Instant compatibility check with FPS benchmarks and optimization tips
Fivem
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 29 | 32 | 43 | 54 |
| 1440p QHD | 47 | 59 | 78 | 96 |
| 1080p Full HD | 69 | 93 | 115 | 147 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Fivem on Your System
Measured FPS Breakdown
The recorded data for this combination covers three resolutions and four quality presets, with average FPS figures captured for each scenario. Minimum and maximum frame values were not recorded, so the analysis relies on average performance as the primary metric.
At 1920x1080, the Intel Core i5-10400F paired with the AMD Radeon RX 6600 delivers its strongest results. The Low preset reaches an average of 146.6 FPS, which is more than double the 60 FPS playability threshold. Medium follows at 114.5 FPS, High at 92.7 FPS, and even the demanding Ultra preset holds an average of 69.1 FPS. The scaling from Low to Ultra shows a steady performance curve: each step up in quality costs roughly 20 to 25 FPS, with the largest single drop occurring between Low and Medium at 32.1 FPS.
Moving to 2560x1440, the same pattern holds but with lower overall headroom. Low produces 96.4 FPS, Medium drops to 77.6 FPS, High falls further to 59.4 FPS, and Ultra bottoms out at 47.4 FPS. The gap between Medium and High is particularly notable at 18.2 FPS, which pushes High just under the 60 FPS threshold. Ultra at this resolution loses nearly 30 FPS compared to Medium, making it unsuitable for smooth play.
At 3840x2160, the combination struggles significantly. Low averages 54.2 FPS, which is still below the playability threshold. Medium manages 42.8 FPS, High drops to 31.7 FPS, and Ultra falls to 29.1 FPS. The performance delta between Low and Ultra at 4K is 25.1 FPS, but even the best case at Low fails to reach 60 FPS. This resolution is effectively out of reach for this hardware pairing in Fivem.
Across all resolutions, the RX 6600 shows its strength at lower pixel counts. The GPU's 8 GB GDDR6 memory and 224.0 GB/s bandwidth are sufficient for 1080p and 1440p workloads, but 4K demands more fill rate than the 159.4 GPixel/s pixel throughput can provide. The CPU side, with its 6 cores and 12 threads boosting to 4.30 GHz, does not appear to bottleneck at any tested setting, as evidenced by the consistent scaling pattern across quality presets.
Best Settings per Resolution
For 1920x1080, the best playable preset is Ultra, which achieves an average of 69.1 FPS. This clears the 60 FPS threshold with roughly 9 FPS of headroom, making it the most visually demanding option that remains smooth. All four presets at 1080p qualify as playable according to the recorded data.
At 2560x1440, the best playable preset is Medium, averaging 77.6 FPS. This provides comfortable margin above the 60 FPS threshold. High at 59.4 FPS misses the mark by only 0.6 FPS, so while it is technically below playable, it is extremely close. Ultra at 47.4 FPS is not recommended at this resolution.
For 3840x2160, the verdict data shows no playable settings exist. The best recorded average at this resolution is 54.2 FPS on Low, which still falls short of 60 FPS. Even with the lowest quality preset, the hardware cannot maintain smooth frame rates at 4K in Fivem.
FAQ
Q: Can this PC run Fivem at 1080p with maximum settings?
A: Yes. The Ultra preset at 1920x1080 averages 69.1 FPS, which exceeds the 60 FPS playability threshold. All four presets at this resolution are playable, with Low at 146.6 FPS, Medium at 114.5 FPS, and High at 92.7 FPS.
Q: What is the highest quality setting that stays above 60 FPS at 1440p?
A: Medium is the highest playable preset at 2560x1440, averaging 77.6 FPS. High drops to 59.4 FPS, which is just below the threshold, and Ultra falls to 47.4 FPS.
Q: Is 4K gaming possible with this hardware in Fivem?
A: No. The best result at 3840x2160 is 54.2 FPS on Low settings, which is below the 60 FPS playability threshold. Medium averages 42.8 FPS, High 31.7 FPS, and Ultra 29.1 FPS. None of these reach playable levels.
Q: How much performance difference exists between Low and Ultra at 1080p?
A: The difference is 77.5 FPS. Low averages 146.6 FPS while Ultra averages 69.1 FPS. This represents a 112.2% performance uplift when dropping from Ultra to Low.
Q: Does the CPU or GPU limit performance in this title?
A: The benchmark data suggests the GPU is the limiting factor at higher resolutions. The CPU's 3DMark scores, including 4,748 for 16 threads and 688 for single thread, indicate sufficient processing power for the frame rates observed. The GPU's 63rd percentile ranking among all GPUs aligns with the mid-range performance seen in the FPS measurements.
