Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Fivem
Multiplayer 2017

Fivem

68%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
303 FPS
Ultra 1080p Measured
162 FPS

1440p (2K / QHD)

Low 1440p Measured
218 FPS
Ultra 1440p Measured
107 FPS

4K (Ultra HD)

Low 4K Measured
121 FPS
Ultra 4K Measured
59 FPS
4.8ms Frame Time
7ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,479
Your CPU 13,494
Graphics Card
Required 27,716
Your GPU 54,209

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 59 76 95 121
1440p QHD 107 138 172 218
1080p Full HD 162 209 261 303

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 209
1920x1080 Low 303
1920x1080 Medium 261
1920x1080 Ultra 162
2560x1440 High 138
2560x1440 Low 218
2560x1440 Medium 172
2560x1440 Ultra 107
3840x2160 High 76
3840x2160 Low 121
3840x2160 Medium 95
3840x2160 Ultra 59

Performance Analysis: Fivem on Your System

The Intel Core i3-12100F and NVIDIA GeForce RTX 4080 SUPER combination produces a heavily GPU-bound system for Fivem, but the data shows a distinct bottleneck pattern at lower resolutions. The CPU, a 4-core/8-thread Alder Lake part with a 3.30 GHz base and 4.30 GHz boost clock, sits at the 68th percentile among all CPUs with an average benchmark score of 13,494. The GPU, built on the Ada Lovelace architecture with 10,240 shading units and 16 GB of GDDR6X memory on a 256-bit bus, ranks at the 86th percentile among all GPUs with an average score of 54,209. This pairing yields a combo rank of 316 out of 3,707 tested combinations, placing it in the top 8.5% of systems for this game.

Similar Performance Alternatives

The nearest rivals for the Intel Core i3-12100F show that this processor's performance profile is closely matched by several other parts. The Intel Core 3 N355 has an identical average benchmark score of 13,492, representing a 0% delta. The Intel Core i5-9500 scores 13,452, which is 0.3% lower, while the Intel Core 5 120UL scores 13,594, putting it 0.7% higher. The Intel Core i7-1250U completes the group at 13,351, which is 1.1% lower. These deltas are all within a 1.8% band, meaning any of these CPUs would deliver effectively indistinguishable performance in Fivem. The i3-12100F's 12 MB of shared L3 cache and dual-channel DDR4/DDR5 memory support are its key architectural traits, but the benchmark scores indicate that the 4-core/8-thread configuration is the limiting factor in heavily multithreaded scenarios.

For the GPU side, the NVIDIA GeForce RTX 4080 SUPER's closest rival is the standard RTX 4080, which scores 54,247 versus 54,209 for the SUPER variant, a negligible 0.1% delta. The AMD Radeon Pro W5700X scores 54,828, which is 1.1% higher, while the AMD Radeon RX 6750 GRE 12 GB and AMD Radeon 8060S score 55,698 and 55,757 respectively, representing 2.7% and 2.8% higher scores. These differences are small enough that in real-world Fivem gameplay, all four GPUs would deliver nearly identical frame rates. The RTX 4080 SUPER's 736.3 GB/s memory bandwidth and 52.22 TFLOPS of FP32 compute are the specs that drive its performance, but the benchmark deltas suggest that the 16 GB VRAM capacity is more than sufficient for this game at any resolution.

CPU and GPU Roles

The measured FPS data reveals how the balance shifts between CPU and GPU across resolutions. At 1920x1080 with Low settings, the system produces 303 FPS average. This is the highest frame rate in the entire dataset, and it indicates that the GPU is not the limiting factor at this resolution. The CPU's single-thread performance, measured at 1,674 in Cinebench R23 single-core, becomes the primary constraint. Moving to Medium settings at 1080p drops the average to 261 FPS, a 13.9% reduction, while High settings yield 209 FPS and Ultra drops to 162 FPS. These reductions are driven by increasing GPU workload, but the CPU still has headroom.

At 2560x1440, the picture changes. Low settings produce 218 FPS average, which is 28% lower than the 1080p Low result. Medium drops to 172 FPS, High to 138 FPS, and Ultra to 107 FPS. The scaling from Low to Ultra at 1440p shows a 50.9% reduction in frame rate, which is almost entirely GPU-driven. The RTX 4080 SUPER's pixel rate of 285.6 GPixel/s and texture rate of 816.0 GTexel/s become the determining factors. At 3840x2160, the GPU is fully saturated. Low settings yield 121 FPS, Medium drops to 95 FPS, High to 76 FPS, and Ultra falls to 59 FPS. The 4K Ultra result is the only configuration that fails to reach 60 FPS, and it does so by just 1 FPS.

The data shows that the CPU matters most at 1080p, where the GPU is rarely stressed. At 4K, the GPU is the dominant factor, and the CPU's role diminishes significantly. The i3-12100F's four physical cores are sufficient to feed the RTX 4080 SUPER at 1440p and 4K, but at 1080p with Low settings, the 303 FPS ceiling is likely a CPU limitation. The 8-thread 3DMark score of 4,026 versus the 4-thread score of 2,859 confirms that the processor scales reasonably with additional threads, but a higher-core-count CPU would likely push 1080p Low FPS even higher.

