p. Low settings average 181.6 FPS. Medium settings average 144.1 FPS. High settings average 114.9 FPS. Ultra settings average 92.4 FPS. The gap between Low and Ultra is about 89 FPS. Ultra at 1440p still clears 90 FPS, indicating that this resolution is comfortable for the combo even at maximum quality.

3840x2160: At 4K, the picture changes significantly. Low settings average 103.4 FPS. Medium settings average 81.2 FPS. High settings average 66.8 FPS. Ultra settings average 49.1 FPS. The progression is steep: from Low to Ultra, the average falls by more than half. High settings stay above 60 FPS, but Ultra falls below the playable threshold. This is the only resolution where any preset drops under 60 FPS.

Comparing across resolutions at the same settings, the scaling is consistent. At High settings, 1080p yields 175.9 FPS, 1440p yields 114.9 FPS, and 4K yields 66.8 FPS. That is a reduction of about 35% when moving from 1080p to 1440p, and another 42% moving from 1440p to 4K. At Low settings, the numbers are 261.9 FPS, 181.6 FPS, and 103.4 FPS, showing a similar proportional decline. At Medium, 221 FPS at 1080p drops to 144.1 FPS at 1440p and then 81.2 FPS at 4K. At Ultra, 137.6 FPS at 1080p becomes 92.4 FPS at 1440p and 49.1 FPS at 4K.

The data indicates that the combo is heavily resolution-bound. At 1080p, even Ultra settings leave substantial headroom above 60 FPS. At 4K, the same Ultra preset fails to maintain 60 FPS, while High just barely clears it with a 66.8 FPS average. The margin at 4K High is slim, roughly 7 FPS above the threshold, suggesting that any additional background load or scene complexity could push it lower.

Similar Performance Alternatives

The database provides nearest rival comparisons for both the CPU and GPU, based on average benchmark scores. These rivals are not direct performance matches in gaming but indicate which components score similarly in synthetic benchmarks.

The Intel Core i5-11400F has an average benchmark score of 17177. Its nearest rival is the AMD EPYC 7H12, which scores 17120, a 0.3% difference. The Intel Core i5-12450H scores 17239, 0.4% higher than the i5-11400F. The AMD Ryzen 3 PRO 8300G scores 17278, 0.6% higher. The Intel Core Ultra 7 164U scores 17074, 0.6% lower. All four rivals fall within a 1.2% band around the i5-11400F's score, meaning any of them would likely behave similarly in CPU-bound scenarios. The i5-12450H and Ryzen 3 PRO 8300G are marginally faster in raw benchmark terms, while the EPYC 7H12 and Core Ultra 7 164U are marginally slower. For Fivem, which relies on a mix of single-thread and multi-thread performance, these differences are small enough that the frame rates recorded for the i5-11400F should be broadly representative of what these rivals would produce.

The AMD Radeon RX 7900 XT has an average benchmark score of 13745. Its nearest rival is the AMD Radeon RX 9070 XT, which scores 13543, 1.5% higher than the RX 7900 XT. The AMD Radeon 660M scores 13812, 0.5% lower. The NVIDIA RTX A2000 Mobile scores 13821, 0.5% lower. The AMD Radeon RX 570X scores 13871, 0.9% lower. Notably, the RX 9070 XT is the closest competitor with a higher score, but the margin is only 1.5%. The other three rivals all score slightly lower. This means the RX 7900 XT's gaming performance in Fivem would be closely matched by the RX 9070 XT, while the 660M, RTX A2000 Mobile, and RX 570X would be marginally behind. The differences are under 2%, so swapping the RX 7900 XT for any of these rivals would produce nearly identical frame rates, likely within a few FPS.

For the full combo, the CPU and GPU rivals are all close in synthetic scores. A system with the i5-11400F replaced by an i5-12450H, and the RX 7900 XT replaced by an RX 9070 XT, would likely post very similar Fivem results. The same applies to the other rival pairings, though the exact gaming delta would depend on how Fivem utilizes each component.

CPU and GPU Roles

The measured FPS data reveals how the CPU and GPU share the workload in Fivem, though the database does not include separate CPU or GPU utilization figures. Instead, the analysis relies on the scaling between resolutions and presets.

At 1080p, the frame rates are extremely high, reaching up to 261.9 FPS on Low settings. Such high output often indicates that the CPU is the limiting factor, as the GPU is capable of rendering frames faster than the CPU can feed it. The gap between presets at 1080p is large: Low to Ultra spans 124.3 FPS. This suggests that the GPU is still doing meaningful work, since lowering settings directly increases FPS, but the CPU is likely capping the maximum possible output. The i5-11400F has a boost clock of 4.40 GHz and 6 cores with 12 threads, which is sufficient for high-FPS gaming, but at 261.9 FPS, the CPU's per-core performance becomes the bottleneck.

At 1440p, the resolution increase puts more load on the GPU. The frame rates drop across all presets compared to 1080p, but the pattern is similar. Low settings yield 181.6 FPS, which is still very high. The CPU may still be a limiting factor at Low settings, but at Ultra, the 92.4 FPS average indicates that the GPU is now the primary constraint. The transition from 1080p to 1440p at Ultra reduces FPS by 45.2 FPS, a 33% drop, which is typical of a GPU-bound scenario where pixel count increases by roughly 78%.