Q: What frame rate can I expect with a mix of High and Medium settings at 1440p?
A: Based on the measured data, High averages 59.4 FPS and Medium averages 77.6 FPS at 2560x1440. A combination of the two would likely land between these values, but the exact figure is not recorded. For guaranteed playability, Medium is the safer choice.
Similar Performance Alternatives
The CPU's nearest rivals, based on average benchmark scores, include the Intel Xeon 6756E with a score of 14,163 (0.2% higher), the Intel Core 7 160UL at 14,232 (0.3% lower), the AMD EPYC 7552 at 14,115 (0.5% higher), and the AMD Ryzen 3 7320C at 14,277 (0.6% lower). These processors would deliver nearly identical CPU-bound performance in Fivem, with the Core 7 160UL and Ryzen 3 7320C being marginally slower and the Xeon 6756E and EPYC 7552 being marginally faster. The differences are within 1%, meaning users upgrading from any of these CPUs to the i5-10400F would see no meaningful change in frame rates.
On the GPU side, the RX 6600's nearest rivals are the NVIDIA Quadro K6000 with a score of 19,030 (0.0% delta), the NVIDIA GeForce RTX 4050 Mobile at 19,049 (0.1% slower), the NVIDIA Tesla K20m at 19,089 (0.3% slower), and the NVIDIA RTX 2000 Ada Generation at 18,954 (0.4% faster). The Quadro K6000 and Tesla K20m are professional workstation cards that would behave similarly in raw compute but may lack modern feature support. The RTX 4050 Mobile is a laptop chip, so desktop users would not typically consider it. The RTX 2000 Ada Generation offers slightly better performance, but the difference is negligible in real-world gaming.
For a builder looking at this exact combination, the practical takeaway is that the i5-10400F and RX 6600 sit in a well-populated performance tier. Any of these near-identical alternatives would produce the same FPS results in Fivem, so the choice between them comes down to platform features, availability, and other system requirements rather than gaming performance.
How This Combo Ranks
In the database's recorded measurements, this specific CPU and GPU combination ranks 2,868 out of 3,707 tested combos for Fivem. This places it in the bottom 22.6% of all tested configurations, which may seem low given the playable results at 1080p and 1440p. However, the ranking includes many high-end systems with newer flagship hardware, so the percentile reflects the full spectrum of tested machines rather than absolute capability.
The rank of 2,868 out of 3,707 means roughly 77% of tested combos outperform this pairing in Fivem. This is consistent with the mid-range positioning of both components: the CPU sits at the 68th percentile among all CPUs, and the GPU at the 63rd percentile among all GPUs. When combined, their performance in Fivem lands slightly below what the individual percentiles might suggest, likely due to the game's multiplayer nature and its sensitivity to both CPU and GPU throughput.
For context, the 3,707 combos in the database span everything from entry-level integrated graphics to top-tier enthusiast builds. Landing at 2,868 is not a poor result for a mainstream 1080p gaming setup, but it is notably this combination will not compete with higher-end pairings in the same database.
The Verdict
The verdict data is clear: this PC can run Fivem comfortably at 1920x1080 and 2560x1440, but not at 3840x2160.
At 1920x1080, all four presets are playable. The best setting is Ultra, which averages 69.1 FPS. This gives a 9.1 FPS margin above the 60 FPS threshold, meaning players can enjoy maximum visual quality without sacrificing smoothness. For those who prefer higher frame rates, the Low preset at 146.6 FPS or Medium at 114.5 FPS offer substantial headroom for competitive play or high-refresh-rate displays.
At 2560x1440, the playable settings are Low and Medium. The best setting is Medium at 77.6 FPS, which provides a 17.6 FPS buffer above the threshold. High at 59.4 FPS is just 0.6 FPS short of playable, so players with adaptive sync displays might find it acceptable, but the data does not classify it as playable. Ultra at 47.4 FPS is not recommended.
At 3840x2160, no settings are playable. The closest result is Low at 54.2 FPS, which is 5.8 FPS below the threshold. Players with 4K monitors should either reduce resolution to 1440p or accept sub-60 FPS performance on Low settings.
In practical terms, this combination is a solid 1080p gaming machine for Fivem with the ability to handle 1440p at medium quality. The RX 6600's 8 GB VRAM and the i5-10400F's 6-core, 12-thread configuration provide balanced performance for the game's multiplayer workloads. Users targeting 4K should look at more powerful hardware, as even the lowest settings cannot reach playable frame rates at that resolution.