Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Fivem
Multiplayer 2017

Fivem

48%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
190 FPS
Ultra 1080p Measured
93 FPS

1440p (2K / QHD)

Low 1440p Measured
126 FPS
Ultra 1440p Measured
58 FPS

4K (Ultra HD)

Low 4K Measured
71 FPS
Ultra 4K Measured
33 FPS
8.5ms Frame Time
13ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,479
Your CPU 14,185
Graphics Card
Required 27,716
Your GPU 17,639

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 33 44 56 71
1440p QHD 58 77 98 126
1080p Full HD 93 117 150 190

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 117
1920x1080 Low 190
1920x1080 Medium 150
1920x1080 Ultra 93
2560x1440 High 77
2560x1440 Low 126
2560x1440 Medium 98
2560x1440 Ultra 58
3840x2160 High 44
3840x2160 Low 71
3840x2160 Medium 56
3840x2160 Ultra 33

Performance Analysis: Fivem on Your System

The Intel Core i5-10400F paired with the NVIDIA GeForce RTX 4060 presents a compelling mid-range combination for Fivem, a multiplayer title built on a modified game engine. The recorded data shows this combo ranks 1989th out of 3707 tested systems, placing it in the upper half of database entries. The combination of a 6-core, 12-thread Comet Lake processor with a modern Ada Lovelace GPU creates an interesting dynamic, particularly at higher resolutions where the GPU's 8 GB of GDDR6 memory and 272.0 GB/s bandwidth become more significant factors. The following analysis breaks down the performance characteristics, optimal settings, and component roles based solely on measured results.

FAQ

Q: What is the best resolution for this combo in Fivem?

A: The data indicates 1920x1080 is the strongest resolution, with the Ultra preset hitting 92.5 avg FPS. At 2560x1440, the High preset remains playable at 76.5 avg FPS, while 3840x2160 only supports the Low preset at 71.2 avg FPS.

Q: Can this system handle 4K gaming in Fivem?

A: Yes, but with limitations. The only 3840x2160 setting that clears the 60 FPS threshold is Low, which averages 71.2 FPS. Medium dips to 56.4 FPS, High drops to 43.6 FPS, and Ultra falls to 33.2 FPS, so 4K requires significant visual compromises.

Q: How does the CPU compare to its closest rivals?

A: The Intel Core i5-10400F sits at the 68th percentile of all CPUs. Its nearest rivals include the Intel Xeon 6756E, which is 0.2% faster, and the AMD EPYC 7552, which is 0.5% faster. The AMD Ryzen 3 7320C is 0.6% slower, and the Intel Core 7 160UL is 0.3% slower.

Q: What GPU performance level does the RTX 4060 offer?

A: The RTX 4060 ranks in the 61st percentile of all GPUs. Its nearest rival, the AMD Radeon HD 7790, scores 0.2% higher, while the AMD Radeon 780M scores 0.3% lower. The AMD Radeon Pro 560 and Pro 460 trail by 0.5% and 0.7% respectively.

Q: Is the Ultra preset playable at 1440p?

A: No, the Ultra preset at 2560x1440 averages 58.3 FPS, just below the 60 FPS playable threshold. The High preset at 76.5 FPS is the most demanding playable option at this resolution.

Q: How much performance is lost when moving from 1080p to 4K?

A: At Ultra settings, the average FPS drops from 92.5 at 1920x1080 to 33.2 at 3840x2160, a reduction of 59.3 FPS. At Low settings, the drop is from 189.8 to 71.2, a 118.6 FPS reduction.

Best Settings per Resolution

The playable threshold is 60 FPS, and the measured data identifies the most demanding preset that stays at or above this level for each resolution. At 1920x1080, the Ultra preset delivers 92.5 avg FPS, making it the best choice. The High preset at 117.4 FPS, Medium at 149.8 FPS, and Low at 189.8 FPS all exceed the threshold, but Ultra provides the highest visual quality while maintaining comfortable headroom.

At 2560x1440, the High preset at 76.5 avg FPS is the optimal selection. Medium runs at 98.3 FPS and Low at 125.7 FPS, but Ultra falls short at 58.3 FPS, which misses the 60 FPS target. The High preset balances visual fidelity with a 16.5 FPS margin above the threshold.

For 3840x2160, only the Low preset at 71.2 avg FPS is viable. Medium at 56.4 FPS, High at 43.6 FPS, and Ultra at 33.2 FPS all fail to reach 60 FPS. The scaling suggests that 4K gaming with this combo requires Low settings, which still provides a playable experience with an 11.2 FPS margin.

CPU and GPU Roles

The performance scaling across resolutions reveals how the workload shifts between components. At 1920x1080, the CPU has more influence because the GPU can render frames faster than the processor can feed it. The jump from Low at 189.8 FPS to Medium at 149.8 FPS shows a 40 FPS drop, while the move from High at 117.4 FPS to Ultra at 92.5 FPS shows a 24.9 FPS drop. These gaps indicate that settings changes have a significant impact on frame delivery at this resolution.