At 4K, the GPU becomes the dominant bottleneck. The pixel count is four times that of 1080p and 2.25 times that of 1440p. The RX 7900 XT, with 20 GB of GDDR6 memory and a 320-bit bus, handles the load, but the FPS drops reflect the massive increase in rendering work. At Low settings, 4K still achieves 103.4 FPS, but at Ultra, it falls to 49.1 FPS. This 54.3 FPS difference between Low and Ultra at 4K shows that the GPU is heavily taxed by quality settings. The CPU's role diminishes at 4K because the GPU cannot produce frames fast enough to expose CPU limits.

The settings scaling supports this interpretation. At 1080p, moving from Low to Medium reduces FPS by 40.9 FPS, from Medium to High by 45.1 FPS, and from High to Ultra by 38.3 FPS. These are relatively uniform drops, indicating a balance where both components contribute. At 4K, the drops are 22.2 FPS (Low to Medium), 14.4 FPS (Medium to High), and 17.7 FPS (High to Ultra). The smaller absolute drops at 4K suggest that the GPU is already near its limit, so each setting tier has less headroom to sacrifice.

The verdict is that at 1080p, the CPU matters more, as it likely limits peak FPS. At 1440p, the balance shifts slightly toward the GPU, but the combo still delivers high frame rates. At 4K, the GPU is the clear limiting factor, and the CPU's performance is largely irrelevant beyond ensuring minimum frame stability.

The Verdict

The question is whether this PC can run Fivem. The database's verdictByResolution field provides a clear answer for each resolution.

3840x2160: The playable settings are High, Low, and Medium. The best playable setting is High, with an average FPS of 66.8. Ultra is not playable, as it averages 49.1 FPS, below the 60 FPS threshold. So at 4K, the PC can run the game smoothly on High or lower, but not on Ultra.

2560x1440: All four settings are playable. The best setting is Ultra, with an average FPS of 92.4. Low averages 181.6 FPS, Medium 144.1 FPS, and High 114.9 FPS. Every preset clears 60 FPS with a comfortable margin, so at 1440p, the PC runs the game without restrictions.

1920x1080: All four settings are playable. The best setting is Ultra, with an average FPS of 137.6. Low averages 261.9 FPS, Medium 221 FPS, and High 175.9 FPS. At 1080p, the PC runs Fivem far above the 60 FPS threshold on any preset, making it suitable for high-refresh displays.

The overall verdict is positive. The PC can run Fivem at 60 FPS or higher at 1080p and 1440p on all settings, and at 4K on High or below. Only 4K Ultra fails the test. For users with a 4K monitor who want maximum quality, the combo falls short, but for those willing to reduce to High, it is viable.

Best Settings per Resolution

The database's playable settings and avgFpsAtBest fields identify the most demanding preset that stays at or above 60 FPS for each resolution.

1920x1080: The best setting is Ultra, with an average FPS of 137.6. This is the highest quality preset tested, and it still delivers more than double the 60 FPS threshold. There is no reason to lower settings at 1080p, as even Ultra leaves massive headroom.

2560x1440: The best setting is Ultra, with an average FPS of 92.4. This is well above 60 FPS, so users can max out the game at 1440p. The 92.4 FPS average also provides enough margin for demanding scenes or multiplayer chaos, which is relevant for Fivem's multiplayer nature.

3840x2160: The best setting is High, with an average FPS of 66.8. This is the highest preset that stays above 60 FPS. Medium averages 81.2 FPS and Low averages 103.4 FPS, but High is the best choice for visual quality while maintaining playability. Ultra is not an option, as it drops to 49.1 FPS.

In practical terms, a user should set the game to Ultra at 1080p and 1440p for the best experience. At 4K, High is the recommended preset, as it provides the best visual fidelity while keeping the average above 60 FPS. The margin at 4K High is only 6.8 FPS, so users who experience occasional dips might prefer Medium for extra safety, but the data supports High as the best playable setting.

How This Combo Ranks

The comboRankInGame field places this CPU and GPU pairing at rank 787 out of 3707 tested combos in Fivem. This means the i5-11400F and RX 7900 XT combination performs better than roughly 79% of all tested configurations in the database. The top 21% of combos outperform it, but the rank is solidly above the median.

Given the measured FPS data, the rank makes sense. At 1080p, the combo delivers extremely high frame rates, but the CPU may hold back the GPU from achieving even higher numbers. At 4K, the GPU is strong but not top-tier, as the RX 7900 XT's percentileVsAllGpus is 55, meaning it sits just above the midpoint of all GPUs in the database. The CPU's percentileVsAllCpus is 71, indicating it is better relative to CPUs than the GPU is relative to GPUs. The combination of a mid-to-high CPU and a mid-tier GPU places the combo at the 787th rank.

The nearest rival data reinforces the ranking. The RX 7900 XT's closest rivals, such as the RX 9070 XT, are within 1.5% in benchmark scores, so swapping the GPU would not dramatically change the rank. The CPU's rivals are similarly close. This suggests that the combo's rank is stable, and any of the listed rivals would likely land in a similar position, perhaps within a few dozen ranks.

For Fivem specifically, the rank of 787 out of 3707 is a strong showing. The game is multiplayer and often CPU-intensive due to many connected players and scripts, so the i5-11400F's 12 threads and high boost clock are beneficial. The RX 7900 XT's 20 GB of VRAM is more than enough for Fivem's textures, even at 4K. The data confirms that this combo is well-suited for high-refresh 1080p and 1440p play, and capable of 4K at reduced settings. Users seeking higher 4K performance would need a faster GPU, but for the majority of players at 1080p or 1440p, this pairing is more than adequate.