Measured FPS Breakdown

The measured FPS data covers three resolutions and four quality presets, with complete average, minimum, and maximum figures for the Medium preset at each resolution. Starting at 1920x1080, the Low preset delivers 303 FPS average. The Medium preset produces 261 FPS average, with a minimum of 222 FPS and a maximum of 301 FPS. High settings yield 209 FPS average, and Ultra drops to 162 FPS average. All 1080p configurations clear the 60 FPS playable threshold by a wide margin, with even the minimum FPS at Medium sitting 222 FPS, which is 270% above the threshold.

At 2560x1440, the Low preset averages 218 FPS. Medium produces 172 FPS average with a minimum of 146 FPS and a maximum of 198 FPS. High settings average 138 FPS, and Ultra averages 107 FPS. The frame time consistency is notable here: the gap between the Medium minimum of 146 FPS and maximum of 198 FPS represents a 35.6% variance, but the minimum still remains far above the playable threshold. The 1440p Ultra result of 107 FPS is 78.3% higher than the 60 FPS threshold, leaving substantial headroom.

At 3840x2160, the Low preset averages 121 FPS. Medium produces 95 FPS average with a minimum of 81 FPS and a maximum of 110 FPS. High settings average 76 FPS, and Ultra drops to 59 FPS average. The 4K Medium preset shows a minimum of 81 FPS, which is 35% above the threshold, but the Ultra preset falls 1 FPS short of 60 FPS. The scaling from 1080p to 4K at each preset shows a consistent pattern: Low drops from 303 to 121 FPS (60.1% reduction), Medium from 261 to 95 FPS (63.6% reduction), High from 209 to 76 FPS (63.6% reduction), and Ultra from 162 to 59 FPS (63.6% reduction). This uniformity indicates that the GPU performance scales predictably with resolution.

The Verdict

This system can run Fivem successfully at all tested resolutions and presets except for one specific configuration. At 3840x2160 with Ultra settings, the average FPS is 59, which is 1 FPS below the 60 FPS playable threshold. Every other combination clears the threshold. At 4K, the playable settings are High, Low, and Medium, with High being the best playable preset at 76 FPS average. At 2560x1440, all four presets are playable, with Ultra delivering 107 FPS average. At 1920x1080, all four presets are similarly playable, with Ultra delivering 162 FPS average.

The verdict by resolution is clear: 1080p and 1440p are fully playable at any quality setting, while 4K is playable at everything except Ultra. The 4K Ultra result of 59 FPS is borderline, and the data suggests that a slight reduction in settings or resolution scaling would easily push it above 60 FPS. The GPU's 16 GB of VRAM and 736.3 GB/s bandwidth are clearly sufficient for this game, as the 4K High preset runs at 76 FPS without any indication of memory pressure. The CPU, despite being a budget quad-core part, does not bottleneck the system at 1440p or 4K, where the GPU is the limiting factor.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which delivers 162 FPS average. This is the highest quality setting available, and it runs at more than double the playable threshold. There is no reason to sacrifice visual quality at this resolution. At 2560x1440, Ultra is also the best setting, producing 107 FPS average. This is 78.3% above the threshold, providing comfortable headroom for multiplayer scenarios where frame times can spike.

At 3840x2160, the best playable preset is High, which delivers 76 FPS average. Ultra fails to meet the threshold at 59 FPS, so High is the optimal choice for 4K. The Medium preset at 4K produces 95 FPS average with an 81 FPS minimum, which offers better frame time consistency than High, but High's 76 FPS average is still comfortably above the threshold. For players who prioritize frame rate stability over absolute visual quality, Medium at 4K provides a 25% higher average FPS compared to High, but the High preset's visual fidelity improvement is substantial enough that 76 FPS remains a strong experience.

FAQ

Q: Can this PC run Fivem at 4K with all settings maxed out?

A: No. At 3840x2160 with Ultra settings, the system produces 59 FPS average, which is 1 FPS below the 60 FPS playable threshold. The High preset at 4K delivers 76 FPS and is the best playable option at this resolution.

Q: What is the highest playable preset at 1440p?

A: Ultra settings at 2560x1440 run at 107 FPS average, making it fully playable. This is the most demanding preset available, and it still maintains a 78.3% margin above the 60 FPS threshold.

Q: How does the CPU bottleneck affect performance at 1080p?

A: At 1920x1080 with Low settings, the system reaches 303 FPS average, which is likely limited by the i3-12100F's single-thread performance rather than the RTX 4080 SUPER. The CPU's Cinebench R23 single-core score of 1,674 and 4-core/8-thread configuration cap frame rates at very high values.

Q: Is the RTX 4080 SUPER's 16 GB VRAM sufficient for Fivem?

A: Yes. The GPU's 16 GB of GDDR6X memory with 736.3 GB/s bandwidth handles all tested resolutions and presets without issue. The 4K High preset runs at 76 FPS, showing no memory-related performance drops.

Q: What frame rates can I expect at 1080p with Medium settings?

A: The Medium preset at 1920x1080 produces 261 FPS average, with a minimum of 222 FPS and a maximum of 301 FPS. This configuration maintains frame times well above the playable threshold, with the minimum still being 270% higher than 60 FPS.

Q: How does this system compare to the RTX 4080 non-SUPER?

A: The RTX 4080 SUPER scores 54,209 in average benchmarks versus 54,247 for the RTX 4080, a 0.1% difference. In practical terms, these GPUs perform identically in Fivem. The nearest rival AMD GPUs, the Radeon RX 6750 GRE 12 GB and Radeon 8060S, score 2.7% and 2.8% higher respectively, but these differences are negligible in real gameplay.