At 2560x1440, the GPU begins to take on more responsibility. The Low preset at 125.7 FPS drops to Medium at 98.3 FPS, then to High at 76.5 FPS, and finally to Ultra at 58.3 FPS. The incremental reductions of 27.4, 21.8, and 18.2 FPS show a more linear pattern as the GPU becomes the primary bottleneck. The RTX 4060's 15.11 TFLOPS of FP32 performance and 118.1 GPixel/s pixel rate become limiting factors here.

At 3840x2160, the GPU dominates the performance equation. The Low preset at 71.2 FPS drops to Medium at 56.4 FPS, a 14.8 FPS reduction, then to High at 43.6 FPS, another 12.8 FPS drop, and finally to Ultra at 33.2 FPS, a 10.4 FPS decline. The 8 GB memory capacity and 128-bit bus width constrain performance at this resolution. The CPU's role diminishes because the GPU cannot produce frames fast enough to expose processor limitations.

Similar Performance Alternatives

The nearest rivals for the Intel Core i5-10400F include the Intel Xeon 6756E with an average score of 14163, which is 0.2% faster than the i5's 14185 average. The Intel Core 7 160UL scores 14232, or 0.3% faster. The AMD EPYC 7552 scores 14115, which is 0.5% slower, and the AMD Ryzen 3 7320C scores 14277, or 0.6% slower. These processors would deliver nearly identical CPU-bound performance in Fivem, though the database does not record their gaming-specific behavior.

For the GPU, the NVIDIA GeForce RTX 4060 has an average benchmark score of 17639. The AMD Radeon HD 7790 scores 17666, making it 0.2% faster, while the AMD Radeon 780M scores 17588, or 0.3% slower. The AMD Radeon Pro 560 and Pro 460 score 17551 and 17509 respectively, trailing by 0.5% and 0.7%. These GPUs would produce nearly identical frame rates in GPU-bound scenarios, particularly at 3840x2160 where the graphics card becomes the limiting factor.

How This Combo Ranks

The combo ranks 1989th out of 3707 tested combinations in Fivem, placing it in the 53rd percentile of all systems in the database. This mid-pack positioning reflects the balance between the i5-10400F's 68th percentile CPU ranking and the RTX 4060's 61st percentile GPU ranking. The system outperforms roughly 53% of tested combos while trailing the top performers, which likely feature higher-end processors and graphics cards with more CUDA cores or faster memory subsystems.

The ranking suggests that this combo is well-suited for 1080p and 1440p gaming, where it consistently exceeds the 60 FPS threshold at most settings. The 4K results pull the overall ranking down, as only the Low preset achieves playable frame rates. The combination's strengths lie in its balance: the CPU's 12 threads handle multiplayer scenarios with many players, while the GPU's 3072 shading units and 96 tensor cores provide adequate rasterization performance for the game's engine.

The Verdict

Yes, this PC can run Fivem, but the experience varies significantly by resolution. At 1920x1080, all four presets clear the 60 FPS threshold, with Ultra at 92.5 avg FPS providing the best visual experience. At 2560x1440, three presets are playable: High at 76.5 FPS, Medium at 98.3 FPS, and Low at 125.7 FPS. The Ultra preset at 58.3 FPS falls just short of playability.

At 3840x2160, only the Low preset at 71.2 avg FPS achieves playable performance. The verdictByResolution data confirms these findings: 1920x1080 supports Ultra, 2560x1440 supports High as the best playable option, and 3840x2160 supports only Low. Users targeting 4K should expect to run minimal settings, while 1080p and 1440p users can enjoy higher visual fidelity.

The 60 FPS playable threshold is a critical benchmark. The system clears it comfortably at lower resolutions but struggles at 4K. The data suggests that 2560x1440 with High settings offers the best balance of visual quality and performance for most users, delivering 76.5 avg FPS with a 16.5 FPS buffer above the minimum requirement.

Measured FPS Breakdown

The following table presents the exact recorded average FPS values for each resolution and settings combination. The database does not include minimum or maximum FPS values for these measurements, so only averages are reported.

3840x2160:

  • Low: 71.2 avg FPS
  • Medium: 56.4 avg FPS
  • High: 43.6 avg FPS
  • Ultra: 33.2 avg FPS

2560x1440:

  • Low: 125.7 avg FPS
  • Medium: 98.3 avg FPS
  • High: 76.5 avg FPS
  • Ultra: 58.3 avg FPS

1920x1080:

  • Low: 189.8 avg FPS
  • Medium: 149.8 avg FPS
  • High: 117.4 avg FPS
  • Ultra: 92.5 avg FPS

The data reveals consistent scaling patterns. At 1080p, the difference between Low and Ultra is 97.3 FPS, while at 1440p it is 67.4 FPS, and at 4K it is 38.0 FPS. The diminishing differences at higher resolutions confirm the GPU bottleneck intensifies as pixel count increases. The RTX 4060's 8 GB memory buffer and 272.0 GB/s bandwidth are sufficient for 1080p and 1440p but become strained at 4K Ultra settings.

The CPU's performance metrics, including a Cinebench R23 multi-core score of 10283 and single-core score of 1451, suggest it can keep up with the GPU at lower resolutions. However, the multiplayer nature of Fivem may introduce CPU overhead from many connected players, which the recorded frame rates already account for since the data is measured rather than simulated.